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Blackhole - Lagomorphic

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IamKwaN
[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai and break should be consistent in all diff except guest break 5一樣都得既
  5. One difficulty<
  6. Combo colour consisitency
  7. Tag consistency
  8. Audio lead-in consistency
[Easy]
  1. HP Drain: 4 or less 4可能太高 不如3 ;w;
  2. Circle Size: 3 or 4
  3. Approach Rate: 4 or less
  4. Overall Difficulty: 4 or less
  5. Slider velocity: 1.00x or less
  6. Easy最好5好stack 畢竟比新手玩
  7. Combo最多去到8 對easy黎講太長啦 汁汁佢;w;. . .
  8. 00:03:081 (3) - 個尾屈返去X=392 Y=280 就perfect blanket!
  9. 00:03:681 (4) - NC (全部都系8white tick開新combo
  10. 00:15:681 (3) - NC
  11. 00:21:681 - 有d奇怪;w; 建議 後面 00:26:481 都系一樣
  12. 00:32:181 - 怪怪的 建議
  13. 00:36:381 - 00:40:881 奇怪耶 我會全部轉曬做呢d
  14. 01:00:981 (2,3,4,5) - 5對稱 ;w;
  15. 01:08:781 (5) - ends at 01:09:981
  16. 01:20:781 (3,4) - 怪;w; 01:21:981 (5) ends at 01:22:581 01:22:881 +circle
  17. 01:45:081 (3,6) - X=252
  18. 01:40:881 (3,7) - NC
  19. 01:53:781 (4) - 同前面一樣擺circle跟住先slider slider NC
  20. 01:59:181 (2) - 呢個應該系系大white tick到開始 前面slider要縮短 E家聽落好奇怪;w; 佢d音樂以我理解系大white tick做開始 跟住3個細white ticks做1段 跟住loop ww
  21. 02:01:581 (4) - ^
  22. 02:03:981 (2,4) - ^
  23. 02:16:881 (1) - ends at 02:20:181 去到後面我都聽5到有音樂 :!:
[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below 但我覺得AR4同OD4就夠 後面有d位用到紅tick連住white tick BPM又高 就黎我都玩5到ww
  4. Overall Difficulty: 5 or below ^
  5. stack我覺得儘量5好系normal出現 ;w;. . .
  6. Combo<8 01:23:481 (9) , 01:42:981 (9) , 01:47:481 (9,10) ,
  7. 00:01:581 (2) - Y=96? snapping
  8. 00:02:181 (3) - copy 00:01:581 (2) 啦 also snapping
  9. 00:08:181 (5) - X=448
  10. 00:10:881 (1) - snapping
  11. 00:12:081 - 建議
  12. 00:13:281 (5) - snapping
  13. 00:14:481 (1) - snapping
    都系重新汁1次啦w 後面我5睇snapping啦w
  14. 00:15:381 (2,4) - 5對稱
  15. 00:16:281 - 建議
  16. 00:33:981 (2,3,4,5) - hard 先會出現既pattern w 對返正w
  17. 00:38:781 (6,7) - 建議
  18. 00:50:481 (1,2) - normal 5應該出現既東西出現了!
  19. 00:55:581 (6,7,1) - overlap ;w; 我地5應該expect玩normal既人有透明skin 就正如我當年..(下刪9萬字
  20. 01:02:481 (4) - copy 01:01:881 (2)
  21. 01:05:781 (3,4) - X=168
  22. 01:06:981 (5) - Y=264 總括來講我覺得位置都要汁汁ww 好似easy甘玩對稱 一系一個combo color既野同style 直slider就1路直 轉combo先轉slider 類型
  23. 01:18:981 (1,2) - w
  24. 01:19:281 (3,4,5,6) - 這pattern w
  25. 01:24:981 (4,2) - overlap
  26. 01:26:481 (3,4,5) - 不知道是甚麼形狀 slider系直的 最好就直線 打橫打斜都得
  27. 01:33:981 (2,3) - 5平衡 用ctrl+c & ctrl+v啦ww
  28. 01:38:031 (4,5) - 太難
  29. 01:39:981 (3) - X=400 Y=168
  30. 01:40:281 (4) - X=448 Y=272
  31. 01:40:581 (5) - X=336 Y=272
  32. 01:49:281 (1,2,3,4) - 5對稱
  33. 01:51:681 (5,6,7) - ^
  34. 01:55:281 (4) - X=192 Y=240
  35. 01:59:181 - +circle
  36. 好多位都差少少overlap 甘好考player既reaction time; 一般normal我5推薦玩'back and forth' beats
  37. 02:08:481 (4) - 5對稱
  38. 02:09:381 (1,2) - 位置不佳w
  39. 02:11:481 (4) - overlap
  40. 02:16:881 (1) - same as easy

    下面是NC suggestion (應該同easy會consistent d)
    SPOILER
    00:13:281 (5) - NC
    00:14:481 (1) - remove NC
    00:17:781 (5) - NC
    00:18:381 (1) - remove NC
    00:23:181 (1) - remove NC
    00:28:281 (1) - remove NC
    00:35:781 (6) - NC
    00:36:381 (1) - remove NC
    00:38:181 (5) - NC
    00:39:981 (1) - remove NC
    00:52:281 (1) - remove NC
    00:54:981 (5) - NC
    01:08:181 (7) - NC
    01:08:481 (1) - remove NC
    01:21:981 (7) - NC
    01:25:281 (1) - remove NC
    01:26:481 (3) - NC
    01:42:081 (7) - NC
    01:45:681 (6) - NC
    02:00:081 (6) - NC
    02:09:381 (6) - NC
    02:10:881 (8) - NC
    02:13:281 (2,3,4) - NC
Topic Starter
happy623

IamKwaN wrote:

[Easy]
  1. HP Drain: 4 or less 4可能太高 不如3 ;w; fixed
  2. Easy最好5好stack 畢竟比新手玩 fixed ;w; (但感覺排位亂七八糟ww)
  3. Combo最多去到8 對easy黎講太長啦 汁汁佢;w;. . . fixed
  4. 00:03:081 (3) - 個尾屈返去X=392 Y=280 就perfect blanket! fixed
  5. 00:03:681 (4) - NC (全部都系8white tick開新combo fixed
  6. 00:15:681 (3) - NC fixed
  7. 00:21:681 - 有d奇怪;w; 建議 後面 00:26:481 都系一樣 fixed
  8. 00:32:181 - 怪怪的 建議 fixed
  9. 00:36:381 - 00:40:881 奇怪耶 我會全部轉曬做呢d fixed
  10. 01:00:981 (2,3,4,5) - 5對稱 ;w; 好難對w 對左2,5
  11. 01:08:781 (5) - ends at 01:09:981 有點怪;w; keep番係681
  12. 01:20:781 (3,4) - 怪;w; 01:21:981 (5) ends at 01:22:581 01:22:881 +circle fixed
  13. 01:45:081 (3,6) - X=252 fixed
  14. 01:40:881 (3,7) - NC fixed
  15. 01:53:781 (4) - 同前面一樣擺circle跟住先slider slider NC fixed
  16. 01:59:181 (2) - 呢個應該系系大white tick到開始 前面slider要縮短 E家聽落好奇怪;w; 佢d音樂以我理解系大white tick做開始 跟住3個細white ticks做1段 跟住loop ww 連下面2個一齊remapped w
  17. 02:01:581 (4) - ^
  18. 02:03:981 (2,4) - ^
  19. 02:16:881 (1) - ends at 02:20:181 去到後面我都聽5到有音樂 :!: fixed, ends at 481, 大白線完好似好d :cry:
thanks Chii姊 and 君auntieww
:( 超詳盡的 辛苦了
dinka0403
thx君婆;w;
改到喊出黎;w;
應該all fixed ;w;
IamKwaN
我見到你地d icon就想笑D:
Makyu
I think you should silence the end of the final spinner 10% is not enough.
c:
great map
Topic Starter
happy623

Makyu wrote:

I think you should silence the end of the final spinner 10% is not enough.
c:
great map
thanks and fixed :D
al2e10
訓前 ~
By AL2 modding queue
==General==

==Ends' Hard==
-- Combo Problem --
01:17:400 (7) - NC
01:49:800 (1) - remove NC but 01:50:400 (3) - NC
02:02:400 (1) - Remove nC but 02:03:000 (2) NC
-- Sound --
-- Spacing --
00:15:900 (2,3) - Really confuse, Maybe some change here.
01:01:500 (4,5) - I dont mine if 4 is covering 5
01:40:800 (1,2,3) - ... Um, move the 3 a bit far. Coz they are the same distance.
-- Other(S) --
Im wonder the spacing is acceptable
00:13:050 (7) - Right 1 grid
01:57:600 (1) - Try ctrl+h And make it inflect to 01:58:200 (2).

==Lagomorph==
-- Combo Problem --
00:04:800 (5) - Suggestion NC
00:42:900 (4) - NC but remove 00:43:200 (1)
01:29:400 (5) - NC remove 01:30:000 (1) And 01:30:600 (3) - NC
---01:29:400 (5,6,1,2) - Make it to be a patten
01:42:000 (1) - Remove NC but 01:42:150 (2) NC
01:42:900 (7) - NC remove 01:43:200 (1)
01:46:800 (1) - Remove but 01:46:950 (2) - NC
-- Sound --
00:52:200 (4) - Remove clap? Or somewhere more?
02:16:875 (1) - Silence ?
-- Spacing --
01:25:350 (2) - Spacing
01:27:900 (2) - ^
01:59:250 (4) - ^ (The problem of 5)
-- Other(S) --

==OVERALL==
LIKE : New Idea of spacing in "End's"
UNLIKE : Adding the sound eff on Ends plz ~ It will be amaze if you put it.
On_WanWan
Lagomorph
00:17:100 (3) - 同(1)唔對稱
00:37:500 (1,3) - 移右一格對稱返?
00:38:400 (1,2,3,4) - 可以置中0,0?
01:01:800 (3,4) - (3) x248 y256 (4) x304 y336?
01:26:700 (3) - (3) x192 y184
01:26:825 (4,5) - (4,5) x144 y96?
01:56:550 (2) - x240 y132 同(1,3)三角型?
02:20:475 - spinner應該係e個位完先岩?

第一次mod 可能我有少少不自量力 :(
IamKwaN
推推推 :3
IamKwaN
推推推 :3
Topic Starter
happy623

KingsAL2 wrote:

訓前 ~
By AL2 modding queue

==Lagomorph==
-- Combo Problem --
00:04:800 (5) - Suggestion NC fixed
00:42:900 (4) - NC but remove 00:43:200 (1) fixed
01:29:400 (5) - NC remove 01:30:000 (1) And 01:30:600 (3) - NC fixed
---01:29:400 (5,6,1,2) - Make it to be a patten fixed
01:42:000 (1) - Remove NC but 01:42:150 (2) NC fixed
01:42:900 (7) - NC remove 01:43:200 (1) fixed
01:46:800 (1) - Remove but 01:46:950 (2) - NC fixed
-- Sound --
00:52:200 (4) - Remove clap? Or somewhere more?
02:16:875 (1) - Silence ?
-- Spacing --
01:25:350 (2) - Spacing remapped until 01:27:300
01:27:900 (2) - ^
01:59:250 (4) - ^ (The problem of 5) fixed
-- Other(S) --

==OVERALL==
UNLIKE : Adding the sound eff on Ends plz ~ It will be amaze if you put it. OK w
thanks AL2 ;w;

On_WanWan wrote:

Lagomorph
00:17:100 (3) - 同(1)唔對稱 fixed
00:37:500 (1,3) - 移右一格對稱返? fixed
00:38:400 (1,2,3,4) - 可以置中0,0? remapped
01:01:800 (3,4) - (3) x248 y256 (4) x304 y336? fixed
01:26:700 (3) - (3) x192 y184 remapped
01:26:825 (4,5) - (4,5) x144 y96? remapped
01:56:550 (2) - x240 y132 同(1,3)三角型? fixed
02:20:475 - spinner應該係e個位完先岩? 02:20:400就好w

第一次mod 可能我有少少不自量力 :(
謝ww 很大幫助 :)
Foreverends

KingsAL2 wrote:

