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Owl City - Meteor Shower

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Irreversible
haha no problem ~
i think it's fine,
the beat suggestion was just how i would have mapped it.
call me for a recheck~ if you want one.
LunarSakuya
Hi =v=

General
Preview Time for Normal is currently 55496. Please change it to 55363 like the other diffs

Normal
- Try adding some whistles or another hitsound in the first half before the kiai. Sounds a bit empty atm.

00:10:653 (4,5) - Bring these two a little higher so (5) doesn't touch the tail of (3)
00:35:443 (5) - NC, new stanza
00:52:496 (6) - Curving downwards may be a nicer looking transition~ http://osu.ppy.sh/ss/627015
00:57:075 (4) - Start this slider on the white tick behind it http://osu.ppy.sh/ss/627018, i understand you put this here for vocals, but the emphasis from the bg music and even the SB kinda dominates
01:15:864 (1) - End the spinner at 01:18:390, felt nicer when playing; also lower the volume of the spinner
01:20:917 (1) - Finish on head

Hard
00:44:285 (1) - Clap on head
01:15:864 (1) - Same as Normal; and add a breaktime after this spinner
01:20:917 (1) - this part would really be nice with hitsounds to emphasize the drums ;D maybe a custom clap like http://puu.sh/27kIS? same with Normal and Insane
01:50:285 (9) - Clap on end
01:52:022 - Add note and stack it on the head of (2)
01:55:022 (8) - Clap

Insane
00:53:127 (1) - Lower the volume
00:55:653 (1) - Finish on head would be stronger
00:56:601 (4) - Clap on end
01:01:969 (8) - i suggest extend this to the blue tick if you're focusing on vocals http://osu.ppy.sh/ss/627106
01:04:496 (6) - Clap
01:15:864 (1) - again, lower volume, extend to white, and add break
01:29:917 (5) - Stack this on the head of (6) instead, it was awkward to stream with this at first

i really enjoyed this~ it was very sweet :D Good luck!!
Topic Starter
Origami_Munchkin

LunarSakuya wrote:

Hi =v=

General
Preview Time for Normal is currently 55496. Please change it to 55363 like the other diffs Fixed.

Normal
- Try adding some whistles or another hitsound in the first half before the kiai. Sounds a bit empty atm. Added some. Could you check it to see if it is better.

00:10:653 (4,5) - Bring these two a little higher so (5) doesn't touch the tail of (3) Fixed.
00:35:443 (5) - NC, new stanza Added NC.
00:52:496 (6) - Curving downwards may be a nicer looking transition~ http://osu.ppy.sh/ss/627015 Changed this. It really does help the transition.
00:57:075 (4) - Start this slider on the white tick behind it http://osu.ppy.sh/ss/627018, i understand you put this here for vocals, but the emphasis from the bg music and even the SB kinda dominates Fixed this problem.
01:15:864 (1) - End the spinner at 01:18:390, felt nicer when playing; also lower the volume of the spinner Changed.
01:20:917 (1) - Finish on head Added Finish

Hard
00:44:285 (1) - Clap on head Added clap.
01:15:864 (1) - Same as Normal; and add a breaktime after this spinner Fixed
01:20:917 (1) - this part would really be nice with hitsounds to emphasize the drums ;D maybe a custom clap like http://puu.sh/27kIS? same with Normal and Insane I have no idea how to use custom hitsounds and I've browsed a bit but haven't found a straight answer or tutorial. If you think it should be added I will need a bit of help.
01:50:285 (9) - Clap on end Added.
01:52:022 - Add note and stack it on the head of (2) I don't understand why a note should be added here. There is almost no beat occuring here.
01:55:022 (8) - Clap Added.

Insane
00:53:127 (1) - Lower the volume Lowered to 40%.
00:55:653 (1) - Finish on head would be stronger Changed to finish.
00:56:601 (4) - Clap on end Added.
01:01:969 (8) - i suggest extend this to the blue tick if you're focusing on vocals http://osu.ppy.sh/ss/627106 I'm going to leave this how it is because I don't want the sliders that close together. I would rather leave that for notes.
01:04:496 (6) - Clap Fixed.
01:15:864 (1) - again, lower volume, extend to white, and add break Changed and fixed.
01:29:917 (5) - Stack this on the head of (6) instead, it was awkward to stream with this at first Stacked this on 6 and did the same at 01:31:653 (2)

i really enjoyed this~ it was very sweet :D Good luck!! Thanks so much!
Thanks for the mod and all of the help. It helps me so much! :)
RikiH_
Hi! Mod request from my queue.

Normal

I think you should decrease the Star Rating until 2,5/3

00:25:338 (1,2) - The slider starts on a blue tick and it's a bit odd, replace this with a repeat slider. If you don't want to fix, curve the slider a bit more in order to blanket it a bit better
00:36:390 (2) - I can hear a beat on the white tick, you should maybe replace this slider with a repeat slider
01:08:917 (5,2) - They are not perfectly stacked, please fix
01:10:496 (1) - Please don't stack this under the slider, it's unreadable for newbie players, moving it to 328|0 would be a better choice
01:36:074 (1,2) - Please improve this blanket by curving (2) better
01:55:653 (6,1,2,3) - You have a slider that starts on the blue tick, try this rhythm!
If you don't want to fix move (2,3) in the center

Hard

00:12:706 (4,5) - The (5) is so sudden... You should turn this pattern into an unique slider
00:15:232 (1,2) - Here you should delete (2) because it doesn't fit imo...
00:16:180 (3) - End this in 00:16:811 Actually it sounds bad
00:27:864 (6) - Add a NC
00:32:917 (6) - Add a NC
00:38:759 (3) - Delete this note
01:13:969 (2,3,4) - They are not perfectly stacked, please fix
01:30:074 - Add a note here and make a stream with (8,9,10)
01:42:390 (5,6) - Just no :< Make an unique slider with these

Insane

00:06:075 (4,5) - Delete 5 and end 4 in 00:06:706
00:11:127 (4,5) - The same. Delete 5 and end 4 1/2 later

____________________________________________________________________

I can't find other mistakes. Your map is very good. I hate Owl City but I'll give you a star :P
Topic Starter
Origami_Munchkin

RikiH_ wrote:

Hi! Mod request from my queue.

Normal

I think you should decrease the Star Rating until 2,5/3

00:25:338 (1,2) - The slider starts on a blue tick and it's a bit odd, replace this with a repeat slider. If you don't want to fix, curve the slider a bit more in order to blanket it a bit better I decided to leave this how it is and make the blanket better. There are many other sliders in this diff that start on a blue tick.
00:36:390 (2) - I can hear a beat on the white tick, you should maybe replace this slider with a repeat slider Think this would be a good change instead of the repeat? http://osu.ppy.sh/ss/631154
01:08:917 (5,2) - They are not perfectly stacked, please fix Nice catch. Fixed.
01:10:496 (1) - Please don't stack this under the slider, it's unreadable for newbie players, moving it to 328|0 would be a better choice Fixed.
01:36:074 (1,2) - Please improve this blanket by curving (2) better Made the blanket better.
01:55:653 (6,1,2,3) - You have a slider that starts on the blue tick, try this rhythm!
If you don't want to fix move (2,3) in the center I went with this option and centered the slider and note.

Hard

00:12:706 (4,5) - The (5) is so sudden... You should turn this pattern into an unique slider Changed to one long slider.
00:15:232 (1,2) - Here you should delete (2) because it doesn't fit imo... Extended the slider.
00:16:180 (3) - End this in 00:16:811 Actually it sounds bad Extended the slider.
00:27:864 (6) - Add a NC Added NC.
00:32:917 (6) - Add a NC Added NC.
00:38:759 (3) - Delete this note Deleted this note though I might add it back if I end up not liking it.
01:13:969 (2,3,4) - They are not perfectly stacked, please fix Stacked the notes.
01:30:074 - Add a note here and make a stream with (8,9,10) Removed the note at 01:29:917 and added a note at 01:30:074.
01:42:390 (5,6) - Just no :< Make an unique slider with these Removed beat 4 and changed the pattern slightly to fit the change.

Insane

00:06:075 (4,5) - Delete 5 and end 4 in 00:06:706 Changed this one and the beginning pattern slightly to accommodate.
00:11:127 (4,5) - The same. Delete 5 and end 4 1/2 later Did not change this one though. I felt that it could be left the way it is.

____________________________________________________________________

I can't find other mistakes. Your map is very good. I hate Owl City but I'll give you a star :P Thanks! Sorry you had to mod a song you didn't like though.
Thanks so much for your help! I really appreciate it!
Birdy
[General]
00:55:653 (1) - This loud clap/finish is startling, decrease volume please.
01:41:127 (1) - ^
Between the two kiais, add some hitsounds in those section. They seem too empty now in all diffs.

[Normal]
Make this diff easier or make another Easy diff, the spread is unrankable now.

00:22:811 (1) - This would look better 1 or 2 squares lower, it's too close to previous now.
00:36:390 (2) - Clap missing from the end.
00:51:075 (3) - Blanket could be better.
00:56:917 (4) - Clap missing.

[Hard]
00:13:969 (5) - Endpoint to x:140 y:220 for better blanket.
01:14:601 (4) - Clap missing.
01:47:443 (4) - ^

[Insane]
00:05:127 (1,4) - Why are these claps here? Unfitting and ruining consistency.
This diff has quite messy hitsounds so I don't know if I missed others, but:
01:57:548 (5) - Missing clap.

Quite cool map, good luck for ranking.
Topic Starter
Origami_Munchkin

Static Noise Bird wrote:

[General]
00:55:653 (1) - This loud clap/finish is startling, decrease volume please. Decreased the volume from 80 to 70.
01:41:127 (1) - ^ Decreased the volume from 80 to 70.
Between the two kiais, add some hitsounds in those section. They seem too empty now in all diffs. Added some hitsounds in this section and it does sound better. :)

[Normal]
Make this diff easier or make another Easy diff, the spread is unrankable now. I'll see what I can do about this.

