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Suzuki Konomi - DAYS of DASH (TV Size)

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Topic Starter
Sylith
This beatmap was submitted using in-game submission on 2013년 2월 17일 일요일 at 오전 12:50:47

Artist: Suzuki Konomi
Title: DAYS of DASH (TV Size)
Source: Sakurasou no Pet na Kanojo
Tags: ending
BPM: 160
Filesize: 15679kb
Play Time: 01:21
Difficulties Available:
  1. Easy (2.69 stars, 81 notes)
  2. Hard (4.88 stars, 205 notes)
  3. Insane (5 stars, 278 notes)
  4. Normal (3.77 stars, 107 notes)
Download: Suzuki Konomi - DAYS of DASH (TV Size)
Download: Suzuki Konomi - DAYS of DASH (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 2nd beatmap!!!
I need your modding :]
Thanks to Kirino Kousaka for awesome BG!
UseZMap
노래 좋아~ 랭되면 꼭 랭킹을 먹고싶을것 같은 노래.

오프셋은.. 내가 전문이 아니라서 모르겠고

첫 모딩글이고, 심심해서 써보는것이기에 맘에 안들면 다 스루해도 괜춘함..

Easy
00:03:632 (1) - 스피너를 좀 짧게 해도 될듯. 이지는 아마 스피너 끝까지 돌리고 그 다음 노트를 찾을것 같은 느낌? (내 생각) 2칸 짧게 하니깐 잘 맞는것 같음

01:09:820 (1) - 슬라이더 길이를 좀 더 길게 해도 괜찮지 않을까.. 하는 생각이 듬. 왜냐하면 그 다음 01:13:382 (1,2,3) - 랑 서로 어울리게 하는게 좋지 않을까 하는 생각.

써보니 걍 다 내 생각뿐이구나..

Normal
00:17:694 (4) - 슬라 길이를 한칸 더 길게? 부드럽게 이어질듯

00:39:820 (4) - 이거는 한칸 짧게...

Hard
00:05:320 (1,2,3,4,5) - 여기는 잘 모르겠는데.. 2를 빼보는것도 생각할수 있을듯.

00:12:632 (1,2,3) - 여기도 마찬가지로 모르겠음. 첫 슬라이더 시작의 위치도 의문이 들고 거길 1/4로 넣는게 과연 적당할까라는 생각이 드는데.. 1/4로 넣을거면 처음 슬라이더 1칸을 줄여서 http://puu.sh/1UOIS 이렇게 넣어도 될듯.

00:36:820 (2) - 뭔가 맞는듯 안맞는듯? 어색해서 그냥 언급해봄.

00:44:695 (6,7,8) - 3연타는 굳이 안넣어도 될듯.

그 뒤는 잘 짠듯 :)

Insane
00:06:070 (3,4,5,6,7) - 마지막 7을 빼는걸 생각할수 있을듯 - 쓰는 도중에 업뎃을 하다니..!

00:11:601 (1) - 스피너를 약간 줄여도 될것 같음. (극히 내 생각... 아니 원래부터 위에도 전부 다 내 생각)

00:45:632 (3,4,5) - 그냥 4, 5가 신경쓰여서 넣어봄. 빼는거도 생각... 할까나?

00:48:632 (1) - 새로운 한 소절이 또 시작하는 부분이고 키아이 딱 이전이니 빼도 될것 같음. 부드럽게.

00:57:820 (5) - 그리고 얘 부터 뉴콤보 시작하면 좋을듯

01:09:257 (7,8,9) - 몇번을 들어봐도 이건 좀 어색한듯... 어떻게 고칠진 나도 잘 생각은 안나지만 그냥 노트 1개로도 처리 할수 있을지도 모르겠음.

내가 쪼잔해서 많이 쓴거지 쓴거 다 스루해도 난 신경 안씀(신경 안써.. 안써..)

전체적으론 잘 만든듯! 수고! GL
Topic Starter
Sylith

UseZMap wrote:

노래 좋아~ 랭되면 꼭 랭킹을 먹고싶을것 같은 노래.

오프셋은.. 내가 전문이 아니라서 모르겠고

첫 모딩글이고, 심심해서 써보는것이기에 맘에 안들면 다 스루해도 괜춘함..

Easy
00:03:632 (1) - 스피너를 좀 짧게 해도 될듯. 이지는 아마 스피너 끝까지 돌리고 그 다음 노트를 찾을것 같은 느낌? (내 생각) 2칸 짧게 하니깐 잘 맞는것 같음 - 이지인데 스핀 너무 짧게 될거같아서 보류 ㅜ

01:09:820 (1) - 슬라이더 길이를 좀 더 길게 해도 괜찮지 않을까.. 하는 생각이 듬. 왜냐하면 그 다음 01:13:382 (1,2,3) - 랑 서로 어울리게 하는게 좋지 않을까 하는 생각. - 수정완료

써보니 걍 다 내 생각뿐이구나..

Normal
00:17:694 (4) - 슬라 길이를 한칸 더 길게? 부드럽게 이어질듯 -수정완료

00:39:820 (4) - 이거는 한칸 짧게... - 수정완료

Hard
00:05:320 (1,2,3,4,5) - 여기는 잘 모르겠는데.. 2를 빼보는것도 생각할수 있을듯. - 여기 빼면 너무 휑한 느낌이라 ㅠ 일단 보류

00:12:632 (1,2,3) - 여기도 마찬가지로 모르겠음. 첫 슬라이더 시작의 위치도 의문이 들고 거길 1/4로 넣는게 과연 적당할까라는 생각이 드는데.. 1/4로 넣을거면 처음 슬라이더 1칸을 줄여서 http://puu.sh/1UOIS 이렇게 넣어도 될듯. - 수정완료

00:36:820 (2) - 뭔가 맞는듯 안맞는듯? 어색해서 그냥 언급해봄. - 수정완료

00:44:695 (6,7,8) - 3연타는 굳이 안넣어도 될듯. - 나름 의미있게 넣은건데 ㅠ 일단 보류할게

그 뒤는 잘 짠듯 :)

Insane
00:06:070 (3,4,5,6,7) - 마지막 7을 빼는걸 생각할수 있을듯 - 쓰는 도중에 업뎃을 하다니..!

00:11:601 (1) - 스피너를 약간 줄여도 될것 같음. (극히 내 생각... 아니 원래부터 위에도 전부 다 내 생각) - 인센인데 줄일 필요가 있을까 ㅋㅋㅋ

00:45:632 (3,4,5) - 그냥 4, 5가 신경쓰여서 넣어봄. 빼는거도 생각... 할까나? - 일단 보류.. 넘 루즈해지는 느낌이라

00:48:632 (1) - 새로운 한 소절이 또 시작하는 부분이고 키아이 딱 이전이니 빼도 될것 같음. 부드럽게. - 연타 후 긴장감 주려고 넣어본거라... 보류

00:57:820 (5) - 그리고 얘 부터 뉴콤보 시작하면 좋을듯 - 왜 여기서부터?....

01:09:257 (7,8,9) - 몇번을 들어봐도 이건 좀 어색한듯... 어떻게 고칠진 나도 잘 생각은 안나지만 그냥 노트 1개로도 처리 할수 있을지도 모르겠음. - 수정완료

내가 쪼잔해서 많이 쓴거지 쓴거 다 스루해도 난 신경 안씀(신경 안써.. 안써..)

전체적으론 잘 만든듯! 수고! GL

모딩 고마워! ㅋㅋㅋ
indyinyou
hi

i think you should add more hitsound

here link t/15407 Custom Hitsound Library

you can find hitsound that link

or use this http://puu.sh/1VfYO

they're just suggestions

if you not understand my mod. plz Contact me in game or PM i ll help you :lol:
Dark Fang
[General]

offset +6 from current (826)
타이틀명 (TV Size) 로 바꿔주세요.
고의로하신건가요. BG 사이즈가 1023*767 이네요.
tag 가 불일치 하군요. Insane 에 엔딩으로 바꿔주세요.
KIAI Time 을 00:57:820 - 여기에서 시작해주세요.

[Easy]

HP Drain -1
00:03:632 (1) - 스피너 제거해주시고 Normal 과 같은곳에서 노트 시작해주세요.
00:23:320 (2) - 거리통일해주세요. 다음 비슷한 노트들에도 적용. 왠만하면 하위 난이도들은 거리 통일해주시는게 낫습니다.
00:59:320 (2,3) - 이런 배치보다는 이전노트와 같은 박자로 놓아주시는걸 추천합니다. 그러면 01:00:820 - 이곳이 비겠지요. 이지는 너무 노래의 보컬만 따라가지마시고, 뉴비 플레이어들이 읽기 쉬운 단조롭고 리듬감 있는 패턴을 추천해드립니다.

배치는 전체적으로 좋은 것 같아요. 그런데 Easy 치고는 박자가 좀 어렵기도 하고 그렇네요. 예를들어 01:04:382 (3,4,5) - 이런것을 보면 모양을 잡으려고 디스턴스를 다르게 한 것 같습니다. 배치는 괜찮지만, 박자를 조금 단조롭게 해보시는게 어떤가요. 그러면서 디스턴스도 통일하시고.

[Normal]

00:11:132 (3) - 플레이어들이 햇갈려하기 쉬운 박자입니다. 00:10:945 - 이곳에 새 노트를 두시거나 전체적으로 박자를 개션해보세요. 그리고 슬라이더의 3번째 점을 삭제해주세요. 눈에 띌정도로 구부려진것도 아니고 약간 끝부분이 위를 향해 있는데, 이런경우 초보 플레이어들이 약간 실수를 하면 틀릴수도 있기에 그냥 직선으로 해주세요.
00:15:819 (1,2,3) - 균형을 맞춰주세요.
00:21:257 (1) - 이박자도 비슷합니다. 끝점은 똑같이 해주시고 시작점을 00:21:070 - 여기서 시작해보시는게 어떤가요? 의견일 뿐이지만 .. 그래도 좋을겁니다. 그리고 쓸대없는 2번째 점은 삭제해주세요. 만약 박자를 바꿀시에 노트들이 약간 변형되기에 리스페이싱 할 각오를 하셔야겠습니다.
00:36:820 (1,2) - Finish 를 과도하게 사용하셧니다. (1) 의 시작점에만 Finish 를 넣어주세요. 00:38:695 (1,2,3) - 여기도 제거해주세요. 다음 5,6 노트도 그렇겠죠.
00:42:820 ~ 피니시 적당히 사용해주세요 ... 플레이어들이 매우 시끄러워 할겁니다.

[Hard]

OD, AR -1 ? AR 8은 하드에 어울리지 않습니다. 인세인 급이지요. 거기다 이곡은 BPM 도 160이고 빠른편이 아닙니다.
00:12:726 (1) - 뉴콤보 추가 후, 슬라이더를 00:12:820 - 여기서 시작해주세요.
00:35:507 (6) - 오버랩 배치 비추천합니다. 다르게 한번 놓아보세요.
00:41:226 (1) - 이 스피너를 00:42:445 - 여기서 끝내보세요.