==Ends' Hard==
-- Combo Problem --
01:17:400 (7) - NC FIXED
01:49:800 (1) - remove NC but 01:50:400 (3) - NC FIXED
02:02:400 (1) - Remove nC but 02:03:000 (2) NC FIXED
-- Sound --
-- Spacing --
00:15:900 (2,3) - Really confuse, Maybe some change here. FIXED
01:01:500 (4,5) - I dont mine if 4 is covering 5 FIXED
01:40:800 (1,2,3) - ... Um, move the 3 a bit far. Coz they are the same distance. FIXED
-- Other(S) --
Im wonder the spacing is acceptable
00:13:050 (7) - Right 1 grid FIXED
01:57:600 (1) - Try ctrl+h And make it inflect to 01:58:200 (2). FIXED
Why English sosad :o
Thank you for modding >w<
Very Useful :D

http://puu.sh/24wuK
siu杏plz up >.^
Topic Starter
happy623
updated :D
GugUCorn
m4m~
[General(only your diff)]
  1. change Hitsound Normal to Soft
  2. add clap properly
[Easy]
  1. 00:10:800 (1) - Finish
  2. 02:02:400 (5) - finish
  3. 02:05:400 (2) - second point (192,264)
  4. 02:07:200 (1) - finish
  5. 02:12:000 (1) - ^
[Normal]
  1. 00:10:800 (1) - finish
  2. 00:21:600 (1) - finish
  3. 00:31:200 (1) - ^
  4. 00:31:800 (2) - move to (381,157)
  5. 00:36:900 (3) - move to (194,92)
  6. 00:38:100 (1) - move to (93,214)
  7. 00:40:800 (6) - finish
  8. 01:09:300 (4) - finish second slider
  9. 01:24:900 (4) - move to (299,239)
[End's Hard]
  1. 00:16:650 (3) - close to 00:15:900 (2)
  2. 00:39:450 (4) - second point (460,240)
  3. 00:49:200 (3) - move to (500,180)
  4. 01:09:600 (1) - finish
  5. 01:28:200 (5) - finish on 01:28:800
  6. 02:11:700 (4) - expend repeat slider to 02:12:000 and add finish 02:12:000
it's my poor mod :?
Go Rank! 8-)
Topic Starter
happy623

[Pisces] wrote:

m4m~
[General(only your diff)]
  1. change Hitsound Normal to Soft fixed
  2. add clap properly fixed, added claps in Easy
[Easy]
  1. 00:10:800 (1) - Finish fixed
  2. 02:02:400 (5) - finish fixed
  3. 02:05:400 (2) - second point (192,264) fixed
  4. 02:07:200 (1) - finish fixed
  5. 02:12:000 (1) - ^ fixed
it's my poor mod :?
Go Rank! 8-)
:) thanks !!!
Please wait for my mod 8-)
kajiyatta
from PM
General
almost suggestions
Easy
Placement
00:26:400(1,2,3) make beautiful?
01:22:800(4) make nice blanket?
01:30:600(2) not overlapped with (1) & (3) better
01:43:800(2,3,4,1) like this?
01:54:600(2) x:316 y:164 seems more beautiful

Karmal
please use distant snap more positively, it's too hard for normal. you should remake this diff if you aim to Ranked.
you can see many Ranked maps, it's helpful for your mapset and Please know the basics of mapping.
Placement
00:18:300(2) sudden jump? you should use distant snap, it's unexpectable.
00:27:300(3) not overlapped better, it's a bit dirty.
...giving up :(

End's Hard
Placement
00:48:600(2,3) make beautiful?
00:52:500(5,1) maybe like this?
01:50:100(4) the end attached on HP bar.
Rhythm
00:49:500~ this blank seems not good, you can put some notes better.

Lagomorph is nice diff I suppose. sorry for lazy mod, good luck~
Topic Starter
happy623

kajiyatta wrote:

from PM
General
almost suggestions
Easy
Placement
00:26:400(1,2,3) make beautiful? fixed
01:22:800(4) make nice blanket? fixed
01:30:600(2) not overlapped with (1) & (3) better fixed
01:43:800(2,3,4,1) like this? fixed
01:54:600(2) x:316 y:164 seems more beautiful fixed
:) thanks for modding !
10nya

~ Requested via PM ~


hi ^^

[General]
  1. in my opinion, red line should start at 00:01:200 cause at there the song is start :D
[Easy]
  1. 00:33:600 (3)- : to make a better symmetrical, move 2nd slider point to x316 y260 and last slider point to x304 y152 ;) of course you have to adjust next slider ><;
  2. 01:09:600 (7)- : to avoid long combos at easy diff, I suggest to add new combo at here
  3. 01:42:000 (1)- : cause of same rhythm, I suggest to move new combo here to 01:43:800 (2)
  4. 01:57:600 (1)- : finish at the head?
  5. 02:02:400 (5)- : nc here, if you do so then remove nc at here 02:03:600
[Karmal]
  1. 00:12:600 (4)- : clap here?
  2. 00:14:400 (2) until 00:20:100 (5)- : why the claps are missing?
  3. 00:40:800 (6)- : nc also add finish?
  4. 01:29:400 (2)- : ctrl+j it and adjust it will make the flow more nice
  5. 02:02:400 (1)- : Please fix the distance
[Ends' Hard]
  1. This diff is really good :3
  2. 00:28:800 (1)- : Would better if you copied previous slider 00:28:500 (5) and paste it here and adjust them like this
  3. 00:45:000 (4,5)- : Would be better if you add soft clap at the end of both slider :D
  4. 00:47:700 (4)- : move this to x160 y256 to make better jump to next slider
  5. 00:48:600 (2)- : I can see what you want to make here, but the slider is odd. Move 2nd slider point to x256 y180 and 3rd slider point to x300 y100
  6. 01:15:450- : add circle here would be good :3
[Lagomorph]
Nothing here, looks good >w<

Alright good luck for rank then ;)
Topic Starter
happy623

- t e n n y a - wrote:

[General]
  1. in my opinion, red line should start at 00:01:200 cause at there the song is start :D fixed
[Easy]
  1. 00:33:600 (3)- : to make a better symmetrical, move 2nd slider point to x316 y260 and last slider point to x304 y152 ;) of course you have to adjust next slider ><; fixed
  2. 01:09:600 (7)- : to avoid long combos at easy diff, I suggest to add new combo at here fixed
  3. 01:42:000 (1)- : cause of same rhythm, I suggest to move new combo here to 01:43:800 (2) fixed
  4. 01:57:600 (1)- : finish at the head? fixed
  5. 02:02:400 (5)- : nc here, if you do so then remove nc at here 02:03:600 fixed
thanks for modding :)
Foreverends
fixed some mod
please update >.<
Thanks :)
http://puu.sh/2acEl
Topic Starter
happy623
updated ww 8-)
Rizia
offset should be 1275?
Topic Starter
happy623

Kawaiwkyik wrote:

offset should be 1275?

tried, seems not Q_Q
Rizia

happy623 wrote:

Kawaiwkyik wrote:

offset should be 1275?

tried, seems not Q_Q
在我角度用1275聽得舒服D
Topic Starter
happy623

Kawaiwkyik wrote:

offset should be 1275?
25%聽落好似太遲 DX
dinka0403

[Pisces] wrote:

[Normal]
  1. 00:10:800 (1) - finish fixed
  2. 00:21:600 (1) - finish fixed
  3. 00:31:200 (1) - ^ fixed
  4. 00:31:800 (2) - move to (381,157) sorry, can't move it to (381,157). i moved it to(384,152)
  5. 00:36:900 (3) - move to (194,92) can't move again D: now it's (192,96)
  6. 00:38:100 (1) - move to (93,214) can't move again D: now it's (96,216)
  7. 00:40:800 (6) - finish fixed
  8. 01:09:300 (4) - finish second slider fixed
  9. 01:24:900 (4) - move to (299,239)
can't move again D: now it's (296,232)
thx for modding :D

kajiyatta wrote:

Karmal
please use distant snap more positively, it's too hard for normal. you should remake this diff if you aim to Ranked.
you can see many Ranked maps, it's helpful for your mapset and Please know the basics of mapping.
Placement
00:18:300(2) sudden jump? you should use distant snap, it's unexpectable. fixed
00:27:300(3) not overlapped better, it's a bit dirty. it maybe fixed (?) lol
...giving up :( sorry for my poor mapping ;_;
thx for modding ><

- t e n n y a - wrote:

[Karmal]
  1. 00:12:600 (4)- : clap here? fixed
  2. 00:14:400 (2) until 00:20:100 (5)- : why the claps are missing? fixed
  3. 00:40:800 (6)- : nc also add finish? fixed
  4. 01:29:400 (2)- : ctrl+j it and adjust it will make the flow more nice fixed and thx for telling me ctrl+j ;w;
  5. 02:02:400 (1)- : Please fix the distance
fixed
thx for modding> <

and sorry for my late ;_;
Melt
Hi,Mod as request

[Easy]
  • 00:52:800(3)复制1然后ctrl+h g
    01:07:200(4)nc
    01:31:200(3)复制1然后ctrl+h g
    01:42:000(4)个人觉得这歌造型没弄好 不如试试直接摆一个下弧的slider
    01:45:000(3,2)叠好吧o.o
[Karmal]
  • 00:24:000(5)nc 为了跟后面保持一致
    00:29:100(6)^
    00:33:300 - 00:40:500 这一段的nc感觉都往后挪一个note比较合音乐
    01:24:000(1,2,3,4)稍微挪一下4摆成正方形吧
    01:40:500(5)试试这个节奏呢 01:50:100(2,3)还是拉开点吧
[Lagomorph]
  • 00:09:600(1,2,3,4,5,6,7,8)这么多note拿来做一个造型完全够了,原地单点有偷懒的嫌疑
    00:22:800(1)和前面的00:21:750(2)放一起
    00:26:700(3,4,5)放平行比较好
    00:42:000(3)x:37 y:218
    00:49:800(3,4)为什么不弄对称呢orz
    01:31:500(2,4)有点歪了
[Ends' Hard]
  • OD+1
    00:09:000(4)感觉做一个下弧会更好
    00:18:000(2)nc换到这里来
    00:20:100(9)unsnap
    00:21:600(1,2,3)感觉弄成这样会比较好 00:44:400(3)尾巴往上抬一点
    01:38:400(1)这里一个直的总感觉不好看 做一个弧吧
大概就这么多 加油 :3
Topic Starter
happy623

Melt wrote:

Hi,Mod as request

[Easy]
  • 00:52:800(3)复制1然后ctrl+h g fixed
    01:07:200(4)nc fixed
    01:31:200(3)复制1然后ctrl+h g fixed
    01:42:000(4)个人觉得这歌造型没弄好 不如试试直接摆一个下弧的slider fixed
    01:45:000(3,2)叠好吧o.o fixed
[Lagomorph]
  • 00:09:600(1,2,3,4,5,6,7,8)这么多note拿来做一个造型完全够了,原地单点有偷懒的嫌疑 Edit : 感覺疊住比較配合音樂;w;
    00:22:800(1)和前面的00:21:750(2)放一起 fixed
    00:26:700(3,4,5)放平行比较好 個人覺得打斜好看點_(:3 」∠)_
    00:42:000(3)x:37 y:218 fixed
    00:49:800(3,4)为什么不弄对称呢orz fixed
    01:31:500(2,4)有点歪了 fixed

大概就这么多 加油 :3
大感謝www
dinka0403

Melt wrote:

[Karmal]
  • 00:24:000(5)nc 为了跟后面保持一致 fixed
    00:29:100(6)^ fixed
    00:33:300 - 00:40:500 这一段的nc感觉都往后挪一个note比较合音乐 fixed
    01:24:000(1,2,3,4)稍微挪一下4摆成正方形吧 fixed
    01:40:500(5)试试这个节奏呢 fixed 01:50:100(2,3)还是拉开点吧 fixed
thx for modding :33
- Miomio Chii -
:D
我今天去聽了,
頗有節奏感 (?
我相信rank後肯定很好玩www (?
加油~~~~
Foreverends

Melt wrote:

Hi,Mod as request
[Ends' Hard]
  • OD+1
    00:09:000(4)感觉做一个下弧会更好 Fixed
    00:18:000(2)nc换到这里来 Fixed
    00:20:100(9)unsnap Fixed
    00:21:600(1,2,3)感觉弄成这样会比较好 Fixed
    00:44:400(3)尾巴往上抬一点 Fixed
    01:38:400(1)这里一个直的总感觉不好看 做一个弧吧 Fixed
神modder!!!
全fix!!!
Thanks for mod :)
update please小j杏
http://puu.sh/2u9qj
Topic Starter
happy623
:) updated w
MerryGate
Hi~

[General]
-AudioLeadIn+500 in all diffs.


[Lagomorph]
00:07:650 (2,3) - Symmetrical with respect to the Y-axis is better.
00:09:600 (1,2,3,4) - , 00:10:200 (1,2,3,4) - I think these stacks are desirable to be consistent.
for example, 00:09:600 (1) - is unstack.
00:28:500 (6,3,3,3) - Well, many people wouldn't changed this, but I argue these have problem of visibility.
00:49:200 (1,2) - , 00:49:800 (3,4) - symmetry? Use inverted (3,4).
01:57:600 (1,2) - I'm concerned about whether the player can read the reverse of the second.
02:02:100 (3,4,5) - , 02:02:400 (1) - Hmm. Unstack these? Hard to read, I think.


