Aiming is pretty important in osu! standard, sometimes I wonder myself just how accurate I "think" I am with regards to aiming my cursor. I try to give myself a mediocre indication by just saving difficulties anew as CS-7.
Although the game is first and foremost about rhythm, aim is becoming an evermore important part of the game (seen in the latest "challenge" maps) that separates the best from the rest. It would be very interesting to see some kind of "cursor aim indicator" even though just hitting the circle is all that matters.
But I admit I am also interested in seeing what other people's statistics would be as well.
If this were implemented I would suggest using the respective circle sizes as a template for cursor aim accuracy calculation (even up to and including CS-10, although no longer mappable, I'm sure osu! still knows what they are). Scoring would show number of 10's, 9's, 8's, 7's, 6's, 5's, 4's, 3's (largest iirc), and create an accuracy index from these, since the circle sizes are what is relevant and not the "exact" distance from the center of the hit circle.
Although the game is first and foremost about rhythm, aim is becoming an evermore important part of the game (seen in the latest "challenge" maps) that separates the best from the rest. It would be very interesting to see some kind of "cursor aim indicator" even though just hitting the circle is all that matters.
But I admit I am also interested in seeing what other people's statistics would be as well.
If this were implemented I would suggest using the respective circle sizes as a template for cursor aim accuracy calculation (even up to and including CS-10, although no longer mappable, I'm sure osu! still knows what they are). Scoring would show number of 10's, 9's, 8's, 7's, 6's, 5's, 4's, 3's (largest iirc), and create an accuracy index from these, since the circle sizes are what is relevant and not the "exact" distance from the center of the hit circle.