00:22:811 (1) - This would look better 1 or 2 squares lower, it's too close to previous now. Moved this lower and adjusted the next note to support the change.
00:36:390 (2) - Clap missing from the end. Added clap.
00:51:075 (3) - Blanket could be better. I fixed this blanket.
00:56:917 (4) - Clap missing. Added clap.

[Hard]
00:13:969 (5) - Endpoint to x:140 y:220 for better blanket. Never noticed this. Nice catch. Fixed.
01:14:601 (4) - Clap missing. Added clap.
01:47:443 (4) - ^ Added clap.

[Insane]
00:05:127 (1,4) - Why are these claps here? Unfitting and ruining consistency. I have no idea why those claps were there. I don't even remember putting them in. Removed.
This diff has quite messy hitsounds so I don't know if I missed others, but: I ususally don't play with hitsounds but I turned them on and went through the whole difficulty and changed a few of the hitsounds.
01:57:548 (5) - Missing clap. Added clap.

Quite cool map, good luck for ranking. Thanks so much. I am working on changing up the skin a bit. I decided that if I was going to change half of it I might as well change the whole thing.
Thanks so much for your mod. It helps me out a lot!
Joon
hi

Joon's Hit sound modding

[Normal]
00:16:180 (5) - end notes add clap
00:19:022 (3) - start notes remove clap and end notes add clap
00:23:759 (2) - end notes add clap
00:25:338 (1) - add finish [Normal] + volume 50%
00:28:338 (2) - add whistle
00:29:759 (4) - ^
00:32:285 (7) - ^
00:37:338 (4) - ^
00:39:864 (4) - ^
00:42:390 (3) - ^
00:55:653 (1) - add finish
01:41:127 (1) - start notes add finish
01:50:601 (7) - ^

[Hard]
Put a whistle as Normal.
00:55:653 (1) - add finish
01:41:127 (1) - ^
01:50:285 (9) - End notes add finish

[Insane]
Put a whistle as Normal.
01:00:233 (10) - remove clap
01:02:601 (9) - start notes remove clap
01:03:864 (4) - remove clap
01:10:180 (7) - ^
01:12:706 (8) - start notes remove clap
01:41:127 (1) - start notes add finish
01:45:548 (9) - remove clap
01:46:653 (3) - end notes remove clap
01:49:338 (4) - remove clap
01:55:653 (7) - ^


good luck
Topic Starter
Origami_Munchkin

Joon wrote:

hi

Joon's Hit sound modding I went back through everything and fixed some other hitsound issues I found that were not covered in the mod.

[Normal]
00:16:180 (5) - end notes add clap Added clap.
00:19:022 (3) - start notes remove clap and end notes add clap Switched clap.
00:23:759 (2) - end notes add clap Added clap.
00:25:338 (1) - add finish [Normal] + volume 50% Added the finish with the softer volume.
00:28:338 (2) - add whistle Added all of the whistles.
00:29:759 (4) - ^
00:32:285 (7) - ^
00:37:338 (4) - ^
00:39:864 (4) - ^
00:42:390 (3) - ^
00:55:653 (1) - add finish Added finish.
01:41:127 (1) - start notes add finish Added finish.
01:50:601 (7) - ^ Added finish.

[Hard]
Put a whistle as Normal. Added all of the whistles.
00:55:653 (1) - add finish Added finish.
01:41:127 (1) - ^ Added finish.
01:50:285 (9) - End notes add finish Added finish.

[Insane]
Put a whistle as Normal. Added all whistles.
01:00:233 (10) - remove clap Removed clap.
01:02:601 (9) - start notes remove clap Removed clap.
01:03:864 (4) - remove clap Removed clap.
01:10:180 (7) - ^ Removed clap.
01:12:706 (8) - start notes remove clap Removed clap
01:41:127 (1) - start notes add finish Added finish.
01:45:548 (9) - remove clap Removed clap.
01:46:653 (3) - end notes remove clap Removed clap.
01:49:338 (4) - remove clap Removed clap.
01:55:653 (7) - ^ Removed clap.
This difficulty is the one that I made the most changes to both through the mod and through my own efforts.

good luck Thanks!
Thanks so much for this mod. I'm still trying to get the hang of hitsounds in beatmaps because I usually play without them. Again thanks for your help.
V E
hi,, from lova que~ mod~~
take it what you want


normal

(opinion) too much SV change in normal is not good, please make a little better...
make star rating below 3.00, for rankable mapset you can save by deleting combo cicrle, or reducing OD/HP drain

00:26:917 (4) - whistle on (4) head
00:28:338 (2,3) - del whistle and add whistle on (3) head
00:29:759 (4) - del whistle
00:37:022 (3,4) - swap whistle
00:39:548 (3) - add whistle on slider end
00:39:864 (4,5) - swap whistle
00:47:443 (4,5) - you can del (5) and make (4) slider end slider at 00:49:653 to following vocal
00:52:180 (5,6,7) - del this note and (7) slider and make (6) slider end at 00:55:022, same reason above, it's better
01:22:180 (3) - delete note

hard

00:13:338 (3,4) - del (4) and end slider at this time, i't better rythm
00:43:022 (7) - NC
00:44:285 - remove NC

insane


good, maybe you need a good nazi modder

good luck on rank
Topic Starter
Origami_Munchkin

selova wrote:

hi,, from lova que~ mod~~
take it what you want


normal

(opinion) too much SV change in normal is not good, please make a little better... I'm going to keep the changes in SV.
make star rating below 3.00, for rankable mapset you can save by deleting combo cicrle, or reducing OD/HP drain Got the ranking down to 2.95.

00:26:917 (4) - whistle on (4) head Added whistle.
00:28:338 (2,3) - del whistle and add whistle on (3) head I liked the whistle where it was.
00:29:759 (4) - del whistle Deleted whistle.
00:37:022 (3,4) - swap whistle I liked the whistle where it was.
00:39:548 (3) - add whistle on slider end Added whistle.
00:39:864 (4,5) - swap whistle I liked the whistle where it was.
00:47:443 (4,5) - you can del (5) and make (4) slider end slider at 00:49:653 to following vocal Fixed.
00:52:180 (5,6,7) - del this note and (7) slider and make (6) slider end at 00:55:022, same reason above, it's better Fixed.
01:22:180 (3) - delete note I'm going to leave this note to help the flow of the map.

hard

00:13:338 (3,4) - del (4) and end slider at this time, i't better rythm Changed this and moved notes around slightly to help the flow.
00:43:022 (7) - NC Added NC.
00:44:285 - remove NC Removed NC.

insane


good, maybe you need a good nazi modder I'll try to find one.

good luck on rank Thanks!
Thanks so much for your help on this map!
- Miomio Chii -
Hi, here is my mod ! :D From Queues.
-------------------------------------------------
-General-
- proposal -
Tags "Ocean Eyes" delete. Source is have.

-Normal-
um, would you change the sliderwhistle a little quite? like no sound.

If this difficulty is the easiest of the map,
Try not to stack the notes together.
My replay

-finish-
-Hard-
okay.
My replay

-finish-
-Insane-
Audio :
01:04:811 (7) - add whistle
01:05:127 (8) - ^
01:05:443 (9) - ^
01:50:601 (8) - ^
01:50:917 (9) - ^
01:23:917 (2) - add clap

My replay

-finish-
-------------------------------------------------
End of this mod.
Good song! :)
:D Good luck to you! ♥
Topic Starter
Origami_Munchkin

- Miomio Chii - wrote:

Hi, here is my mod ! :D From Queues.
-------------------------------------------------
-General-
- proposal -
Tags "Ocean Eyes" delete. Source is have.
[/color]
-Normal-
um, would you change the sliderwhistle a little quite? like no sound. Removed the sliderwhistle sound.

If this difficulty is the easiest of the map,
Try not to stack the notes together. I'll see what I can do about the stacked notes. I am very satisfied with this diff so I might not change them.
My replay

-finish-
-Hard-
okay. YAY! ^_^
My replay

-finish-
-Insane-
Audio :
01:04:811 (7) - add whistle Added whistle at all of these places.
01:05:127 (8) - ^
01:05:443 (9) - ^
01:50:601 (8) - ^
01:50:917 (9) - ^
01:23:917 (2) - add clap Added clap.

My replay

-finish-
-------------------------------------------------
End of this mod.
Good song! :)
:D Good luck to you! ♥ [/color] I really like how you put your replays in here so that I can see somebody else play the maps besides me. It really helps. Thanks so much for your help and time!
- Miomio Chii -

Origami_Munchkin wrote:

I really like how you put your replays in here so that I can see somebody else play the maps besides me. It really helps. Thanks so much for your help and time!
;) Your welcome!
Shohei Ohtani
I remember that you asked me for a re-mod on one of your maps and I never actually got to it because I was really disorganized.

Sorry about that.

Overall:
Beginning Section: Bring the hitsounds WAY down. Right now it looks like overmapping when the song is subtle. Make the drumline prominent so the mapping here makes sense.
Maybe invest in a silent slider-slide? (Or the quietest ranking criteria will allow)

Insane:
Overall, the map seems overmapped in terms of notes. However, I really like the streams you have in here, as well as the spacing and shaping and patterns. What I'd do to make them seem more natural is to do some creative hitsounding on them (ie. 01:13:496 (1,2,3,4,5,6,7,8) - You could probably put a fun whistle pattern on that). Otherwise, it looks like overmapping instead of creatively placed nice-looking streams.
Tick Rate 2?
00:44:285 (5) - This plays a bit awkwardly, especially since the music is still going at a consistent beat (If the background music had stopped, this might have been ok, but since it's still going, it's odd)
00:46:496 (2,3,4,5) - It might be better to map this more to the vocals.
00:53:127 (1) - Add whistle to the end of this OR Fade out to 5% volume
00:55:653 (1) - Remove clap. If you want more power, add a normal hitsound to this.
01:15:864 (1) - Add whistle

Hard:
Tick Rate 2.
00:44:285 (4) - Same as Insane
00:55:653 (1) - Remove clap
01:05:759 (1) - ^
01:15:864 (1) - Same as insane
01:41:127 (1) - Remove clap
01:51:232 (1) - Remove clap

Normal:
Just a general statement, starting notes on blue ticks for your easiest diff generally is a bad thing. It's harder for lower leveled players to really be able to hit those with ease.
00:55:653 (1) - Remove clap
01:05:759 (1) - ^
01:51:232 (1) - ^

Very nice job.
Topic Starter
Origami_Munchkin

CDFA wrote:

I remember that you asked me for a re-mod on one of your maps and I never actually got to it because I was really disorganized.