[Ends'Hard]
Offset of TimingPoint should be 1200.
Add "Erik McClure" to the Tags.

Unsnapped object
00:11:850 (2) - Unsnapped slider (repeat).
00:11:850 (2) - Unsnapped slider (end).
00:14:250 (2) - Unsnapped slider (repeat).
00:14:250 (2) - Unsnapped slider (end).
00:15:600 (1) - Unsnapped slider (end).
00:16:650 (3) - Unsnapped slider (repeat).
00:16:650 (3) - Unsnapped slider (end).
00:19:800 (7) - Unsnapped slider (end).
00:20:100 (8) - Unsnapped slider (repeat).
00:20:100 (8) - Unsnapped slider (repeat).
00:20:100 (8) - Unsnapped slider (end).
00:22:500 (4) - Unsnapped slider (end).
00:23:700 (1) - Unsnapped slider (end).
00:26:100 (6) - Unsnapped slider (repeat).
00:26:100 (6) - Unsnapped slider (end).
00:26:400 (1) - Unsnapped slider (end).
00:01:200 (1) - ~ 00:10:650 (4) - Volume -10~15%?
00:36:900 (4) - To my mind, this jump isn't necessary.
00:53:700 - Adding a object?
00:56:100 - ^
02:06:000 (1) - remove clap
02:06:900 (4) - add clap to start and remove it from end.
02:09:900 (3) - remove clap
02:10:050 (4) - add clap to start
02:11:250 (3) - remove clap from end


[Karmal]
00:09:900 (3,4,1) - Beginners may be confused because 3 and 1 are close.
00:50:400 (1) - ~ 00:59:400 (6) - Volume +10~15%.
01:51:900 (6) - x:312 y:248, 01:52:200 (7) - x:200 y:248, 01:52:500 (8) - x:88 y:248
02:09:300 (1) - Since only this is reversed twice, beginners might mistake.


[Easy]
00:50:400 (1) - ~ 00:59:400 (6) - Volume +10~15%.

Good luck~.
Topic Starter
happy623

MerryGate wrote:

Hi~

[General]
-AudioLeadIn+500 in all diffs. fixed


[Lagomorph]
00:07:650 (2,3) - Symmetrical with respect to the Y-axis is better. fixed
00:09:600 (1,2,3,4) - , 00:10:200 (1,2,3,4) - I think these stacks are desirable to be consistent. fixed
for example, 00:09:600 (1) - is unstack. fixed
00:28:500 (6,3,3,3) - Well, many people wouldn't changed this, but I argue these have problem of visibility. for the visibility, I have tried to make them unstack ;w; I hope its work
00:49:200 (1,2) - , 00:49:800 (3,4) - symmetry? Use inverted (3,4). fixed
01:57:600 (1,2) - I'm concerned about whether the player can read the reverse of the second. fixed
02:02:100 (3,4,5) - , 02:02:400 (1) - Hmm. Unstack these? Hard to read, I think. fixed

[Easy]
00:50:400 (1) - ~ 00:59:400 (6) - Volume +10~15%. fixed

Good luck~.
many nice ideas :)
thanks!!
Foreverends

MerryGate wrote:

Hi~

[Ends'Hard]
Offset of TimingPoint should be 1200. Fixed
Add "Erik McClure" to the Tags. Fixed

Unsnapped object
00:11:850 (2) - Unsnapped slider (repeat). Fixed
00:11:850 (2) - Unsnapped slider (end). Fixed
00:14:250 (2) - Unsnapped slider (repeat). Fixed
00:14:250 (2) - Unsnapped slider (end). Fixed
00:15:600 (1) - Unsnapped slider (end). Fixed
00:16:650 (3) - Unsnapped slider (repeat). Fixed
00:16:650 (3) - Unsnapped slider (end). Fixed
00:19:800 (7) - Unsnapped slider (end). Fixed
00:20:100 (8) - Unsnapped slider (repeat). Fixed
00:20:100 (8) - Unsnapped slider (repeat). Fixed
00:20:100 (8) - Unsnapped slider (end). Fixed
00:22:500 (4) - Unsnapped slider (end). Fixed
00:23:700 (1) - Unsnapped slider (end). Fixed
00:26:100 (6) - Unsnapped slider (repeat). Fixed
00:26:100 (6) - Unsnapped slider (end). Fixed
00:26:400 (1) - Unsnapped slider (end).
00:01:200 (1) - ~ 00:10:650 (4) - Volume -10~15%? 30% maybe more better I think :3
00:36:900 (4) - To my mind, this jump isn't necessary. Fixed
00:53:700 - Adding a object? I think isn't necessary xP
00:56:100 - ^ ^
02:06:000 (1) - remove clap Fixed
02:06:900 (4) - add clap to start and remove it from end. Fixed
02:09:900 (3) - remove clap Fixed
02:10:050 (4) - add clap to start Fixed
02:11:250 (3) - remove clap from end Fixed
Thank you so much for mod >w<
please update ;D
SPOILER
osu file format v12

[General]
AudioFilename: Blackhole - Lagomorphic.mp3
AudioLeadIn: 996
PreviewTime: 108000
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 1281,69681,79281,88881,93681,132081,136881
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Lagomorphic
TitleUnicode:Lagomorphic
Artist:Blackhole
ArtistUnicode:Blackhole
Creator:happy623
Version:Ends' Hard
Source:Newgrounds
Tags:Erik McClure dinka0403 Foreverends Black Sphere Studios techno
BeatmapID:216196
BeatmapSetID:74664

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,89000,97650
2,132200,136050
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1200,300,4,2,0,30,1,0
10800,-100,4,1,0,55,0,0
21600,-100,4,1,0,60,0,1
21675,-100,4,1,0,60,0,0
50400,-100,4,1,0,45,0,0
60000,-100,4,2,0,55,0,0
60900,-100,4,1,0,55,0,0
79200,-200,4,1,0,45,0,0
88800,-100,4,2,0,60,0,0
98400,-100,4,1,0,60,0,0
108000,-100,4,1,0,60,0,1
108075,-100,4,1,0,60,0,0
127200,-100,4,1,0,55,0,0
140400,-100,4,2,0,5,0,0


[Colours]
Combo1 : 0,117,117
Combo2 : 100,135,155
Combo3 : 157,157,157
Combo4 : 158,104,232

