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Qrispy Joybox feat.Sana - Twinkle Wonderland

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Topic Starter
Love
This beatmap was submitted using in-game submission on Monday, July 15, 2013 at 4:39:11 PM

Artist: Qrispy Joybox feat.Sana
Title: Twinkle Wonderland
Source: REFLEC BEAT limelight
Tags: pop'n music konami bemani Nyquill alacat
BPM: 188
Filesize: 2720kb
Play Time: 01:31
Difficulties Available:
  1. alacat's Normal (2.75 stars, 88 notes)
  2. Extra (5 stars, 373 notes)
  3. Extreme (5 stars, 335 notes)
  4. Nyquill's Hard (5 stars, 220 notes)
Download: Qrispy Joybox feat.Sana - Twinkle Wonderland
Information: Scores/Beatmap Listing
---------------
Stole the mp3 from this Taiko mapset: http://osu.ppy.sh/s/60479
Thanks to alacat and Nyquill for their awesome guest diffs.
sakanaA
I am sorry, I can speak only Japanese.
Therefore, translation is used.
I'm sorry when there is a place which is hard to read.

------------------------
First, the size of BG picture exceeds.
The maximum size of BG picture is 1024x768.

Next, there was a place which is hard to play by beatmap of extra.
1:12:604(4)
I accelerated from the combo 1 and thought that it might become the cause of taking out 100 since it slows down suddenly.
http://osu.ppy.sh/ss/702814

How about carrying out like a lower picture, although it is a proposal from me?
http://osu.ppy.sh/ss/702828

The I individual only judged that trouble occurred in a play to bitter taste.
------------------------
I am an MOD beginner.
I am sorry if there is an incomprehensible place.

Please do your best towards ranked.
It is aiding.
Topic Starter
Love

sakanaA wrote:

I am sorry, I can speak only Japanese.
Therefore, translation is used.
I'm sorry when there is a place which is hard to read.

------------------------
First, the size of BG picture exceeds.
The maximum size of BG picture is 1024x768. With the new widescreen format, this doesn't matter.

Next, there was a place which is hard to play by beatmap of extra.
1:12:604(4)
I accelerated from the combo 1 and thought that it might become the cause of taking out 100 since it slows down suddenly.
http://osu.ppy.sh/ss/702814

How about carrying out like a lower picture, although it is a proposal from me?
http://osu.ppy.sh/ss/702828

The I individual only judged that trouble occurred in a play to bitter taste.
------------------------
I am an MOD beginner.
I am sorry if there is an incomprehensible place.

Please do your best towards ranked.
It is aiding.
Thanks, hopefully the new way I placed it works.
yusoman
Looking for a M4M~~Acually I'm a new to do mod and map.Hope my mod could help you.
[GENERAL]
Maybe an Easy diff is needed though there are too may insane diffs.
Background picture is too big.
[NM]
First of all,a normal/easy's Snap divisor should be set 1/2 I think.
00:00:956 (1,3,1) - These 3 sliders maybe too round,try to make them much flatter.
01:15:636 (1,2) - This part sounds not very comfortable.
01:19:626 (3) - This slider over two sentences,sounds not very good.

[HD]
AR-1 HP-2 OD-1
00:20:104 (1) - If the spinner end at 00:21:062 may much better and here can put a circle.
00:31:434 (8,1) - Exchange NC?
01:12:126 (4) - Here have no rhythm in the song,but feel not bad put a slider here.
01:31:594 (1) - The spinner could end at 01:34:147

[Extra]
All right ,A map I can't play,so it is difficult for me to give you a feeling feedback,sorry.
Only some simple advices.
CS-1 HP-1
00:08:456 (4,1) - Maybe this is too hard
00:10:849 (4,1) - Exchange NC
00:19:785 (5,6) - They are too far.
00:21:700 (3) - ctrl+g
00:24:253 (3) - ^
01:28:881 (1) - Maybe a flatter slider is more confortable to play

[EX]
AR-1 OD-1
00:25:690 (3,4,5,6) - Need so many circle?
00:35:424 (1,2,3,1,2,3) - It's tooooooooo hard
00:51:062 (1) - I don't think spinner is suit here.
01:21:700 (2,3,4,5,6,7,8,9,10,11,12,13) - End it before change to next sentence.
01:31:434 (3) - I think this circle is need not.

