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Lady GaGa - Poker Face

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Total Posts
41
Topic Starter
yanki
This beatmap was submitted using in-game submission on 2009年4月25日 at 下午 06:28:48

Artist: Lady GaGa
Title: Poker Face
BPM: 119
Filesize: 5148kb
Play Time: 03:29
Difficulties Available:
  1. EEeee's Insane (4.88 stars, 448 notes)
  2. Hard (4.8 stars, 397 notes)
  3. Normal (4.08 stars, 198 notes)
Download: Lady GaGa - Poker Face
Information: Scores/Beatmap Listing
---------------
p-p-poker face ..
EEeee
I told you this through IRC, but :D

BPM - 119

Offset - 16,217

There U go
Larto
Offset: 16.230 is better imho <3

Nice map so far.
EEeee

Larto wrote:

Offset: 16.230 is better imho <3
I hate U
Topic Starter
yanki
This map has been deleted on the request of its creator. It is no longer available.
HarryOrunitia
Haii~ Nice map!

Some combos seem too long on hard difficulty, maybe you should shorten them a bit, but I'm just saying, I know you're still working on it °w°

Insane seems perfect!

So yeah, that's all I could find actually XDD
Starred of course
proseyu
This map has been deleted on the request of its creator. It is no longer available.
EVA-X
我又射了
VincentLaw
very fun map :O

i love it ^^

STAR for yanyan
SteRRuM
[Hard]
01:11:94 (5) - stack :cry:
01:12:19 (6) - this one too but it's like 2 pixels :D
01:17:99 (2) - align with 1
01:21:77 (5,6,7) - this stack is weird, don't stack manually D:
02:15:22 (6) - stack
02:27:82 (10,11,12) - stack wtf :o
02:58:83 (4,5) - put slider end 1 higher on grid level 3 and then put 5 1 higher to, then it's align to 6
02:59:84 (1) - stack with begin 4
03:00:59 (3) - put on end of 1
03:07:40 (6) - align vertically with 4
03:07:91 (1,2,3,4,5,6) - after changing slider 6 make it like before but make 2,3,6 stacks :D *wtfing*
If you don't like something, don't change it :P

[Insane]
*03:22:51 (2) - stack
*03:23:52 (2) - stack

* - means i suck :(
Takuma
This map has been deleted on the request of its creator. It is no longer available.
EEeee
First of all, anyone got a Problem on hitsounds, Blame me, I mostly told yanki to add claps on IRC
Claps I told her to add was mostly to the BG music, I think,
^_^ thought I should post about this :P
VincentLaw
I agree claps go well with the music

just Stack leniency to always stack and the map should look better imo ^^
Saturn_old
yanki's map!!! >w<

★_★
vytalibus
[Normal]
01:04:88 (1) - Place the kiai timing section here instead of the next hitcircle.
02:49:75 (1) - Quite a jump for a Normal.

[Hard]
Put timing section on 64,633 instead of 64,871.
02:49:50 (1,2,3,4,1,2,3,4,5,6,7,8,9,1) - Random "2x-1x-2x" BPM switch with a very annoying slow slider at the end. Reconsider this confusing pattern.

[Insane]
I'm surprised you didn't use any kiai section.
Starting at 03:09:66 (1) - NO to random 2x. If you started the 2x BPM at the beginning of the last chorus, I wouldn't react like this. >:(
Nharox
I'm not a big fan of Lady Gaga but the map is well done so you get a star. :3
abalee
stard after moved to pending :)
DeadAlready
yanki~~
梭了梭了~~≧▽≦~☆
Yuukari-Banteki
[Normal]
00:24:54 (1,2,3,4,5,6) - claustrophobic
00:31:86 (5) - kinda hidden under 3
00:32:86 (3) - stack end on 5? or just move 5 since you should do that anyways :x
00:37:15 (3) - spaced too close to 2
00:38:16 (4) - ^ from 3
00:56:56 (1) - symmetry plz
01:04:88 (1) - no jumps in Normal :x
01:25:80 (2) - too far from 1
02:01:35 (1) - too close after spinnerend for Normal
02:21:27 (1) - hidden
02:34:12 (4) - improper stacking
02:50:51 (2,3) - ^
03:05:13 (4) - ^
03:05:64 (1) - hidden