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272,184,46800,2,0,B|344:176|344:176|448:192,2,160,0|0|2,0:0|0:0|0:0,0:0:0:0:
160,228,47700,1,2,0:0:0:0:
264,320,48000,6,0,L|452:320,1,160,0|0,0:0|0:0,0:0:0:0:
320,244,48600,2,0,P|268:192|324:96,1,160,2|2,0:0|0:0,0:0:0:0:
500,180,49200,2,0,L|328:168,1,160
171,168,49800,2,0,L|12:180,1,160,2|2,0:0|0:0,0:0:0:0:
64,276,50400,6,0,L|192:264,1,80
224,260,50700,1,0,0:0:0:0:
284,208,50850,1,0,0:0:0:0:
296,128,51000,1,8,0:0:0:0:
284,116,51600,6,0,P|328:140|404:116,1,80
432,112,51900,2,0,P|460:148|408:204,1,80
404,240,52200,1,8,0:0:0:0:
324,224,52350,1,0,0:0:0:0:
276,296,52500,2,0,P|232:304|180:268,1,80,0|8,0:0|0:0,0:0:0:0:
100,212,52800,6,0,P|144:204|196:240,1,80
248,180,53100,1,8,0:0:0:0:
240,100,53250,1,0,0:0:0:0:
160,88,53400,1,0,0:0:0:0:
136,104,53850,6,0,P|96:108|44:100,2,80
200,56,54300,2,0,P|240:52|292:60,1,80,8|0,0:0|0:0,0:0:0:0:
348,108,54600,1,8,1:1:2:0:
360,196,54750,1,0,0:0:0:0:
284,256,54900,1,0,0:0:0:0:
268,168,55050,1,8,0:0:0:0:
192,232,55200,6,0,P|156:252|84:248,1,80,0|8,0:0|0:0,0:0:0:0:
76,340,55500,2,0,L|196:340,1,80
244,340,55800,1,8,0:0:0:0:
256,348,56250,6,0,P|296:336|320:280,1,80
288,224,56550,2,0,P|264:192|260:120,1,80,8|0,0:0|0:0,0:0:0:0:
248,64,56850,1,0,0:0:0:0:
324,108,57000,2,0,B|404:132|404:132|516:116,1,160,8|8,0:0|0:0,0:0:0:0:
456,204,57450,2,0,P|434:240|456:308,1,80,0|0,0:0|0:0,0:0:0:0:
468,360,57750,5,8,0:0:0:0:
380,352,57900,2,0,L|280:336,1,80
212,320,58200,2,8,P|205:258|292:220,1,160
372,224,58650,1,0,0:0:0:0:
460,228,58800,2,0,P|472:188|472:104,1,80,0|8,0:0|0:0,0:0:0:0:
372,88,59100,2,0,P|384:128|384:212,1,80
284,228,59400,2,0,P|296:188|296:104,1,80,8|0,0:0|0:0,0:0:0:0:
196,88,59700,2,0,P|208:128|208:212,1,80,0|8,0:0|0:0,0:0:0:0:
184,248,60000,5,10,0:0:0:0:
180,260,60300,1,10,0:0:0:0:
176,272,60600,1,10,0:0:0:0:
256,336,60900,5,0,0:0:0:0:
256,248,61050,1,8,0:0:0:0:
332,292,61200,2,0,B|372:296|372:296|424:284,1,80,0|8,0:0|0:0,0:0:0:0:
456,204,61500,1,0,0:0:0:0:
456,204,61800,2,0,P|384:168|264:208,1,160,8|0,0:0|0:0,0:0:0:0:
256,248,62250,1,0,0:0:0:0:
172,228,62400,6,0,L|136:128,1,80,0|8,0:0|0:0,0:0:0:0:
228,152,62700,2,0,L|192:52,1,80
284,80,63000,2,0,B|352:108|352:108|456:96,1,160,8|0,0:0|0:0,0:0:0:0:
504,44,63450,1,8,0:0:0:0:
452,120,63600,2,0,P|448:164|508:216,1,80,0|8,0:0|0:0,0:0:0:0:
384,220,63900,2,0,P|296:216|160:224,2,160,0|8|0,0:0|0:0|0:0,0:0:0:0:
472,232,64650,1,8,0:0:0:0:
448,316,64800,6,0,P|416:336|344:320,1,80,0|8,0:0|0:0,0:0:0:0:
288,336,65100,2,0,B|208:368|204:292|92:356,2,160,0|8|0,0:0|0:0|0:0,0:0:0:0:
316,252,65850,1,0,0:0:0:0:
236,204,66000,2,0,P|192:172|196:120,1,80,0|8,0:0|0:0,0:0:0:0:
272,84,66300,2,0,P|352:96|360:208,2,160,0|8|0,0:0|0:0|0:0,0:0:0:0:
184,72,67050,1,0,0:0:0:0:
112,136,67200,5,0,0:0:0:0:
20,112,67350,1,8,0:0:0:0:
108,140,67500,1,0,0:0:0:0:
18,108,67650,1,0,0:0:0:0:
44,204,67800,2,0,P|120:232|192:148,1,160,8|0,0:0|0:0,0:0:0:0:
192,96,68250,6,0,P|168:60|152:12,1,80
264,64,68550,2,0,P|300:40|348:24,1,80,0|8,0:0|0:0,0:0:0:0:
296,136,68850,2,0,P|320:172|336:220,1,80,0|8,0:0|0:0,0:0:0:0:
224,168,69150,2,0,P|188:192|140:208,1,80
56,212,69450,1,8,0:0:0:0:
112,288,69600,6,4,B|168:280|192:272|192:272|332:296,1,160
428,312,70200,1,8,0:0:0:0:
416,304,70800,2,0,P|384:268|396:196,1,80,0|8,0:0|0:0,0:0:0:0:
428,172,71100,2,0,P|372:216|264:184,1,160,0|8,0:0|0:0,0:0:0:0:
144,160,71700,2,0,P|192:152|244:116,1,80,0|8,0:0|0:0,0:0:0:0:
156,64,72000,6,0,L|52:64,1,80
32,148,72300,2,0,P|24:188|48:280,1,80
120,256,72600,2,0,B|168:248|192:240|192:240|224:288|320:272,1,160,8|0,0:0|0:0,0:0:0:0:
356,240,73050,1,8,0:0:0:0:
408,160,73200,2,0,B|316:172|316:172|208:152,2,160,0|0|8,0:0|0:0|0:0,0:0:0:0:
484,100,73950,2,0,P|496:64|496:0,1,80
404,44,74250,1,8,0:0:0:0:
320,92,74400,6,0,P|272:132|188:84,1,160
108,44,74850,2,0,P|92:92|128:160,1,80,0|8,0:0|0:0,0:0:0:0:
132,284,75450,1,0,0:0:0:0:
132,284,75600,2,0,P|148:236|112:168,1,80,0|8,0:0|0:0,0:0:0:0:
176,132,75900,2,0,B|224:136|252:160|252:160|280:140|384:152,1,160,0|8,0:0|0:0,0:0:0:0:
416,196,76350,2,0,L|440:316,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
400,92,76800,2,0,P|348:48|256:96,1,160
112,92,77400,6,0,P|164:48|256:96,1,160,8|0,0:0|0:0,0:0:0:0:
188,152,77850,1,0,0:0:0:0:
156,240,78000,1,0,0:0:0:0:
208,320,78150,1,8,0:0:0:0:
304,320,78300,1,0,0:0:0:0:
316,312,78600,2,0,P|321:235|384:188,1,160,8|8,0:0|0:0,0:0:0:0:
480,172,79050,1,0,0:0:0:0:
416,100,79200,6,0,P|376:116|328:112,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
164,100,80400,2,0,P|204:116|252:112,2,80,0|0|8,0:0|0:0|0:0,0:0:0:0:
88,44,81300,1,0,0:0:0:0:
72,140,81600,2,0,B|96:192|96:192|52:236|76:304,1,160,0|8,0:0|0:0,0:0:0:0:
152,336,82500,1,0,0:0:0:0:
212,260,82800,2,0,P|196:224|196:164,1,80
320,184,83400,2,0,P|317:225|301:261,1,80,10|2,0:0|0:0,0:0:0:0:
256,344,84000,5,0,0:0:0:0:
348,316,84300,1,0,0:0:0:0:
440,348,84600,1,8,0:0:0:0:
440,348,85200,5,0,0:0:0:0:
416,256,85500,1,0,0:0:0:0:
460,172,85800,1,8,0:0:0:0:
460,172,86400,6,0,P|420:164|376:120,1,80
332,64,87000,1,8,0:0:0:0:
252,120,87300,1,8,0:0:0:0:
312,196,87600,2,0,P|324:236|288:296,1,80
224,304,88200,2,0,L|180:312,4,40,8|0|0|0|4,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
80,112,98400,6,0,P|160:72|252:76,1,160
200,168,99000,2,0,P|144:188|232:296,1,240,8|0,0:0|0:0,0:0:0:0:
288,284,99600,2,0,P|324:264|464:272,1,160
384,184,100200,2,0,B|384:144|376:132|376:132|412:108|420:60|404:8,1,160,8|0,0:0|0:0,0:0:0:0:
316,60,100800,6,0,L|212:84,1,80,0|8,0:0|0:0,0:0:0:0:
160,100,101100,2,0,B|168:144|168:144|152:220|152:220|160:288,2,160,0|8|0,0:0|0:0|0:0,0:0:0:0:
40,48,102000,2,0,L|-8:148,1,80,0|8,0:0|0:0,0:0:0:0:
28,200,102300,2,0,P|24:296|120:332,2,160,0|8|0,0:0|0:0|0:0,0:0:0:0:
136,168,103200,6,0,B|208:132|224:216|364:136,1,160
376,248,103800,2,0,B|320:268|260:272|260:272|104:252,1,240,8|0,0:0|0:0,0:0:0:0:
60,240,104400,2,0,P|32:176|112:64,1,160
176,68,105000,2,0,P|204:112|260:116,1,80,8|0,0:0|0:0,0:0:0:0:
308,112,105300,2,0,P|343:85|424:92,1,80
372,160,105600,6,0,B|360:244|360:244|396:352,1,160
264,336,106200,2,0,B|276:252|276:252|240:144,1,160,8|0,0:0|0:0,0:0:0:0:
148,144,106800,6,0,P|140:236|228:292,1,160
329,281,107400,2,0,P|372:236|364:144,1,160,8|0,0:0|0:0,0:0:0:0:
308,68,108000,6,0,L|264:184,1,80,8|8,0:0|0:0,0:0:0:0:
132,128,108300,2,0,P|168:100|216:96,1,80
196,188,108600,2,8,P|188:232|232:288,1,80
344,216,108900,2,0,L|264:220,1,80
320,340,109200,6,8,L|420:320,1,80,8|0,0:0|0:0,0:0:0:0:
360,236,109500,2,0,L|460:216,1,80
372,148,109800,2,0,L|272:128,1,80,8|0,0:0|0:0,0:0:0:0:
332,44,110100,2,8,L|232:24,1,80
144,112,110400,6,0,P|200:84|268:112,1,80,0|8,0:0|0:0,0:0:0:0:
208,172,110700,2,0,P|196:212|236:264,1,80
272,288,111000,2,8,B|240:292|240:292|188:316|188:316|136:328,2,120
352,296,111600,6,0,L|468:304,1,80,0|8,0:0|0:0,0:0:0:0:
476,232,111900,2,0,P|492:196|464:132,1,80
424,108,112200,2,8,B|372:136|372:136|300:148,2,120
348,56,112800,6,0,P|308:56|244:16,1,80,8|0,0:0|0:0,0:0:0:0:
192,36,113100,1,0,0:0:0:0:
148,104,113250,1,8,0:0:0:0:
160,184,113400,2,0,L|200:288,1,80
108,264,113700,2,0,L|144:348,1,80,8|0,0:0|0:0,0:0:0:0:
232,360,114000,5,0,0:0:0:0:
300,292,114150,1,8,0:0:0:0:
384,340,114300,2,0,P|424:356|480:352,1,80
424,268,114600,2,0,P|376:196|404:116,1,160,2|2,0:0|0:0,0:0:0:0:
436,44,115050,1,2,0:0:0:0:
340,52,115200,6,0,L|244:96,1,80,8|0,0:0|0:0,0:0:0:0:
200,16,115500,2,0,L|164:112,1,80
84,48,115800,2,0,L|104:236,1,160,2|8,0:0|0:0,0:0:0:0:
112,296,116250,1,0,0:0:0:0:
196,344,116400,2,0,P|232:320|304:308,1,80
340,252,116700,2,0,P|304:228|232:216,1,80,8|0,0:0|0:0,0:0:0:0:
172,200,117000,2,0,P|196:164|208:92,1,80,8|0,0:0|0:0,0:0:0:0:
216,32,117300,2,0,L|336:72,1,80,0|8,0:0|0:0,0:0:0:0:
384,92,117600,6,0,P|365:164|280:132,1,160,0|0,0:0|0:0,0:0:0:0:
172,152,118200,2,0,P|100:158|86:85,1,160,8|0,0:0|0:0,0:0:0:0:
32,164,118650,2,0,P|44:204|40:256,1,80
128,264,118950,2,0,P|116:304|120:356,2,80,8|0|0,0:0|0:0|0:0,0:0:0:0:
200,200,119400,2,0,B|272:228|272:228|388:212,1,160,8|0,0:0|0:0,0:0:0:0:
444,184,119850,1,0,0:0:0:0:
364,124,120000,6,0,L|324:40,1,80,0|8,0:0|0:0,0:0:0:0:
232,56,120300,2,0,L|148:96,1,80
80,148,120600,2,8,P|56:208|84:272,2,120
176,160,121200,6,0,P|216:184|280:184,1,80,0|8,0:0|0:0,0:0:0:0:
308,112,121500,2,0,P|340:106|380:82,1,80
464,132,121800,2,0,P|472:176|452:236,1,80
360,256,122100,2,0,P|353:221|361:177,1,80,8|0,0:0|0:0,0:0:0:0:
380,84,122400,2,0,B|296:88|296:88|188:52,1,160
180,176,123000,6,0,P|180:216|212:256,1,80
308,248,123300,2,0,P|330:216|330:176,1,80,8|0,0:0|0:0,0:0:0:0:
256,116,123600,2,0,B|208:120|176:132|176:132|140:116|92:116,1,160
24,172,124050,1,0,0:0:0:0:
64,260,124200,2,0,P|100:264|180:292,1,80,8|0,0:0|0:0,0:0:0:0:
260,188,124500,2,0,P|224:192|144:220,1,80,8|0,0:0|0:0,0:0:0:0:
240,280,124800,6,0,L|364:304,1,80
412,308,125100,2,0,P|428:268|408:200,1,80
332,212,125400,1,8,0:0:0:0:
260,148,125550,1,0,0:0:0:0:
276,52,125700,1,8,0:0:0:0:
368,28,125850,1,0,0:0:0:0:
444,84,126000,6,0,P|436:128|364:184,1,80,0|0,0:0|0:0,0:0:0:0:
324,140,126300,2,0,B|244:112|244:112|160:120,1,160,0|8,0:0|0:0,0:0:0:0:
96,180,126750,1,0,0:0:0:0:
136,268,126900,2,0,L|248:252,1,80,8|0,0:0|0:0,0:0:0:0:
312,240,127200,6,0,L|424:220,1,80,8|0,0:0|0:0,0:0:0:0:
484,200,127500,1,0,0:0:0:0:
404,144,127650,2,0,P|324:132|284:40,1,160,8|0,0:0|0:0,0:0:0:0:
200,144,128400,6,0,L|88:164,1,80,8|0,0:0|0:0,0:0:0:0:
28,184,128700,1,0,0:0:0:0:
108,240,128850,2,0,P|188:252|228:344,1,160,8|0,0:0|0:0,0:0:0:0:
316,348,129300,2,0,L|340:232,1,80
348,176,129600,5,8,0:0:0:0:
348,80,129750,1,0,0:0:0:0:
256,56,129900,1,0,0:0:0:0:
192,128,130050,2,0,P|202:217|284:200,1,160,8|0,0:0|0:0,0:0:0:0:
208,316,130800,6,0,L|108:296,1,80,8|0,0:0|0:0,0:0:0:0:
36,284,131100,1,0,0:0:0:0:
48,188,131250,2,0,P|108:140|84:8,1,160,8|0,0:0|0:0,0:0:0:0:
216,80,131700,2,0,L|252:132,4,40,0|0|0|0|4,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
256,192,136800,5,4,0:0:0:0:
256,192,136875,12,0,140400,0:0:0:0:
Topic Starter
happy623
updated 8-)
Loooctav
Hi! Timing Check :33

BPM: 200,00
Offset: 1,218 (+18+)

Good Luck :3
Topic Starter
happy623

ThoomyyxD wrote:

Hi! Timing Check :33

BPM: 200,00
Offset: 1,218 (+18+)

Good Luck :3
fixed, thank you so much !!
lkx_Shore
[Lagomorph]
00:59:718 (1) - move to x256 y88?

nokd

感觉啥也mod不出来...

Goodluck
Topic Starter
happy623

lkx_Shore wrote:

[Lagomorph]
00:59:718 (1) - move to x256 y88? fixed

nokd

感觉啥也mod不出来...

Goodluck

噗, 不小心按了QwQ 對不起
btw 大感謝w
dinka0403

MerryGate wrote:

[Karmal]
00:09:900 (3,4,1) - Beginners may be confused because 3 and 1 are close. fixed
00:50:400 (1) - ~ 00:59:400 (6) - Volume +10~15%. fixed i increased the volume to 70% :3
01:51:900 (6) - x:312 y:248, 01:52:200 (7) - x:200 y:248, 01:52:500 (8) - x:88 y:248 fixed
02:09:300 (1) - Since only this is reversed twice, beginners might mistake. fixed
thx for modding
n sorry for late :o
jesse7419
Hi from m4m~?

