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Steve Duckworth - Sky Balls

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-Tochi
As you requested!

[General]

DS
Distance Spacing

[Bashing SpajdeR]


  1. 00:16:394 (3,4,5,6) - Use same DS because it looks a bit messy.
  2. 00:22:811 (1,2) - This sounds weird. Try to do something like this:
  3. 00:26:631 (4) - It's too close to 00:26:020 (3) - Maybe move it somewhere close to 00:26:937 (1,2) - Or just reshape 00:27:089 (2) - to a blanket like:
  4. 00:32:131 (6,1,2) - Blanket.
  5. 00:42:215 - Something says to me that you could put a circle here. Maybe so it stacks 00:42:521 (4) - 's sliderhead.
  6. 00:52:299 (1,2) - Fix blanket, press G 3 time for Tiny grid size.
  7. 00:55:966 (1) - Why not use same DS as 00:55:202 (7,8,9,10,11) - ??
  8. 00:56:883 (4) - New combo.
  9. 00:57:800 (7) - Same as above ^
  10. 00:58:717 (4) - ^
  11. 00:56:883 (4) - Add a whistle? It sounds good imo.
  12. 00:58:717 (10) - Same as above ^
  13. 01:03:300 (1,2,3,4,5,6,7,8,9,10,11,12) - Edit the same thing here like you did here 00:55:966 (1,2,3,1,2,3,1,2,3,1,2,3) -
  14. 01:14:454 - Maybe put a spinner here, that ends at 01:17:968 - with the volume of 5%
Nice map c: I hope my mod helped you!
SpajdeR

-Tochi wrote:

As you requested!

[General]

DS
Distance Spacing

[Bashing SpajdeR]


  1. 00:16:394 (3,4,5,6) - Use same DS because it looks a bit messy. [color=#00FF00]Fixed, I think. :D
  2. 00:22:811 (1,2) - This sounds weird. Try to do something like this: Fixed.
  3. 00:26:631 (4) - It's too close to 00:26:020 (3) - Maybe move it somewhere close to 00:26:937 (1,2) - Or just reshape 00:27:089 (2) - to a blanket like: Done.
  4. 00:32:131 (6,1,2) - Blanket. Done.
  5. 00:42:215 - Something says to me that you could put a circle here. Maybe so it stacks 00:42:521 (4) - 's sliderhead. Added the note, but I put it in a different spot, which I think is a bit better. :P
  6. 00:52:299 (1,2) - Fix blanket, press G 3 time for Tiny grid size. Fixed, I think. ^^
  7. 00:55:966 (1) - Why not use same DS as 00:55:202 (7,8,9,10,11) - ?? Tried my best, I think it's fixed now.
  8. 00:56:883 (4) - New combo.
  9. 00:57:800 (7) - Same as above ^
  10. 00:58:717 (4) - ^
  11. 00:56:883 (4) - Add a whistle? It sounds good imo.
  12. 00:58:717 (10) - Same as above ^ Fixed all above.
  13. 01:03:300 (1,2,3,4,5,6,7,8,9,10,11,12) - Edit the same thing here like you did here 00:55:966 (1,2,3,1,2,3,1,2,3,1,2,3) - You mean the combo and hitsounds? If yes, then it's fixed. :)
  14. 01:14:454 - Maybe put a spinner here, that ends at 01:17:968 - with the volume of 5% I'm not really sure about this. I think it's better without the spinner.
Nice map c: I hope my mod helped you! Thank you! :3
Thanks a lot for the mod, Tochi! Really appreciate it! :3
Updated map
osu file format v13

[General]
AudioFilename: Crash Bash - Sky Balls.mp3
AudioLeadIn: 1500
PreviewTime: 8280
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 3
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Sky Balls
TitleUnicode:Sky Balls
Artist:Steve Duckworth
ArtistUnicode:Steve Duckworth
Creator:jtd1
Version:Bashing SpajdeR
Source:Crash Bash
Tags:bandicoot playstation 1 SpajdeR
BeatmapID:392876
BeatmapSetID:74759

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
963,458.365164247517,4,2,0,40,1,0
4475,-100,4,2,0,10,0,0
5395,-100,4,2,0,20,0,0
6310,-100,4,2,0,30,0,0
7225,-100,4,2,0,40,0,0
37632,-100,4,2,0,40,0,0
41299,-66.6666666666667,4,2,0,40,0,0
43743,-100,4,2,0,40,0,0
44966,-100,4,2,0,40,0,0
55966,-100,4,1,0,40,0,1
69870,-100,4,2,0,40,0,0


[Colours]
Combo1 : 255,150,0
Combo2 : 192,192,192
Combo3 : 128,128,0
Combo4 : 203,199,41
Combo5 : 128,128,255

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Topic Starter
jtd1
Cheers -Tochi, updated the map.