[Hard]
00:24:67 (3,4) - improper stacking
00:31:60 (11) - new combo?
00:34:88 (7) - stack under fading 4
00:39:42 (8,9) - hitsounds maybe?
00:45:72 (4) - align with 3,5,6
01:17:99 (2) - align with 1
01:16:98 (1,2,3,4) - inconsistent spacing
02:15:22 (6) - improper stacking
02:28:33 (11,12) - ^
02:41:69 (1,2,3,4,1,2,3,4,5,6,7,8,9,10) - needs hitsounds
03:11:69 (1) - symmetry plz



[Insane]
why does this have different combo colors than the other difficulties?
00:45:46 (4,5,1) - jump is not intuitive imo
00:53:27 (2,1) - improper stacking
01:05:37 (4) - ^
01:26:30 (5) - ^
01:36:38 (9) - finish
02:19:11 (1,1) - improper stacking and slider overlap is ugly :<
02:21:13 (1,1) - ^
02:35:62 (1,2,3,4) - constant rhythm is getting repetitive
02:39:66 (1) - finish
02:47:47 (1,2,3,4...) - a bit claustrophobic
02:54:66 (2) - stack on the end of 1
03:02:72 (2) - ^
03:32:60 (11) - finish
03:40:66 (11) - finish
03:45:96 (4) - ^
03:49:99 (4) - ^
03:54:02 (4) - ^ and really this last section here could be deleted
needs a LOT more hitsounds scattered throughout :< have a star anyways...since its not bad just mostly devoid of hitsound :P
eee
eee!!! star

Normal
I always mod like this, with the new combos and stuff, but easiest difficulties are supposed to be easy, ergo, smaller combos for more HP gain, maybe (7) or (8) combos can stay
00:35:13 (3) - this may be too nitpicky and nazi-ish, but, this is not aligned with (2)
00:54:29 (5) - newcombo
01:06:90 (7) - ^
02:30:85 (6) - ^
02:38:41 (5) - ^
02:59:84 (7) - ^
??? x_X

Hard
eee like
02:15:22 (6) - not stacked???
oh, and it lacks hitsounds

Insane
00:35:62 (9,10,11,12,13) - a bit to clap-eee
00:39:898 - fix break
Hara
<3

Even though most of these changes are brilliant, they are still mostly suggestions but recommended. And if there is something you don't understand, which I expect, just ask me in IRC or in a PM about it.

[Insane]
01:07:140 (10 and 2) - Move 1 grid to the right with grid level 3.
01:10:670 (1,2,3,4,5,6,7,8,9) - Move 1 grid to the left.
01:31:342 (6,7,8) - Move half a grid down.
02:21:131 (1,1) - Align better under blue slider end, manually or with 0.0 distance snap/ no grid snap method if it works.
02:30:837 (1,2,3,4,5,6,7,8,9) - Move 1 grid down, looks better.
02:33:862 (2) - Move 1 grid up, it's further down to (3,4) than (5) is, bad symmetry.
02:35:627 (1-5,1-5,1-5) - All three of these 5 sets combos, 1 grid to the left. First (1) is bad symmetry to red (1) and (7).
02:49:475 (1,2,3,4,5,6,7,8) - Move 1 grid to the right. It's wrong symmetry if you compare with orange combo and similar parts.
03:01:593 (1,2,3,4) - Move 1 grid down. It's wrong compared to last place that is the same.
03:13:495 (1,2,3,4,5,6,7,8,9,10) - Move 1 grid to the right maybe?
This next three are changes that could be avoided if people start using Flip Horizontally/Vertically more. And it's an important change.
03:30:836 (4,5,6) - Move 1 grid to the right.
03:34:870 (4,5,6) - ^
03:38:903 (4,5,6) - ^ but to the left.
03:41:424 (1-4,1-4) - Move 2 grids down.
03:49:239 (1,2,3,4) - Move 1 grid to the left.
03:53:273 (1,2,3,4) - ^ but right.