  • [General]
    Fine.
  • [Easy]
  1. 00:24:018 (3) - slider的finish拿掉吧. 00:33:618 (3) - 您這裡也沒加finish,把它們統一吧.
  2. 00:50:418 - Useless inherited point.
  3. 01:03:618 (1) - NC. 如果接受的話,01:07:218 (1) - 這個把NC拿掉.
  4. 01:03:618 (1,2,3) - 試試把它們包的好看一點?
  5. 01:28:818 (1,3) - 這兩個slider頭尾都上whistle?
  6. 01:45:618 (1) - NC拿掉?
  7. 01:51:618 (3,1) - 試試把(3)包進去.可往上移1-2格.
  8. 02:16:818 (1) - 建議加幾條綠線讓後面慢慢消音到5%.
  • [Karmal]
  1. 00:01:218 (1) - 建議把這個circle移到x:128 y:176. 不然太平行了,因為這SV有點快,對新手來講一開始會不好抓.
  2. 00:03:336 (5) - NC.
  3. 00:03:336 (5,6,7) - 這幾個距離非常亂,把它們弄整齊一點吧.
  4. 00:18:318 (1) - 距離不好.
  5. 00:21:618 (1) - 為何這裡到00:26:418 (1) - 這段距離變成1.0x了 o.o? 如果是Normal的話建議都不要改間距比較好.
  6. 00:36:318 (1) - 當初打的時候就覺得這slider特別不一樣XD (上面有突出來一點...) 是故意的還是不小心多點了一個point上去?
  7. 00:38:718 (5) - NC.
  8. 00:53:118 (6) - NC.如果這有NC的話,00:54:918 (1) - 拿掉NC.00:55:518 (2) - NC.00:56:418 (1) - 拿掉NC.00:57:918 (4) - NC. (NC最好還是跟著節奏放比較好)
  9. 00:59:718 (1) - 消音有點奇怪,開頭上whistle如何?
  10. 01:07:518 (6) - NC.01:08:118 (1) - 拿掉NC.
  11. 01:28:818 (1,2,3) - 既然後面那一小段也沒有的話,不如這邊就不要放note了,有點奇怪.這三個拿掉然後01:28:818 - 只用一個circle音效上whistle或finish代替感覺比較好,
  12. 01:33:918 (2) - 距離.
  13. 01:38:418 (1) - ^.
  14. 01:47:418 (2) - clap.
  15. 01:49:218 (1) - 拿掉NC.01:50:418 (3) - NC.
  16. 02:08:399 (4) - 距離.
  17. 02:16:818 (1) - 同Easy,可做消音.
  • [Ends' Hard]
  1. 00:03:618 (3) - 開頭上whistle?
  2. 00:06:018 (2) - ^
  3. 00:08:418 (2) - ^
  4. 00:09:618 (1,2,3,4,1,2,3,4) - 第1PC玩的時候直覺真的會以為是連打 QAQ.我覺得應該能用更好的梗o.o
  5. 00:24:768 (1) - 我覺得00:24:618 - 這裡重音比(1)更為明顯. 建議把(1)移到前面.如果接受的話後面也是一樣.
  6. 01:18:468 - 這裡不加個circle嘛 o.o?
  7. 02:08:118 - Add circle?
  8. 02:10:518 - ^
  9. 02:12:168 - 嗯..後面不做類似01:09:618 - 這段的part嗎? 雖然不影響整體,但只等最後02:16:818 (1) - 這一個circle有點可惜.
  10. 02:16:893 (1) - 同Easy,可試試做消音.
  • [Lagomorph]
  1. 00:19:668 (1,2) - 兩個選起來移到x:192 y:336? 比較好判讀.
  2. 00:19:818 (2) - 沒對稱到,右移一格.
  3. 00:31:218 (3) - NC.
  4. 00:41:418 (4) - 右移一格我覺得比較好.
  5. 00:56:118 (3) - 開頭加個Soft clap吧.
  6. 01:38:718 (7) - NC?
  7. 01:39:318 (9,10,11) - 三連下錯地方了,01:39:468 - 這邊下比較順,通常也都是紅線下三連比較好.
  8. 01:43:068 (2) - 是想要包在01:42:318 (2,3,4,5) - 這四個裡面? 如果是的話有點沒包好.
    448,248,102768,1,0,0:0:0:0:
    432,80,102918,5,0,0:0:0:0:
    352,232,103068,1,0,0:0:0:0:
    240,104,103218,1,4,0:0:0:0:
  9. 01:42:468 (3,4,5,1) - 可以的話讓(3)(4)、(5)(1)兩者間距一樣會更好 o.o
  10. 02:16:893 (1) - 同Easy.

    Nice diff.
差不多就這樣~

圖很不錯!支持!加油.
Topic Starter
happy623

jesse7419 wrote:

Hi from m4m~?

  • [Easy]
  1. 00:24:018 (3) - slider的finish拿掉吧. 00:33:618 (3) - 您這裡也沒加finish,把它們統一吧. fixed
  2. 00:50:418 - Useless inherited point. deleted
  3. 01:03:618 (1) - NC. 如果接受的話,01:07:218 (1) - 這個把NC拿掉. fixed
  4. 01:03:618 (1,2,3) - 試試把它們包的好看一點? fixed
  5. 01:28:818 (1,3) - 這兩個slider頭尾都上whistle? fixed
  6. 01:45:618 (1) - NC拿掉? fixed
  7. 01:51:618 (3,1) - 試試把(3)包進去.可往上移1-2格. fixed
  8. 02:16:818 (1) - 建議加幾條綠線讓後面慢慢消音到5%. fixed
  • [Lagomorph]
  1. 00:19:668 (1,2) - 兩個選起來移到x:192 y:336? 比較好判讀. fixed
  2. 00:19:818 (2) - 沒對稱到,右移一格. fixed
  3. 00:31:218 (3) - NC. fixed
  4. 00:41:418 (4) - 右移一格我覺得比較好. fixed
  5. 00:56:118 (3) - 開頭加個Soft clap吧. fixed, 看漏了qwq
  6. 01:38:718 (7) - NC? fixed
  7. 01:39:318 (9,10,11) - 三連下錯地方了,01:39:468 - 這邊下比較順,通常也都是紅線下三連比較好. fixed, 順道換了NC~
  8. 01:43:068 (2) - 是想要包在01:42:318 (2,3,4,5) - 這四個裡面? 如果是的話有點沒包好. 換了Code~
    448,248,102768,1,0,0:0:0:0:
    432,80,102918,5,0,0:0:0:0:
    352,232,103068,1,0,0:0:0:0:
    240,104,103218,1,4,0:0:0:0:
  9. 01:42:468 (3,4,5,1) - 可以的話讓(3)(4)、(5)(1)兩者間距一樣會更好 o.o fixed(改了01:43:068 (2)的跳)
  10. 02:16:893 (1) - 同Easy. fixed

    Nice diff. 瞎了( 艸)

( 艸)都全fixed了好利害wwwww
大感謝!!! :)
AnreFM
SORRY FOR BEING SO LATE
Hope this helps :)
I've done the mod 2 days ago but only have chance to post it now, sorry for the delay><

  • GENERAL
  1. No kiai? the song maybe lack on 'peak point', but i reccomend to use kiai on 01:48:018 - and on. You've already put it here, but only for star fountain. Is okay, but I do reccomend it, long songs feels kinda off without kiai orz
  • EASY
  1. 01:01:218 (2) - Make this an also curvy slider and make it symmetrical with 01:00:018 (1) -
  2. 01:06:018 (3) - NC here instead of 01:07:218 (1) - , the combos will be short, but the new rhythm is started here
  • KARMAL
  1. 00:01:518 (2,3) - Beats on here sounds really faint. I reccomend you to align these two together to avoid confusion for beginners
  2. 00:12:918 - Add note here to keep the flow going and to signal the change of rhythm on 00:14:418 (2,3) -. KKinda unexpected there
  3. 00:25:218 (3) - Why not symmetrical? The other ones are symmetri and looked better. 1 grid down on this
  4. 00:50:418 (1,2) - These aren't exactly on normal (1/2 slider aligned with another slider). Is okay, but I reccomend to change the 00:50:418 (1) - to a circle only
  5. 00:50:718 (1) - All in 1.1 Distance from here. Intentional?
  6. 01:01:218 (1) - A bit too close with 01:01:818 (2) - actually, doesn't lookked really good
  7. 00:53:118 (5) - NC
  8. 01:05:718 (3,4,5) - Doesn't look really good. Tweak them a bit
  9. 01:08:418 (2,4) - ^
  10. 02:11:718 (5) - Make it symmetrical
  • END'S
  1. When I first saw this, I realized you use many overlaps that many is as good as a nice blanket while a few is a bit out of place. I'll point out which :D
  2. 00:01:218 - For starters, I think this part have a too fast SV. Is okay, but i reccomend to change it to 0.75 from this point to 00:10:818 -, fit with the music too
  3. 00:03:815 - A bit overlapped with 00:04:218 (5) -, raise the end note 1 grid
  4. 00:08:418 (2) - Overlapped, doesn't look nice. move it down?
  5. 00:25:818 (4) - Remove this note, doesn't follow the rhythm before and a bit confusing to play
  6. 00:30:618 (1) - Remove NC. same rhythm
  7. 00:30:618 (1) - Make this symmetrical with 00:30:018 (1) - too, this one doesn't look too good
  8. 00:32:718 (6) - NC
  9. 00:34:668 (6) - ^
  10. 00:37:068 (5) - Overlap here doesn't look good, raise this a bit
  11. 00:39:468 (4) - Overlap a bit, move 1 grid right
  12. 01:16:818 (7) - NC here instead of 01:17:418 (1) -
  13. 01:58:668 (3) - Overlap doesn't good, move it a bit left and down for better and safe spacing
  • LAGOMORPH
  1. 00:07:668 (2,3) - 2 Overlap with the slider, make the slider's turn cleaner to get rid of overlap
  2. 00:19:668 (1,2) - These have a different rhythm than these 00:20:118 (1,2,3) -, add note at 00:19:518 -
  3. 00:26:568 (2) - Move 1 grid left, overlap
  4. 00:44:418 (1,2) - Different spacings for this 2? Is okay but it can be better if the spacing is same. If you want to keep it insane, use a big one orz
  5. 00:57:918 (1,2) - Try not to hidethe reverse arrow too much, can be unrankable
  6. 01:04:518 (5,6,7) - Short slider stream? quite too sudden in my opinion. Is okay, but I prefer this to be stacked instead
  7. 01:09:468 (4) - Why up direction? the music goes down at this point. Move the direction to down here
  8. 01:21:018 (2) - 3.5 jump? a bit too sudden too. Reduce the distance to 2.5-3.0 to make it easier to notice
  9. 01:28:518 (4) - -1 repeat here. Doesn't too fit with the music
  10. 01:32:118 (4) - Same as before, the slider end is confusing here, hidden by 01:31:518 (2) -. It doesn't stacked and 100% hidden, but it still really confusing to play
  11. 01:35:118 (2) - Make it symmetry with 01:34:818 (1) - or make a pattern with 01:33:918 (2,3) - to make it look nicer
  12. 01:36:318 (2,3,5,6) - Increase the spacing here. Different spacing here can make people hit the notes early orz
  13. 01:38:718 (7) - NC
  14. 01:39:918 (2) - Starting from this point, i saw many circles that can be used to make a nice pattern. Right now it seemed only scattered and doesn't look good. Make patterns to better your map :D
...
Uh yeah that's all, SORRY FOR SHORTNESS
Nice Map and Good Luck :)
Topic Starter
happy623

AnreFM wrote:

SORRY FOR BEING SO LATE
Hope this helps :)
I've done the mod 2 days ago but only have chance to post it now, sorry for the delay>< Its okay, I am not really care about it ><

  • GENERAL
  1. No kiai? the song maybe lack on 'peak point', but i reccomend to use kiai on 01:48:018 - and on. You've already put it here, but only for star fountain. Is okay, but I do reccomend it, long songs feels kinda off without kiai orz ok, I changed it ;w;
  • EASY
  1. 01:01:218 (2) - Make this an also curvy slider and make it symmetrical with 01:00:018 (1) - fixed
  2. 01:06:018 (3) - NC here instead of 01:07:218 (1) - , the combos will be short, but the new rhythm is started here deleted the note in 01:07:218, seems better :)
  • LAGOMORPH
  1. 00:07:668 (2,3) - 2 Overlap with the slider, make the slider's turn cleaner to get rid of overlap fixed
  2. 00:19:668 (1,2) - These have a different rhythm than these 00:20:118 (1,2,3) -, add note at 00:19:518 - ( 艸) imo, 00:19:668 (1,2) are fit with the rhythm of the music
  3. 00:26:568 (2) - Move 1 grid left, overlap fixed
  4. 00:44:418 (1,2) - Different spacings for this 2? Is okay but it can be better if the spacing is same. If you want to keep it insane, use a big one orz ;w; I think its already good enough
  5. 00:57:918 (1,2) - Try not to hidethe reverse arrow too much, can be unrankable they are visable while test play, also, I found several players to request test-playings and there is no problem in reading them
  6. 01:04:518 (5,6,7) - Short slider stream? quite too sudden in my opinion. Is okay, but I prefer this to be stacked instead I think the flow quite weird if they stacked QwQ
  7. 01:09:468 (4) - Why up direction? the music goes down at this point. Move the direction to down here fixed
  8. 01:21:018 (2) - 3.5 jump? a bit too sudden too. Reduce the distance to 2.5-3.0 to make it easier to notice fixed
  9. 01:28:518 (4) - -1 repeat here. Doesn't too fit with the music fixed, changed to a new placement
  10. 01:32:118 (4) - Same as before, the slider end is confusing here, hidden by 01:31:518 (2) -. It doesn't stacked and 100% hidden, but it still really confusing to play fixed, changed the placement as well
  11. 01:35:118 (2) - Make it symmetry with 01:34:818 (1) - or make a pattern with 01:33:918 (2,3) - to make it look nicer fixed
  12. 01:36:318 (2,3,5,6) - Increase the spacing here. Different spacing here can make people hit the notes early orz fixed
  13. 01:38:718 (7) - NC fixed
  14. 01:39:918 (2) - Starting from this point, i saw many circles that can be used to make a nice pattern. Right now it seemed only scattered and doesn't look good. Make patterns to better your map :D fixed, changed some placement
...
Uh yeah that's all, SORRY FOR SHORTNESS
Nice Map and Good Luck :)
Greatly thanks!! your mod is great QwQ
Megurine Luka
I like the cat

