Thank you for mod but no changes for my diff~
EmPao wrote:
Hi~ Gloria Guard
M4M
[Easy]
00:13:482 (1,2,3) - spacing
00:22:241 (3) - add NC and 00:23:993 (1) - remove NC
01:16:767 (3) - try this? (http://puu.sh/1ZTgN) to follow the lyrics better
*01:35:818 (1,1,1,1,1,1) - since it's kiai time,I suggest you can add Finish here.(and fit the vocal better)
[Normal]
00:15:891 - here has a sound,I think you should add something. try this?(http://puu.sh/1ZTO2)
[Miniculty]
01:47:643 (3) - maybe move to 01:47:533?
01:50:709 (5,6) - (http://puu.sh/1ZU1e) to follow the lyrics?
[Insane]
*01:52:241 (5) - suggest dont overlap this note >_<
[Fang]
00:49:833 (7) - how about make a jump here? (same as 00:53:336 (7) 、 01:00:344 (7) )
actually good map~
sorry for my poor mod
Good Luck
Kiiwa wrote:
Hi~ From #modreqsGeneral
- The MP3 quality doesn't sound very good. (Maybe it's just me?) If possible, find another one.
- On "Miniculty" difficulty, "Letter boxing during breaks" is ticked. Un-tick it so its consistent with all other difficulties.
Insane
- 00:13:482 - & 00:14:139 - can have Finish hitsounds.
- 00:32:752 (1) - Remove new combo.
- 01:39:322 - Add Finish.
- 01:56:621 (4,5) - Better rhythm would be:
Easy
- 00:13:482 - Add finish.
- 00:45:015 (1,2) - Better to avoid overlap like this in Easy maps.
Good luck~
Kiiwa wrote:
Fang
- 00:13:482 - & 00:14:139 - Can have Finish hitsounds to match the music more. only apply on 00:13:482 -
- 00:14:139 (3,4) - A better rhythm would be: Keeping now. i can't feel the rhythm better than now
- 00:16:986 (1,2,3,4,5,6,7,8) - Add some hitsounds here would be nice... add some hitsounds
- 00:18:738 - Add a Finish Fix
- 01:04:285 - Music has a Finish type sound here, so maybe add a Finish hitsound too.
- 01:39:322 - Add a Finish.
Thank you for modgoodbye wrote:
[Fang]
- 00:17:643 (5) - extend it to 00:17:971? keeping now
- 00:18:300 (8) - end at the red line is better you can hear background sound
- 00:37:351 (4) - move it to 00:37:241 to follow the music I think that's not bad, cuz i want to change from existing notes
- 00:42:387 (3) - extend it to 00:42:716 keeping now. i don't want to change to that symmetric note from (2)
- 01:45:782 (5) - I'm not a fun of this type change it
- 01:49:833 (1) - add finish in the head added
goodbye wrote:
Request from The Lazy Queue@がんばらない
[Insane]
- 00:34:942 (2) - too close
- 00:35:927 (5) - It sounds unnecessary with your style
- 01:55:088 (1,2,3,4) - how about do it like this?
[Easy]
- 00:16:986 (3) - finish at the head
- 00:46:767 (1) - ^
- 01:11:292 (1) - ^
- 01:13:044 (3) - ^
- 01:14:796 (1) - ^
- 01:18:300 (1) - ^
- 01:27:059 (3) - ^
- 01:39:322 (1) - ^
- 01:49:833 (1) - ^
- 01:55:088 (3) - ^
- 01:56:402 (4) - finish at the end
[Insane]
01:55:964 (3) - Stack with 01:54:869 (4) - at start of slider.
Thank you for mod but not changes for my diff ^^Yuki-kun wrote:
[Pie's Normal]
01:38:884 (6) - NC.
01:39:760 (1) - Remove NC.
http://puu.sh/252dZYuki-kun wrote:
[Fang]
00:26:511 (3) - This slider is nearly invisible and very hard to see since it placed under this stream 00:24:979 (4,5,6,1,2,3,4). Try to move it to another place. I don't think so about not playable. I will fix it when I pointed again by other modders,
01:23:336 (6) - NC. Fix
[]
- Inconsistant capitalization in tag, the character "P" of "Katty Pie" should be always uppercase.. for now it's conflicting on Easy, Insane and Normal diff.