Sorry about that. No problem. :P

Overall:
Beginning Section: Bring the hitsounds WAY down. Right now it looks like overmapping when the song is subtle. Make the drumline prominent so the mapping here makes sense. Hitsounds brought down. I cut the hitsound volume in half.
Maybe invest in a silent slider-slide? (Or the quietest ranking criteria will allow) That's odd. I put in a silent slider-slide. Did you have the most updated version of the map? I'll double check this anyways.

Insane:
Overall, the map seems overmapped in terms of notes. However, I really like the streams you have in here, as well as the spacing and shaping and patterns. What I'd do to make them seem more natural is to do some creative hitsounding on them (ie. 01:13:496 (1,2,3,4,5,6,7,8) - You could probably put a fun whistle pattern on that). Otherwise, it looks like overmapping instead of creatively placed nice-looking streams. I'll see what I can do to make this more creative.
Tick Rate 2? Test this out and I like it. Tick rate now at 2.
00:44:285 (5) - This plays a bit awkwardly, especially since the music is still going at a consistent beat (If the background music had stopped, this might have been ok, but since it's still going, it's odd) Slightly changed this part to match the music more.
00:46:496 (2,3,4,5) - It might be better to map this more to the vocals. I like this part how it is so I won't change it.
00:53:127 (1) - Add whistle to the end of this OR Fade out to 5% volume Added a whistle.
00:55:653 (1) - Remove clap. If you want more power, add a normal hitsound to this. Removed the clap.
01:15:864 (1) - Add whistle Added whistle.

Hard: Made all of these changes.
Tick Rate 2.
00:44:285 (4) - Same as Insane
00:55:653 (1) - Remove clap
01:05:759 (1) - ^
01:15:864 (1) - Same as insane
01:41:127 (1) - Remove clap
01:51:232 (1) - Remove clap

Normal:
Just a general statement, starting notes on blue ticks for your easiest diff generally is a bad thing. It's harder for lower leveled players to really be able to hit those with ease. I know that I shouldn't but I liked this difficulty so much when I made it that it's been hard to make the other ones. I am part way done making an easy diff but I'm not sure if I'm going to use it or not.
00:55:653 (1) - Remove clap Removed the clap on these three spots and on one other spot that you missed.
01:05:759 (1) - ^
01:51:232 (1) - ^

Very nice job. Thanks! ^_^
Thanks for your help! I really appreciate it!
gameon123321
Hi!

Just thinking, I feel that the pace of Hard and Insane is a bit slow.

Hard feels like relaxing, not hard.

(Sorry for the vagueness, but this is my first time helping to edit a map.)
Topic Starter
Origami_Munchkin

gameon123321 wrote:

Hi!

Just thinking, I feel that the pace of Hard and Insane is a bit slow.

Hard feels like relaxing, not hard.

(Sorry for the vagueness, but this is my first time helping to edit a map.)
Hey thanks for the input. I know that the pace of these diffs might feel a little bit slow. However, when you are mapping a song like this one (Slow, peaceful, etc.) you have to be careful that the mapping flows with the song and is not too jumpy or too cramped.
Deni
General

bold : should fix
italic : suggestion
red: unrankable, have to fix


Random Hitsound Mod ! (^∇^)

  1. The preview time is inconsistent. If you want to get this ranked, fix this.
    Inconsistency in PreviewTime
    - [Hard] : 55653
    - [Insane] : 55653
    - [Normal] : 55496
  2. Tags have to be the same in every difficulty. Remove Ocean Eyes from the tags since it's already in the source.
    Inconsistency in Tags
    - [Hard] : Ocean Eyes Adam Young
    - [Insane] : Ocean Eyes Adam Young
    - [Normal] : Adam Young Ambient
I think a silent soft-sliderslide would fit better to this mapset. I can provide you one if you want.

Normal

00:05:127 - An inherited point with 50% Volume fits better to this part.

Edit, found something new in Normal: 00:55:653 - Shouldn't this be 70% Volume like in Hard and Insane? Would fit better imo.

01:15:548 (8) - This finish doesn't fit at all to the song, it's way too loud. Either remove it or use an inherited point with less volume.
Here's a little hitsound suggestion for the following part:

01:22:496 (4) - Add a whistle here
01:24:706 (2) - Replace the finish at the end of this slider with a whistle, fits much better imo.
01:27:548 (3) - Add whistle to the "head" of the slider
01:32:601 (3) - Whistle at the slider head
01:34:811 (2) - Same as 01:24:706 (2)
01:39:548 (5) - A whistle at the end of this slider fits pretty good imo.

01:23:917 (1,2) - You can try to create a blanket, like I did here: (Example in Box)
02:01:338 - I would set the volume of this inherited point to 5%, sounds better.

Hard

The hitsounds are way too quiet in this difficulty. Why don't you just use the same hitsound volume as you did in Normal? // (now it's fine since you fixed it ;) )

00:35:127 (6,7) - Delete these 2 circles since there's nothing at this position in the song.

.. Sorry not finished yet, will mod this later! > Now!

00:05:127 - From here to 00:25:022 - you could really add some more hitsounds,

00:06:074 (2) - Add whistle to slider head
00:08:127 (6) - Whistle to slider end
00:11:127 (2) - Add whistle to slider head
00:13:653 (6) - Add whistle here
00:16:180 (2) - Again whistle to slider head like at 00:06:074 (2) -
00:18:232 (5) - Add whistle to slider end
00:23:759 (4) - Whistle here!

00:55:653 - From here the song is getting a lot louder but the hitsounds are still a bit silent. 80% Volume is better. If you fix this, apply this in every difficulty.
01:15:548 (7) - Same as I mentioned at 01:15:548 (8) - in Normal.
01:41:127 - Same as 00:55:653 - ;)

I guess you can add some whistles to the part, I gave you examples in Normal, in Hard and Insane too!

Insane

You can add some more hitsounds to the beginning like I mentioned in Hard.

00:06:074 (4) - Add whistle to slider head
00:08:601 (4) - Add whistle
00:11:127 (4) - Whistle at slider head
00:13:653 (3) - Add whistle to slider head
00:15:706 (2) - Whistle to slider end
00:21:232 (2) - Whistle here!
00:23:443 (3) - Add a whistle to the slider end

00:48:075 (7) - If you curve this slider a bit more, it will fit a lot better imo. (Example in Box)

From 00:45:548 - to 00:52:811 - there is no hitsound. It sounds pretty empty. My suggestion:

00:45:548 (1) - Add a whistle to the slider head
00:46:811 (3) - Add a whistle to this circle
00:48:075 (7) - Add whistle to slider head
00:50:601 (2) - Whistle to slider head
00:51:864 (4) - Add whistle to slider head
00:55:022 - Remove whistle from this spinner and add inherited point with 5% Volume at the end of this spinner.

01:15:548 (10) - Same as in Hard and Normal

01:18:390 - This whistle is too loud. Add an inherited point with 40% Volume.

Good mapset overall, have a ~

That's it! I hope this hitsound mod was helpful. If you have any question contact me ingame or via forum PM! ;)
Topic Starter
Origami_Munchkin

Deni wrote:

General

bold : should fix
italic : suggestion
red: unrankable, have to fix


Random Hitsound Mod ! (^∇^)

  1. The preview time is inconsistent. If you want to get this ranked, fix this. Fixed this.
    Inconsistency in PreviewTime
    - [Hard] : 55653
    - [Insane] : 55653
    - [Normal] : 55496
  2. Tags have to be the same in every difficulty. Remove Ocean Eyes from the tags since it's already in the source. Fixed this.
    Inconsistency in Tags
    - [Hard] : Ocean Eyes Adam Young
    - [Insane] : Ocean Eyes Adam Young
    - [Normal] : Adam Young Ambient
I think a silent soft-sliderslide would fit better to this mapset. I can provide you one if you want. For some reason it doesn't like to upload but I have one in there. Found a different file, hopefully this fixes it.

Normal

00:05:127 - An inherited point with 50% Volume fits better to this part. Made this change.

Edit, found something new in Normal: 00:55:653 - Shouldn't this be 70% Volume like in Hard and Insane? Would fit better imo. Nice catch. Fixed.

01:15:548 (8) - This finish doesn't fit at all to the song, it's way too loud. Either remove it or use an inherited point with less volume. Changed the volumes on all sections and made them consistent for each diff.
Here's a little hitsound suggestion for the following part: I took all of the suggestions about adding/removing hitsounds.

01:22:496 (4) - Add a whistle here
01:24:706 (2) - Replace the finish at the end of this slider with a whistle, fits much better imo.
01:27:548 (3) - Add whistle to the "head" of the slider
01:32:601 (3) - Whistle at the slider head
01:34:811 (2) - Same as 01:24:706 (2)
01:39:548 (5) - A whistle at the end of this slider fits pretty good imo.

01:23:917 (1,2) - You can try to create a blanket, like I did here: (Example in Box) Made my blanket a better.
02:01:338 - I would set the volume of this inherited point to 5%, sounds better. I chose 20% instead for all diffs.

Hard

The hitsounds are way too quiet in this difficulty. Why don't you just use the same hitsound volume as you did in Normal? // (now it's fine since you fixed it ;) ) Yup. Fixed.

00:35:127 (6,7) - Delete these 2 circles since there's nothing at this position in the song.Deleted.

.. Sorry not finished yet, will mod this later! > Now! Yay!