Someone finally spelt Spajder right this time 8-)
-Tochi
Hehe :p
Kodora
From #modreqs.

Offset works better for me as -870.

Pretty nice map, good luck!
Topic Starter
jtd1
Cheers, updated. 8-)
BerryJellyXD
Hello just a random modder here. ;)

You asked for the insane only so that is all that i will do.
00:04:477 - Seems like it has no hitsound at all because the timing bookmark has it on 10% there.
i know it ramps up as the song progresses but that leaves this combo 00:04:629 (1,2,3) - almost without a hitsound.
00:55:202 (7) - +NC?
00:37:632 - Not sure wat the use is of this timing bookmark, but for this difficulty it only just sits there.
00:44:966 - Same story ^

That is about it for this quick mod i still recommend putting the word Crash in the tags though.
I hope this was helpfull and gl on ranked. :)
SpajdeR

JellyberryXD wrote:

Hello just a random modder here. ;) Hello. \o

You asked for the insane only so that is all that i will do.
00:04:477 - Seems like it has no hitsound at all because the timing bookmark has it on 10% there.
i know it ramps up as the song progresses but that leaves this combo 00:04:629 (1,2,3) - almost without a hitsound. Fixed.
00:55:202 (7) - +NC? Added a new combo here 00:54:133 (1) instead.
00:37:632 - Not sure wat the use is of this timing bookmark, but for this difficulty it only just sits there.
00:44:966 - Same story ^ You're right, fixed both. :)

That is about it for this quick mod i still recommend putting the word Crash in the tags though. I'll leave that for jtd to decide.
I hope this was helpfull and gl on ranked. :) Thanks for your input!
Thanks for the mod, I appreciate it! :)
Updated map
osu file format v13

[General]
AudioFilename: Crash Bash - Sky Balls.mp3
AudioLeadIn: 1500
PreviewTime: 8280
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 3
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Sky Balls
TitleUnicode:Sky Balls
Artist:Steve Duckworth
ArtistUnicode:Steve Duckworth
Creator:jtd1
Version:Bashing SpajdeR
Source:Crash Bash
Tags:bandicoot playstation 1 SpajdeR
BeatmapID:392876
BeatmapSetID:74759

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"36717-Crash_Bash_[U]-3.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
-870,458.365164247517,4,2,0,60,1,0
4475,-100,4,2,0,30,0,0
5395,-100,4,2,0,40,0,0
6310,-100,4,2,0,50,0,0
7225,-100,4,2,0,60,0,0
37632,-100,4,2,0,60,0,0
41299,-66.6666666666667,4,2,0,60,0,0
43743,-100,4,2,0,60,0,0
44966,-100,4,2,0,60,0,0
55966,-100,4,1,0,70,0,1
69870,-100,4,2,0,60,0,0


[Colours]
Combo1 : 255,150,0
Combo2 : 192,192,192
Combo3 : 128,128,0
Combo4 : 203,199,41
Combo5 : 128,128,255

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Topic Starter
jtd1
Cheers, updated. 8-)

Also - I'm not adding "Crash" to the tags, because it appears in the Source "Crash Bash".

Try searching "Crash" in the pending beatmaps and you'll find it there.