Mod from my Queue

[G]

目测木有
不过可以考虑加个静音的sliderslide

[E]

00:19:818 (6) - ctrl+g
00:23:418 (2,3) - 试试看

00:28:218 (2,3) -

01:07:818 (5) - x=352 y-48
01:28:818 (1) - 形状不好看呢0.0

[K]

00:21:918 (2) - 1 grid ↑
00:25:218 (3) - 1 grid ↓
01:49:218 (1) - overlap 01:48:018 (1) -
01:55:818 (5) - 1 grid ↓

[L]

00:05:268 (2) - 和1分开
00:28:068 (2) - x=280 y=272
01:04:518 (5,6,7) - 我觉得因为你是在做跳图,所以不如这里放0.4 distance spacing的紧凑三连
02:00:168 (x) - add a circle
02:15:318 (5) - NC

[E's H]

00:18:768 (2) - overlap 8
01:10:818 (3) - NC
01:48:618 (3) - ctrl+g
8-) 蛮不错的图,加油
Topic Starter
happy623

Megurine Luka wrote:

I like the cat

Mod from my Queue

[G]

目测木有
不过可以考虑加个静音的sliderslide 不打算了, 感覺不靜音也舒服(´ω`)w

[E]

00:19:818 (6) - ctrl+g 感覺本來的就好了
00:23:418 (2,3) - 试试看 fixed

00:28:218 (2,3) - fixed

01:07:818 (5) - x=352 y-48 fixed
01:28:818 (1) - 形状不好看呢0.0 fixed

[L]

00:05:268 (2) - 和1分开 fixed
00:28:068 (2) - x=280 y=272 fixed
01:04:518 (5,6,7) - 我觉得因为你是在做跳图,所以不如这里放0.4 distance spacing的紧凑三连 fixed
02:00:168 (x) - add a circle fixed
02:15:318 (5) - NC fixed

8-) 蛮不错的图,加油
fixed了不少w 感謝www :)
Foreverends
jesse7419

jesse7419 wrote:

Hi from m4m~?

  • [Ends' Hard]
  1. 00:03:618 (3) - 開頭上whistle? added
  2. 00:06:018 (2) - ^ added
  3. 00:08:418 (2) - ^ 我反而覺得這個不加會更好;w;抱歉先不加
  4. 00:09:618 (1,2,3,4,1,2,3,4) - 第1PC玩的時候直覺真的會以為是連打 QAQ.我覺得應該能用更好的梗o.o 我先想一想;w;
  5. 00:24:768 (1) - 我覺得00:24:618 - 這裡重音比(1)更為明顯. 建議把(1)移到前面.如果接受的話後面也是一樣.
  6. 01:18:468 - 這裡不加個circle嘛 o.o? added
  7. 02:08:118 - Add circle? 我認為加了這個之後滿違和,先不加o.o
  8. 02:10:518 - ^ ^
  9. 02:12:168 - 嗯..後面不做類似01:09:618 - 這段的part嗎? 雖然不影響整體,但只等最後02:16:818 (1) - 這一個circle有點可惜. map了 >.<
  10. 02:16:893 (1) - 同Easy,可試試做消音. added

AnreFM

AnreFM wrote:

SORRY FOR BEING SO LATE
Hope this helps :)
I've done the mod 2 days ago but only have chance to post it now, sorry for the delay><

  • END'S
  1. When I first saw this, I realized you use many overlaps that many is as good as a nice blanket while a few is a bit out of place. I'll point out which :D
  2. 00:01:218 - For starters, I think this part have a too fast SV. Is okay, but i reccomend to change it to 0.75 from this point to 00:10:818 -, fit with the music too
  3. 00:03:815 - A bit overlapped with 00:04:218 (5) -, raise the end note 1 grid Fixed
  4. 00:08:418 (2) - Overlapped, doesn't look nice. move it down? Fixed
  5. 00:25:818 (4) - Remove this note, doesn't follow the rhythm before and a bit confusing to play Fixed
  6. 00:30:618 (1) - Remove NC. same rhythm Fixed
  7. 00:30:618 (1) - Make this symmetrical with 00:30:018 (1) - too, this one doesn't look too good Fixed
  8. 00:32:718 (6) - NC Fixed
  9. 00:34:668 (6) - ^ Fixed
  10. 00:37:068 (5) - Overlap here doesn't look good, raise this a bit Fixed
  11. 00:39:468 (4) - Overlap a bit, move 1 grid right Fixed
  12. 01:16:818 (7) - NC here instead of 01:17:418 (1) - Fixed
  13. 01:58:668 (3) - Overlap doesn't good, move it a bit left and down for better and safe spacing Fixed

Megurine Luka

Megurine Luka wrote:

I like the cat

Mod from my Queue

[E's H]
00:18:768 (2) - overlap 8 Fixed
01:10:818 (3) - NC Fixed
01:48:618 (3) - ctrl+g too hard for hard ;w;

Thanks for mod >w<
dinka0403
jesse7419

jesse7419 wrote:

  • [Karmal]
  1. 00:01:218 (1) - 建議把這個circle移到x:128 y:176. 不然太平行了,因為這SV有點快,對新手來講一開始會不好抓. fix
  2. 00:03:336 (5) - NC. fix
  3. 00:03:336 (5,6,7) - 這幾個距離非常亂,把它們弄整齊一點吧. fix
  4. 00:18:318 (1) - 距離不好. fix
  5. 00:21:618 (1) - 為何這裡到00:26:418 (1) - 這段距離變成1.0x了 o.o? 如果是Normal的話建議都不要改間距比較好. 我看到全部1.1 (?) lol
  6. 00:36:318 (1) - 當初打的時候就覺得這slider特別不一樣XD (上面有突出來一點...) 是故意的還是不小心多點了一個point上去? fix
  7. 00:38:718 (5) - NC.fix
  8. 00:53:118 (6) - NC.如果這有NC的話,00:54:918 (1) - 拿掉NC.00:55:518 (2) - NC.00:56:418 (1) - 拿掉NC.00:57:918 (4) - NC. (NC最好還是跟著節奏放比較好)fix
  9. 00:59:718 (1) - 消音有點奇怪,開頭上whistle如何?fix
  10. 01:07:518 (6) - NC.01:08:118 (1) - 拿掉NC.fix
  11. 01:28:818 (1,2,3) - 既然後面那一小段也沒有的話,不如這邊就不要放note了,有點奇怪.這三個拿掉然後01:28:818 - 只用一個circle音效上whistle或finish代替感覺比較好, 可是我想留這3個 :x
  12. 01:33:918 (2) - 距離.fix
  13. 01:38:418 (1) - ^.fix
  14. 01:47:418 (2) - clap.fix
  15. 01:49:218 (1) - 拿掉NC.01:50:418 (3) - NC.fix
  16. 02:08:399 (4) - 距離.fix
  17. 02:16:818 (1) - 同Easy,可做消音.fix

AnreFM

AnreFM wrote:

  • KARMAL
  1. 00:01:518 (2,3) - Beats on here sounds really faint. I reccomend you to align these two together to avoid confusion for beginners but i love the position of these 2 note ;w;
  2. 00:12:918 - Add note here to keep the flow going and to signal the change of rhythm on 00:14:418 (2,3) fix -. KKinda unexpected there what does "Kkinda" mean? :o
  3. 00:25:218 (3) - Why not symmetrical? The other ones are symmetri and looked better. 1 grid down on this fix
  4. 00:50:418 (1,2) - These aren't exactly on normal (1/2 slider aligned with another slider). Is okay, but I reccomend to change the 00:50:418 (1) - to a circle fix
  5. 00:50:718 (1) - All in 1.1 Distance from here. Intentional? i see the whole map in 1.1 distance not only from 00:50:718 (1) Do I have to change the whole map distance ?
  6. 01:01:218 (1) - A bit too close with 01:01:818 (2) - actually, doesn't lookked really good fix
  7. 00:53:118 (5) - NC fix
  8. 01:05:718 (3,4,5) - Doesn't look really good. Tweak them a bit fix
  9. 01:08:418 (2,4) - ^ fix
  10. 02:11:718 (5) - Make it symmetrical fix

Megurine Luka

Megurine Luka wrote:

[K]

00:21:918 (2) - 1 grid ↑ fix
00:25:218 (3) - 1 grid ↓ fix
01:49:218 (1) - overlap 01:48:018 (1) - fix
01:55:818 (5) - 1 grid ↓ fix

thx all of u ;)
Topic Starter
happy623
updated ( ͡° ͜ʖ ͡°)
riffy
as requested ( ͡° ͜ʖ ͡°)

[General]
  1. Why kiai on End's hard ends earlier? Finish it at the same time will be a better idea. Feel free to reject it if, and only if you have reason to keep it in your own way.
[Easy]
  1. 00:01:218 (1,2,3,4,1,2,3,4) - without hitsounds, this part feels pretty boring, you can place a whistle everry big white line. It will fit with music and make your hitsounds a bit more interesting.
  2. 00:18:018 (4,6) - nazi - if you stack these two notes, you will get a bit more interesting flow here. like this or like this. It looks a bit more interesting and gives you better flow.
  3. 00:21:618 (1,2,3) - nazi - making it symmetrical, will be a good idea. I guess you may really like it,but probably it's a bit hard to do it for you. So, here's the code.
    SPOILERBOX

    168,348,21618,6,0,P|120:256|176:140,1,240,4|0,0:0|0:0,0:0:0:0:
    256,248,23418,1,8,2:0:0:0:
    337,140,24018,2,0,P|392:256|344:348,1,240,4|0,0:0|0:0,0:0:0:0:
  4. 00:50:418 (1,2,3) - nazi - for a better flow, try to leave a bit more free space between (1) and (3)! example
    Note: 01:28:818 (1,2,3) - same as above. Their tails are too close, it may stress beginners. (in other words, (3) is too close, so players might ignore (2) and click (3) mistakenly ;_;/
  5. 02:12:018 (1,2,3,4) - i'd replace them with 2/1 sliders for better sound and more consistent rhythm. So yeah, even something like this will feet good here!

    Really nice diff!
[Karmal]
  1. Your AR is too low. Consider using AR5 (recommended) or even AR6 to make patterns more readable. AR5 will fit with your slider velocity much better, too! Youshould also remembe, that if you increase/decrease AR you should change HP Drain and Overall diff, too!
  2. 00:02:868 (4) - don't just ignore previous beat at 00:02:718 - try to start this slider 1/2 earlier and add repeat to this slider. So, your pattern will look like this. It will make your rhythm more consistent, playable and understandable and it fits with music better, of course!
    Note: same happens to 00:04:068 (2) - 00:05:268 (4) -
  3. 00:20:568 - that empty space here sounds pretty awkward. I'd map it somehow, you can place here a spinner, or maybe slider or something else. It's totally up to you, I just want you to fill this break with someobject to make consistent rhythm.
  4. 00:55:518 (1,2) - since this diff is pretty simple, you'd better make it as neat as possible. Consider stacking 00:56:118 (2) - and 00:54:318 (3) - it's not a big deal, but it will improve your map visually a bit. example. Then you should also move 00:57:618 (5) - to keep that stacking pattern more consistent.
  5. 01:38:118 - have you missed a circle here? Will fit with piano sound pretty good. Also, if you agree, replace these circles with 1/2 slider. example
  6. 02:12:018 (1,1,1,1) - talk about this pattern to mapper. If mapper will change this pattern in his/her [Easy], you should change it in the same way, too.

    This diff feels more like [Hard] with reduced AR and easier patterns. Consult a BAT about this diff, but I think that this is NOT a [Normal] diff. Velocity is kinda too fast and AR is too low. This diff would look great with higher AR like 6 or 7. But it may be too hard for a [Normal] diff. So yeah, diff is fine but AR is too low, imo.
[End's Hard]
  1. You've choosen ULTRA-LOW AR which makes map unplayable. Take a look at your map, sliders are 2x times faster than approach rate. Why it happens? Well.. BPM here is very fast, that's why you should be careful with slider velocity. I reeeeeally hate saying it, but I think that you should change slider velocity in your diff. Maybe 1.30 or 1.40 will be better, remember, BPM here is very fast! If you take a look at x0.5 section, it looks AMAZING with AR7, but other parts are unplayable, imo.