00:05:127 - From here to 00:25:022 - you could really add some more hitsounds, Added all of these hitsound changes.

00:06:074 (2) - Add whistle to slider head
00:08:127 (6) - Whistle to slider end
00:11:127 (2) - Add whistle to slider head
00:13:653 (6) - Add whistle here
00:16:180 (2) - Again whistle to slider head like at 00:06:074 (2) -
00:18:232 (5) - Add whistle to slider end
00:23:759 (4) - Whistle here!

00:55:653 - From here the song is getting a lot louder but the hitsounds are still a bit silent. 80% Volume is better. If you fix this, apply this in every difficulty. Fixed this in all diffs.
01:15:548 (7) - Same as I mentioned at 01:15:548 (8) - in Normal. Fixed.
01:41:127 - Same as 00:55:653 - ;) Fixed.

I guess you can add some whistles to the part, I gave you examples in Normal, in Hard and Insane too! Fixed all!

Insane

You can add some more hitsounds to the beginning like I mentioned in Hard. Fixed all of the changes you suggested.

00:06:074 (4) - Add whistle to slider head
00:08:601 (4) - Add whistle
00:11:127 (4) - Whistle at slider head
00:13:653 (3) - Add whistle to slider head
00:15:706 (2) - Whistle to slider end
00:21:232 (2) - Whistle here!
00:23:443 (3) - Add a whistle to the slider end

00:48:075 (7) - If you curve this slider a bit more, it will fit a lot better imo. (Example in Box) Fixed.

From 00:45:548 - to 00:52:811 - there is no hitsound. It sounds pretty empty. My suggestion: Added all of these changes.

00:45:548 (1) - Add a whistle to the slider head
00:46:811 (3) - Add a whistle to this circle
00:48:075 (7) - Add whistle to slider head
00:50:601 (2) - Whistle to slider head
00:51:864 (4) - Add whistle to slider head
00:55:022 - Remove whistle from this spinner and add inherited point with 5% Volume at the end of this spinner. Added.

01:15:548 (10) - Same as in Hard and Normal Fixed.

01:18:390 - This whistle is too loud. Add an inherited point with 40% Volume. Fixed.

Good mapset overall, have a ~ :-) Thanks so much!

That's it! I hope this hitsound mod was helpful. If you have any question contact me ingame or via forum PM! ;) This mod was very helpful. Thanks so much for your time and the star!
69653863
Finally I can get into this.

Random mod ( ´ ・ω ・`)
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.

General
  1. No, anything that is not from series/game should have the Source field empty. Put Ocean Eyes on tags instead. I know this is a silly rule, but sadly we have to oblige it :/
  2. 00:05:127 - 00:25:180 - It'll create more hitsound improvisation if you remove the claps here and just use whistle/normal. Besides, this part is so quiet that clap just don't fits here o.o
  3. 00:45:548 - 00:55:022 - Lower volume to 20~30%? It's very quiet here so...
  4. 01:58:811 - 02:01:338 - Map this part completely and add spinner on 02:01:338 - 02:03:864. The part feels empty with just a spinner and this new spinner fits imo.
  5. Tons of imperfect blankets lol.
Normal
  1. 00:56:917 (4,5,6) - Blanket seems imperfect.
  2. On kiai, how about adding whistle sound on redticks (but not on all of them)? Only normal and clap seems too empty imo.
  3. 01:00:390 (1,2) - maybe like this? http://puu.sh/2oJUz
  4. 01:09:864 (6) - not a pretty blanket o.o
  5. 01:32:601 (3,4) - fix blanket o.o
  6. 01:35:443 (3) - Seems that you've missed a clap here
  7. 01:39:548 (5,6) - Switch the clap from the note to the slider end and vice versa?
  8. 01:41:127 (1,2) - I don't think this fits the pattern aesthetics, how about http://puu.sh/2oK1z (parallel)
  9. Again, more whistles should work here too, in this second kiai.
Hard
  1. 00:29:127 (4,5) - http://puu.sh/2oKir looks better imo :3
  2. 00:26:917 (5) - Add one repeat? Feels better o.o
  3. 00:38:917 (3,4,5) - Kinda broking pattern consistency. Try to use this pattern 00:36:232 (2,3) -
  4. 01:12:075 (6,1) - Not a good blanket D:
  5. 01:13:653 (1,2) - Unstack? Because after this slider you also have stacked note but within different time measure (1/4) while this on is 1/2
  6. 01:38:917 (7) - NC?
  7. 01:53:127 (4,5) - maybe like this: http://puu.sh/2oKrS :3
Insane
  1. Please don't name it Insane for such ambiental/relaxing song :3 Maybe something like "Shooting Star" or w/e?
  2. Why CS3 O.O please use at least CS5 or CS4
  3. 00:44:285 (5) - clap?
  4. 01:00:864 (3) - delete this and 01:00:706 (2,4) - combine into one slider?
  5. 01:03:864 (4) - delete and move next slider to here?
  6. 01:08:285 (1) - copypaste from 01:07:653 (6) - ?
Hmmm... If I try to use my point of view on mapping, there's probably a lot more to fix here, but personally your style is already good. I just tried to point out objective things (not subjective) here and I hope it could help ^^ But after this, you still need more mods (maybe 5~6) especially from XATs so this map could improve better :3

And I love your effort. I have something here and more stars for you.
(╯ ´ ・ω ・`)╯ 彡
Topic Starter
Origami_Munchkin

inverness wrote:

Finally I can get into this.

Random mod ( ´ ・ω ・`)
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.

General
  1. No, anything that is not from series/game should have the Source field empty. Put Ocean Eyes on tags instead. I know this is a silly rule, but sadly we have to oblige it :/ Fixed.
  2. 00:05:127 - 00:25:180 - It'll create more hitsound improvisation if you remove the claps here and just use whistle/normal. Besides, this part is so quiet that clap just don't fits here o.o I tried this without the claps and with normal sounds and I didn't like either of them so I think I will leave this the same.
  3. 00:45:548 - 00:55:022 - Lower volume to 20~30%? It's very quiet here so... Lowered the volume to 30%.
  4. 01:58:811 - 02:01:338 - Map this part completely and add spinner on 02:01:338 - 02:03:864. The part feels empty with just a spinner and this new spinner fits imo. I always felt that this spinner was nice where it is. When I originally mapped this, I had it mapped out but I felt as though it was dragging on.
  5. Tons of imperfect blankets lol.
Normal
  1. 00:56:917 (4,5,6) - Blanket seems imperfect. 4 was not supposed to blanket 5 and 6. I liked what it looked like only partially blanketed.
  2. On kiai, how about adding whistle sound on redticks (but not on all of them)? Only normal and clap seems too empty imo. I'm not good with hitsounds, and when I try adding whistles to this part I can't find any place that plays off of the song.
  3. 01:00:390 (1,2) - maybe like this? http://puu.sh/2oJUz Changed this.
  4. 01:09:864 (6) - not a pretty blanket o.o Fixed.
  5. 01:32:601 (3,4) - fix blanket o.o Fixed.
  6. 01:35:443 (3) - Seems that you've missed a clap here Nice catch!
  7. 01:39:548 (5,6) - Switch the clap from the note to the slider end and vice versa? Changed.
  8. 01:41:127 (1,2) - I don't think this fits the pattern aesthetics, how about http://puu.sh/2oK1z (parallel) Made parallel. http://osu.ppy.sh/ss/675596
  9. Again, more whistles should work here too, in this second kiai.Same as fist kiai section.
Hard
  1. 00:29:127 (4,5) - http://puu.sh/2oKir looks better imo :3 This mapping isn't really my style. So I just made the semi-blanket look better.
  2. 00:26:917 (5) - Add one repeat? Feels better o.o Added.
  3. 00:38:917 (3,4,5) - Kinda broking pattern consistency. Try to use this pattern 00:36:232 (2,3) - Fixed.
  4. 01:12:075 (6,1) - Not a good blanket D: Fixed.
  5. 01:13:653 (1,2) - Unstack? Because after this slider you also have stacked note but within different time measure (1/4) while this on is 1/2 Fixed.
  6. 01:38:917 (7) - NC? Sure. Why not.
  7. 01:53:127 (4,5) - maybe like this: http://puu.sh/2oKrS :3 Fixed.
Insane
  1. Please don't name it Insane for such ambiental/relaxing song :3 Maybe something like "Shooting Star" or w/e? I like that! Changed to Shooting Star.
  2. Why CS3 O.O please use at least CS5 or CS4 CS? Not familiar with this.
  3. 00:44:285 (5) - clap? I have this clap there because I felt like it fits with the rest of the map and the music.
  4. 01:00:864 (3) - delete this and 01:00:706 (2,4) - combine into one slider? Changed.
  5. 01:03:864 (4) - delete and move next slider to here? Changed.
  6. 01:08:285 (1) - copypaste from 01:07:653 (6) - ? This actually was copied and pasted from 01:07:653. I just rotated it slightly.
Hmmm... If I try to use my point of view on mapping, there's probably a lot more to fix here, but personally your style is already good. I just tried to point out objective things (not subjective) here and I hope it could help ^^ But after this, you still need more mods (maybe 5~6) especially from XATs so this map could improve better :3 Thanks for all of the advice! I really appreciate it.

And I love your effort. I have something here and more stars for you. Thanks for the stars! I also look forward to the storyboard that you have!
(╯ ´ ・ω ・`)╯ 彡
Oyatsu
hi, From my modding queue
Normal~
00:20:285 (4) - Add clap in the end of slider
00:41:443 (2,3) - Change, slider is before, afterward is circle
01:01:653 (3) - The end in 01:01:653 (3) -
01:06:706 (2) - that,too
Hard
00:17:759 (4) - New combo (NC)
01:31:022 (1,2,3) - can you change so:
01:50:285 (9) - Ugly form
Shooting star: As I said, I don't mod Isane

This is nice map! Good ranked
Topic Starter
Origami_Munchkin

Loki-san wrote:

hi, From my modding queue
Normal~
00:20:285 (4) - Add clap in the end of slider Added clap. Not sure how I missed this one.
00:41:443 (2,3) - Change, slider is before, afterward is circle I feel that the way it is now fits the flow of the song much better.
01:01:653 (3) - The end in 01:01:653 (3) - Made a few tweaks on this part.
01:06:706 (2) - that,too Made a few tweaks on this part.
Hard
00:17:759 (4) - New combo (NC) Added new combo.
01:31:022 (1,2,3) - can you change so: I mapped this song less to the beat and more to the other notes so I am going to leave it how it is.
01:50:285 (9) - Ugly form I don't know of a better way of mapping it. It is shaped how I would like it so I'm going to leave it as is.
Shooting star: As I said, I don't mod Isane That's alright.

