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Strange Error

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6
Topic Starter
kohu_old
Okay, I just ran the update and now Osu! doesn't work. I know it could work before November 25th's update because I was playing it. Heres the error I'm getting



I'm running Windows XP Home SP2 and I've tried turning my firewalls off. I don't think its an update problem though.
peppy
This is a VERY strange one. I don't suppose you are using port 13373 on your local machine for anything in particular? osu! uses this port (assigned to only localhost/127.0.0.1) for communication between processes. I will make some modifications in the next version to circumvent this erroe, but in the mean time can you check up on whether that port is being used by something else? :)
Topic Starter
kohu_old
I can check, If I knew how, A quick google search didn't help either. Could you tell me how I can see if anythings using that port?
peppy
Please contact me via msn or irc and I'll hook you up with the latest testing version to see if I've fixed this problem or not!

Thanks
Topic Starter
kohu_old
Ah crud, okay so now the main menu loads, but when I click play game I get this:

An error has occurred. Please report this in the forums along with any more information you can provide!

System.TypeInitializationException: The type initializer for 'osu.Game_Modes.SongSelectionMenu' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at osu.Gameplay_Elements.ConfigManager.get_sOnlineDefault()
at osu.Game_Modes.SongSelectionMenu..cctor()
--- End of inner exception stack trace ---
at osu.Game_Modes.SongSelectionMenu..ctor(Game game)
at osu.GameBase.ChangeModeCallback(Object sender, EventArgs e)
at osu.GameBase.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.Run()
at osu.Program.Main()


Some more info, I have all the Osu! files stored here: C:\Program Files\Osu!
peppy
Can you try deleting the config file (osu!.cfg) and running again?
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