Edit: Updated again because SpajdeR forgot to paste the corrected code file... because he is an idiot :P
neonat
Still pushing this map through? Wish you all the best on this~
Topic Starter
jtd1
I'm still pushing this map through :p
I'll rank it one day... :!:

Thanks for your continued support though :D
Arf
Holy crap you updated this >.<
I remember modding this way back when, and thinking that I wanted to make a GD for it. Would you accept a Hard GD for this by any chance?
Topic Starter
jtd1
^ I know, I've been busy recently... >.<
I'm planning to get some mods soon, and eventually I might even rank it :p

Sorry, but I'm not accepting any more GDs for this map. I want to make a push for ranking soon, the plan is to get a few more mods on SpajdeR's difficulty, and then I'll push this for ranking. :(

However, if you want to map another Crash Bandicoot song or something, I'll be more than happy to map a GD for it... if that's worth anything. :(
Or make a Sky Balls map yourself, and see if it gets ranked before mine it probably will be ranked before this 8-)
Arf

jtd1 wrote:

Or make a Sky Balls map yourself
CHALLENGE ACCEPTED

jtd1 wrote:

it probably will be ranked before this 8-)
Hell no. Yours has been modded A LOT and is much older than mine. As it is, it will be difficult to find mods for a map like mine anyway D:
Nevertheless, I see your challenge and raise you a fully mapped diffset. Yay for Crash.

(I don't suppose you'd GD a Normal for me XD) only if you REALLY want to - I'm going to look for mods on that map xD
Topic Starter
jtd1
^ Good effort making the map :p
You'll be surprised how slow I am at ranking things :p

I'll probably mod it at some point, I won't make a Normal GD for it though, I've already mapped a Normal for Sky Balls 8-)

Just for future reference - It's probably best if we chat about GD's / the enormous Sky Balls like this via PM / in game. I'm not saying I hate you or want you to leave, but having a conversation in a beatmap thread might not be the best idea - I would imagine BATs get angry about such things ;)
[ Eon Fox ]
Hard:

00:22:964 (1) - Doesn't need to be nc. In fact, it is better off not as an nc, due to the note being played.

You could also use raising the CS to 4.5 and raising slider velocity. As is, this a rather lackadasical Hard.

Spadjer:

There's quite a few problems with this difficulty. First off, the hitsounds are completely different from the rest of the difficulties, and the hitsounds used in this difficulty do a poor job of reflecting the music. Second, the whistles are constantly being applied to the tracks of the sliders, not just the ends. When that is done, it makes an irritating noise that clashes with the music. Optional things to consider would be raising the CS to 5 and raising slider velocity (but not the multiplier). The reason why is because the difficulty is a LOT lower than it needs to be.

The main problem I have is the metre. I can pretty clearly tell this is a mazurka done in the style of scherzi. What that means is that you have the wrong metre. Mazurkas use 3/4 metre, whereas you use 4/4. This is more of a nitpick, but it feels really weird to be hearing 3/4 and be playing 4/4.
Topic Starter
jtd1
^ Spadjer :D

Given kudosu for extra things specified in game - whistles on slider trails etc. as well as the stuff mentioned here.

I haven't changed the NC - I believe that this emphasises the fact that the note sounds stronger (I guess it's on the upbeat using musical terms).

I will await SpajdeR's response to the mod.