This is nice map! Good ranked Thanks so much.
Thanks so much for your time. I really appreciate it.
Zero__wind
Hi :3 Ilove Owl City, so I come to have a look
Some simple suggestions

Insane
HP7 OD7
00:15:706 (2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - maybe don't flow in the same direction (clockwise or anti)for too long
00:46:811 (3,6) - delete them in order tomake the rhythm slow
01:15:864 (1) - the volume when you spin the spinner is too loud
01:40:496 (9) - maybe remove finish
01:58:811 - add a note here and start the spinner afterwards

Hard
00:07:338 (4) - remove maybe. Make the slow part and the intense part more different would be nice as I suppose
00:25:022 (5) - ^
00:31:653 (3) - clap?
00:33:864 (3) - whistle?
00:46:811 (3) - remove?
01:07:180 (3) - don't ovelap this. I mistaken it as there are 1/2 beat in between, not 1/4
01:11:443 (3) - ^ and many other similar ones

actually I think your map already don't have many mistake or error. But it's not fun to play, just playable or hmm, rankable
So you may have to think more by yourself, about how to make it interesting, not how to make it correct
Good luck
Topic Starter
Origami_Munchkin
Finally got around to this.

Zero__wind wrote:

Hi :3 Ilove Owl City, so I come to have a look
Some simple suggestions

Insane I completely redid this difficulty because I didn't like how it had turned out. I think it is much better now.
HP7 OD7 Changed
00:15:706 (2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - maybe don't flow in the same direction (clockwise or anti)for too long
00:46:811 (3,6) - delete them in order tomake the rhythm slow
01:15:864 (1) - the volume when you spin the spinner is too loud
01:40:496 (9) - maybe remove finish
01:58:811 - add a note here and start the spinner afterwards Still leaving the spinner where it is.

Hard
00:07:338 (4) - remove maybe. Make the slow part and the intense part more different would be nice as I suppose Removed.
00:25:022 (5) - ^ Removed.
00:31:653 (3) - clap? Added clap.
00:33:864 (3) - whistle? I didn't like the double whistle so I left this one out.
00:46:811 (3) - remove? Removed.
01:07:180 (3) - don't ovelap this. I mistaken it as there are 1/2 beat in between, not 1/4 Fixed.
01:11:443 (3) - ^ and many other similar ones I changed a few and left a few.

actually I think your map already don't have many mistake or error. But it's not fun to play, just playable or hmm, rankable
So you may have to think more by yourself, about how to make it interesting, not how to make it correct Good to know that there aren't many mistakes. I really like the Normal and Hard diffs but I didn't like the Insane one as much so I did it over. Hopefully it is more fun to play now. :)
Good luck Thanks!
Thanks for your time and efforts!
Zero__wind

Origami_Munchkin wrote:

Finally got around to this.

Zero__wind wrote:

actually I think your map already don't have many mistake or error. But it's not fun to play, just playable or hmm, rankable
So you may have to think more by yourself, about how to make it interesting, not how to make it correct Good to know that there aren't many mistakes. I really like the Normal and Hard diffs but I didn't like the Insane one as much so I did it over. Hopefully it is more fun to play now. :)
Good luck Thanks!
Yeah it's certainly better
Insane
00:21:711 (5) - weird rhythm, better make it like this
00:55:027 - move the green lin to 00:53:132 - you know that you ignored the volume while spinning. And also, better don't use 5% ever, 10% is low enough, because I'm really not sure if 5% is still rankable according to the new ranking rules
compare 01:06:711 (3,4) - and 01:14:922 (9,10) - and you know what I wanna say? Try to make your map more intuitive. I know it's readable even for not-so-pro players, but it just does no good. If the overlapped note after the slider only has a 1/4-beat gap in between, you'd better move the note out a bit (not totally overlapped). So I prefer 01:14:922 (9,10) - but don't feel good about 01:06:711 (3,4) -
01:39:869 (3) - a slider speed-up would be really interesting and fit here, it's just a suggestion though
Topic Starter
Origami_Munchkin

Zero__wind wrote:

Yeah it's certainly better Hooray :)
Insane
00:21:711 (5) - weird rhythm, better make it like this Fixed.
00:55:027 - move the green lin to 00:53:132 - you know that you ignored the volume while spinning. And also, better don't use 5% ever, 10% is low enough, because I'm really not sure if 5% is still rankable according to the new ranking rules Moved this and changed it to 15%.
compare 01:06:711 (3,4) - and 01:14:922 (9,10) - and you know what I wanna say? Try to make your map more intuitive. I know it's readable even for not-so-pro players, but it just does no good. If the overlapped note after the slider only has a 1/4-beat gap in between, you'd better move the note out a bit (not totally overlapped). So I prefer 01:14:922 (9,10) - but don't feel good about 01:06:711 (3,4) - Went through and fixed all of the ones that I felt needed it.
01:39:869 (3) - a slider speed-up would be really interesting and fit here, it's just a suggestion though I'm going to leave this part the same.
Thanks for checking over this again! :)
Leorda
Hi there

[General]
* You need approachcircle.png, reversearrow.png and cursor.png for completing set of skin
* Why not you use the SB from Hard for all diff?
* All kiai time for all diff aren't snapped


[Normal]
01:39:553 (5) - Remove clap at end slider, it doesn't fit to the music, BTW
01:40:501 (6) - Remove whistle. Using whistle make sound goes worse
01:42:080 (2) - Remove finish at head slider
01:49:027 (5) - Flip vertically for better flow?


[Hard]
00:38:922 (4) - Clap at red tick is doesn't fit to the music. Perhaps move to 00:39:237 and shorten, and then add note at 00:38:922?
01:09:869 (7,1) - For better flow, remove (1) and add 1 repeating slider for (7)?
01:28:974 (5) - Add new combo for this object?
01:34:027 (7) - ^


[Shooting Star]
01:14:922 (9) - Unsnapped repeating slider
01:50:290 (7,8,9) - Unsnapped tail slider
01:13:343 (7,1) - Swap new combo, because (7) is a start of the stream pattern
01:31:658 (1) - Why new combo? It doesn't needed here
01:32:290 - Add note here? Feels empty here


Good luck ;)
Topic Starter
Origami_Munchkin

Leorda wrote:

Hi there Hello

[General]
* You need approachcircle.png, reversearrow.png and cursor.png for completing set of skin Didn't realize that I need these for the map to be ranked. Will start working on them immediately. Completed.
* Why not you use the SB from Hard for all diff? The story board I made is in the Normal and Shooting Star diffs. inverness made the storyboard for the hard diff. I spent quite a bit of time on my storyboard and I don't want to just throw it out the window.
* All kiai time for all diff aren't snapped Snapped and fixed.


[Normal]
01:39:553 (5) - Remove clap at end slider, it doesn't fit to the music, BTW Removed clap.
01:40:501 (6) - Remove whistle. Using whistle make sound goes worse Removed whistle.
01:42:080 (2) - Remove finish at head slider Finish gone.
01:49:027 (5) - Flip vertically for better flow? Flipped. I also had to move around the rest of the notes to be able to make this change.


[Hard]
00:38:922 (4) - Clap at red tick is doesn't fit to the music. Perhaps move to 00:39:237 and shorten, and then add note at 00:38:922? Shortened the slider and added a note at 00:39:553
01:09:869 (7,1) - For better flow, remove (1) and add 1 repeating slider for (7)? Changed.
01:28:974 (5) - Add new combo for this object? NC added.
01:34:027 (7) - ^ NC added.


[Shooting Star]
01:14:922 (9) - Unsnapped repeating slider Snapped.
01:50:290 (7,8,9) - Unsnapped tail slider Snapped all 3.
01:13:343 (7,1) - Swap new combo, because (7) is a start of the stream pattern Moved NC to (7).
01:31:658 (1) - Why new combo? It doesn't needed here No idea why this was here. Fixed.
01:32:290 - Add note here? Feels empty here I'm going to leave this as it is. I like the small break, it follows the music, and changing this will cause a bit of chaos with the notes that follow.