Allright that's all.My mod is really poor,hope can help you.
Good luck. :)
Topic Starter
Love

yusoman wrote:

Looking for a M4M~~Acually I'm a new to do mod and map.Hope my mod could help you.
[GENERAL]
Maybe an Easy diff is needed though there are too may insane diffs. The normal is easy enough.
Background picture is too big. I've used this size already in a few maps. It's fitting for widescreen.

[Extra]
All right ,A map I can't play,so it is difficult for me to give you a feeling feedback,sorry.
Only some simple advices.
CS-1 HP-1 This is meant to be really hard.
00:08:456 (4,1) - Maybe this is too hard I've been able to hit this just fine.
00:10:849 (4,1) - Exchange NC This technically works here, but how I have it works better because the actual downbeat starts there.
00:19:785 (5,6) - They are too far. Again, I've hit this perfectly fine.
00:21:700 (3) - ctrl+g meant to be spaced out like that.
00:24:253 (3) - ^ ^
01:28:881 (1) - Maybe a flatter slider is more confortable to play This is fine to play.

[EX]
AR-1 OD-1 These settings are my preference, so nty.
00:25:690 (3,4,5,6) - Need so many circle? This is fine.
00:35:424 (1,2,3,1,2,3) - It's tooooooooo hard It's not hard, but I did make it look a little cleaner.
00:51:062 (1) - I don't think spinner is suit here. This is fine, if I get any other complains though then I might change it.
01:21:700 (2,3,4,5,6,7,8,9,10,11,12,13) - End it before change to next sentence. This is stacked, so it's fine.
01:31:434 (3) - I think this circle is need not. This is for the last vocal, and the spinner is to add onto that.

Allright that's all.My mod is really poor,hope can help you.
Good luck. :)
Jinxy
[General]
Combo Colour 2 is terribly hard to see, especially when on the tree. (http://puu.sh/3jirU.jpg) 3 and 4 are relatively ok, I guess, would be nice to change them, but I would really suggest changing 2.

[Nyquill's]
Pretty nitpicky mod for this difficulty, but the problems look obvious to me.
Extreme Nitpick: 00:11:168 (1) - This blanket looks a little off at the end, I think? Maybe move the end point it 1 grid right?
00:27:126 (2,3,4,5) - First things first, (3) 1 grid right so (2,3) is equal to (4,5). However, this shape still looks really weird, (3) and (4) are a bit too far (1.05x) comapred to (2) and (3) (1.01x). Move (4,5) 2 grids down and 1 grid left?
00:34:785 (4) - Too close to (3). Looks quite obvious imo, since the player can easily compare it to (2,3).
00:42:445 (2,3,4,5) - (2) isn't equal with the rest, try moving it 1 grid down and left.
00:48:030 (5) - 1 grid up to be equal with the rest.
00:49:147 (1) - Slightly misshapen blanket, move the end point 2 grids left.
00:50:583 (5) - Why not make this so that it doesn't overlap a little with (2), and makes the combo look hexagon-ish? Like this maybe: http://puu.sh/3jhRK.jpg
268,68,50583,2,0,P|204:28|132:76,1,150,4|4,0:0|0:0,0:0:0:0:

[Extreme]
00:11:807 (4) - Blanket could be a lot better, 2 grids up for middle point, 1 grid up for endpoint.
00:33:349 (1,2,3,4,5) - Bleh, could look a lot better. (2,4) are too far out, it seems. Either use "Create Polygon Circles" or rotate beats at multiples of 72 degrees to make this perfect. If you're too lazy, then my suggestion based purely on sight is to move (2) one grid left and (5) one grid left and down.
Sagisawa-Yukari



[General]
Red: Must fix
Blue: Suggestion only
·Tag add:jubeat saucer
·vocal sana,and Her name is often spelled as Sana Shintani in English,and 新谷さなえ in Japanese.You can add in tags


[alacat's Normal]
01:11:328 (2) - finish in slider tail
01:14:519 (3) - end at 01:14:838 - and 01:15:158 - add a slider begin in 01:15:158 - end at 01:15:317 - ?
01:16:434 (2) - end at 01:17:232 - ?
01:18:669 (2,3) - change like this?
01:25:211 (1,2) - change slider like 01:24:573 (2) - ?