[Insane]

00:06:070 (3,4,5,6,7,8,9) - 모양 좀더 예쁘게 다듬어주세요. 이 연타는 음악에 잘 어울리지는 않는 것 같네요.
00:24:632 (1,2,3,4,5) - 오버매핑 요소입니다. 음악에선 들리지 않는데 연타를 넣으셧군요. 연타 없애주시고 다르게 놓아주세요. 전 오히려 00:24:351 - 이 곳에서 스네어 3연타음이 들리네요.
00:27:632 (5,6,7,8,9) - 위와 같은 의견
00:29:320 (6) - (4) (5) 의 거리와 비슷하게 둬주세요. 동선도 좋지 못하고 플레이어들이 실수하기도 쉬운 배치입니다.
01:09:257 (7,8,9,10,11) - (8) 노트와 (10) 노트는 삭제 해주시고. 01:09:726 - 여기에 새 노트 추가해주세요.
01:21:820 (1) - 이 스피너는 삭제해주세요. 다른 난이도에선 모두 01:21:632 - 여기서 끝내셧습니다. 정 사용하고 싶으시면 다른 난이도에도 추가해주시고 01:22:757 - 스피너를 여기서 끝내신 후 inherited point 추가하셔서 사운드를 데크레센도로 해주세요


전체적인 맵 평을 해보자면 너무 개인적인 박자를 사용하셔서 가끔은 음악에 매우 안맞기도 하고 배치를 약간 에쁘게 하셔야 할것같아요. 아이디어는 좋으신 것 같은데 배치는 좀 그렇네요.
Topic Starter
Sylith

indyinyou wrote:

hi

i think you should add more hitsound

here link t/15407 Custom Hitsound Library

you can find hitsound that link

or use this http://puu.sh/1VfYO

they're just suggestions

if you not understand my mod. plz Contact me in game or PM i ll help you :lol:
Okay. I'll use this clap sound!
And I'll PM to you if i don't know about Hitsound :)
Topic Starter
Sylith

Dark Fang wrote:

[General]

offset +6 from current (826) - 수정했습니다
타이틀명 (TV Size) 로 바꿔주세요. - 수정했습니다
고의로하신건가요. BG 사이즈가 1023*767 이네요. - 엇, 이건 저도 몰랐네요; 11픽셀씩 차이도 안되는건가요?
tag 가 불일치 하군요. Insane 에 엔딩으로 바꿔주세요. - 수정했습니다
KIAI Time 을 00:57:820 - 여기에서 시작해주세요. - 수정했습니다

[Easy]

HP Drain -1
00:03:632 (1) - 스피너 제거해주시고 Normal 과 같은곳에서 노트 시작해주세요. - 수정했습니다
00:23:320 (2) - 거리통일해주세요. 다음 비슷한 노트들에도 적용. 왠만하면 하위 난이도들은 거리 통일해주시는게 낫습니다. - 수정했습니다
00:59:320 (2,3) - 이런 배치보다는 이전노트와 같은 박자로 놓아주시는걸 추천합니다. 그러면 01:00:820 - 이곳이 비겠지요. 이지는 너무 노래의 보컬만 따라가지마시고, 뉴비 플레이어들이 읽기 쉬운 단조롭고 리듬감 있는 패턴을 추천해드립니다. - 이전노트와 같은 박자가 뭔지 몰라서 그냥 다시 찍어봤습니다...

배치는 전체적으로 좋은 것 같아요. 그런데 Easy 치고는 박자가 좀 어렵기도 하고 그렇네요. 예를들어 01:04:382 (3,4,5) - 이런것을 보면 모양을 잡으려고 디스턴스를 다르게 한 것 같습니다. 배치는 괜찮지만, 박자를 조금 단조롭게 해보시는게 어떤가요. 그러면서 디스턴스도 통일하시고.

[Normal]

00:11:132 (3) - 플레이어들이 햇갈려하기 쉬운 박자입니다. 00:10:945 - 이곳에 새 노트를 두시거나 전체적으로 박자를 개션해보세요. 그리고 슬라이더의 3번째 점을 삭제해주세요. 눈에 띌정도로 구부려진것도 아니고 약간 끝부분이 위를 향해 있는데, 이런경우 초보 플레이어들이 약간 실수를 하면 틀릴수도 있기에 그냥 직선으로 해주세요. - 수정했습니다
00:15:819 (1,2,3) - 균형을 맞춰주세요. - 수정했습니다
00:21:257 (1) - 이박자도 비슷합니다. 끝점은 똑같이 해주시고 시작점을 00:21:070 - 여기서 시작해보시는게 어떤가요? 의견일 뿐이지만 .. 그래도 좋을겁니다. 그리고 쓸대없는 2번째 점은 삭제해주세요. 만약 박자를 바꿀시에 노트들이 약간 변형되기에 리스페이싱 할 각오를 하셔야겠습니다. - 박자를 바꾸자니 싹 갈아엎어야 하는 부분이라 차마 엄두를 못내겠네요 ㅜ
00:36:820 (1,2) - Finish 를 과도하게 사용하셧니다. (1) 의 시작점에만 Finish 를 넣어주세요. 00:38:695 (1,2,3) - 여기도 제거해주세요. 다음 5,6 노트도 그렇겠죠.
00:42:820 ~ 피니시 적당히 사용해주세요 ... 플레이어들이 매우 시끄러워 할겁니다. - 힛사 어떻게 찍는지 몰라서 마구 눌러보다 이렇게 된것 같네요.... ㅜㅜ

[Hard]

OD, AR -1 ? AR 8은 하드에 어울리지 않습니다. 인세인 급이지요. 거기다 이곡은 BPM 도 160이고 빠른편이 아닙니다. - 수정했습니다
00:12:726 (1) - 뉴콤보 추가 후, 슬라이더를 00:12:820 - 여기서 시작해주세요. - 수정했습니다
00:35:507 (6) - 오버랩 배치 비추천합니다. 다르게 한번 놓아보세요. - 수정했습니다
00:41:226 (1) - 이 스피너를 00:42:445 - 여기서 끝내보세요. - 수정했습니다

[Insane]

00:06:070 (3,4,5,6,7,8,9) - 모양 좀더 예쁘게 다듬어주세요. 이 연타는 음악에 잘 어울리지는 않는 것 같네요. - 인센 앞부분을 그냥 삭제했습니다. 일단은 저대로 두고 혹시 생각나는 배치가 있다면 다시 넣어볼게요 'ㅅ';
00:24:632 (1,2,3,4,5) - 오버매핑 요소입니다. 음악에선 들리지 않는데 연타를 넣으셧군요. 연타 없애주시고 다르게 놓아주세요. 전 오히려 00:24:351 - 이 곳에서 스네어 3연타음이 들리네요. - 수정했습니다
00:27:632 (5,6,7,8,9) - 위와 같은 의견 - 수정했습니다
00:29:320 (6) - (4) (5) 의 거리와 비슷하게 둬주세요. 동선도 좋지 못하고 플레이어들이 실수하기도 쉬운 배치입니다. - 수정했습니다. 아무래도 슬라이더가 굽어서 더 그런가보네요 ㅠ
01:09:257 (7,8,9,10,11) - (8) 노트와 (10) 노트는 삭제 해주시고. 01:09:726 - 여기에 새 노트 추가해주세요. - 01:09:726까지 하면 3연타가 되는데 굳이 안그래도 박자가 맞는 느낌이라 (8,10)만 제거하고 배치를 바꿨습니다 ㅜ
01:21:820 (1) - 이 스피너는 삭제해주세요. 다른 난이도에선 모두 01:21:632 - 여기서 끝내셧습니다. 정 사용하고 싶으시면 다른 난이도에도 추가해주시고 01:22:757 - 스피너를 여기서 끝내신 후 inherited point 추가하셔서 사운드를 데크레센도로 해주세요 - 수정했습니다


전체적인 맵 평을 해보자면 너무 개인적인 박자를 사용하셔서 가끔은 음악에 매우 안맞기도 하고 배치를 약간 에쁘게 하셔야 할것같아요. 아이디어는 좋으신 것 같은데 배치는 좀 그렇네요.


퀄높은 모딩 감사합니다!!
덕분에 맵이 깔끔해진 기분이네요 :)
frost-b-spec
from my queue~

[General]
Artist : 鈴木このみ(Romanised : Suzuki Konomi)

[Insane]
00:11:601 (1) - spin end time : 00:12:445
00:46:107 (4,5) - x177 y73
00:57:826 (5) - x177 y245
01:12:733 (3,4) - x236 y225
01:19:857 (3,4) - x374 y75

[Hard]
00:07:014 (1) - x369 y295
00:09:451 (4) - x337 y74
00:11:701 (6) - x329 y176
00:15:638 (4,1) - x210 y303
00:16:388 (4,5) - Replacement 4 and 5 http://puu.sh/1VlQ8
00:25:201 (2) - x398 y213
00:28:013 (6) - x175 y214
00:30:919 (2) - delete (i think dont fit)
00:35:513 - 00:40:763 - confusing
00:46:388 (2) - x75 y190
01:15:919 (1) - spin end time : 01:17:138
01:18:919 (1) - spin end time : 01:20:138
01:20:701 (2,3) - try this http://puu.sh/1VlXz

[Normal]
i think little hard red tick timing.
ex)00:21:076 (1,2,3,4,5,1,2,3,4,5,1,2,3) - 1tick left(white tick)
00:39:826 (4,5,6) - http://puu.sh/1Vm6t
01:01:201 (1,2,3) - http://puu.sh/1Vm7U
01:04:201 (1,2,3,4) - http://puu.sh/1Vm9s
01:08:326 (1,2) - http://puu.sh/1Vmah
01:15:451 (4,1,2,1,2,1) - http://puu.sh/1VmbK

00:57:451 (1) - delete(little hard)
01:06:638 (4) - slider end time : 01:07:576

[Easy]
i think too hard red tick timing.
00:11:513 (2) - start : 00:11:326 end : 00:12:451
00:27:076 (4) - end : 00:27:826
00:28:201 (1) - 1tick left (white tick)
00:31:576 - add circle
00:39:076 (1) - end : 00:39:826
00:40:388 (2,3) - 1tick right(white)
01:00:638 (4) - ^
01:00:826 (4,1,2,3,4,5,6,1) - ^
01:09:826 (1,2,3) - http://puu.sh/1Vmiv
01:00:638 (4,1,2,3,4,5,6,1,1,2,3,1,2,3,4,1,2,1,1,2) - 1tick right(white) and little hard.
Topic Starter
Sylith

frost-b-spec wrote:

from my queue~

[General]
Artist : 鈴木このみ(Romanised : Suzuki Konomi) - changed

[Insane]
00:11:601 (1) - spin end time : 00:12:445 - changed
00:46:107 (4,5) - x177 y73 - changed
00:57:826 (5) - x177 y245 - changed
01:12:733 (3,4) - x236 y225 - changed
01:19:857 (3,4) - x374 y75 - changed

[Hard]
00:07:014 (1) - x369 y295 - changed
00:09:451 (4) - x337 y74 - changed
00:11:701 (6) - x329 y176 - changed
00:15:638 (4,1) - x210 y303 - changed
00:16:388 (4,5) - Replacement 4 and 5 http://puu.sh/1VlQ8
00:25:201 (2) - x398 y213 - changed
00:28:013 (6) - x175 y214 - changed
00:30:919 (2) - delete (i think dont fit) - changed
00:35:513 - 00:40:763 - confusing - I'll consider this!
00:46:388 (2) - x75 y190 - changed
01:15:919 (1) - spin end time : 01:17:138 - changed
01:18:919 (1) - spin end time : 01:20:138 - changed
01:20:701 (2,3) - try this http://puu.sh/1VlXz

[Normal]
i think little hard red tick timing. - If I move them to left by 1 tick, all distance will be dead T.T
ex)00:21:076 (1,2,3,4,5,1,2,3,4,5,1,2,3) - 1tick left(white tick)
00:39:826 (4,5,6) - http://puu.sh/1Vm6t
01:01:201 (1,2,3) - http://puu.sh/1Vm7U
01:04:201 (1,2,3,4) - http://puu.sh/1Vm9s
01:08:326 (1,2) - http://puu.sh/1Vmah
01:15:451 (4,1,2,1,2,1) - http://puu.sh/1VmbK

00:57:451 (1) - delete(little hard)
01:06:638 (4) - slider end time : 01:07:576 - changed

[Easy]
i think too hard red tick timing.
00:11:513 (2) - start : 00:11:326 end : 00:12:451 - changed
00:27:076 (4) - end : 00:27:826 - changed
00:28:201 (1) - 1tick left (white tick)
00:31:576 - add circle - ?_? In there, circle exist already
00:39:076 (1) - end : 00:39:826
00:40:388 (2,3) - 1tick right(white)
01:00:638 (4) - ^
01:00:826 (4,1,2,3,4,5,6,1) - ^
01:09:826 (1,2,3) - http://puu.sh/1Vmiv
01:00:638 (4,1,2,3,4,5,6,1,1,2,3,1,2,3,4,1,2,1,1,2) - 1tick right(white) and little hard. - fixed by changing former notes!