Good luck ;) Thanks
Thanks so much for your time and help! I appreciate it!
Aleks719
it was irc mod
20:14 Origami_Munchkin: Hello.
20:26 Aleks719: uh oh
20:26 Aleks719: hi
20:27 Aleks719: i didn't have progress since yesterday orz
20:38 Origami_Munchkin: Just wanted to see if right now was a good time to check back.
20:40 Aleks719: well
20:40 Aleks719: i'm kinda waiting mappers for irc mod
20:40 Aleks719: so
20:40 Aleks719: let's take a look on your map
20:40 Aleks719: link me
20:42 Origami_Munchkin: https://osu.ppy.sh/s/73380
20:47 Aleks719: hum
20:48 Aleks719: Hard has another bg?
20:48 Origami_Munchkin: Yes. It was done by inverness.
20:48 Aleks719: ah
20:48 Aleks719: it explains
20:50 Aleks719: BG.jpg takes 141kb
20:50 Aleks719: wat
20:50 Aleks719: just black image
20:50 Aleks719: too much
20:50 Aleks719: oh sorry
20:51 Aleks719: watched preview
20:51 Aleks719: looked as black
20:51 Origami_Munchkin: Oh. lol
20:51 Origami_Munchkin: Yep it is just very dim
20:52 Aleks719: okay
20:52 Aleks719: Shooting star:
20:52 Aleks719: 00:46:501 (2) - add soft whistle, too empty
20:53 Aleks719: 00:50:606 (2) - whistle to the end
20:53 Aleks719: omg, so loud
20:54 Aleks719: maybe 70% insted of 80%
20:54 Origami_Munchkin: I tend to miss all of the sound problems because I don't play with them on.
20:55 Aleks719: oh :U
20:55 Origami_Munchkin: Fixed all of these.
20:55 Aleks719: 01:32:448 - missed note, imo
20:56 Aleks719: 01:33:395 - same
20:58 Aleks719: and btw
20:58 Origami_Munchkin: Yes?
20:58 Aleks719: better unstack some of 1/4 notes in the end
20:59 Aleks719: hard to read sometimes with splashes
20:59 Origami_Munchkin: Okay. Will do.
20:59 Aleks719: and 4 notes, which start from blue tick
20:59 Aleks719: are hard
21:00 Aleks719: if possible, better turn first two in slider
21:00 Aleks719: not everywhere
21:00 Aleks719: i'm writting overall feelings, so
21:00 Origami_Munchkin: Okay, I can do that. Like at this part? 01:44:448
21:01 Aleks719: yes
21:06 Origami_Munchkin: Does it matter which 1/4 notes I unstack?
21:06 Aleks719: mmm
21:06 Aleks719: easier to see, imo
21:07 Aleks719: up to you
21:07 Origami_Munchkin: okay
21:07 Aleks719: just suggestions
21:08 Aleks719: better to write suggestion for Hard in thread?
21:08 Origami_Munchkin: Either works for me.
21:09 Aleks719: hum
21:09 Aleks719: okay
21:09 Aleks719: just some missed hitsounds
21:09 Origami_Munchkin: You can put those here. Missed hitsounds are simple enough to fix.
21:11 Aleks719: 01:31:501 (1,2) - since mapper of that diff missed downbeat, better to set whistles because of piano
21:11 Aleks719: 1+ end of 2
21:11 Aleks719: i'd like to see something on downbeat
21:11 Aleks719: like 1/4 slider instead of note
21:12 Aleks719: so, will be possible to add clap to the end of that slider
21:12 Aleks719: if you are agree with it, turn please. or set just whistles
21:12 Origami_Munchkin: Okay
21:13 Aleks719: 01:36:079 (1,3) - whistles on 1 + start of 3
21:13 Aleks719: 01:38:290 (6) - +end of 6
21:14 Origami_Munchkin: Mk
21:14 Aleks719: 01:41:606 (2) - whistle too please
21:15 Aleks719: 01:47:606 (5) - end of 5 too
21:15 Aleks719: 01:51:237 (1,4) - end of 1, start of 4
21:16 Origami_Munchkin: lol I missed so many!
21:16 Aleks719: it's for hard, right
21:16 Aleks719: well, because no strong beats
21:17 Aleks719: better to make them cooler
21:17 Origami_Munchkin: Okay. That makes sense
21:17 Aleks719: 01:56:290 (2) - start of 2 too
21:18 Aleks719: 01:58:185 (1) - aaaand i'd add whisle to the end of spinner
21:18 Aleks719: but not so necessary
21:19 Aleks719: will you be able to emphasize same loud piano sound by whistles
21:19 Aleks719: in 1st kiai?
21:20 Origami_Munchkin: Alright. I changed the first one to a 1/4 slider. And made all of the other changes.
21:20 Aleks719: oki
21:20 Origami_Munchkin: I can try.
21:20 Aleks719: 1st is mapped by long sliders
21:20 Aleks719: it's easier than 2nd
21:20 Aleks719: so, should be easier
21:20 Aleks719: and i'll take a look on normal
21:21 Origami_Munchkin: k
21:23 Aleks719: Normal... easier to explain in this way : add soft whistle at every high with tick
21:23 Aleks719: the loudest sound comes from them
21:23 Origami_Munchkin: So on every down beat?
21:23 Aleks719: 00:05:132 (1) - start right from here
21:24 Aleks719: no, start of 1
21:24 Aleks719: 00:07:658 (1) - start of 1 too
21:24 Aleks719: etc
21:24 Aleks719: every high
21:24 Origami_Munchkin: okay
21:25 Aleks719: 00:16:185 (5,3) - claps at the ends
21:25 Aleks719: sound bad
21:25 Aleks719: better take them off
21:26 Aleks719: oh
21:26 Aleks719: well
21:26 Origami_Munchkin: How far do I do the whistles?
21:26 Aleks719: leave them, you use then as constant pattern
21:26 Aleks719: let me see
21:26 Aleks719: 00:25:343 (1) - till here
21:27 Origami_Munchkin: Okay that's where I stopped. :P
21:28 Aleks719: 00:41:448 (2) - http://puu.sh/33O6l.jpg
21:28 Aleks719: what about this?
21:28 Aleks719: so, will be able to put clap at reverse (downbeat)
21:29 Origami_Munchkin: I like that
21:29 Aleks719: 00:47:448 (4) - this slider and next long one
21:29 Aleks719: put new combo for them
21:29 Aleks719: just for them
21:29 Origami_Munchkin: Okay. Done.
21:30 Aleks719: kiai, you follow vocals again
21:30 Aleks719: hummm
21:30 Aleks719: someone needs whistles
21:31 Origami_Munchkin: :)
21:31 Aleks719: 01:00:395 (1,2,3,4) - as example
21:32 Aleks719: whistles go to : 1. end of 2, end of 3. start of 4
21:32 Aleks719: so, strongest parts of voice!
21:33 Origami_Munchkin: Okay. I think I can do that.
21:33 Aleks719: 01:13:658 (5) - add nc, combo 8 is quite long for normal
21:34 Aleks719: and about whistles, seems you'll need them till the end of diff orz
21:35 Aleks719: 01:29:764 (2,3) - but as example, end of 2 has finish. better to add finish to the end of 3 too
21:35 Aleks719: couple of finishes always work better
21:36 Aleks719: and after few secs you use whisle on same sound pattern, not finish ><
21:36 Aleks719: inconsistency
21:38 Aleks719: hah, i suggest also check your hardest diff, maybe you'll add there few new whistles too
21:38 Aleks719: :>
21:38 Origami_Munchkin: So should I change that sound pattern to whistles or finish? Which do you think would be better?
21:39 Aleks719: hummm
21:39 Aleks719: both sound cool : whistle fits more
21:39 Origami_Munchkin: Okay
21:39 Aleks719: but you use finish less
21:39 Aleks719: so, they sound cool there too
21:40 Aleks719: helps to prevent overwhistling
21:40 Aleks719: or how to say
21:40 Origami_Munchkin: lolol
21:41 Aleks719: so, fix hitsounds
21:41 Aleks719: and i'll take a look again after updatng
21:42 Origami_Munchkin: Okay. I'm almost done with normal. Then I go to hard.
22:02 Origami_Munchkin: Blarg. I'm not the best at hitsounds but I'm about to upload it.
22:02 Aleks719: okay
22:03 Origami_Munchkin: Okay. It's uploaded.
22:04 Aleks719: shooting star
22:04 Aleks719: 00:25:343 (1) - try drum+finish
22:05 Aleks719: and on next high white ticks
22:05 Aleks719: there are loud bass
22:06 Aleks719: so, 00:25:343 (1) - , next one
22:06 Aleks719: next two are empty
22:06 Aleks719: because bass becomes lower
22:06 Aleks719: next two with drum finishes too, because bass is louder there
22:06 Aleks719: got it?
22:10 Origami_Munchkin: Sorry. I was searching the internet for the drum
22:10 Aleks719: http://puu.sh/33Q38.jpg
22:10 Aleks719: D:
22:11 Aleks719: end of star diff plays awesome now
22:11 Origami_Munchkin: :)
22:12 Origami_Munchkin: Ill finish the drum things in a bit.
22:12 Aleks719: oki
22:12 Aleks719: minor suggestions for 1st kiai only
22:13 Origami_Munchkin: Okay
22:13 Aleks719: oh, even no
22:13 Aleks719: played again, and looks fine already
22:14 Origami_Munchkin: Okay what about the other diffs?
22:14 Aleks719: 00:55:658 (1) - probably start of slider is a bit far from the center
22:14 Aleks719: let's see
22:16 Origami_Munchkin: I can fix that
22:18 Aleks719: Hard
22:18 Aleks719: few whistles
22:18 Aleks719: hehehe
22:18 Aleks719: 00:45:553 (1,5) - 1+ start of 5
22:19 Aleks719: 01:05:764 (1) - i think it's wrong clap
22:19 Aleks719: at the start
22:19 Aleks719: better set whistle?
22:20 Origami_Munchkin: Okay
22:20 Aleks719: rest is fine here
22:21 Origami_Munchkin: YAY!
22:22 Aleks719: i'm just not too picky :D
22:22 Aleks719: Normal:
22:22 Aleks719: 01:20:922 (1,2) - end of 1, 2
22:22 Aleks719: whistles plz
22:23 Aleks719: 01:25:974 (1) - ^
22:24 Aleks719: did you make drum fininshes?
22:24 Origami_Munchkin: How many of the notes need those drum finishes?
22:25 Aleks719: mmm, idk
22:25 Aleks719: look
22:25 Aleks719: 01:30:395 (3) - end of slider
22:25 Aleks719: 01:33:553 (1) - this note
22:25 Aleks719: couple of those
22:25 Aleks719: sound so cool
22:25 Aleks719: like in music
22:26 Aleks719: just search same places in music!
22:26 Aleks719: 4 guess
22:26 Aleks719: in total
22:26 Aleks719: all of them between kiais
22:26 Origami_Munchkin: Okay
22:26 Aleks719: 1st couple
22:27 Aleks719: 2 emply
22:27 Aleks719: 2nd couple
22:27 Aleks719: 2 empty
22:27 Aleks719: and no more bass in music
22:27 Aleks719: cuz 2nd kiai starts :3
22:31 Aleks719: done? update
22:32 Origami_Munchkin: Just about. I'm trying to get them to sound right
22:32 Aleks719: heh
22:32 Aleks719: oki
22:39 Origami_Munchkin: Updated
22:41 Aleks719: heh
22:41 Aleks719: you don't get how to set drum fininshes
22:42 Origami_Munchkin: I set them in the Shooting Star diff. Oops :P
22:42 Aleks719: ah
22:42 Aleks719: let's see there
22:43 Aleks719: 01:33:553 (1) - put drum finsh here http://puu.sh/33RIi.jpg
22:44 Aleks719: 01:23:448 (1) - and here
22:44 Aleks719: *it was Star diff
22:46 Aleks719: 01:32:290 - add note?
22:46 Origami_Munchkin: Okay. Got the drums in the right places.
22:46 Aleks719: okay
22:47 Aleks719: guess that's all here
22:47 Aleks719: if you also fixed normal - update both
22:47 Origami_Munchkin: When I add that note, is feels overcrowded to me.
22:47 Aleks719: fine, then don't add
22:47 Aleks719: :>
22:50 Origami_Munchkin: Think I should leave the drums before the first kiai *star diff?
22:51 Aleks719: yes
22:51 Aleks719: they are nice
22:51 Origami_Munchkin: Okay. Should I add them for all diffs?
22:52 Aleks719: yes, would be awesome :>
22:52 Origami_Munchkin: Alrighty
22:55 Origami_Munchkin: Almost ready to update
22:56 Aleks719: i'm waitiiiiing :>
22:57 Origami_Munchkin: Done!
22:57 Origami_Munchkin: And Updated.
22:58 Origami_Munchkin: I added 2 drums in the Hard diff between kiai
23:04 Aleks719: okay
23:04 Aleks719: i think time has come