Thanks for the mod 8-)
-Tochi
irc mod
22:22 SpajdeR: Just have a quick look if there's anything snapped wrong or some hitsounds that would fit better or some that don't fit or something.
22:22 -Tochi: oki
22:22 SpajdeR: I'm going to go after you're done.
22:23 -Tochi: ok
22:24 SpajdeR: Also, I think the slider velocity is good and fits. Do you?
22:24 -Tochi: good
22:24 -Tochi: 00:27:090 (3) - add clap
22:25 SpajdeR: Just to the start of it?
22:25 -Tochi: 00:28:770 (3) - ^
22:25 -Tochi: no the end
22:25 -Tochi: 00:29:382 (5) - here too
22:25 -Tochi: the start
22:26 -Tochi: 00:30:298 (1) - add finish
22:27 SpajdeR: So for all of the sliders I should add the claps only on the heads of the sliders or also on the ends?
22:27 -Tochi: 00:27:090 (3) - on end
22:27 -Tochi: 00:28:770 (3) - on end
22:27 -Tochi: 00:29:382 (5) - on head
22:28 SpajdeR: So only on the end and then only on the head?
22:28 -Tochi: yes
22:28 SpajdeR: Right. Now it makes sense. :D
22:29 -Tochi: 00:35:187 (1) - 00:35:799 (3) - 00:36:104 (4) - 00:36:715 (6) - add clap
22:30 -Tochi: 00:38:548 (3) - 00:40:382 (7) - add clap
22:30 SpajdeR: On the ends of the short sliders and on the head of the long slider?
22:30 -Tochi: 00:40:382 (7) - remove clap
22:30 -Tochi: uuh
22:30 -Tochi: which ones?
22:30 SpajdeR: 00:35:187 (1) - 00:36:104 (4) - on ends?
22:30 SpajdeR: 00:36:715 (6) - on head?
22:30 -Tochi: oh yeah
22:30 -Tochi: yes
22:31 -Tochi: 00:41:299 (1) - add finish
22:31 SpajdeR: 00:32:590 (2) - clap on the end?
22:31 SpajdeR: Or leave it be?
22:31 -Tochi: 00:41:605 (2) - 00:42:521 (4) - 00:42:980 (5) - 00:43:438 (6) - clap on end
22:32 -Tochi: yes
22:32 -Tochi: 00:44:049 (8) - remove finish and add clap
22:32 -Tochi: on the head
22:33 SpajdeR: What about this part? 00:38:548 (3,4,5,6,7) -
22:34 SpajdeR: Any claps here?
22:34 -Tochi: 00:45:424 (3) - add clap on head 00:45:424 (3) - and here on end
22:34 SpajdeR: Like in the parts before?
22:34 -Tochi: 00:38:548 (3) - clap here on end
22:34 -Tochi: 00:40:382 (7) - ^
22:35 -Tochi: 00:47:105 (5) - 00:47:105 (5) - 00:47:716 (7) - add clap
22:35 SpajdeR: The first one on both head and end?
22:36 -Tochi: 00:50:313 (5) - 00:50:772 (6) - 00:51:383 (8) - add clap
22:36 -Tochi: yes
22:36 -Tochi: just add clap on where the link gets to
22:36 -Tochi: like the correct time
22:37 -Tochi: like: 00:51:383 (8) - it's on the end
22:37 -Tochi: 00:51:383 (8) - on the head
22:37 SpajdeR: Actually it is always on the head.
22:37 -Tochi: wut
22:37 -Tochi: well, ok
22:37 -Tochi: xD
22:37 SpajdeR: It always copies the time on the head.
22:38 SpajdeR: 00:51:841 (8) -
22:38 -Tochi: 00:55:202 (4,5,6,7,8) - add finish on these
22:38 -Tochi: 00:54:591 (3) - here too on the end
22:38 -Tochi: what about 00:52:299 (1) - ?
22:38 SpajdeR: Lol I tried to copy that one slider manually and it copied this one lol.
22:39 SpajdeR: I tried to copy the slider and use the time on it's end, but that didn't work lol.
22:39 -Tochi: 01:10:634 (4) - add finish
22:39 -Tochi: ah
22:40 SpajdeR: 00:55:202 (4,5,6,7,8) - Are you sure about this?
22:40 SpajdeR: Isn't it a bit loud?
22:40 -Tochi: 01:13:843 (5) - add finish on end
22:40 -Tochi: yes
22:40 -Tochi: it's fine
SpajdeR
Finally, after all of this time I decided to fix the map. Sorry that it took absolutely forever. :cry: Anyways, I tweaked the difficulty options a bit (increased the CS to 5) and tweaked the hitsounds with Tochi (Thank you! <3).
Updated map
osu file format v14

