I have a concept, a concept players can use or not, and the host can force/disable this for all players. It's not a mod like HR or FL.
If this option is enabled, when the player die, he don't need to reload entierly his HP bar to revive. When he die, the NF (No-Fail) mod is automatically put for the player. His score is then divided by 2 (set like if he use NF since the begin), like if he selected NF mode before the play, and this play can be ranked as a NF gameplay.
Note:
If this option is enabled, when the player die, he don't need to reload entierly his HP bar to revive. When he die, the NF (No-Fail) mod is automatically put for the player. His score is then divided by 2 (set like if he use NF since the begin), like if he selected NF mode before the play, and this play can be ranked as a NF gameplay.
Note:
- If SD or PF mod is used, he doesn't works.
- If NF/RX/AP mod used (any mod where the player can't die), do nothing.
- Can be used in all modes (Head-to-head, teams, ...) In TAG co-op, when a player with this option dies, the NF is added for all players and affects the global score (he removes SD/PF of other players too).
- For all game modes (in taiko, if the bar don't reach 50% the NF is added but the score is affected.)