I have been playing o!m for a while already and i don't know why the diff. Mods haven't implemented yet with the ** A little more tolerance ** thing.. (im patient ^^)
If this could work, i would like to add some features to the mods if it doesn't hurt.
Hard Rock
- osu!mania speed is fixed according to diff. Ex. Easy - 7 Normal - 9 and so on and Cannot be Changeable. And of course, Increases accu diff.
Hidden
- The fading effect is already good. It would be better if the notes are invisible for just a little as it goes nearer to the keys. Something that can relate to osu!mode or Taiko.
Flash Light
- Maybe a little more light? or the cursor IS the light. At least it doesn't light up the whole board or the 5K keys at least.
Random Mod (my idea :3)
- Sets all the notes in random order but with the same beat and timing. Probably 0.12x or more score addition depends on peppy's awesomeness.
Some good ideas in my head got stuck. I could add some more later on if i can still remember those. XD
Note: If irrelevant post is irrelevant, or duplicated. Just tell me.
If this could work, i would like to add some features to the mods if it doesn't hurt.
Hard Rock
- osu!mania speed is fixed according to diff. Ex. Easy - 7 Normal - 9 and so on and Cannot be Changeable. And of course, Increases accu diff.
Hidden
- The fading effect is already good. It would be better if the notes are invisible for just a little as it goes nearer to the keys. Something that can relate to osu!mode or Taiko.
Flash Light
- Maybe a little more light? or the cursor IS the light. At least it doesn't light up the whole board or the 5K keys at least.
Random Mod (my idea :3)
- Sets all the notes in random order but with the same beat and timing. Probably 0.12x or more score addition depends on peppy's awesomeness.
Some good ideas in my head got stuck. I could add some more later on if i can still remember those. XD
Note: If irrelevant post is irrelevant, or duplicated. Just tell me.