Thanks for your modding!!! =]
Ranger
Hi~ sKZy
From send PM to me
코드는 첫경험처음이라 이미지랑 다를수도 있으니 유의해주세요


[General]
00:06:826 - 이부분에 피니시 넣으면 잘어울려요
00:23:326 - ^
01:21:638 - 여기 사운드를 소프트로 바꾸고 음량 40쯤으로 줄이고 휘슬 넣는건 어떠세요?
휘슬은 별 상관없는데 사운드 바꾸는건 더 나은것 같아요

[Easy]
00:28:201 (1) - 이렇게 만들어보는건 어떠세요?

98,30,28201,6,0,P|38:110|74:178,2,160


[Normal]
앞부분이 박자랑 좀 다른듯해요;; ( ~00:30:263까지)

01:17:138 (2) - Spacing error. 노멀에서 간격 좀 다른건 좋지 않아요

[Hard]
00:05:326 (1,2,3,4) - 개인적으로 여기 마음에 안들어요.지우셔도 될듯
00:31:576 (1,2,3,4,5,6,7) - 이런식으로 배치해보는건 어떠세요?

352,56,31576,5,0,0:0:0
424,108,31763,1,0,0:0:0
336,132,31951,1,8,0:0:0
408,184,32138,2,0,P|420:272|360:296,1,150
376,296,32701,1,8,0:0:0
332,220,32888,2,0,P|260:180|188:220,1,150
201,203,33451,1,8,0:0:0
00:35:513 (6) - 앞부분에 휘슬 지우는게 더 듣기 좋을듯해요
00:36:826 (2) - 1/2슬라이더 쓰는게 좋을것같아요. 00:37:388 여기 노트 추가해주시고
00:44:326 (5) - NC?

[Insane]
00:22:763 (1) - 00:22:763 , 00:22:951 이 두부분을 서클로 하시고 00:23:138~00:23:326 까지 슬라이더로 만들어보세요.이게 더 박자에 맞는듯합니다
00:24:638 (1) - 여기에 NC?
00:28:951 (4,5,6) - 그냥 제안입니다.이렇게 배치해보는건 어떠세요?좀 점프가 어려워지긴 하는데 보기는 좋네요

140,108,28951,1,8,0:0:0
52,196,29138,1,0,0:0:0
92,56,29326,2,0,P|180:52|204:144,1,180
00:46:763 (1) - 휘슬 필요없다고 생각해요


That`s all to me~
Good iuck with Rank~
Topic Starter
Sylith

[Ranger] wrote:

Hi~ sKZy
From send PM to me
코드는 첫경험처음이라 이미지랑 다를수도 있으니 유의해주세요
- 제가 코드를 쓸줄 모르는게 문제네요 ㅜㅜㅜㅜㅜㅜㅜ

[General]
00:06:826 - 이부분에 피니시 넣으면 잘어울려요
00:23:326 -
01:21:638 - 여기 사운드를 소프트로 바꾸고 음량 40쯤으로 줄이고 휘슬 넣는건 어떠세요?
휘슬은 별 상관없는데 사운드 바꾸는건 더 나은것 같아요
- 전부수정했습니다.

[Easy]
00:28:201 (1) - 이렇게 만들어보는건 어떠세요? - 수정했습니다.

98,30,28201,6,0,P|38:110|74:178,2,160


[Normal]
앞부분이 박자랑 좀 다른듯해요;; ( ~00:30:263까지) - 전 박자 다른걸 못느끼겠는데... ㅜㅜ

01:17:138 (2) - Spacing error. 노멀에서 간격 좀 다른건 좋지 않아요 - 수정했습니다.

[Hard]
00:05:326 (1,2,3,4) - 개인적으로 여기 마음에 안들어요.지우셔도 될듯 - 수정했습니다.
00:31:576 (1,2,3,4,5,6,7) - 이런식으로 배치해보는건 어떠세요? - 수정했습니다.뒤에도 같은패턴을 써서 가만 둔건데 일단 두개 다 바꿔봤어요.

352,56,31576,5,0,0:0:0
424,108,31763,1,0,0:0:0
336,132,31951,1,8,0:0:0
408,184,32138,2,0,P|420:272|360:296,1,150
376,296,32701,1,8,0:0:0
332,220,32888,2,0,P|260:180|188:220,1,150
201,203,33451,1,8,0:0:0
00:35:513 (6) - 앞부분에 휘슬 지우는게 더 듣기 좋을듯해요 - 수정했습니다.
00:36:826 (2) - 1/2슬라이더 쓰는게 좋을것같아요. 00:37:388 여기 노트 추가해주시고 - 수정했습니다.
00:44:326 (5) - NC? - 수정했습니다.

[Insane]
00:22:763 (1) - 00:22:763 , 00:22:951 이 두부분을 서클로 하시고 00:23:138~00:23:326 까지 슬라이더로 만들어보세요.이게 더 박자에 맞는듯합니다 - 수정했습니다.
00:24:638 (1) - 여기에 NC? - 수정했습니다.
00:28:951 (4,5,6) - 그냥 제안입니다.이렇게 배치해보는건 어떠세요?좀 점프가 어려워지긴 하는데 보기는 좋네요 - 고려해볼게요.. 당장은 보류..

140,108,28951,1,8,0:0:0
52,196,29138,1,0,0:0:0
92,56,29326,2,0,P|180:52|204:144,1,180
00:46:763 (1) - 휘슬 필요없다고 생각해요 - 수정했습니다.


That`s all to me~
Good iuck with Rank~

좋은 모딩 감사합니다!!!! :D
Ranger
코드 쓰는법
에딧창 들어가셔서 file→Open .osu in Notepad누르셔서 맨밑에 코드 복붙하세요
해당부분에 노트는 지우시고 일단
Topic Starter
Sylith

[Ranger] wrote:

코드 쓰는법
에딧창 들어가셔서 file→Open .osu in Notepad누르셔서 맨밑에 코드 복붙하세요
해당부분에 노트는 지우시고 일단
아... 감사합니다!
kajiyatta
M4M request from PM
General
you can put hit sound such as crap & whistle at backbeat. (2 &4 in the below picture)
Easy
AR-1? AR4 seems a bit difficult for newbie.
Placement
00:08:701(4,1) this flow isn't good, so like this?
00:30:826(1,2,3,1) to be symmetrical?
00:36:076(1,2) swap NC better
Rhythm
00:39:076(1) end at 00:39:826 better.
01:01:388(1,2,3,4,,5,6) sliders starting at red line maybe confused for newbie player. I suggest starting at white line, this mean you should follow the music not vocal.
01:13:388(1,2,3..)^
Hit Sonud
00:12:828(1) add finish at head?
00:42:826(1)^
00:57:826(1)^

Normal
Placement
00:16:576(2,3,4) you can make more beautiful. e.g)
Rhythm
00:11:326 add a spinner like this?
00:21:263~ same as easy. to avoid spamming sliders with starting at the red line. it's confused even if Normal diff.
01:04:388(1,2,3,4)^
01:00:451(4,5,1,2) maybe like this?
01:12:451(3,4) like this
Hit Sonud
00:40:763(5) delete finish, it's useless.
00:42:826(1) add a finish at head.
00:57:826(2)^

Hard
Placement
00:16:951(6) move to (7)'s head?
00:57:826(8,1) swap NC
01:14:701(7.8.1) maybe like this?
Rhythm
00:07:951(6) listen carefully, this part should be placed like this
00:34:388(2,3,4,5,6) maybe like this?
Hit Sonud
00:10:201(2) delete finish
00:12:826(1) add finish at head
00:16:388(5) delete whistle
00:18:826(3)^
00:22:013(4)^

Insane
AR8 seeem better because this map has a few jumps.
Placement
00:20:326(6,7) if you aim jumping, maybe like this?
00:24:638(1,2) swap NC
00:57:826(5,1)^
Hit Sonud
00:2:826(1) whistle→finish
00:25:201(4) delete finish
00:48:826(2) delete whistle

I should point out more things, but now it's all. good luck!
Topic Starter
Sylith

kajiyatta wrote:

M4M request from PM
General
you can put hit sound such as crap & whistle at backbeat. (2 &4 in the below picture) - Okay. Thanks!
Easy
AR-1? AR4 seems a bit difficult for newbie. - Fixed
Placement
00:08:701(4,1) this flow isn't good, so like this? - Fixed
00:30:826(1,2,3,1) to be symmetrical? - Fixed. it seems better now :D
00:36:076(1,2) swap NC better - Fixed
Rhythm
00:39:076(1) end at 00:39:826 better. - Fixed
01:01:388(1,2,3,4,,5,6) sliders starting at red line maybe confused for newbie player. I suggest starting at white line, this mean you should follow the music not vocal. - aaa.. understand :D thanks
01:13:388(1,2,3..)^ - Fixed
Hit Sonud
00:12:828(1) add finish at head?
00:42:826(1)^
00:57:826(1)^
- Fixed all
Normal
Placement
00:16:576(2,3,4) you can make more beautiful. e.g) - Fixed :D
Rhythm
00:11:326 add a spinner like this? - Fixed
00:21:263~ same as easy. to avoid spamming sliders with starting at the red line. it's confused even if Normal diff. - Fixed all
01:04:388(1,2,3,4)^
01:00:451(4,5,1,2) maybe like this?
01:12:451(3,4) like this
Hit Sonud
00:40:763(5) delete finish, it's useless. - Fixed
00:42:826(1) add a finish at head. - Fixed
00:57:826(2)^ - Fixed
Hard
Placement
00:16:951(6) move to (7)'s head? - Fixed
00:57:826(8,1) swap NC - Fixed
01:14:701(7.8.1) maybe like this? - umm.... I'll consider it
Rhythm
00:07:951(6) listen carefully, this part should be placed like this - aa you are right :D Fixed
00:34:388(2,3,4,5,6) maybe like this? - Fixed :D It's better to hear
Hit Sonud - Fixed all
00:10:201(2) delete finish
00:12:826(1) add finish at head
00:16:388(5) delete whistle
00:18:826(3)^
00:22:013(4)^

Insane
AR8 seeem better because this map has a few jumps. - ummmm... I know AR 8 is nice, but I want AR 9 on this D: I'll consider it
Placement
00:20:326(6,7) if you aim jumping, maybe like this? - Fixed
00:24:638(1,2) swap NC - Fixed
00:57:826(5,1)^ - Fixed
Hit Sonud - Fixed all
00:2:826(1) whistle→finish
00:25:201(4) delete finish
00:48:826(2) delete whistle

I should point out more things, but now it's all. good luck!