[Hard]
00:34:633 (6,7,8,9,10) - Rework this part to be more like picture below maybe? (Picture 1)
00:44:717 (2,3) - Move down 1/3 of a grid, so the middle between them is on the line of the grid. (Picture 2 below)
00:45:725 (4) - Move like picture 2 below.
00:45:977 (5,6,7) - Move like picture 3 below.
01:03:120 (2) - Could you move the first point of this slider (the square dots/points) without any snapping just slightly up and to the right so it's both in line with (1) and (3)?
01:05:893 (3,4) - Select both (3) and (4) and with no grid snap and distance snap 0.0, drag on (3) so it's better aligned under (2).
01:11:944 (5,6,7) - These are slightly off from (1,3,4), if you want you can make sure they are not off, but it looks good when playing either way.
02:02:364 (5) - Copy this and paste at 02:03:624. Press CTRL+H (Flip Horizontally) and move it to the right where (8) used to be without moving it up or down.
02:02:868 (6) - Copy this and paste at 02:03:372. Then move the new (7) to the right where old (7) used to be without moving it down or up.
02:04:129 (9) - Move this down or up so it's in line with (8) if needed.
02:49:003 (6) - Move it so it looks better below (2).

[Normal]
01:04:885 (1,2,3) - Move slightly to the right so it looks better below (4).
01:06:902 (1,2,3) - Move down so (1) is to the left of (6) maybe? Looks better to me.
02:50:515 (2,3,4,5) - Use 0.0x distance snapping and no grid snap, go through each to make sure they are stacked perfectly.
02:58:835 (4,5,6) - Move this 1/4th of a grid up so (4) is in line with (3) and (6) is in line with next (1).
03:01:103 (3) - Move up like 1 pixel so it's in line with (2) end.
03:04:633 (3) - Go here and stay here. Copy this slider, then delete it. Use 0.0x Distance Snapping to move the old (4), now (3) under (2) perfectly. Now paste the old (3) slider back at the same time.

Picture 1:


Picture 2:


Picture 3:
Alace
This map has been deleted on the request of its creator. It is no longer available.
yaya
hihihi
good map
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
RemmyX25
Popping Bubble.

Normal:
00:54:80 (3,4) - Clap should be on (4), not (3)
02:28:33 (8) - sounds like it should end on the red tick, but this is just my personal opinion
02:39:17 (2,3) - Clap should be on (3), not the end of (2)

Hard:
02:39:42 (6,1) - Nice jump >>
Final Chorus hitsound volume could be turned up a tad.

Insane:
I dont THINK i see anything wrong here. The rather large slider art does get to me a bit, but other than that it looks fine.
foulcoon
[Insane]
00:35:12 (8,9,10,11,12,13) - why has nobody mentioned that this is badly spaced and or snapped and makes awesome people get bad accuracy (foulcoon)
WyndII
Stars Stars Stars. XD
Pasonia
Why is there an extra space between "EEeee" and " 's"? +_+ It's causing the updating system to go wonky.

Starred.

Even though I did say I won't mod, I'm lying to myself over and over. Modding goes like this:

Normal
01:00:59 (1,1) - Extend the spinner to where the next 1 is. The way this spinner ends is pretty awkward and strange because the spinner maps to "poker FACE" which is a weird end at least to me.
01:08:66 (1) - Lengthen the spinner by 1 beat.
02:53:54 (1,1) - Extend the spinner to where the next 1 is.

Hard
00:58:83 (6,7,8) - Align this so 6-7-8 becomes a verticle straight line
01:04:38 (5) - Align this so this is exactly behind slider start of 3.
01:11:94 (5) - ^
01:16:98 (1,2,3,4) - The spacing is not consistent. Please adjust this pattern.
01:52:15 (5) - You don't need a slider here. You need a hitcircle where 5 ends. Delete this slider and add a circle where this slider's end was.
01:57:57 (2,3,4) - This one is a little hard to read. Please re-pattern.
02:28:33 (11,12) - These two should be immediately behind 10's slider-end.
03:00:59 (3) - Adjust the slider start so it is right behind 1's slider-end.

EEeee's Insane (yes, I know right...)
00:39:41 (7) - After this note, I believe to make it sound better, you should have a slider 8 that follows the preceding mapping pattern, and a 9 with a finish hitsound. I should screenshot.

00:47:22 (5) - Like above, a bit of an addition.

00:55:79() - The timing section here should be 50% volume. There should, of course, be another timing section after this that resumes the hitsounds volume to maximum.
01:12:68() - I don't know... does it seem to you that a circle here with a finish hitsound seems appropriate?
01:36:38() - Two more hitcircles at 1/2 spacing, how about it? The last hitcircle should be a finish if you are to adopt my suggestion.
01:45:71 (3) - The slider's very end (ONLY) should be a clap. To select the slider end on the timeline, hover your mouse on the slider end until you see the normal mouse cursor instead of the one that asks you to stretch things.
01:47:72 (3) - Same for this slider.
02:09:15() - A hitcircle here? Suggestion.
02:41:17() - Put a timing section here using soft, then use a finish hitsound on the spinner. Again a suggestion.
03:22:01 (1,1) - Clap?
03:29:82() - Actually, put a hitcircle with a finish here, and delete everything after this point. Any more mapping and it's kind of weird, since it's already approaching the song's finish.