[Nyquill's Hard]
00:11:168 (1) - finish in slider head
00:22:338 (4) - 1 grid right?
00:31:594 (1) - finish
00:34:785 (4) - 1 grid up?
01:00:636 (1) - remove NC?


[Extra]
00:26:009 (6) - finish in slider head?
00:31:115 (1,2) - overlap like 00:30:158 (7,8,9) - ?
00:41:807 (1) - finish in slider head?
01:20:264 (2) - finish
01:20:424 (3) - finish in 01:20:583 -


[Extreme]
00:15:317 (2,3,4,5,6,7,8,1) - increase the spacing between 8 and 1?
00:36:700 (1) - finish?
00:37:817 (1) - finish in slider head?
00:51:062 (1) - remove?
00:59:679 (1) - finish?


good luck
alacat
Thank you for modding ;)

@Love

Sagisawa-Yukari wrote:

[alacat's Normal]
01:11:328 (2) - finish in slider tail
^ Will you add this sound for me ? :)
Sagisawa-Yukari

alacat wrote:

Thank you for modding ;)

@Love

Sagisawa-Yukari wrote:

[alacat's Normal]
01:11:328 (2) - finish in slider tail
^ Will you add this sound for me ? :)
oh, I think maybe I made a mistake.I means add finish in the end of slider,01:11:966 - <--this time point
Topic Starter
Love

Sagisawa-Yukari wrote:

alacat wrote:

Thank you for modding ;)

@Love

^ Will you add this sound for me ? :)
oh, I think maybe I made a mistake.I means add finish in the end of slider,01:11:966 - <--this time point
I'll look and change when I can.
MMzz
[Extra]
01:23:295 (4) - Unsnapped slider.

[Extreme]
Lower the OD or make the OD higher on Extra, no sense in making them the same. :P

00:21:381 (2) - Manually add a new combo because it is after the spinner.
00:31:115 (4) - This would be cool as a .50 slider. Just make it have a special combo color so people will notice it.
00:33:349 (7) - New combo? Signal the special jump pattern, and the stop from 00:32:870 (6) -
00:38:296 (2) - ^ same thing here.
00:53:775 (3) - ^
00:57:763 (4) - Unsnapped slider.
00:58:881 (3) - Same new combo thingy from before.
Stefan
I remember when someone asked for a Standard Mapset. This guy will be happy :P

nice to see Standard diffs from this song. :3
Topic Starter
Love

MMzz wrote:

[Extra]
01:23:295 (4) - Unsnapped slider.

[Extreme]
Lower the OD or make the OD higher on Extra, no sense in making them the same. :P

00:21:381 (2) - Manually add a new combo because it is after the spinner.
00:31:115 (4) - This would be cool as a .50 slider. Just make it have a special combo color so people will notice it.
00:33:349 (7) - New combo? Signal the special jump pattern, and the stop from 00:32:870 (6) -
00:38:296 (2) - ^ same thing here.
00:53:775 (3) - ^
00:57:763 (4) - Unsnapped slider.
00:58:881 (3) - Same new combo thingy from before.
Applied everything.
dkun
my heart 奏でるよ
so long ずっと

very fun extra :)
those
Yo Sana needs capital
http://vgmdb.net/album/32680
dkun
woop, I was just looking at the ranked version of it. both of them differ, so I just let this one go.

update and i'll re-bub~
Topic Starter
Love
Updated yo.
dkun
wooooop
Faust
You can say that again.

Congratulations. Excellent spread, notably the hitsounding.
BeatofIke
Nice! Congrats Love! :3
Oyatsu
Congratz! Really Nice map ^^
TouchFluffyTail
Oh boy, someone finally made a standard mode set for this song. :) gz
Topic Starter
Love
Oh god, thanks :D
Koko Ban

TouchFluffyTail wrote:

Oh boy, someone finally made a standard mode set for this song. :) gz
THIS
Cyclohexane
Naming convention don, god dammit

Grats o/
dkun
hell yeah. finally!

great set again. :)
HeatKai
congrats don :)
alacat
Congratz!

Good job :)
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