Thanks for your high quality modding!! :D

It helps me a lot :3
Shana Aisaka
Hi Random Mod :P

Red - Must Fix !!
Purple - Suggest to fix?
Black - Feel free to ignore

[General]
Make sure all the diff "Letterbox during breaks" are un-tick (Song setup)

[Easy]
00:06:076(1) - I think slider doesn't really good to put it here. Put note instant http://puu.sh/1Wgba
00:24:826(1,2,3) - slider looks ugly. try doing it like this http://puu.sh/1WigU
00:30:826(1,2,3,1) - Do it like this http://puu.sh/1Wij6 make sure that the x are the same with note 3 and y are the same with note 1 http://puu.sh/1Wikq then you do the spacing after that .
00:59:701(3) - I think you should make the slider end in 01:00:451 and make the 01:00:638 move to 01:00:826 like this http://puu.sh/1WinO
01:12:826 - add note here and NC here after that remove NC at 00:13:201(1)


[Normal]
Please don't forget to snapped all notes

00:08:888(4) - It would look nice if you stack it with 3
00:30:826(1) - spacing move it to like this http://puu.sh/1WiFm then 00:31:576(2) 1 grid down
00:35:888(5) - remove note cause it doesn't fit the sound here
00:36:638 - add note

00:48:076(7) - 1 grid down
01:00:451(4) - do it like this http://puu.sh/1WiTo
01:07:951 - add note
01:17:138(2) - try do it like this http://puu.sh/1WiVN much better


[Hard]
00:10:201(2) - do it like this http://puu.sh/1Wj8X much better
00:48:076 - add note here
00:48:263(7) - slider end in 00:48:451
01:08:138(7) - slider end in 01:08:326
01:09:076(1) - remove slider and put note in 01:09:263
01:11:138(7) - slider end in 01:11:326 and put note in 01:11:513
01:14:138(5) - slider end in 01:14:326 and put note in 01:14:513
01:20:701(2) - slider end in 01:20:888


[Insane]
lol why beat snap divisor is 1/2 ? this is insane ! make it 1/4

00:09:357 - add note
00:21:076(8) - NC
00:25:763 - add note
00:30:169 - ^
01:09:544 - ^
01:09:732 - ^
01:20:701(2) - do it like this http://puu.sh/1WjAb


That's all ~ Good luck :)
Topic Starter
Sylith

Shana Aisaka wrote:

Hi Random Mod :P

Red - Must Fix !!
Purple - Suggest to fix?
Black - Feel free to ignore

[General]
Make sure all the diff "Letterbox during breaks" are un-tick (Song setup) - Fixed

[Easy]
00:06:076(1) - I think slider doesn't really good to put it here. Put note instant http://puu.sh/1Wgba
00:24:826(1,2,3) - slider looks ugly. try doing it like this http://puu.sh/1WigU - Fixed
00:30:826(1,2,3,1) - Do it like this http://puu.sh/1Wij6 make sure that the x are the same with note 3 and y are the same with note 1 http://puu.sh/1Wikq then you do the spacing after that . - Fixed:D
00:59:701(3) - I think you should make the slider end in 01:00:451 and make the 01:00:638 move to 01:00:826 like this http://puu.sh/1WinO - Fixed. But I delete 01:00:638 note
01:12:826 - add note here and NC here after that remove NC at 00:13:201(1)[/color]
- Fixed

[Normal]
Please don't forget to snapped all notes

00:08:888(4) - It would look nice if you stack it with 3 - Umm.... It's is look better... but I hearn in normal diff, stack notes are not suitable T.T so I'll consider it
00:30:826(1) - spacing move it to like this http://puu.sh/1WiFm then 00:31:576(2) 1 grid down
00:35:888(5) - remove note cause it doesn't fit the sound here - Fixed
00:36:638 - add note[/color]
- Fixed
00:48:076(7) - 1 grid down - Fixed
01:00:451(4) - do it like this http://puu.sh/1WiTo
01:07:951 - add note - Fixed
01:17:138(2) - try do it like this http://puu.sh/1WiVN much better[/color]
- Fixed

[Hard]
00:10:201(2) - do it like this http://puu.sh/1Wj8X much better[color=#FF0080] - ye It seems better :D fixed
00:48:076 - add note here - umm... I'll consider this
00:48:263(7) - slider end in 00:48:451 - Fixed
01:08:138(7) - slider end in 01:08:326 - Fixed
01:09:076(1) - remove slider and put note in 01:09:263 - Fixed
01:11:138(7) - slider end in 01:11:326 and put note in 01:11:513 - Fixed
01:14:138(5) - slider end in 01:14:326 and put note in 01:14:513 - Fixed
01:20:701(2) - slider end in 01:20:888[/color]
- Umm... If i do that, rhytm seem too static. I wanna leave this one

[Insane]
lol why beat snap divisor is 1/2 ? this is insane ! make it 1/4 - my mistake :3

00:09:357 - add note
00:21:076(8) - NC - Fixed
00:25:763 - add note - ?_? already note there
00:30:169 - ^ - wanna leave this cuz note flow D: I'll consider this one
01:09:544 - ^ - Fixed
01:09:732 - ^ - Fixed
01:20:701(2) - do it like this http://puu.sh/1WjAb[/color]
- Fixed

That's all ~ Good luck :)


Thanks for nice modding :D
Nomeh
Easy
스핀 시작점을 00:54:451 (1) - 에서 00:54:826 (1) - 으로

Normal
00:25:013 (1) - 여기서부터 00:30:826 (1) - 까지 노트의 박자(?)를 드럼 비트에 맞춰주세요 노트 시작을 조금만 앞당기면 될 것 같네요

제가 모딩은 처음인지라 쉬운 난이도밖에 하지 못하는점 양해바랍니다
꼭 랭크시키세요
Topic Starter
Sylith

NomeTori wrote:

Easy
스핀 시작점을 00:54:451 (1) - 에서 00:54:826 (1) - 으로- 이지는 너무 스핀이 짧으면 안되길래 좀 늘여서 해봤습니다 ㅜ

Normal
00:25:013 (1) - 여기서부터 00:30:826 (1) - 까지 노트의 박자(?)를 드럼 비트에 맞춰주세요 노트 시작을 조금만 앞당기면 될 것 같네요- 초보분들이 들을때 잘 안들릴 수 있는 드럼소리보다는 잘들리는 기타랑 보컬에 맞춰보자는 의미에서 이렇게 배치해봤어요...

제가 모딩은 처음인지라 쉬운 난이도밖에 하지 못하는점 양해바랍니다
꼭 랭크시키세요
-



모딩은 감사하지만 수정된게 없기에 쿠도스는 드리지 못할것 같네요 ㅜ 죄송합니다
Kirino Kousaka
Hello~ Modding from my queue~ I love this song owo
Things in Red are unrankable and must be fixed. Others are suggestions to help improve the map.

  • [General]
    1. Remove "anime" in your tags. It's not necessary.
    2. 01:09:826 - Maybe put a kiai fountain here.
    3. Just some BG suggestion: http://puu.sh/1WL0X or a better version compared to your present: http://puu.sh/1WL1j
    4. Delete your "normal-hitclap". It doesn't make any good variations for the hitsound's rhythm.

    [Easy]
  • 00:32:326 (1) - Remove NC.
  • 00:24:826 (1,2,3) - Put claps on their ends.
  • 00:36:826 (1,2,3) - ^
  • 00:40:388 (5) - Add NC.
  • 00:54:451 (1) - Make this spinner start on 00:54:826 instead. It should still end on 00:57:076.
  • 00:58:951 (2) - Put a clap on end.
  • 00:59:701 (3) - Put a clap on start and end.
  • 01:01:201 (1,2) - ^
  • 01:04:201 (4,5,6) - Put claps on their start.
  • 01:06:451 (7) - Put a clap
  • 01:11:326 (1) - Remove NC.
  • 01:13:201 (2) - Put a clap on start and end.
  • 01:14:326 (3) - Put a clap on end.
  • 01:15:451 (5) - Put a clap.
  • 01:15:826 - I don't quite like the flow starting from this point up to the end. Try remapping this part.
[Normal]00:13:575 (3) - This slider's end is unsnapped. Please remake to fix.00:14:325 (4) - ^00:15:825 (1) - ^00:16:950 (3) - ^00:17:700 (4) - ^00:42:826 (1,2,3,4) - Put claps on their ends.00:47:701 (6) - Put a clap.00:48:076 (7,1,2,3) - Put claps on their ends.00:53:701 (2) - Put a clap.00:57:451 (1) - ^00:59:701 (3) - Put a clap on start.01:00:451 (4) - Put a clap on start and end.01:01:388 (1) - Put a clap on end.01:04:201 (1) - Put a clap.01:04:951 (3) - Put a clap on start.01:06:451 (4) - ^01:07:951 (5) - Put a clap.01:10:201 (2) - ^01:11:701 (1) - ^01:12:451 (3) - ^01:13:201 (1) - Put a clap on start and end.01:14:701 (3) - Put a clap on start.01:18:451 (1) - ^01:19:201 (2) - Put a clap.

[Hard]00:07:201 (2) - Put a clap.00:07:951 (6) - ^00:10:201 (2) - Put a clap on end.00:19:951 (7) - Remove all finish.00:25:951 (5) - Remove clap on end.00:27:451 (5) - Replace finish on start with clap.00:35:701 (6) - Put a clap.00:36:263 (8) - Put a clap on end.00:36:826 (2) - ^00:38:701 (6) - Remove clap on end.00:39:451 (1) - Remove clap on reverse arrow and end.00:40:013 (2) - Remove all whistles except on start.00:45:451 (7) - Remove clap on end.00:45:826 (1) - Put a clap on end.00:47:701 (6) - Put a clap.00:48:263 (8) - Put a clap on end.00:48:826 (9) - Add NC00:49:201 (10) - Remove clap on end.00:49:951 (12) - ^00:51:076 (5) - Put clap on end.00:51:826 (1) - Remove all whistles and put a clap on the reverse arrow.00:52:951 (3) - Remove clap on end.00:53:326 (4) - Put a clap on end.00:55:201 (1) - Remove clap.00:55:951 (5) - Remove claps.00:58:763 (4) - Remove clap on start.00:59:701 (8) - Remove all finish and put a clap on start.01:03:263 (5) - Put a clap on end.01:04:201 (2) - Remove clap on end.01:04:951 (4) - Put a clap on start.01:05:701 (6) - Remove clap on start.01:06:451 (8) - Remove all finish and put a clap on start.01:09:826 (3) - Remove all finish and put a clap on end.01:10:763 (6) - Remove all whistles and put a clap on end.01:11:701 (1) - Remove clap on end.01:12:826 (5) - Put a clap on the end.01:14:701 (7) - Remove clap on end.