[General]
AudioFilename: Crash Bash - Sky Balls.mp3
AudioLeadIn: 1500
PreviewTime: 8280
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 6
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Sky Balls
TitleUnicode:Sky Balls
Artist:Steve Duckworth
ArtistUnicode:Steve Duckworth
Creator:jtd1
Version:Bashing SpajdeR
Source:Crash Bash
Tags:bandicoot playstation 1 SpajdeR
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:5
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"36717-Crash_Bash_[U]-3.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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124,276,6616,1,0,0:0:0:0:
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384,56,7838,1,0,0:0:0:0:
256,192,8296,5,12,0:0:0:0:
304,320,8755,2,0,P|256:336|192:320,1,100
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72,232,9442,1,0,0:0:0:0:
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256,192,11963,5,4,0:0:0:0:
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440,160,17234,1,0,0:0:0:0:
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128,80,19603,1,0,0:0:0:0:
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256,288,21742,1,0,0:0:0:0:
224,320,21895,1,0,0:0:0:0:
176,320,22047,1,8,0:0:0:0:
80,288,22353,2,0,P|66:267|63:242,1,50
88,144,22811,5,0,0:0:0:0:
104,152,22964,2,0,P|144:64|192:48,1,150,4|0,0:0|0:0,0:0:0:0:
389,159,23881,2,0,P|323:131|256:159,1,150,2|2,0:0|0:0,0:0:0:0:
360,248,24797,1,8,0:0:0:0:
432,280,25103,5,0,0:0:0:0:
432,280,25256,2,0,P|368:328|288:280,1,150,0|2,0:0|0:0,0:0:0:0:
216,256,26020,2,0,L|168:208,1,50,0|2,0:0|0:0,0:0:0:0:
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51,137,27089,2,0,P|112:120|133:30,1,150,0|8,0:0|0:0,0:0:0:0:
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352,32,29229,1,0,0:0:0:0:
352,32,29381,2,0,P|432:48|464:128,1,150,8|0,0:0|0:0,0:0:0:0:
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320,272,30603,1,0,0:0:0:0:
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136,208,32131,1,0,0:0:0:0:
136,208,32437,5,0,0:0:0:0:
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256,96,34270,1,0,0:0:0:0:
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176,128,36562,1,0,0:0:0:0:
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224,288,37938,2,0,L|288:288,1,50,0|0,0:0|0:0,0:0:0:0:
400,256,38548,2,0,P|432:192|400:96,1,150,0|8,0:0|0:0,0:0:0:0:
256,192,39465,1,0,0:0:0:0:
160,192,39771,1,0,0:0:0:0:
120,192,39924,1,10,0:0:0:0:
64,112,40382,2,0,P|32:192|64:272,1,150,0|8,0:0|0:0,0:0:0:0:
256,48,41299,5,4,0:0:0:0:
256,160,41604,2,0,B|224:192|264:208|264:208|232:248,1,75.000002861023,0|8,0:0|0:0,0:0:0:0:
256,160,42215,1,0,0:0:0:0:
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256,280,42980,2,0,B|228:330|265:391,1,75.000002861023,0|8,0:0|0:0,0:0:0:0:
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256,160,43896,1,0,0:0:0:0:
256,128,44049,2,0,B|240:112|240:112|272:96|272:96|256:80|256:80|256:0,1,150,8|0,0:0|0:0,0:0:0:0:
256,224,44966,5,0,0:0:0:0:
160,288,45271,1,0,0:0:0:0:
208,336,45424,2,0,P|288:352|368:304,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
272,272,46799,1,2,0:0:0:0:
336,224,47105,2,0,B|352:208|352:208|336:192|336:192|336:112,1,100,8|8,0:0|0:0,0:0:0:0:
296,160,47563,1,0,0:0:0:0:
256,160,47716,2,0,B|240:144|272:128|256:112|256:112|240:64|240:64|256:0,1,150,8|0,0:0|0:0,0:0:0:0:
64,96,48632,5,0,0:0:0:0:
24,168,48938,1,8,0:0:0:0:
24,226,49091,2,0,P|94:208|128:144,1,150,2|2,0:0|0:0,0:0:0:0:
208,80,49855,2,0,L|256:32,1,50,0|8,0:0|0:0,0:0:0:0:
288,112,50313,2,0,L|352:144,1,50,0|8,0:0|0:0,0:0:0:0:
352,48,50772,2,0,L|400:32,1,50,0|8,0:0|0:0,0:0:0:0:
432,120,51230,1,0,0:0:0:0:
432,176,51383,2,0,B|432:240|432:240|336:304,1,150,10|0,0:0|0:0,0:0:0:0:
236,64,52299,6,0,P|268:112|252:160,1,100,2|0,0:0|0:0,0:0:0:0:
198,121,52758,2,0,P|166:201|198:281,1,150,8|2,0:0|0:0,0:0:0:0:
256,328,53522,2,0,B|288:328|288:328|320:296,1,50
436,280,54133,5,0,0:0:0:0:
376,224,54438,1,0,0:0:0:0:
392,192,54591,2,0,B|440:128|440:128|360:88,1,150,8|6,0:0|0:0,0:0:0:0:
328,112,55202,1,4,0:0:0:0:
280,104,55355,1,4,0:0:0:0:
280,152,55508,1,4,0:0:0:0:
232,128,55661,1,4,0:0:0:0:
232,176,55814,1,4,0:0:0:0:
184,192,55966,21,4,0:0:0:0:
256,264,56272,1,0,0:0:0:0:
328,192,56577,1,0,0:0:0:0:
256,104,56883,5,8,0:0:0:0:
112,192,57189,1,0,0:0:0:0:
256,320,57494,1,0,0:0:0:0:
400,192,57800,5,4,0:0:0:0:
256,48,58105,1,0,0:0:0:0:
64,192,58411,1,0,0:0:0:0:
256,344,58717,5,8,0:0:0:0:
440,192,59022,1,0,0:0:0:0:
256,16,59328,1,0,0:0:0:0:
232,88,59634,6,0,L|208:144,3,50,4|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
208,192,60245,2,0,L|224:248,3,50,4|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
232,296,60856,2,0,L|208:344,3,50,4|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
160,344,61467,2,0,L|88:328,3,50,4|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
88,288,62078,2,0,L|56:224,3,50,4|0|4|0,0:0|0:0|0:0|0:0,0:0:0:0:
80,192,62689,2,0,L|120:128,1,50,4|0,0:0|0:0,0:0:0:0:
144,96,62995,2,0,L|208:56,1,50,4|0,0:0|0:0,0:0:0:0:
256,64,63300,5,4,0:0:0:0:
256,320,63606,1,0,0:0:0:0:
352,96,63911,1,0,0:0:0:0:
160,256,64217,5,8,0:0:0:0:
352,256,64522,1,0,0:0:0:0:
160,96,64828,1,0,0:0:0:0:
256,320,65134,5,4,0:0:0:0:
352,96,65439,1,0,0:0:0:0:
160,256,65745,1,0,0:0:0:0:
352,256,66050,5,8,0:0:0:0:
160,96,66356,1,0,0:0:0:0:
352,96,66662,1,0,0:0:0:0:
464,184,66967,6,0,L|512:232,1,50,4|0,0:0|0:0,0:0:0:0:
440,240,67273,2,0,L|456:288,1,50,4|0,0:0|0:0,0:0:0:0:
392,288,67579,2,0,L|376:352,1,50,4|0,0:0|0:0,0:0:0:0:
336,304,67884,2,0,L|296:360,1,50,4|0,0:0|0:0,0:0:0:0:
280,296,68190,2,0,L|224:336,1,50,4|0,0:0|0:0,0:0:0:0:
216,272,68495,2,0,L|144:296,1,50,4|0,0:0|0:0,0:0:0:0:
168,232,68801,2,0,L|80:224,1,50,4|0,0:0|0:0,0:0:0:0:
152,176,69106,2,0,L|88:136,1,50,4|0,0:0|0:0,0:0:0:0:
168,120,69412,2,0,L|128:48,2,50,4|0|0,0:0|0:0|0:0,0:0:0:0:
264,152,70023,5,0,0:0:0:0:
296,104,70176,1,0,0:0:0:0:
400,104,70481,1,0,0:0:0:0:
376,152,70634,1,4,0:0:0:0:
312,224,71092,1,0,0:0:0:0:
224,256,71436,2,0,L|168:256,3,37.5
96,208,72238,1,0,0:0:0:0:
96,128,72467,1,0,0:0:0:0:
256,72,72773,5,0,0:0:0:0:
256,136,72926,1,0,0:0:0:0:
256,240,73384,1,4,0:0:0:0:
304,328,73690,1,0,0:0:0:0:
352,328,73843,2,0,P|416:304|416:200,1,150,0|4,0:0|0:0,0:0:0:0:
Topic Starter
jtd1
Nice one, at least it's done now! :P Only took a few months 8-)

I'll update and revive soon, I have to transfer the map from old pc - new pc and I can't be bothered today :P

Cheers -Tochi! :D
Topic Starter
jtd1
Right, updated. I'll search for a few mods to see whether the general public like your updates and my whole map in general before finding some BNs. 8-)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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