EEeee
This map has been deleted on the request of its creator. It is no longer available.

Download: Lady GaGa - Poker Face (yanki) [EEeee's Insane].osu
Pasonia
Insane
00:48:79() - I thought you were missing a break here, or on the previous one.
00:56:55() - If it wasn't clear enough, you need a timing section here, or after the last note, at full volume.
03:29:82() - Actually, put a hitcircle with a finish here, and delete everything after this point. Any more mapping and it's kind of weird, since it's already approaching the song's finish.

This is pertaining to the .osu posted above mine.

Hard
01:04:38 (5) - Still not quite behind 3...
03:00:59 (3) - Still not quite behind 1...

Just tweak this a little more and you're ready to go.
EEeee

Pasonia wrote:

Insane
03:29:82() - Actually, put a hitcircle with a finish here, and delete everything after this point. Any more mapping and it's kind of weird, since it's already approaching the song's finish.
>_< >_< AHhhhhhhhhhhhhhhhhhhh T_T
well my mapping was approaching the song's finish
deepsea
Everything is good, only thing I found is offset of EEeee dif is still 16217 and other two is 16230.

Is that for purpose or something?

Starred for now.
EEeee

Pasonia wrote:

EEeee's Insane (yes, I know right...)
00:39:41 (7) - After this note, I believe to make it sound better, you should have a slider 8 that follows the preceding mapping pattern, and a 9 with a finish hitsound. I should screenshot.
[attachment=0:6dff9]example.JPG[/attachment:6dff9]
00:47:22 (5) - Like above, a bit of an addition.

00:55:79() - The timing section here should be 50% volume. There should, of course, be another timing section after this that resumes the hitsounds volume to maximum.
01:12:68() - I don't know... does it seem to you that a circle here with a finish hitsound seems appropriate?
01:36:38() - Two more hitcircles at 1/2 spacing, how about it? The last hitcircle should be a finish if you are to adopt my suggestion.
01:45:71 (3) - The slider's very end (ONLY) should be a clap. To select the slider end on the timeline, hover your mouse on the slider end until you see the normal mouse cursor instead of the one that asks you to stretch things.
01:47:72 (3) - Same for this slider.
02:09:15() - A hitcircle here? Suggestion.
02:41:17() - Put a timing section here using soft, then use a finish hitsound on the spinner. Again a suggestion.
03:22:01 (1,1) - Clap?
03:29:82() - Actually, put a hitcircle with a finish here, and delete everything after this point. Any more mapping and it's kind of weird, since it's already approaching the song's finish.

Pasonia wrote:

Insane
00:48:79() - I thought you were missing a break here, or on the previous one.
00:56:55() - If it wasn't clear enough, you need a timing section here, or after the last note, at full volume.
03:29:82() - Actually, put a hitcircle with a finish here, and delete everything after this point. Any more mapping and it's kind of weird, since it's already approaching the song's finish.
This is pertaining to the .osu posted above mine.
There, U nevah updated my fixes regarding this post right here, there's even a break missing ._.
But DL this attachment, all fixed
Offset matches yanki's as well


Edit: K yanki got it,,,, also I deleted attachment for reasons unknown
Pasonia
After IRC hoohar (seriously, yanki, whyyyyyyyy!) this is bubbled.

Next nazi please.
James
This map has been deleted on the request of its creator. It is no longer available.
deepsea
issues james mentioned fixed, and I can't find any problems.

popipopipo ranked.
Two_old
Seriously, did no one mod EEeee's difficulty? .. Or even play it?
vytalibus
This map has been deleted on the request of its creator. It is no longer available.
FrozenPower
Why do you use my custom countdown without asking me ?
foulcoon

FrozenPower wrote:

Why do you use my custom countdown without asking me ?
the folder name is the same, so nobody will get that countdown unless they have both yanki's version, and your version of the map.
ZeALoT_1110
thanks yanki a lot for making this map!
i like lady gaga, and i hope to see more songs from her will be made to beatmaps :D
addoil~
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