[Insane]00:07:013 (2) - Put a clap on end.00:09:451 (10) - Remove clap on end.00:13:951 (5) - ^00:17:888 (3,4) - Remove all finish.00:19:576 (4) - Remove clap.00:20:701 (7) - Remove clap on end.00:22:951 (2) - Put a clap.00:23:701 (5) - Remove all finish and put a clap on start.00:25:201 (3) - Put a clap on start.00:25:951 (5) - ^00:26:701 (2) - Remove clap on end.00:29:326 (6) - Put a clap on end.00:30:263 (2) - ^00:30:826 (5) - Remove all finish and put a clap on end.00:33:076 (4) - ^00:34:201 (5) - Remove clap on end.00:34:951 (7) - ^00:40:201 (6) - ^00:40:951 (3) - ^00:42:826 (1) - Remove finish on end.00:43:201 (2) - Put clap on start.00:43:951 (4) - ^00:47:326 (2) - Remove all claps.00:47:701 (3) - Put a clap on start.00:49:201 (3) - Remove all finish and put a clap on start.00:49:763 (4) - Put a clap on end.00:51:451 (5) - Remove clap on end.00:52:951 (5) - ^00:57:826 (1) - Remove NC.00:58:388 (2) - Add NC.01:01:201 (3) - Remove all finish and put a clap on start.01:06:451 (4) - ^01:07:013 (5) - Put clap on end.01:07:763 (7) - ^01:09:826 (1) - Replace finish with clap on end.01:12:451 (2) - Remove clap on end.01:14:513 (4) - Put clap on end.01:15:263 (6) - ^01:15:825 (3) - Remove clap.01:18:451 (4) - Remove clap on end.01:18:826 (1) - Put a clap on end.
There are lots of hitsound issues. :o You're going to need further help on your map's rhythm and flow.
Good luck :D
Akareh
Hi!, from my queue.
Everything here are just suggestions, feel free to disagree with me, but tell me why if you do.

  • General

    - Remove "anime" from tags, you don't need it.
    - BG should be 1024 x 768. It's 123x767 right now, just extend it a bit.
    - I've noticed hitsounds are too low everywhere except on Insane, you should fix that. I won't go over them because I'm not good at them myself.
  • Easy

    Okay, main problem I see here is that slider ends overlap with the next note/slider. You can either move them so they don't overlap OR resnap everything with 1.1x, which should be enough to remove that overlapping. I'll attach a picture to show you what I mean: http://puu.sh/1WOwT
    00:15:076 - Why don't you add another slider here?
    00:28:201 (1) - Open up this slider's curve, so it ends up like this http://puu.sh/1WOza
    00:32:326 (1) - You don't need this new combo.
    00:41:138 (6) - Make this a slider that ends at 00:42:451, it feels pretty empty.
    01:11:326 (1) - Remove this new combo
    01:12:826 (1) - ^
    01:17:326 (1) - ^
  • Normal

    00:15:826 (1) - Make it like this http://puu.sh/1WOEp
    00:21:263 (6) - Don't overlap notes in normal. Move 6 down so it doesn't overlap with 5 AND 4
    00:25:388 (2) - overlap again.
    00:41:138 (6) - Same as easy, make this a slider that ends at 00:42:451
    00:54:076 (3) - Make this one symmetrical with 1
    01:02:326 (2) - Make this symmetrical with 3 or make 3 symmetrical with this one.
    01:10:576 (3) - Overlap. You should avoid these things in normals and easys.
    01:19:388 (3) - ^
  • Hard

    00:07:576 (4) - I don't like this overlap here, i think it breaks the flow of the pattern.
    00:39:076 (7) - This one is not symmetrical with 6.
    00:48:644 - Add note here. And do a new combo.
    00:48:826 (9) - Do a new combo here ONLY if you don't add a note at 00:48:644
    00:54:076 (1) - remove new combo
    01:03:263 (5) - make this symmetrical with 4
  • Insane

    00:53:701 - Move this stream so it doesn't overlap with 00:52:951 (5)
    01:12:451 (2) - Make symmetrical with 1

    Not much here as you can see, I can't find anything more.
Well, hope my mod helps.
Nwolf
omg so many people from their modding queue.

Anyway hi, from my modding queue

[Easy]
AR+1
00:18:826 (1,2) - Use the same slider design
00:28:201 (1) - Change slider http://puu.sh/1Wyxe
00:33:076 (1) - Keep combo
00:34:576 (2) - New combo
00:51:076 (1) - Move bottom slider point a bit to the right so it looks a bit rounder

[Normal]
00:15:826 (1,3) - Use the same slider design
00:30:826 (1,2,3) - Extend slider by 1/2; move hit circles by 1/2 in timing and nearer to (4) in placement
00:32:326 (4) - Shorten by 1/2
00:35:326 (4) - move back by 1/2 (00:35:138)
00:39:826 (4) - Ugly slider http://puu.sh/1WyRB
01:02:326 (2,3) - Use the same slider design

[Hard]
00:44:794 (3) - Unfitting 1/4 note, delete
00:53:326 (4,1) - Use the same slider design

[Insane]
00:25:201 (3) - Split into circle + 1/2 slider
00:29:232 - Add circle
00:29:326 (7) - Split into 1/2 slider + circle
01:04:013 (4) - Evil jump, eeeeeeeeeeeevil. And not really fitting.

Hope this helped, good luck and have fun getting this ranked!
Topic Starter
Sylith
OMG... Thanks for all :D

I'll fix it all tomorrw xD

need to sleep cuz school T.T
Topic Starter
Sylith

Kirino Kousaka wrote:

Hello~ Modding from my queue~ I love this song owo
Things in Red are unrankable and must be fixed. Others are suggestions to help improve the map.

  • [General]
    1. Remove "anime" in your tags. It's not necessary.
    2. 01:09:826 - Maybe put a kiai fountain here.
    3. Just some BG suggestion: http://puu.sh/1WL0X or a better version compared to your present: http://puu.sh/1WL1j
    4. Delete your "normal-hitclap". It doesn't make any good variations for the hitsound's rhythm.

    [Easy]
  • 00:32:326 (1) - Remove NC.
  • 00:24:826 (1,2,3) - Put claps on their ends.
  • 00:36:826 (1,2,3) - ^
  • 00:40:388 (5) - Add NC.
  • 00:54:451 (1) - Make this spinner start on 00:54:826 instead. It should still end on 00:57:076.
  • 00:58:951 (2) - Put a clap on end.
  • 00:59:701 (3) - Put a clap on start and end.
  • 01:01:201 (1,2) - ^
  • 01:04:201 (4,5,6) - Put claps on their start.
  • 01:06:451 (7) - Put a clap
  • 01:11:326 (1) - Remove NC.
  • 01:13:201 (2) - Put a clap on start and end.
  • 01:14:326 (3) - Put a clap on end.
  • 01:15:451 (5) - Put a clap.
  • 01:15:826 - I don't quite like the flow starting from this point up to the end. Try remapping this part.
- okay :D i remapped it

[Normal]00:13:575 (3) - This slider's end is unsnapped. Please remake to fix.00:14:325 (4) - ^00:15:825 (1) - ^00:16:950 (3) - ^00:17:700 (4) - ^- I click resnappe all notes :D
00:42:826 (1,2,3,4) - Put claps on their ends.00:47:701 (6) - Put a clap.00:48:076 (7,1,2,3) - Put claps on their ends.00:53:701 (2) - Put a clap.00:57:451 (1) - ^00:59:701 (3) - Put a clap on start.01:00:451 (4) - Put a clap on start and end.01:01:388 (1) - Put a clap on end.01:04:201 (1) - Put a clap.01:04:951 (3) - Put a clap on start.01:06:451 (4) - ^01:07:951 (5) - Put a clap.01:10:201 (2) - ^01:11:701 (1) - ^01:12:451 (3) - ^01:13:201 (1) - Put a clap on start and end.01:14:701 (3) - Put a clap on start.01:18:451 (1) - ^01:19:201 (2) - Put a clap.

[Hard]00:07:201 (2) - Put a clap.00:07:951 (6) - ^00:10:201 (2) - Put a clap on end.00:19:951 (7) - Remove all finish.00:25:951 (5) - Remove clap on end.00:27:451 (5) - Replace finish on start with clap.00:35:701 (6) - Put a clap.00:36:263 (8) - Put a clap on end.00:36:826 (2) - ^00:38:701 (6) - Remove clap on end.00:39:451 (1) - Remove clap on reverse arrow and end.00:40:013 (2) - Remove all whistles except on start.00:45:451 (7) - Remove clap on end.00:45:826 (1) - Put a clap on end.00:47:701 (6) - Put a clap.00:48:263 (8) - Put a clap on end.00:48:826 (9) - Add NC00:49:201 (10) - Remove clap on end.00:49:951 (12) - ^00:51:076 (5) - Put clap on end.00:51:826 (1) - Remove all whistles and put a clap on the reverse arrow.00:52:951 (3) - Remove clap on end.00:53:326 (4) - Put a clap on end.00:55:201 (1) - Remove clap.00:55:951 (5) - Remove claps.00:58:763 (4) - Remove clap on start.00:59:701 (8) - Remove all finish and put a clap on start.01:03:263 (5) - Put a clap on end.01:04:201 (2) - Remove clap on end.01:04:951 (4) - Put a clap on start.01:05:701 (6) - Remove clap on start.01:06:451 (8) - Remove all finish and put a clap on start.01:09:826 (3) - Remove all finish and put a clap on end.01:10:763 (6) - Remove all whistles and put a clap on end.01:11:701 (1) - Remove clap on end.01:12:826 (5) - Put a clap on the end.01:14:701 (7) - Remove clap on end.

[Insane]00:07:013 (2) - Put a clap on end.00:09:451 (10) - Remove clap on end.00:13:951 (5) - ^00:17:888 (3,4) - Remove all finish.00:19:576 (4) - Remove clap.00:20:701 (7) - Remove clap on end.00:22:951 (2) - Put a clap.00:23:701 (5) - Remove all finish and put a clap on start.00:25:201 (3) - Put a clap on start.00:25:951 (5) - ^00:26:701 (2) - Remove clap on end.00:29:326 (6) - Put a clap on end.00:30:263 (2) - ^00:30:826 (5) - Remove all finish and put a clap on end.00:33:076 (4) - ^00:34:201 (5) - Remove clap on end.00:34:951 (7) - ^00:40:201 (6) - ^00:40:951 (3) - ^00:42:826 (1) - Remove finish on end.00:43:201 (2) - Put clap on start.00:43:951 (4) - ^00:47:326 (2) - Remove all claps.00:47:701 (3) - Put a clap on start.00:49:201 (3) - Remove all finish and put a clap on start.00:49:763 (4) - Put a clap on end.00:51:451 (5) - Remove clap on end.00:52:951 (5) - ^00:57:826 (1) - Remove NC.00:58:388 (2) - Add NC.01:01:201 (3) - Remove all finish and put a clap on start.01:06:451 (4) - ^01:07:013 (5) - Put clap on end.01:07:763 (7) - ^01:09:826 (1) - Replace finish with clap on end.01:12:451 (2) - Remove clap on end.01:14:513 (4) - Put clap on end.01:15:263 (6) - ^01:15:825 (3) - Remove clap.01:18:451 (4) - Remove clap on end.01:18:826 (1) - Put a clap on end.
There are lots of hitsound issues. :o You're going to need further help on your map's rhythm and flow.
Good luck :D

changed all!!!!! except kiai(I don't know what you mean D:)
thank you for awesome BG and Hitsound modding T.T I'm really bad at it
Topic Starter
Sylith

Akareh wrote:

Hi!, from my queue.
Everything here are just suggestions, feel free to disagree with me, but tell me why if you do.