    If you'll have to change velocity, it means that the whole diff will be reworked, so it doesn't make any senses to mod it now. Poke me later if you will be really interested in my opinion! :)
[Lagomorph]
  1. Do not ignore beats to make a better-lloking pattern as you did it with 00:19:518 or 02:13:518 or 02:15:018 - and many-many-many others. Yu;ll find them just listen to the song!. Remember, that rhythm is more important than good-looking pattern! Or maybe it was intentional, not sure about this one, tho.
  2. Second thing, is that x0.5 velocity multiplier makes AR9 here look weird. Try t use 0.75 for slower parts, it will make diff even more challenging and enjoyable for players!
Oh and some notes, I'd like to make:
  1. 00:03:618 (2,3) - if you use low speed don't make crazy jumps! It is confusing for players and doesn't fit with calm part of the music. :<
  2. 00:09:618 (1,2,3,4,1,2,3,4) - just nazi - looong stacks annoy players, I'd try to make here something creative instead. even something like this will be a good idea here
  3. 00:21:918 (3,4,6) - a lot of siders/objects are overlapped with others objects oh hitbursts. It makes map harder to read and inda messy, so try to avoid overlaps like this one!
  4. 01:35:718 (4,5,1) - antijumps shouldn't ruin the flow. Previously you had jumps on siilar sound, why did you place an antijump here? It is confusing ;_;
  5. 01:46:518 (4,5,6,7) - try to avoid stacks like this one. Consider unstacking triplet or (4). If you separate them they will be much easier to read!
  6. 01:47:268 (3,4,5) - there's nothing THAT jumpy in music, and that's why these jumps feels so awkward here. Try to place jumps only where they ACTUALLY fit with music, otherwise it will look kinda weird and stress players too much. :<

    I've mentioned some common mistakes I've noticed during playing this diff. Take a look at your diff again after fixing them, probably you will find some similar mistakes! :)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Good luck and don't give up!
Topic Starter
happy623

-Bakari- wrote:

as requested ( ͡° ͜ʖ ͡°)

[General]
  1. Why kiai on End's hard ends earlier? Finish it at the same time will be a better idea. Feel free to reject it if, and only if you have reason to keep it in your own way. fixed
[Easy]
  1. 00:01:218 (1,2,3,4,1,2,3,4) - without hitsounds, this part feels pretty boring, you can place a whistle everry big white line. It will fit with music and make your hitsounds a bit more interesting. fixed
  2. 00:18:018 (4,6) - nazi - if you stack these two notes, you will get a bit more interesting flow here. like this or like this. It looks a bit more interesting and gives you better flow. fixed
  3. 00:21:618 (1,2,3) - nazi - making it symmetrical, will be a good idea. I guess you may really like it,but probably it's a bit hard to do it for you. So, here's the code. fixed and thanks for the code OwQ
    SPOILERBOX

    168,348,21618,6,0,P|120:256|176:140,1,240,4|0,0:0|0:0,0:0:0:0:
    256,248,23418,1,8,2:0:0:0:
    337,140,24018,2,0,P|392:256|344:348,1,240,4|0,0:0|0:0,0:0:0:0:
  4. 00:50:418 (1,2,3) - nazi - for a better flow, try to leave a bit more free space between (1) and (3)! fixedexample
    Note: 01:28:818 (1,2,3) - same as above. Their tails are too close, it may stress beginners. (in other words, (3) is too close, so players might ignore (2) and click (3) mistakenly ;_;/ fixed, changed sliders' pattern
  5. 02:12:018 (1,2,3,4) - i'd replace them with 2/1 sliders for better sound and more consistent rhythm. So yeah, even something like this will feet good here! fixed

    Really nice diff! thanks QwQ
[Lagomorph]
  1. Do not ignore beats to make a better-lloking pattern as you did it with 00:19:518 or 02:13:518 or 02:15:018 - and many-many-many others. Yu;ll find them just listen to the song!. Remember, that rhythm is more important than good-looking pattern! Or maybe it was intentional, not sure about this one, tho.
  2. Second thing, is that x0.5 velocity multiplier makes AR9 here look weird. Try t use 0.75 for slower parts, it will make diff even more challenging and enjoyable for players!
Oh and some notes, I'd like to make:
  1. 00:03:618 (2,3) - if you use low speed don't make crazy jumps! It is confusing for players and doesn't fit with calm part of the music. :<
  2. 00:09:618 (1,2,3,4,1,2,3,4) - just nazi - looong stacks annoy players, I'd try to make here something creative instead. even something like this will be a good idea here
  3. 00:21:918 (3,4,6) - a lot of siders/objects are overlapped with others objects oh hitbursts. It makes map harder to read and inda messy, so try to avoid overlaps like this one!
  4. 01:35:718 (4,5,1) - antijumps shouldn't ruin the flow. Previously you had jumps on siilar sound, why did you place an antijump here? It is confusing ;_;
  5. 01:46:518 (4,5,6,7) - try to avoid stacks like this one. Consider unstacking triplet or (4). If you separate them they will be much easier to read!
  6. 01:47:268 (3,4,5) - there's nothing THAT jumpy in music, and that's why these jumps feels so awkward here. Try to place jumps only where they ACTUALLY fit with music, otherwise it will look kinda weird and stress players too much. :<

    I've mentioned some common mistakes I've noticed during playing this diff. Take a look at your diff again after fixing them, probably you will find some similar mistakes! :)

    All fixed, and remapped the slower part with 0.75 sv :)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Good luck and don't give up!
Great thanks ;w;
Godlike modder XD
I really learnt a lot, thanks for modding! :)

Edit(16/06/2013) :

-Bakari- wrote:

[Karmal]
  1. Your AR is too low. Consider using AR5 (recommended) or even AR6 to make patterns more readable. AR5 will fit with your slider velocity much better, too! Youshould also remembe, that if you increase/decrease AR you should change HP Drain and Overall diff, too! fixed with AR5
  2. 00:02:868 (4) - don't just ignore previous beat at 00:02:718 - try to start this slider 1/2 earlier and add repeat to this slider. So, your pattern will look like this. It will make your rhythm more consistent, playable and understandable and it fits with music better, of course! fixed
    Note: same happens to 00:04:068 (2) - 00:05:268 (4) - fixed
  3. 00:20:568 - that empty space here sounds pretty awkward. I'd map it somehow, you can place here a spinner, or maybe slider or something else. It's totally up to you, I just want you to fill this break with someobject to make consistent rhythm. I decided to put a note on 00:20:418 owo
  4. 00:55:518 (1,2) - since this diff is pretty simple, you'd better make it as neat as possible. Consider stacking 00:56:118 (2) - and 00:54:318 (3) - it's not a big deal, but it will improve your map visually a bit. example. Then you should also move 00:57:618 (5) - to keep that stacking pattern more consistent. fixed
  5. 01:38:118 - have you missed a circle here? Will fit with piano sound pretty good. Also, if you agree, replace these circles with 1/2 slider. example fixed
  6. 02:12:018 (1,1,1,1) - talk about this pattern to mapper. If mapper will change this pattern in his/her [Easy], you should change it in the same way, too. fixed

    This diff feels more like [Hard] with reduced AR and easier patterns. Consult a BAT about this diff, but I think that this is NOT a [Normal] diff. Velocity is kinda too fast and AR is too low. This diff would look great with higher AR like 6 or 7. But it may be too hard for a [Normal] diff. So yeah, diff is fine but AR is too low, imo.
thanks again Bakari :)
Black Box
留名
Topic Starter
happy623

Black Box wrote:

留名
thanks 巨盒

irc mod
22:36 *happy623 is listening to [http://osu.ppy.sh/b/211889 Erik McClure - Lagomorphic]
22:36 happy623: can test play? ;w;
22:38 Black Box: yes
22:39 happy623: thanks ;w;
22:39 Black Box: finish
22:42 happy623: how ;w;
22:42 Black Box: 好左
22:42 Black Box: 但有啲位我都係覺得怪
22:42 Black Box: ._.
22:42 happy623: whereeee
22:43 Black Box: 00:19:518 (7) -
22:43 Black Box: 想你空出黎,同以前一樣
22:44 happy623: 我盡量試試, 因為佢有個drum hit係度
22:44 Black Box: k
22:44 Black Box: 00:37:218 (1,2,3,4,1,2,3) -
22:44 Black Box: 唔係話唔得,但我覺得怪..
22:45 Black Box: 00:45:618 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) -
22:45 Black Box: 我鐘意呢度
22:46 Black Box: 01:08:418 (1,2,3,4,1) -
22:46 happy623: http://puu.sh/36FWx.jpg 00:37:218 (1,2,3,4,1,2,3) -
22:46 happy623: ww
22:46 Black Box: 順序w好啲
22:46 Black Box: @@
22:46 happy623: ok
22:49 happy623: pk
22:49 happy623: 有part唔記得remap ;w;
22:49 Black Box: ?
22:50 Black Box: 01:55:218 (1,2,3,4,1,2,3,4,5,6,7) -
22:51 Black Box: 唔知你可唔可以改,我唔太鐘意左右左右中間咁樣._.
22:52 happy623: fixed
22:53 Black Box: 不過講真
22:53 Black Box: kiai得後半係幾乎全平
22:53 Black Box: 怪怪的;w;
22:54 Black Box: 全平衡
22:54 Black Box: 不過都ok啦
22:54 happy623: 唔改na呢個就w
22:57 Black Box: 01:33:618 (1) -
22:57 Black Box: 由呢度開始
22:57 Black Box: 我好鐘意
22:57 Black Box: (y)
22:58 happy623: thanks (Y)
22:59 Black Box: why你唔自己打
22:59 happy623: 打唔到XD
22:59 Black Box: = =
22:59 Black Box: 有冇可能
22:59 happy623: 有時睇多幾個打都ok
23:00 happy623: 睇到d人多數邊個位出事
23:00 Black Box: 早講
23:00 happy623: ?
23:00 Black Box: 未rank啲圖我都冇點認真打
23:00 happy623: sosad
Mio_chan
hi~ 加油~
Topic Starter
happy623

Mio_chan wrote:

hi~ 加油~
thanks for modding :D
irc
20:03 Mio_chan: Lagomorph先~
20:03 happy623: ok
20:04 Mio_chan: 00:03:018 (4,1) - 特登快咁近o:?
20:04 Mio_chan: 放*
20:04 happy623: 55, 但我怕3,4難讀
20:06 Mio_chan: 無咩問題我覺得o:
20:06 Mio_chan: AR9 support到
20:06 happy623: ok
20:06 Mio_chan: 00:59:718 (1,2,3) - tot無啦啦 DS大左咁多有D怪
20:07 happy623: 之前好似有人mod叫我放呢度
20:07 happy623: 我搵搵wait w
20:08 happy623: p/2279318
20:08 Mio_chan: 哦o:
20:08 Mio_chan: 不過我覺得1,2,3,有D遠
20:09 Mio_chan: 特別係對比起4果陣
20:09 happy623: 00:59:718 (1) - x256 y156?
20:09 happy623: 3,4中間;w;
20:09 happy623: no.. 仲怪
20:10 Mio_chan: 因為同前面果個睇落又唔好睇...
20:10 Mio_chan: http://puu.sh/37n5O.jpg
20:11 Mio_chan: 咁?
20:12 happy623: ok
20:13 Mio_chan: 01:02:118 (1,2,3,4,5) -
20:13 Mio_chan: 個pattern係靚...但係長白線開始會好D
20:14 Mio_chan: http://puu.sh/37nbx.jpg
20:14 Mio_chan: 同埋我會將果4個SLIDER轉一轉次序
20:14 Mio_chan: 個flow好似會好D
20:14 happy623: me咁得唔得 http://puu.sh/37nct.jpg
20:15 Mio_chan: 可以
20:15 happy623: ok
20:15 Mio_chan: 同埋1,2,3,4我個人比較鐘意走斜線
20:15 Mio_chan: 姐係好似將圖咁
20:16 happy623: ok
20:16 Mio_chan: 01:23:868 (4) - 特登咁放o:?
20:17 happy623: 55
20:17 Mio_chan: ok then問下姐xd
20:18 Mio_chan: 01:25:668 (4) - fake到喊
20:18 happy623: 之後幾個都係類似;w;
20:18 Mio_chan: 我會建議01:25:518 (3,4) - ctrl + G
20:18 Mio_chan: 不過可能係我read得唔好姐~_~
20:19 Mio_chan: 睇埋後面我覺得ctrl + G好D
20:19 happy623: 我怕3 4 G左 4,5 會停一停怪怪地
20:20 Mio_chan: hmm
20:20 happy623: 01:47:418 (1,2,3,4) - 會唔會太過份D:
20:21 Mio_chan: http://puu.sh/37nmE.jpg?
20:22 Mio_chan: http://puu.sh/37nmE.jpg
20:22 Mio_chan: ?
20:22 happy623: where ;w;
20:22 Mio_chan: 01:25:518
20:24 happy623: 整左類似w
20:24 Mio_chan: 01:28:368 (6,7) - 呢個怪怪地~_~
20:24 Mio_chan: 不過都OK ge
20:25 happy623: 4,6 G左;w;
20:25 Mio_chan: 咁你要整一整4個position
20:26 happy623: done
20:27 Mio_chan: 01:35:718 (4) - NC?
20:27 happy623: done
20:29 Mio_chan: 02:11:718 (5,6,7) - stack?
20:30 happy623: erm ;w;
20:30 happy623: 諗諗wait
20:32 happy623: 唔改住;w;
20:32 Mio_chan: ok =]
20:32 happy623: 我將02:11:418 (3,4) - ctrl G左 會唔會好d
20:33 Mio_chan: wait
20:33 Mio_chan: 好d
20:33 happy623: ok
20:33 Mio_chan: 00:19:818 (2,3) - ctrl G
20:33 Mio_chan: ?
20:34 happy623: done w
20:34 Mio_chan: 同埋覺得一開頭SOFT果度有D大聲
20:35 happy623: 40%
20:36 Mio_chan: ok
20:37 Mio_chan: 無乜其他野
20:37 happy623: thanks ;w;
20:38 Mio_chan: karmal唔係你整架可
20:38 happy623: 55
20:38 happy623: 不過有mod未改
20:38 happy623: 應該要換sv
20:38 Mio_chan: easy你整架可
20:38 happy623: 5555
20:38 Mio_chan: 點解o:
20:39 happy623: p/2338956
20:39 happy623: 個神modder同BAT傾過, 話似Hard多過Normal
20:40 Mio_chan: 1.00炸喎
20:40 happy623: 200 bpm ;w;
20:40 Mio_chan: 其實OK
20:41 happy623: 我遲d再問問佢0 0
20:41 Mio_chan: 不過有D悶
20:41 Mio_chan: 全部1/1
20:41 happy623: Easy? ;w;
20:42 Mio_chan: karmal一開始無耐果度
20:42 Mio_chan: 不過唔似hard~_~
20:43 Mio_chan: easy d slider整我唔係咁靚
20:43 Mio_chan: 整得*
20:44 happy623: ;w;
20:49 Mio_chan: hi lol
20:49 happy623: 斷線= =
20:49 Mio_chan: http://puu.sh/37nWT.jpg
20:49 Mio_chan: 咁整先好睇架嘛- -
20:50 happy623: ok w
20:51 Mio_chan: 00:50:418 (1) -
20:51 Mio_chan: 你想整做咩樣o:
20:51 happy623: 冇D:
20:51 happy623: 隨便扭(?
20:52 happy623: 對稱到3就ok w
20:53 Mio_chan: 都OK 圾...
20:53 Mio_chan: ge.
20:53 Mio_chan: *
20:53 happy623: DX
20:54 Mio_chan: easy 無乜特別野
20:54 happy623: ok w
20:54 Mio_chan: 係咁多~_~
20:54 happy623: thanks w
jonathanlfj
modding upon request~
great music :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
delete the osb file if ur not making a storyboard
change audio leadin to exactly 1000ms in the .osu files