[]
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- 01:16:548 (3) - um a bit nazi here~ optional suggestion. yea the blanket here seems a bit randomly and i'd prefer to move the anchor on that tail left 2 grids for a perfect blanket~ would be seems much better imo!
---- 01:27:059 (3) - yep, same as above, i recommend that move the anchor on that tail onto x.320 y.296.~ (also the same thing at 01:37:570 (3)~ try moving the finish point anchor on x.304 y.231~
---- 01:57:278 (1) - yea the vocal sounds like start at red tick 01:57:059.. and the spinner begin at 01:57:278 for 1/2 beat delay, sounds a bit wired.. maybe you can bring forward the spinner 1/2 tick and also extend it to ensure the spinner is ended at the present timing?~
- Hitsounds
( Almost of them are my ideas , you can ignore them )really nice and clear diff.~
- 00:23:993 (2) - personally i'd like to remove the whistle on that tail of slider, because you have used long 3/1 sliders previously, it's fine, but notice you all skip the beat on the second of the bar, since that it sounds a bit wired you added one clap alone on the second beat~ also as the following things you did~ that claps should be all in third beat. :3
[]
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- 00:15:891 (2) - you can make the blanket better as my picture~ (without grid snap. would be looks much better~ (btw don't forget to make adjustment of the next circle to keep staking with the slider's tail~
- 00:18:738 (1) - yea i'd like also remove the NC you have set here~ same as the hard diff for combo burst~. :3
---- 00:34:504 (1) - umm since you used syncopation on the previous pattern.. personally i'd like to extend that slider 1/4 tick to ensure the slider end at blue tick for also do syncopation here~ sounds better for me.~
---- 01:23:336 (2) - yea the NC should be put here rather than the previous circle (1). you can hear the new chapter of vocal is start at there rather than that (1). and then also adding a NC at 01:25:307 (5)? looks better imo.
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 00:45:015 (1) - there have beat obvious and should not be silenced imo.. sounds a bit unreasonable. :d
---- 00:52:898 (1) - um wrong place of that clap~ it should be removed since it sounds really useless and on the other side, it's also fine to heard if you move it onto the circle (3)~. anyway these are all better than the present one imo~ (also the same point at 00:59:906 (1)~
■01:18:738 (3,6,8) - idk but i think the stacking here is really a bit confused for some players, maybe it's only the first try, i still recommend set NC on each them for much more readable.~ yea it's depend on you if you don't like to make NCs here..There is already same pattern before this lol
thank you~Strawberry wrote:
[] --guest by Fang.
--------------------------------------------------------
- Unrankable stuff
( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
- None!
- Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
- 00:24:431 (2) - since there has a syncopation by the vocal, the beat of that slider should be end at red tick 00:24:650 rather than the present placement.. shorten it 1/4 tick and add a new circle with the stream at the heels of that slider?~ yea you can make them just like this~ fix
- 00:42:387 (3) - extend it to ending at blue tick as the previous pattern? that consistency is really suiable of the song imo~ (and don't forget making adjustment of the next circle~ such like this. :3
- 00:46:438 (5,6,7) - i'd prefer to use wave stream here for a better flow to coordinate the downward curve of the following slider~ like this~
- 01:17:424 (6) - um should be that from my heard.. keep now ..
- Hitsounds
( Almost of them are my ideas , you can ignore them )
- 00:38:884 (4) - some how i feel the clap should be set on the following slider's repeat rather than the present circle~ yea it sounds better for me. :3
---- 01:14:796 (1) - should be a finish here for a new chapter's begin~ ok~
[Editor]
DistanceSpacing: 1.2
Miniculty:Thank you for mod~
00:58:154 - add note Added~
01:20:271 - maybe NC? No I didn't add NC, sorry
401,37,24899,1,0,0:0:0:0:
333,80,25118,1,0,0:0:0:0:
256,56,25337,1,8,0:0:0:0:
180,80,25556,1,0,0:0:0:0:
111,37,25775,1,4,0:0:0:0:
[General]
- Add 'opening' in tags.
- Please add source : To Aru Kagaku no Railgun III
[Insane]
- 00:34:972 (2,3,4,5,6) - More better rhythm,like this.
- 00:44:607 (3) - Move 1 grid right,00:44:169 (1) - symmetrical.
- 00:46:359 - Increase volume to 40%,sound much better.
[Easy]
- OD+1 for better diff spread.
- 02:00:155 - Same as Fang diff.