  • General

    - Remove "anime" from tags, you don't need it.- Fixed
    - BG should be 1024 x 768. It's 123x767 right now, just extend it a bit.- I changed BG :D
    - I've noticed hitsounds are too low everywhere except on Insane, you should fix that. I won't go over them because I'm not good at them myself.
- Fixed :D

  • Easy

    Okay, main problem I see here is that slider ends overlap with the next note/slider. You can either move them so they don't overlap OR resnap everything with 1.1x, which should be enough to remove that overlapping. I'll attach a picture to show you what I mean: http://puu.sh/1WOwT- aa I understand it. I resnapped it with x1.0 . :D
    00:15:076 - Why don't you add another slider here?- Fixed
    00:28:201 (1) - Open up this slider's curve, so it ends up like this http://puu.sh/1WOza- sorry T.T cannot understand what you are saying
    00:32:326 (1) - You don't need this new combo.- Fixed
    00:41:138 (6) - Make this a slider that ends at 00:42:451, it feels pretty empty.- Fixed
    01:11:326 (1) - Remove this new combo- Fixed
    01:12:826 (1) - ^- Fixed
    01:17:326 (1) - ^- Fixed
  • Normal

    00:15:826 (1) - Make it like this http://puu.sh/1WOEp- Fixed
    00:21:263 (6) - Don't overlap notes in normal. Move 6 down so it doesn't overlap with 5 AND 4- umm... I agree.. but if i place that like that, I think It'll be harder D: so I changed other 1/1 overlap notes except 1/2. I'll consider this more
    00:25:388 (2) - overlap again.
    00:41:138 (6) - Same as easy, make this a slider that ends at 00:42:451- Fixed
    00:54:076 (3) - Make this one symmetrical with 1- Fixed
    01:02:326 (2) - Make this symmetrical with 3 or make 3 symmetrical with this one.- Fixed
    01:10:576 (3) - Overlap. You should avoid these things in normals and easys.- Fixed
    01:19:388 (3) - ^
  • Hard

    00:07:576 (4) - I don't like this overlap here, i think it breaks the flow of the pattern.- Fixed
    00:39:076 (7) - This one is not symmetrical with 6.- Fixed
    00:48:644 - Add note here. And do a new combo.- added
    00:48:826 (9) - Do a new combo here ONLY if you don't add a note at 00:48:644- Fixed
    00:54:076 (1) - remove new combo- Fixed
    01:03:263 (5) - make this symmetrical with 4- I wanna leave this one T.T I'll consider it
  • Insane

    00:53:701 - Move this stream so it doesn't overlap with 00:52:951 (5) - Fixed
    01:12:451 (2) - Make symmetrical with 1- Fixed

    Not much here as you can see, I can't find anything more.
Well, hope my mod helps.

Thanks for your modding !! :D
Topic Starter
Sylith

Nwolf wrote:

omg so many people from their modding queue.

Anyway hi, from my modding queue

[Easy]
AR+1- aa... I'll consider this one
00:18:826 (1,2) - Use the same slider design- Fixed
00:28:201 (1) - Change slider http://puu.sh/1Wyxe- I wanna leave this T.T sorry
00:33:076 (1) - Keep combo- Fixed
00:34:576 (2) - New combo- Fixed
00:51:076 (1) - Move bottom slider point a bit to the right so it looks a bit rounder - Fixed

[Normal]
00:15:826 (1,3) - Use the same slider design- Fixed
00:30:826 (1,2,3) - Extend slider by 1/2; move hit circles by 1/2 in timing and nearer to (4) in placement- I cannot understand It's meaning D: sorry
00:32:326 (4) - Shorten by 1/2- umm.. I wanna leave this cuz flow D:
00:35:326 (4) - move back by 1/2 (00:35:138)- Then It'll be hard rhytm on normal difficulty... I know start at 00:35:138 fits on song better, but maybe I cant T.T
00:39:826 (4) - Ugly slider http://puu.sh/1WyRB- Fixed
01:02:326 (2,3) - Use the same slider design- Fixed

[Hard]
00:44:794 (3) - Unfitting 1/4 note, delete- Fixed
00:53:326 (4,1) - Use the same slider design- Fixed

[Insane]
00:25:201 (3) - Split into circle + 1/2 slider- I wanna leave here because 00:37:773...
00:29:232 - Add circle- Fixed
00:29:326 (7) - Split into 1/2 slider + circle- Fixed
01:04:013 (4) - Evil jump, eeeeeeeeeeeevil. And not really fitting.- eeeeeeeeeeeeeeeeeeeeeevil xD but i cannot imagine how to fix this right now. so I'll think this more :D

Hope this helped, good luck and have fun getting this ranked!


Thank you for your modding :D
UseZMap
This map is getting better and better.. shoot one star!

힘내서 랭크 GO!
Topic Starter
Sylith

UseZMap wrote:

This map is getting better and better.. shoot one star!

힘내서 랭크 GO!



ㅜㅜㅜㅜ 고맙다
Topic Starter
Sylith
Remapped Hard diff.
No_Gu
From my queue

[General/All diffs]
Title should be DAYS of DASH
maybe add some custom hitsound?I don't think default ones can fit this song best
Easy's Kiai time is diffrent from others
the first note of each diff isn't the same.maybe unifie them?

[Easy]
00:11:326 (2) - I prefer changing to a spinner at 00:11:138
00:18:451 (3,4) - spacing error
00:57:826 (1) - move to center?
00:57:826 (1) - NC bug.add NC for it
01:21:263 (2) - add whistle in the end like you did in Insane?

[Normal]
00:12:826 (1,2,3,4) - no clap sound in music..remove them
00:22:013 (7) - I don't think this pattern is good
00:36:826 (1) - remove finish in the end
01:21:263 (1) - same with easy

[Hard]
00:11:701 (1) - Too short I think..
00:13:107 (2) - remove it is better
00:42:826 (1,2,3,4,1) - make a better pentagram?
00:57:826 (8) - long it to 00:58:201?
01:03:638 (3) - remove finish in the bgeinning
01:05:888 (1) - stop at 01:07:201

[Insane]
maybe add NC for each downbeat but not each 2 downbeat?
AR8 is enough imo
00:23:701 (5) - remove clap
01:03:638 (3) - ctr'+g
01:07:763 (7) - ^

orz still need much work imo
h-728
Hi
[General]
  1. The offset looks a bit late for me. Please try 823 ms (-3 ms).
  2. Only in Easy Kiai Time starts at 00:57:820. Fix to 00:57:826 to keep consistency.
[Insane]
  • Please try AR -1. I don't think 9 is necessary.
    00:08:888 (8,9,10) - I think this flow among these notes can be improved. Between (9) and (10), the flow is curved twice in a very short time, so that I feel it's hard to play.
    Please try the placement like this. I think it will go well.00:12:826 (1) - Hm.. which pattern did you want to make with whistles? If you add it here, then it will be natural to put whistles on every twice of the first downbeats.(e.g. I mean 00:15:826 (2) and 00:18:826 (2))
    00:28:201 (1,3) - Please consider the hitbursts of the previous notes. Because of them, these notes can't be seen clearly.To some extent, this covering is allowed in Insane, but in this case, it doesn't look fine.
    How about the placement like this if you like?00:31:576 (7) - As same reason as above, please consider to change the placement.
    00:32:701 (2,3,4) - Hm.. I think this flow is not so good, but just doing Ctrl+G on (2) and (3), it will be better.00:33:076 (4) - Clap on the end to keep the pattern? You can add hitsound on a slider's head/end by clicking their head/end twice.
    00:36:826 (1,3) - ^
    00:42:826 (1,2,3,4) - Don't you think it sounds enjoyable to add whistle on the head of these sliders?
    00:45:638 (3) - In my opinion, this slider can't follow the music well because there is no strong sound on the start of it.
    I recommend the rhythm something like this. Just removing 00:45:451 (1,2), move 00:45:638 (3) to 00:45:451 and add a circle at 00:46:013.
    00:48:638 (1) - According to the music, I want you to make a jump between 00:48:638 (1) and 00:48:826 (2). Please try to move this circle to the other place, or stack with 00:48:451 (8).
    00:48:826 (2,3,4,5) - As same as 00:42:826
    00:50:138 (5,1) - Almost same as 00:45:638, please try this rhythm.00:57:076 (1) - Please don't forget to add new combo.
    00:57:451 (4,5) - Hmm.. I really don't like this stacking because this part is one of the place swelling most in this song. Please consider to make a jump here.
    00:58:576 (2,3) - Almost same reason as above, why don't you make a more large jump?
    01:03:638 (3,4) - Hm.. this jump looks unnatural because the vocal from 01:03:638 is still continued and no sound is emphasized. Stacking this circle with 01:03:451 (2) instead of the head of 01:04:388 (6)?
    01:07:763 (7) - Hm.. do you mind to keep the pattern of slider's form?01:12:451 (1) - Unnecessary new combo.
    01:21:639 (6) - The vocal is continued, so spinner fits better in my opinion.
[Hard]
  • 00:06:451 (3,1,2) - It's not a good idea to completely stack them. Before 00:06:826, you follow the drums, but after then, you change to follow the guitar. I think they should be separated clearly.
    00:08:326 (8,2) - I've already wrote in Insane, but again please consider the hitbursts.
    00:13:107 (2) - Remove this circle. This stream comes so suddenly and it makes players confusing.
    00:30:451 (3) - Reversing horizontally will make the flow better in my opinion.00:31:388 (4,5,1) - Considering the natural flow, I suggest another placement.00:33:826 (1) - I wonder why you put whistle only here. For example, 00:18:826 (1) has almost same melody but no hitsound. Please consider to make the pattern of hitsounds more.
    00:40:763 (1) - I don't think this spinner could follow the music well. The vocal that should be covered by spinner is 00:41:138 ~ 00:42:451 and the sound at 00:40:763 should be separated. Add a note at 00:40:763 and shorten the spinner.
    00:45:263 (5) - Stack with (4) will be easier to play in my opinion.
    00:47:701 (4) - The reverse arrow is under the hitburst. You have to move this slider to the place that doesn't cover with it.(Or you can change the placement/form of 00:46:763 (2), of course)01:04:201 (2) - I hope you could get what I want to say.
    01:05:888 (1) - Hm.. I think a spinner doesn't match with the music well. I want to see the other rhythm here.
    01:21:638 - Same as what I wrote in Insane.
[Normal]
  • 00:06:076 (1) - Which sound did you follow by this spinner's head? It feels really hard to get the rhythm.
    00:11:326 (1,1) - Putting a note just after the spinner is really difficult for newbie players. Keep more interval in these diff please. Btw, in this case, it's almost impossible to shorten the spinner because it will become too short, so I recommend you to replace this spinner with some other notes.
    00:14:326 (4) - You put a new combo in Insane here, but why not in Normal? A new combo helps recovering HP, so that you should make each combos shorter in these for-newbie diffs.
    00:22:013 (7) - I can't hear the strong sound on the end of this slider. Remove this slider and how do you like to make the rhythm like this? 00:24:263 (3) ~ It doesn't look fine to put all notes on the red ticks in Normal because it's difficult to get the rhythm. Please use more white ticks.
    Btw, I'd like to show one pattern here. I hope you like it.00:55:013 (1,1) - Same reason as 00:11:326, I recommend you to remove 00:57:451 (1).
    01:21:638 - Same as what I wrote in Insane. If you do this, remove this slider and put a circle at 01:21:263 then it will go well.
[Easy]
  • 00:25:576 (2,3) - Why the claps are on the head? It should be on the head, shouldn't it?
    00:30:826 - This section is stronger than 00:12:826, but your rhythm seems to become weaker because of less notes. Replacing 00:12:826 (1,2,3,4) with circles, and 00:30:826 (1,2,3) with 1/1 sliders will be natural to me. If you have some other good ideas, please fix them by yourself.
    00:36:826 (1,2,3) - Same as 00:25:576
    00:51:076 (1) - I think the most strong sound in this term is at 00:51:826, and this slider can't follow it. Separating to three sliders like this looks better to me.01:06:638 (1) - In order to keep space between the spinner and the next note, I suggest you to finish this spinner at 01:08:888 instead of 01:09:263.
    01:21:263 (2) - Same as what I wrote in Normal.
About hitsounds, your clap pattern sounds not so bad, but I can't understand what did you want to do by whistle well. I wrote about it a bit in Insane, but I'm glad if you apply it to the other diffs.
Overall, one thing. Listen the music more. When the vocal starts or ends? Is there a strong sound? Considering about these will make your maps better.
If you have any questions, don't hesitate to ask me.
Topic Starter
Sylith
Thanks for modding:D