[Easy]
00:36:618 (5) - NC here instead of 00:38:418 (1)
01:03:618 (1) - take off NC and place at 01:05:418 (2) instead
01:24:618 (5) - NC here instead of 01:25:218 (1)
01:54:618 (2,3) - its better if you make these two look more alike
02:16:818 (1) - the intervals of volume decrease on this spinner is too large, its better if you do intervals of 5% volume change on each white tick (just stop when you get to 5%). applies to all diffs

[Karmal]
AR+1
00:01:218 (1,2,3) - its easier to follow if you used the same rhythm as 00:03:318 (1,2,3) here
00:33:018 (4) - lower by 1 grid to align with 00:33:318 (5,1) (or the other way around)
01:23:418 (3) - missing clap on slider start
01:25:818 (6) - ^
01:35:718 (6) - maybe a 1/2 repeat slider here?
02:08:418 (4) - unsnapped slider

[Ends' Hard]
00:20:418 (1) - try a soft sample set whistle on this spinner
00:23:718 (1) - unsnapped slider end
00:34:668 (1) - stack the end of this on where 00:33:618 (1) was
00:46:218 (2) - take whistle off slider body
01:19:218 (1) - you probably should have some sort of warning here to indicate that sv has been halved, maybe combo colour hax or sb warming (best way though is to map this in 0.75x, it would be easier to recognize like the last part of the map)
01:21:618 (4) - NC
01:51:018 (3) - why 3/4 snap? its not in the music...similar concern to later occurrences
02:08:118 (4) - add a note
02:10:518 (5) - ^
02:16:368 (4,5,6,1) - center?
[Lagomorphic]
00:27:618 (1,2,3,4) - this kinda flows awkwardly imo, try ctrl+g on 00:27:768 (2,3)
00:57:918 (1,2) - maybe shape and position these so they blanket 00:57:318 (3,4) accordingly
01:04:818 (1,2) - use 0.75x sv on these so the transition to 0.5x sv is more evident
01:18:918 - maybe start mapping here to capture the sharp beats in the music
01:30:018 (3) - whistle on slider start?
01:40:368 - add a note
01:42:018 (7,1,2,3,4,5,1,2,3) - NC like this: 02:08:118 - add note
nice jumps

Thats all, good luck in ranking~
Topic Starter
happy623

jonathanlfj wrote:

modding upon request~
great music :D thanks :)

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
delete the osb file if ur not making a storyboard fixed
change audio leadin to exactly 1000ms in the .osu files fixed

[Easy]
00:36:618 (5) - NC here instead of 00:38:418 (1) fixed
01:03:618 (1) - take off NC and place at 01:05:418 (2) instead fixed
01:24:618 (5) - NC here instead of 01:25:218 (1) Sorry for that, the original one is better imo QwQ
01:54:618 (2,3) - its better if you make these two look more alike fixed
02:16:818 (1) - the intervals of volume decrease on this spinner is too large, its better if you do intervals of 5% volume change on each white tick (just stop when you get to 5%). applies to all diffs fixed, applied to all diffs 8-)

[Lagomorphic]
00:27:618 (1,2,3,4) - this kinda flows awkwardly imo, try ctrl+g on 00:27:768 (2,3) fixed
00:57:918 (1,2) - maybe shape and position these so they blanket 00:57:318 (3,4) accordingly fixed
01:04:818 (1,2) - use 0.75x sv on these so the transition to 0.5x sv is more evident fixed
01:18:918 - maybe start mapping here to capture the sharp beats in the music fixed
01:30:018 (3) - whistle on slider start? fixed
01:40:368 - add a note fixed
01:42:018 (7,1,2,3,4,5,1,2,3) - NC like this: 02:08:118 - add note fixed
nice jumps

Thats all, good luck in ranking~
:o I am very poor in NC
Thanks for modding!! 8-)

PS : Since the examination is coming, all fixing will be slowed down QwQ sorry!

Edit(16/06/2013) :

jonathanlfj wrote:

[Karmal]
AR+1
00:01:218 (1,2,3) - its easier to follow if you used the same rhythm as 00:03:318 (1,2,3) here
00:33:018 (4) - lower by 1 grid to align with 00:33:318 (5,1) (or the other way around)
01:23:418 (3) - missing clap on slider start
01:25:818 (6) - ^
01:35:718 (6) - maybe a 1/2 repeat slider here?
02:08:418 (4) - unsnapped slider All fixed
thanks x)
EmingK
Mod req via PM

这mod巨渣啊
图不错摸不出啥问题来

#4000FF=suggestion
#000000=feel free to ignore

[Easy]
00:28:818 (3,4) - blanket歪了..何不copy (1,2)
01:25:218 (1,3) - 水平对称一下?考虑遮挡可以将(2)下移
02:03:618 (3,4) - 下面开得有点大

[Karmal]
00:56:418 (3) - 尾巴上的红点是干啥的233
01:22:518 (2) - 不和(1,3)平行了?
01:46:818 (1) - Ctrl+g

[End's Hard]
间距坑死我了
00:46:218 (2) - 去掉滑条体上的whistle

[坑]
01:19:068 - add note
01:30:018 (3) - 没叠好 Ctrl-g回来叠好再Ctrl-g回去
01:32:118 (4) - ^
02:08:118 (4) - 没叠好

你们是有多讨厌full overlap
Nice song & nice map
祝早ranked

另外可以默默地求个好友么
Topic Starter
happy623

EmingK wrote:

Mod req via PM

这mod巨渣啊
图不错摸不出啥问题来

#4000FF=suggestion
#000000=feel free to ignore

[Easy]
00:28:818 (3,4) - blanket歪了..何不copy (1,2) fixed
01:25:218 (1,3) - 水平对称一下?考虑遮挡可以将(2)下移 fixed
02:03:618 (3,4) - 下面开得有点大 fixed

[Karmal]
00:56:418 (3) - 尾巴上的红点是干啥的233 fixed233
01:22:518 (2) - 不和(1,3)平行了? fixed
01:46:818 (1) - Ctrl+g ds對不到;w;不改w

[End's Hard]
间距坑死我了
00:46:218 (2) - 去掉滑条体上的whistle fixed

[坑]
01:19:068 - add note fixed
01:30:018 (3) - 没叠好 Ctrl-g回来叠好再Ctrl-g回去 test的時候是疊住的 :?(之前也改了幾次發現有疊好囧
01:32:118 (4) - ^
02:08:118 (4) - 没叠好 fixed

你们是有多讨厌full overlap
Nice song & nice map
祝早ranked

另外可以默默地求个好友么 與神觸做好友求知不得QAQ
Guest diff的都不是大問題自己改了, Mod感謝!www
Rizia
Test play


感覺hard應該叫做Hard+
不錯圖做落去:D
Topic Starter
happy623

Kawaiwkyik wrote:

Test play


感覺hard應該叫做Hard+
不錯圖做落去:D
thanks 家佑 ;)
Heanday
Star ! Pro map :3
Topic Starter
happy623

Heanday wrote:

Star ! Pro map :3
thanks!!!
smallbeans
對於Hard我打到failed感到哀傷...Q_Q

好圖 Star!!
Topic Starter
happy623

smallbeans wrote:

對於Hard我打到failed感到哀傷...Q_Q

好圖 Star!!
感謝wwwww :)
wcx19911123
as your request here

checked and nothing to say, bubbled
nice OD9
Topic Starter
happy623

wcx19911123 wrote:

as your request here

checked and nothing to say, bubbled
nice OD9
thanks!!
10nya
go =w=~
Topic Starter
happy623

- t e n n y a - wrote:

go =w=~

<3
Fycho
只要是好图就算是后排留名也没问题了对吧0 0
Topic Starter
happy623

Fycho wrote:

只要是好图就算是后排留名也没问题了对吧0 0
支持感謝wwww
Rizia
小杏恭喜bubbled :D
Topic Starter
happy623

Kawaiwkyik wrote:

小杏恭喜bubbled :D
\:D/
MMzz
[Karmal]
02:08:399 (4) - Unsnapped slider.

Call me back when fixed and I can rebubble.
Topic Starter
happy623

MMzz wrote:

[Karmal]
02:08:399 (4) - Unsnapped slider. fixed

Call me back when fixed and I can rebubble.
thanks o/
MMzz
Rebubbled!

Good luck.
Fycho
:roll:
Death Rock
加油快rank ><
Topic Starter
happy623

Death Rock wrote:

加油快rank ><
thanks 8-)
dkun
As much as the actual guy's name who made this song is Erik McClure, his stage name from both the sources you linked is "Blackhole". Please change the artist and add Erik McClure to the tags instead. one & two for clarification.

Let me know by PM what you decide, please.
Topic Starter
happy623

dkun wrote:

As much as the actual guy's name who made this song is Erik McClure, his stage name from both the sources you linked is "Blackhole". Please change the artist and add Erik McClure to the tags instead. one & two for clarification.

Let me know by PM what you decide, please.

okey o/
dkun
ヾ(@^▽^@)ノ
Topic Starter
happy623

dkun wrote:

ヾ(@^▽^@)ノ

THAAAAAAAAAAAANNNNNNNNNNNNNNNNNNNNNNNNNNNNNNKKKKKKKKKKKSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!
10nya
grats \:3/
HeatKai
congrats >w<
Topic Starter
happy623
THANKS >w</
Foreverends
呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀呀
Oyatsu
Congratz for first ranked! Happy623 :D
Fycho
恭喜0.0
riffy
Congratulations! You totally deserve this rank <3
Topic Starter
happy623
I love you all
Death Rock
gratz ! :)
Ulysses
congratz!Buttttt...offset -15?
smallbeans
恭喜!! OwO
Topic Starter
happy623
thanks! o/
- Miomio Chii -
杏仁妹恭喜!!! GJ!! >3<
jesse7419
wow 恭喜!
Topic Starter
happy623
8-) 感謝
pw384
0.0

edit:键盘抽了
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