bubbled!
Topic Starter
Origami_Munchkin

Aleks719 wrote:

it was irc mod
20:14 Origami_Munchkin: Hello.
20:26 Aleks719: uh oh
20:26 Aleks719: hi
20:27 Aleks719: i didn't have progress since yesterday orz
20:38 Origami_Munchkin: Just wanted to see if right now was a good time to check back.
20:40 Aleks719: well
20:40 Aleks719: i'm kinda waiting mappers for irc mod
20:40 Aleks719: so
20:40 Aleks719: let's take a look on your map
20:40 Aleks719: link me
20:42 Origami_Munchkin: https://osu.ppy.sh/s/73380
20:47 Aleks719: hum
20:48 Aleks719: Hard has another bg?
20:48 Origami_Munchkin: Yes. It was done by inverness.
20:48 Aleks719: ah
20:48 Aleks719: it explains
20:50 Aleks719: BG.jpg takes 141kb
20:50 Aleks719: wat
20:50 Aleks719: just black image
20:50 Aleks719: too much
20:50 Aleks719: oh sorry
20:51 Aleks719: watched preview
20:51 Aleks719: looked as black
20:51 Origami_Munchkin: Oh. lol
20:51 Origami_Munchkin: Yep it is just very dim
20:52 Aleks719: okay
20:52 Aleks719: Shooting star:
20:52 Aleks719: 00:46:501 (2) - add soft whistle, too empty
20:53 Aleks719: 00:50:606 (2) - whistle to the end
20:53 Aleks719: omg, so loud
20:54 Aleks719: maybe 70% insted of 80%
20:54 Origami_Munchkin: I tend to miss all of the sound problems because I don't play with them on.
20:55 Aleks719: oh :U
20:55 Origami_Munchkin: Fixed all of these.
20:55 Aleks719: 01:32:448 - missed note, imo
20:56 Aleks719: 01:33:395 - same
20:58 Aleks719: and btw
20:58 Origami_Munchkin: Yes?
20:58 Aleks719: better unstack some of 1/4 notes in the end
20:59 Aleks719: hard to read sometimes with splashes
20:59 Origami_Munchkin: Okay. Will do.
20:59 Aleks719: and 4 notes, which start from blue tick
20:59 Aleks719: are hard
21:00 Aleks719: if possible, better turn first two in slider
21:00 Aleks719: not everywhere
21:00 Aleks719: i'm writting overall feelings, so
21:00 Origami_Munchkin: Okay, I can do that. Like at this part? 01:44:448
21:01 Aleks719: yes
21:06 Origami_Munchkin: Does it matter which 1/4 notes I unstack?
21:06 Aleks719: mmm
21:06 Aleks719: easier to see, imo
21:07 Aleks719: up to you
21:07 Origami_Munchkin: okay
21:07 Aleks719: just suggestions
21:08 Aleks719: better to write suggestion for Hard in thread?
21:08 Origami_Munchkin: Either works for me.
21:09 Aleks719: hum
21:09 Aleks719: okay
21:09 Aleks719: just some missed hitsounds
21:09 Origami_Munchkin: You can put those here. Missed hitsounds are simple enough to fix.
21:11 Aleks719: 01:31:501 (1,2) - since mapper of that diff missed downbeat, better to set whistles because of piano
21:11 Aleks719: 1+ end of 2
21:11 Aleks719: i'd like to see something on downbeat
21:11 Aleks719: like 1/4 slider instead of note
21:12 Aleks719: so, will be possible to add clap to the end of that slider
21:12 Aleks719: if you are agree with it, turn please. or set just whistles
21:12 Origami_Munchkin: Okay
21:13 Aleks719: 01:36:079 (1,3) - whistles on 1 + start of 3
21:13 Aleks719: 01:38:290 (6) - +end of 6
21:14 Origami_Munchkin: Mk
21:14 Aleks719: 01:41:606 (2) - whistle too please
21:15 Aleks719: 01:47:606 (5) - end of 5 too
21:15 Aleks719: 01:51:237 (1,4) - end of 1, start of 4
21:16 Origami_Munchkin: lol I missed so many!
21:16 Aleks719: it's for hard, right
21:16 Aleks719: well, because no strong beats
21:17 Aleks719: better to make them cooler
21:17 Origami_Munchkin: Okay. That makes sense
21:17 Aleks719: 01:56:290 (2) - start of 2 too
21:18 Aleks719: 01:58:185 (1) - aaaand i'd add whisle to the end of spinner
21:18 Aleks719: but not so necessary
21:19 Aleks719: will you be able to emphasize same loud piano sound by whistles
21:19 Aleks719: in 1st kiai?
21:20 Origami_Munchkin: Alright. I changed the first one to a 1/4 slider. And made all of the other changes.
21:20 Aleks719: oki
21:20 Origami_Munchkin: I can try.
21:20 Aleks719: 1st is mapped by long sliders
21:20 Aleks719: it's easier than 2nd
21:20 Aleks719: so, should be easier
21:20 Aleks719: and i'll take a look on normal
21:21 Origami_Munchkin: k
21:23 Aleks719: Normal... easier to explain in this way : add soft whistle at every high with tick
21:23 Aleks719: the loudest sound comes from them
21:23 Origami_Munchkin: So on every down beat?
21:23 Aleks719: 00:05:132 (1) - start right from here
21:24 Aleks719: no, start of 1
21:24 Aleks719: 00:07:658 (1) - start of 1 too
21:24 Aleks719: etc
21:24 Aleks719: every high
21:24 Origami_Munchkin: okay
21:25 Aleks719: 00:16:185 (5,3) - claps at the ends
21:25 Aleks719: sound bad
21:25 Aleks719: better take them off
21:26 Aleks719: oh
21:26 Aleks719: well
21:26 Origami_Munchkin: How far do I do the whistles?
21:26 Aleks719: leave them, you use then as constant pattern
21:26 Aleks719: let me see
21:26 Aleks719: 00:25:343 (1) - till here
21:27 Origami_Munchkin: Okay that's where I stopped. :P
21:28 Aleks719: 00:41:448 (2) - http://puu.sh/33O6l.jpg
21:28 Aleks719: what about this?
21:28 Aleks719: so, will be able to put clap at reverse (downbeat)
21:29 Origami_Munchkin: I like that
21:29 Aleks719: 00:47:448 (4) - this slider and next long one
21:29 Aleks719: put new combo for them
21:29 Aleks719: just for them
21:29 Origami_Munchkin: Okay. Done.
21:30 Aleks719: kiai, you follow vocals again
21:30 Aleks719: hummm
21:30 Aleks719: someone needs whistles
21:31 Origami_Munchkin: :)
21:31 Aleks719: 01:00:395 (1,2,3,4) - as example
21:32 Aleks719: whistles go to : 1. end of 2, end of 3. start of 4
21:32 Aleks719: so, strongest parts of voice!
21:33 Origami_Munchkin: Okay. I think I can do that.
21:33 Aleks719: 01:13:658 (5) - add nc, combo 8 is quite long for normal
21:34 Aleks719: and about whistles, seems you'll need them till the end of diff orz
21:35 Aleks719: 01:29:764 (2,3) - but as example, end of 2 has finish. better to add finish to the end of 3 too
21:35 Aleks719: couple of finishes always work better
21:36 Aleks719: and after few secs you use whisle on same sound pattern, not finish ><
21:36 Aleks719: inconsistency
21:38 Aleks719: hah, i suggest also check your hardest diff, maybe you'll add there few new whistles too
21:38 Aleks719: :>
21:38 Origami_Munchkin: So should I change that sound pattern to whistles or finish? Which do you think would be better?
21:39 Aleks719: hummm
21:39 Aleks719: both sound cool : whistle fits more
21:39 Origami_Munchkin: Okay
21:39 Aleks719: but you use finish less
21:39 Aleks719: so, they sound cool there too
21:40 Aleks719: helps to prevent overwhistling
21:40 Aleks719: or how to say
21:40 Origami_Munchkin: lolol
21:41 Aleks719: so, fix hitsounds
21:41 Aleks719: and i'll take a look again after updatng
21:42 Origami_Munchkin: Okay. I'm almost done with normal. Then I go to hard.
22:02 Origami_Munchkin: Blarg. I'm not the best at hitsounds but I'm about to upload it.
22:02 Aleks719: okay
22:03 Origami_Munchkin: Okay. It's uploaded.
22:04 Aleks719: shooting star
22:04 Aleks719: 00:25:343 (1) - try drum+finish
22:05 Aleks719: and on next high white ticks
22:05 Aleks719: there are loud bass
22:06 Aleks719: so, 00:25:343 (1) - , next one
22:06 Aleks719: next two are empty
22:06 Aleks719: because bass becomes lower
22:06 Aleks719: next two with drum finishes too, because bass is louder there
22:06 Aleks719: got it?
22:10 Origami_Munchkin: Sorry. I was searching the internet for the drum
22:10 Aleks719: http://puu.sh/33Q38.jpg
22:10 Aleks719: D:
22:11 Aleks719: end of star diff plays awesome now
22:11 Origami_Munchkin: :)
22:12 Origami_Munchkin: Ill finish the drum things in a bit.
22:12 Aleks719: oki
22:12 Aleks719: minor suggestions for 1st kiai only
22:13 Origami_Munchkin: Okay
22:13 Aleks719: oh, even no
22:13 Aleks719: played again, and looks fine already
22:14 Origami_Munchkin: Okay what about the other diffs?
22:14 Aleks719: 00:55:658 (1) - probably start of slider is a bit far from the center
22:14 Aleks719: let's see
22:16 Origami_Munchkin: I can fix that
22:18 Aleks719: Hard
22:18 Aleks719: few whistles
22:18 Aleks719: hehehe
22:18 Aleks719: 00:45:553 (1,5) - 1+ start of 5
22:19 Aleks719: 01:05:764 (1) - i think it's wrong clap
22:19 Aleks719: at the start
22:19 Aleks719: better set whistle?
22:20 Origami_Munchkin: Okay
22:20 Aleks719: rest is fine here
22:21 Origami_Munchkin: YAY!
22:22 Aleks719: i'm just not too picky :D
22:22 Aleks719: Normal:
22:22 Aleks719: 01:20:922 (1,2) - end of 1, 2
22:22 Aleks719: whistles plz
22:23 Aleks719: 01:25:974 (1) - ^
22:24 Aleks719: did you make drum fininshes?
22:24 Origami_Munchkin: How many of the notes need those drum finishes?
22:25 Aleks719: mmm, idk
22:25 Aleks719: look
22:25 Aleks719: 01:30:395 (3) - end of slider
22:25 Aleks719: 01:33:553 (1) - this note
22:25 Aleks719: couple of those
22:25 Aleks719: sound so cool
22:25 Aleks719: like in music
22:26 Aleks719: just search same places in music!
22:26 Aleks719: 4 guess
22:26 Aleks719: in total
22:26 Aleks719: all of them between kiais
22:26 Origami_Munchkin: Okay
22:26 Aleks719: 1st couple
22:27 Aleks719: 2 emply
22:27 Aleks719: 2nd couple
22:27 Aleks719: 2 empty
22:27 Aleks719: and no more bass in music
22:27 Aleks719: cuz 2nd kiai starts :3
22:31 Aleks719: done? update
22:32 Origami_Munchkin: Just about. I'm trying to get them to sound right
22:32 Aleks719: heh
22:32 Aleks719: oki
22:39 Origami_Munchkin: Updated
22:41 Aleks719: heh
22:41 Aleks719: you don't get how to set drum fininshes
22:42 Origami_Munchkin: I set them in the Shooting Star diff. Oops :P
22:42 Aleks719: ah
22:42 Aleks719: let's see there
22:43 Aleks719: 01:33:553 (1) - put drum finsh here http://puu.sh/33RIi.jpg
22:44 Aleks719: 01:23:448 (1) - and here
22:44 Aleks719: *it was Star diff
22:46 Aleks719: 01:32:290 - add note?
22:46 Origami_Munchkin: Okay. Got the drums in the right places.
22:46 Aleks719: okay
22:47 Aleks719: guess that's all here
22:47 Aleks719: if you also fixed normal - update both
22:47 Origami_Munchkin: When I add that note, is feels overcrowded to me.
22:47 Aleks719: fine, then don't add
22:47 Aleks719: :>
22:50 Origami_Munchkin: Think I should leave the drums before the first kiai *star diff?
22:51 Aleks719: yes
22:51 Aleks719: they are nice
22:51 Origami_Munchkin: Okay. Should I add them for all diffs?
22:52 Aleks719: yes, would be awesome :>
22:52 Origami_Munchkin: Alrighty
22:55 Origami_Munchkin: Almost ready to update
22:56 Aleks719: i'm waitiiiiing :>
22:57 Origami_Munchkin: Done!
22:57 Origami_Munchkin: And Updated.
22:58 Origami_Munchkin: I added 2 drums in the Hard diff between kiai
23:04 Aleks719: okay
23:04 Aleks719: i think time has come