Fixing now.. wait a while plz :3
Topic Starter
Sylith

No_Gu wrote:

From my queue

[General/All diffs]
Title should be DAYS of DASH - Fixed
maybe add some custom hitsound?I don't think default ones can fit this song best - I'm finding suitable hitsound. But it is hard T.T
Easy's Kiai time is diffrent from others - Fixed
the first note of each diff isn't the same.maybe unifie them? - I wanna leave insane's start point.. If it is unrankable, I will change:D

[Easy]
00:11:326 (2) - I prefer changing to a spinner at 00:11:138 - Fixed
00:18:451 (3,4) - spacing error - Fixed
00:57:826 (1) - move to center? - Fixed
00:57:826 (1) - NC bug.add NC for it - does NC bug exist? omg
01:21:263 (2) - add whistle in the end like you did in Insane? - Fixed

[Normal]
00:12:826 (1,2,3,4) - no clap sound in music..remove them - Fixed
00:22:013 (7) - I don't think this pattern is good - Fixed
00:36:826 (1) - remove finish in the end - Fixed
01:21:263 (1) - same with easy - Fixed

[Hard]
00:11:701 (1) - Too short I think.. - I remove it :D
00:13:107 (2) - remove it is better - Fixed
00:42:826 (1,2,3,4,1) - make a better pentagram? - Fixed
00:57:826 (8) - long it to 00:58:201? -FixedOMG mistake -.- I leave this one. because in insane diff, slider ends at this timming T.T
01:03:638 (3) - remove finish in the bgeinning - Fixed
01:05:888 (1) - stop at 01:07:201 - Fixed

[Insane]
maybe add NC for each downbeat but not each 2 downbeat? - aa okay I'll make NC distance shorter
AR8 is enough imo - Fixed
00:23:701 (5) - remove clap - Fixed
01:03:638 (3) - ctr'+g - Fixed
01:07:763 (7) - ^ - umm... T.T sorry I wanna leave this one

orz still need much work imo - lol


Thanks for your modding!! :D
Topic Starter
Sylith

h-728 wrote:

Hi
[General]
  1. The offset looks a bit late for me. Please try 823 ms (-3 ms). - I cannot feel something diffrent xD
  2. Only in Easy Kiai Time starts at 00:57:820. Fix to 00:57:826 to keep consistency. - Fixed
[Insane]
  • Please try AR -1. I don't think 9 is necessary. - Fixed
    00:08:888 (8,9,10) - I think this flow among these notes can be improved. Between (9) and (10), the flow is curved twice in a very short time, so that I feel it's hard to play.
    Please try the placement like this. I think it will go well. - Fixed
    00:12:826 (1) - Hm.. which pattern did you want to make with whistles? If you add it here, then it will be natural to put whistles on every twice of the first downbeats.(e.g. I mean 00:15:826 (2) and 00:18:826 (2)) - AAA thanks! I didn't know how to use whistles at all lol
    00:28:201 (1,3) - Please consider the hitbursts of the previous notes. Because of them, these notes can't be seen clearly.To some extent, this covering is allowed in Insane, but in this case, it doesn't look fine.
    How about the placement like this if you like? - ummm.. I wanna leave this pattern. so I add custom skin lol I'll consider this placement
    00:31:576 (7) - As same reason as above, please consider to change the placement.
    00:32:701 (2,3,4) - Hm.. I think this flow is not so good, but just doing Ctrl+G on (2) and (3), it will be better. - Fixed
    00:33:076 (4) - Clap on the end to keep the pattern? You can add hitsound on a slider's head/end by clicking their head/end twice. - Fixed
    00:36:826 (1,3) - ^ - Fixed
    00:42:826 (1,2,3,4) - Don't you think it sounds enjoyable to add whistle on the head of these sliders? - aa It's better :]
    00:45:638 (3) - In my opinion, this slider can't follow the music well because there is no strong sound on the start of it.
    I recommend the rhythm something like this. Just removing 00:45:451 (1,2), move 00:45:638 (3) to 00:45:451 and add a circle at 00:46:013.
    - Fixed
    00:48:638 (1) - According to the music, I want you to make a jump between 00:48:638 (1) and 00:48:826 (2). Please try to move this circle to the other place, or stack with 00:48:451 (8). - remapped here little bit
    00:48:826 (2,3,4,5) - As same as 00:42:826 - Fixed
    00:50:138 (5,1) - Almost same as 00:45:638, please try this rhythm. - I remapped previous point
    00:57:076 (1) - Please don't forget to add new combo. - after spinner? okay :D
    00:57:451 (4,5) - Hmm.. I really don't like this stacking because this part is one of the place swelling most in this song. Please consider to make a jump here. - Fixed
    00:58:576 (2,3) - Almost same reason as above, why don't you make a more large jump? - Fixed
    01:03:638 (3,4) - Hm.. this jump looks unnatural because the vocal from 01:03:638 is still continued and no sound is emphasized. Stacking this circle with 01:03:451 (2) instead of the head of 01:04:388 (6)? - I made previous slider shorter, and changed placement little bit :D
    01:07:763 (7) - Hm.. do you mind to keep the pattern of slider's form? - Sorry T.T I wanna leave this. If I have to change this one, I will change
    01:12:451 (1) - Unnecessary new combo. - Fixed
    01:21:639 (6) - The vocal is continued, so spinner fits better in my opinion.
- spinner added

[Hard]
  • 00:06:451 (3,1,2) - It's not a good idea to completely stack them. Before 00:06:826, you follow the drums, but after then, you change to follow the guitar. I think they should be separated clearly. - ?_? sorry cannot understand... I'll PM to you in game someday lol
    00:08:326 (8,2) - I've already wrote in Insane, but again please consider the hitbursts.
    00:13:107 (2) - Remove this circle. This stream comes so suddenly and it makes players confusing. - Fixed
    00:30:451 (3) - Reversing horizontally will make the flow better in my opinion. - Fixed
    00:31:388 (4,5,1) - Considering the natural flow, I suggest another placement. - Fixed
    00:33:826 (1) - I wonder why you put whistle only here. For example, 00:18:826 (1) has almost same melody but no hitsound. Please consider to make the pattern of hitsounds more. - Fixed. I'm super nooooob on hitsound T.T
    00:40:763 (1) - I don't think this spinner could follow the music well. The vocal that should be covered by spinner is 00:41:138 ~ 00:42:451 and the sound at 00:40:763 should be separated. Add a note at 00:40:763 and shorten the spinner. - Fixed
    00:45:263 (5) - Stack with (4) will be easier to play in my opinion. - I don't wanna slow triple here T.T
    00:47:701 (4) - The reverse arrow is under the hitburst. You have to move this slider to the place that doesn't cover with it.(Or you can change the placement/form of 00:46:763 (2), of course)01:04:201 (2) - I hope you could get what I want to say. - sorry xD
    01:05:888 (1) - Hm.. I think a spinner doesn't match with the music well. I want to see the other rhythm here. - Fixed
    01:21:638 - Same as what I wrote in Insane.
- Fixed

[Normal]
  • 00:06:076 (1) - Which sound did you follow by this spinner's head? It feels really hard to get the rhythm. - spinner? no spinner here D:
    00:11:326 (1,1) - Putting a note just after the spinner is really difficult for newbie players. Keep more interval in these diff please. Btw, in this case, it's almost impossible to shorten the spinner because it will become too short, so I recommend you to replace this spinner with some other notes. - I removed It. +thanks for advice :D
    00:14:326 (4) - You put a new combo in Insane here, but why not in Normal? A new combo helps recovering HP, so that you should make each combos shorter in these for-newbie diffs. - Fixed
    00:22:013 (7) - I can't hear the strong sound on the end of this slider. Remove this slider and how do you like to make the rhythm like this? - almost fix like your opinion :3
    00:24:263 (3) ~ It doesn't look fine to put all notes on the red ticks in Normal because it's difficult to get the rhythm. Please use more white ticks.
    Btw, I'd like to show one pattern here. I hope you like it. - It seems littlebit hard .... Fixed
    00:55:013 (1,1) - Same reason as 00:11:326, I recommend you to remove 00:57:451 (1). - Fixed
    01:21:638 - Same as what I wrote in Insane. If you do this, remove this slider and put a circle at 01:21:263 then it will go well.
- Fixed

[Easy]
  • 00:25:576 (2,3) - Why the claps are on the head? It should be on the head, shouldn't it? - Fixed
    00:30:826 - This section is stronger than 00:12:826, but your rhythm seems to become weaker because of less notes. Replacing 00:12:826 (1,2,3,4) with circles, and 00:30:826 (1,2,3) with 1/1 sliders will be natural to me. If you have some other good ideas, please fix them by yourself. - Fixed
    00:36:826 (1,2,3) - Same as 00:25:576 - Fixed
    00:51:076 (1) - I think the most strong sound in this term is at 00:51:826, and this slider can't follow it. Separating to three sliders like this looks better to me. - Fixed
    01:06:638 (1) - In order to keep space between the spinner and the next note, I suggest you to finish this spinner at 01:08:888 instead of 01:09:263. - Fixed
    01:21:263 (2) - Same as what I wrote in Normal.
- Fixed

About hitsounds, your clap pattern sounds not so bad, but I can't understand what did you want to do by whistle well. I wrote about it a bit in Insane, but I'm glad if you apply it to the other diffs.
Overall, one thing. Listen the music more. When the vocal starts or ends? Is there a strong sound? Considering about these will make your maps better.
If you have any questions, don't hesitate to ask me.


Thanks for detail advice(+star)! :D
I'm noob on making hitsound T.T I'll try to change it tomorrow...


Thank you! :D :D
Raging Bull
Hi! Mods are suggestion, if you disagree please explain why instead of "no"

Easy:
00:11:138 (1) - Maybe shorten by 1/2 so it's on red tick? I think there's not enough time for next note for beginners to see and find their mouse and then click on note.
00:18:826 (4) - You should NC here since you've been consistent with NCing every 2 stanza.
00:27:076 (4) - Maybe something like this? http://puu.sh/204Ax 4 ends where NC would be good if it happens here. And (1) slider is kinda weird because you're having the slider go over the downbeat, which is kinda weird for me since downbeat would be unstressed.
00:30:076 (2,2) - Maybe remove overlap?
00:33:076 (6) - Maybe same suggestion as earlier? Shorten slider by 1/1 and then add note on downbeat with NC?
00:34:201 (1) - Add note? Seems empty and you had a note here 00:31:201 (2)
00:39:076 (4) - Same thing, shorten by 1/1 and add maybe a slider and end at 00:40:388?
00:51:826 (5) - Add NC?
01:00:826 (1) - Add note? It will make hitting next slider easier since you will have a constant beat you can follow if you add this note. And the downbeat is pretty good too orz and you hear a note too in the music.
01:02:326 (1) - ^
01:03:826 (3) - NC?
01:12:826 (1,2) - I think if you CTRL+G on the timeline, it would feel better with music. Remember spacing pattern.
01:15:826 (1) - Try this pattern out? http://puu.sh/20570 I think it follows the music better. You can also add maybe soft finishes at 01:15:826, 01:16:388,
01:17:138, 01:18:826, 01:19:388, 01:20:138.
01:21:638 (5) - Add whistle?You did on hard and insane
01:21:826 (1) - Silence spinner? Music is over but it seems weird that spinner would make sound.

Normal:
00:14:326 (1) - Remove NC?
00:15:826 (7) - Add here instead? Hmm a little tough to NC a little after this
00:33:451 (1) - Change this into 2 1/1 note and NC the one on downbeat?
00:38:701 (1,4) - Swap NC instead.
00:45:826 (5) - NC
00:45:826 (5,7) - Also overlaps a bit, maybe make 7 an arc slider instead?
00:57:826 (1) - Spinner bug. Add NC here after spinner.
01:15:451 (4) - Make this into 2 1/1 note and NC the one on downbeat with soft finish? Almost same suggestion as the easy diff.
01:16:388 (1) - Add soft finish on slider start?
01:17:138 (2) - ^?
01:18:451 (1) - Change to 2 1/1 note and NC and soft finish on downbeat?
01:19:388 (3) - Add soft finish on start and repeat?
01:21:638 (5) - Add whistle? You did on hard and insane
01:21:826 (1) - Better if you silence spinner instead, feels weird to hear a sound when music is over.


Hard:
It's pretty tough to fix your NCs here for me. I'm sorry.
It's also pretty tough for me to really mod this without changing a lot (imo) since how you map it would be different from how I would map it.
00:12:451 (8) - Personally I think adding a note here and then a pause till the next note feels better for me. I think where you stop right now is a little too early.
00:40:201 (4) - http://puu.sh/205Xq Like this? I think it follows music better, gets rid of the odd spacing of (5) and improve flow since there won't be an awkward gap in timeline
00:57:826 (8) - Okay NC here for sure lol. Going into the chorus and kiai time, I think NC here is appropriate.
00:59:513 (3,4) - Probably Ctrl+G timeline pattern is better. She says a note on 3 but you map 4 as slider instead. I think 3 as slider would be better.
01:14:701 (4) - http://puu.sh/205TP ? I think it follows music better than how you currently have it.
01:21:826 (1) - Silence spinner?

Insane:
00:33:076 (4) - Overlaps with 1. Maybe move this slider somewhere else?
00:36:826 (1) - Jump here is so big and seems forced, maybe like screenshot for more natural movement? http://osu.ppy.sh/ss/605788
00:42:826 (2) - Spinner bug. Add NC here after spinner.
00:48:826 (10) - Lol 19 combo, maybe add NC here? Shortens it a lot. Can't say it's for consistency because well...I really can't tell how you NC anymore.
00:50:326 (5,6,7) - Perhaps this? http://osu.ppy.sh/ss/605790 ? The jump from 4 to 5 will be more natural, especially how your triples will be now (constantly moving up instead of jump to 4 to 5 and move down) and the repeat will make you move to next note, 8.
00:57:826 (5,1) - Swap NC? Chorus and kiai so I think NC would be way better here
01:02:888 (1,1,1) - I really don't think NC is needed here, nothing significant in music or how you mapped it.
01:21:826 (1) - Silence spinner?

You know, I have to say hard and insane might need more touch up. It's pretty hard for me to mod on how you map. What bother me most was just NC on hard/insane and how you used notes on words she held and sliders when she didn't held any notes orz. I hope you don't take too much offense to this. I just think it needs a little more work is all.
Topic Starter
Sylith
Thanks for your modding lol

Maybe I can fix it 5 hours later :D
0gre_old
hello~

Do you want to add a taiko diffs? or not needed
I would like to request!! :)
Topic Starter
Sylith

Raging Bull wrote:

Hi! Mods are suggestion, if you disagree please explain why instead of "no"

Easy:
00:11:138 (1) - Maybe shorten by 1/2 so it's on red tick? I think there's not enough time for next note for beginners to see and find their mouse and then click on note. - Fixed
00:18:826 (4) - You should NC here since you've been consistent with NCing every 2 stanza. - okay. but put hitsound and NC is too hard T.T
00:27:076 (4) - Maybe something like this? http://puu.sh/204Ax 4 ends where NC would be good if it happens here. And (1) slider is kinda weird because you're having the slider go over the downbeat, which is kinda weird for me since downbeat would be unstressed. - It sounds better :] Fixed
00:30:076 (2,2) - Maybe remove overlap? - Fixed
00:33:076 (6) - Maybe same suggestion as earlier? Shorten slider by 1/1 and then add note on downbeat with NC? - Fixed
00:34:201 (1) - Add note? Seems empty and you had a note here 00:31:201 (2) - Fixed
00:39:076 (4) - Same thing, shorten by 1/1 and add maybe a slider and end at 00:40:388? - Fixed
00:51:826 (5) - Add NC? - Fixed
01:00:826 (1) - Add note? It will make hitting next slider easier since you will have a constant beat you can follow if you add this note. And the downbeat is pretty good too orz and you hear a note too in the music. - Ummm... I agree your opinion. But If i put here, I feel like 'my map=endless train' lol
01:02:326 (1) - ^ - Fixed
01:03:826 (3) - NC? - Fixed
01:12:826 (1,2) - I think if you CTRL+G on the timeline, it would feel better with music. Remember spacing pattern. - Fixed
01:15:826 (1) - Try this pattern out? http://puu.sh/20570 I think it follows the music better. You can also add maybe soft finishes at 01:15:826, 01:16:388,
01:17:138, 01:18:826, 01:19:388, 01:20:138. - I used this rhythm :D I'll consider more about hitsound
01:21:638 (5) - Add whistle?You did on hard and insane - Fixed
01:21:826 (1) - Silence spinner? Music is over but it seems weird that spinner would make sound. - I didn't know how to make spinner silent lol Fixed

Normal:
00:14:326 (1) - Remove NC? - Fixed
00:15:826 (7) - Add here instead? Hmm a little tough to NC a little after this - Fixed
00:33:451 (1) - Change this into 2 1/1 note and NC the one on downbeat? - Fixed
00:38:701 (1,4) - Swap NC instead. - Fixed
00:45:826 (5) - NC - Fixed
00:45:826 (5,7) - Also overlaps a bit, maybe make 7 an arc slider instead? - Fixed
00:57:826 (1) - Spinner bug. Add NC here after spinner. - I think I NC all about spinner bug, But I didn't uploaded it lol
01:15:451 (4) - Make this into 2 1/1 note and NC the one on downbeat with soft finish? Almost same suggestion as the easy diff. - sorry, I n my opinion, before change flow is more suitable.
01:16:388 (1) - Add soft finish on slider start? - Fixed
01:17:138 (2) - ^? - Fixed
01:18:451 (1) - Change to 2 1/1 note and NC and soft finish on downbeat? - Fixed
01:19:388 (3) - Add soft finish on start and repeat? - Fixed
01:21:638 (5) - Add whistle? You did on hard and insane - Fixed
01:21:826 (1) - Better if you silence spinner instead, feels weird to hear a sound when music is over. - Fixed


Hard:
It's pretty tough to fix your NCs here for me. I'm sorry.
It's also pretty tough for me to really mod this without changing a lot (imo) since how you map it would be different from how I would map it.
00:12:451 (8) - Personally I think adding a note here and then a pause till the next note feels better for me. I think where you stop right now is a little too early. - Fixed. It fit well :D
00:40:201 (4) - http://puu.sh/205Xq Like this? I think it follows music better, gets rid of the odd spacing of (5) and improve flow since there won't be an awkward gap in timeline - Fixed! I didn't like this part before, but i cannot imagine how to place here lol thanks
00:57:826 (8) - Okay NC here for sure lol. Going into the chorus and kiai time, I think NC here is appropriate. - Fixed
00:59:513 (3,4) - Probably Ctrl+G timeline pattern is better. She says a note on 3 but you map 4 as slider instead. I think 3 as slider would be better. - Fixed. BTW, I cannot understand who is her lol singer?
01:14:701 (4) - http://puu.sh/205TP ? I think it follows music better than how you currently have it. - Fixed
01:21:826 (1) - Silence spinner? - Fixed

Insane:
00:33:076 (4) - Overlaps with 1. Maybe move this slider somewhere else? - Fixed
00:36:826 (1) - Jump here is so big and seems forced, maybe like screenshot for more natural movement? http://osu.ppy.sh/ss/605788 - Fixed
00:42:826 (2) - Spinner bug. Add NC here after spinner. - Fixed
00:48:826 (10) - Lol 19 combo, maybe add NC here? Shortens it a lot. Can't say it's for consistency because well...I really can't tell how you NC anymore. - omg I fixed it, but i didn't upload. Fixed now
00:50:326 (5,6,7) - Perhaps this? http://osu.ppy.sh/ss/605790 ? The jump from 4 to 5 will be more natural, especially how your triples will be now (constantly moving up instead of jump to 4 to 5 and move down) and the repeat will make you move to next note, 8. - Fixed
00:57:826 (5,1) - Swap NC? Chorus and kiai so I think NC would be way better here - Fixed
01:02:888 (1,1,1) - I really don't think NC is needed here, nothing significant in music or how you mapped it. - Fixed
01:21:826 (1) - Silence spinner? - Fixed

You know, I have to say hard and insane might need more touch up. It's pretty hard for me to mod on how you map. What bother me most was just NC on hard/insane and how you used notes on words she held and sliders when she didn't held any notes orz. I hope you don't take too much offense to this. I just think it needs a little more work is all.





Thanks for your detail modding!!!! :D

my map seems better now haha
Topic Starter
Sylith

0gre wrote:

hello~

Do you want to add a taiko diffs? or not needed
I would like to request!! :)



Thanks for your favor! But This is my 1st rank targeted map. so i wanna make this map with my own difficulty :D

sorry T.T
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