bubbled!
Thanks so much for your help Aleks719! You don't know how much this means to me!
Shohei Ohtani
Oddly enough, I was thinking today like "Man I wonder how Origami_Munchkin is doing"

Good things have happened. Yay. Go go rank this <3
Topic Starter
Origami_Munchkin
I went to click the like button and couldn't find one. XD
Cobra
When I saw this was bubbled it made me so happy! I love this map :D
Good luck!
SapphireGhost
Hi there! You've asked me for help from as long as 8 months ago, so I'm glad you finally have a bubble that I can check. I've added some notes in small text that I hope you can keep in mind for future maps, but would require a lot of changing in this map so I won't force them on you.

General
- Add a custom slider border to go with your custom hitoverlay.png! Under the Colours section of your .osu files, add the line SliderBorder : 255,255,255. This step prevents your skin from clashing with other skins.
- There are likely some ways in which your storyboard can be optimized for performance.

Shooting Star
- Try using OD8. Many players have already perfected OD7, so switching to 8 will make the scoreboards more varied and interesting.
- While testplaying, I noticed that the notes under sliders stack a bit inconsistently. You've placed some of them directly under the end of the slider, but some of them are not. While it's not a huge deal, you may want to fix it for consistency.
- I would have liked to see less overlap in this map because it helps to make the map look neater.
01:14:922 (10,11) - Stacking a note under a kickslider is really tricky to read on Hidden and not a good pattern in my opinion, try moving (11) somewhere where it doesn't touch any other notes.
01:48:711 (6) - Construct the arc like this to make it look neater.

Hard
- AR7 is likely more readable for this difficulty.
- Optimally, this would be a bit easier than it is currently so it more closely fits the gap between Normal and Shooting Star.

Normal
01:49:027 (5,6,7,1) - Please try to avoid the overlap between (5) and (1) here, it's rather messy.

That's all I have to say, I think. Let me know after you're done with the changes. If you can get a rebubble too, I should be able to rank it. Thanks!
Topic Starter
Origami_Munchkin

SapphireGhost wrote:

Hi there! You've asked me for help from as long as 8 months ago, so I'm glad you finally have a bubble that I can check. I've added some notes in small text that I hope you can keep in mind for future maps, but would require a lot of changing in this map so I won't force them on you.

General
- Add a custom slider border to go with your custom hitoverlay.png! Under the Colours section of your .osu files, add the line SliderBorder : 255,255,255. This step prevents your skin from clashing with other skins. Added.
- There are likely some ways in which your storyboard can be optimized for performance. I will definitely look into this in the future.

Shooting Star
- Try using OD8. Many players have already perfected OD7, so switching to 8 will make the scoreboards more varied and interesting. Changed.
- While testplaying, I noticed that the notes under sliders stack a bit inconsistently. You've placed some of them directly under the end of the slider, but some of them are not. While it's not a huge deal, you may want to fix it for consistency. Fixed.
- I would have liked to see less overlap in this map because it helps to make the map look neater. I will try other things in other maps. I'm still trying to find my beatmapping style.
01:14:922 (10,11) - Stacking a note under a kickslider is really tricky to read on Hidden and not a good pattern in my opinion, try moving (11) somewhere where it doesn't touch any other notes. Adjusted as needed.
01:48:711 (6) - Construct the arc like this to make it look neater. Fixed.

Hard
- AR7 is likely more readable for this difficulty. Fixed.
- Optimally, this would be a bit easier than it is currently so it more closely fits the gap between Normal and Shooting Star. Noted for future maps.

Normal
01:49:027 (5,6,7,1) - Please try to avoid the overlap between (5) and (1) here, it's rather messy. Fixed.

That's all I have to say, I think. Let me know after you're done with the changes. If you can get a rebubble too, I should be able to rank it. Thanks! Thanks so much!
Thanks a lot for everything you've helped me with in the past! It would have taken me much longer to get this far without your help! :)
SapphireGhost
Note: You have applied the slider border correctly on Normal, but you need to apply it to Hard and Shooting Star as well. Then it should be all good.

Lastly, thanks for a really nice mod response. I'd also like to point out that your slider blanketing is exceptionally nice, you fixed all the sliderend notes perfectly, and well done on improving your mapping. Continue getting better, it's looking good!


After a long stretch of me being incompetent, I finally return to grant you your first ranked map. Thanks for working with me, it's been a pleasure!
Cobra
Awesome! Great job man! :D
Ayu
Ha, finally! Your first ranked map!
Cancel
Congrats!!! owo
Topic Starter
Origami_Munchkin
A big thanks to everyone who was able to help me get to this point!!!!
Frostmourne
Congratz for your first ranked map! , It's really great map :D
Raging Bull
Sync would be proud of you.
rezoons
Congratz ^^
Oyatsu
Congratz! Ranked!
scanter
congratz \o/ osu! needs more owl city!
Topic Starter
Origami_Munchkin
Just to let all of you know, my next project will most likely be The Real World. I hope to be doing a collab with inverness.
- Miomio Chii -
Congratz :)
Shohei Ohtani
Dude omg I'm so proud of you

Like I can honestly say that you're one of my favorites
Shohei Ohtani
So when I modded this map a long time ago I decided to make an easy for it

But I crashed and ended up losing the .osu file

guess what I found today while clearing out my puu.sh files



oops
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