XDBeatofIke wrote:
heh XD
Now, finished all diff. Thanks Mickey and Konei for your diff
Remove (Short Ver.) on this map.
Move to pending beatmap
XDBeatofIke wrote:
heh XD
Umm, I will add (Short Ver.) when I see or find the full version of this song.Konei wrote:
Uhm, I recommend to keep (Short Ver.) on the song as it is said to be used for openings of Eroge and stuff.
Just for giving to mind: What would you call the song if you mapped the full version?
-Kirito wrote:
Hi Nichiyouki~From Mod team/M4M(Taiko/Osu), guest diff (Taiko/Osu/CTB)
[Konei's Insane]
00:07:939 (1) - Normal with the same start I'd like to start this Spinner on the long "la"
01:35:292 (11) - Interval 1.0x maintaining and NC? I don't see a need to NC as it belongs to the stream, but I fixed spacing with the stream :3
good songssorry, I'm modding well do not.Never say this :3 You'll improve ~
Video,0,"Kurano-kunchi no Futago Jijou OP.avi"you must add it.
NewRulerNA wrote:
hi Hi >w<
found a issue. you must fix it.
[Mickey's Easy]
- not works video.
Video,0,"Kurano-kunchi no Futago Jijou OP.avi"you must add it. I already fixed to 0OoMickeyoO0.
Thank you both for your modsYuki-kun wrote:
Hi~ Hi :3
From my queue~
- General
+ Consider adding "Mickey" to all of your tags I didn't see him put this in someone else's tags as he has made GD.
- My Mod
> Insane <
01:09:351 (7) - NC. Fixed
Nice song, good map.
GL~ <3
168,84,31586,2,0,P|128:68|80:86|80:86|50:52|2:47,2,180,8|8|10,0:0|0:0|0:0,0:0:0
http://puu.sh/1SNuYJacob wrote:
[Mickey's Easy]
- 00:31:586 (2) - This slider looks rather weird due to it not being symmetrical, even if symmetry wasn't your intent. Fixed it up for you: fixed
Slider168,84,31586,2,0,P|128:68|80:86|80:86|50:52|2:47,2,180,8|8|10,0:0|0:0|0:0,0:0:0- 00:36:880 (1,2,3) - I really like this pattern here. It looks and flows nicely. thanks
- 01:34:057 (2) - Move this slider a bit so that it's tilted in the same way as (1). It feels odd to have it be straight when the previous two sliders were tilted in the same way. I would keep that pattern going on here for the sake of neatness. I fixed to other shape, thanks~
In addition to what I mentioned and my Insane diff, I fixed.Jacob wrote:
[General][Normal]
- I feel as if the purple combo color is a bit too intense. Please make it lighter. I think that it hasn't problem for me.
- Tick rate 2 would work well with all of the difficulties. I find that maps work well with tick rate 2 over tick rate 1 most of the time. I prefer use tick rate 1 more than 2, but if people say things you mentioned again, I will fix it.
[Hard]
- 00:25:233 (5) - A clap would fit here over a drum sound to accompany the music and the hitsound pattern. Normal-clap sound is too loud for me. So I no fix it.
[Insane]
- 01:02:822 (2,4) - I don't know why, but because (4) is tilted to the right this blanket looks lopsided and odd. I would tilt (2) down to the left like this. I don't think there's a need to tilt the next slider like this if you follow this suggestion because I believe it looks pretty good to have one slider tilted and the other tilted a bit more. I intend to make a parallel with (5). So I will no change it.
- 01:25:410 - Place a note here. Without one, it breaks the ongoing flow of the map at this part. no, I think that it's fine.
That's it from me. Nice mapset and good luck.
- 00:36:174 (1,1) - You didn't use NCs to indicate anti-jumps in the hard difficulty and I was able to read it fine. Remove these NCs. I will fix only first notes, because between these notes are short spacing. So I no change second notes.
Jacob wrote:
[Konei's Insane]That's it from me. Nice mapset and good luck.
- 00:07:939 (1) - Start this slider two 1/4 beats earlier to be consistent with the other difficulties. I guess you mean Spinner, and I fixed it now, as I think you're right that consistency is important here.
- 00:19:939 (1,2,3,4,5,6,7,8) - I'm not really liking how these sliders overlap. I would space them out just a bit more. Right, moved them to blanket the border :3
- 01:05:645 - This space feels really empty and awkward. I would add a slider like this to keep the flow going. Completely right! Fixed!
- 01:35:822 (12) - Listen to the music here at 25% speed. This slider shouldn't be snapped in 1/6. It should be snapped normally in 1/4. I miss the powerful 1/6 but you're quite right ._. Fixed ~
- 00:11:469 (1,2,3,4) - This feels weird to play. Do something like this instead. I find this quite good as powerful introduction, so no change for now :3
Yuki-kun wrote:
> Konei's Insane <
00:24:527 (7) - NC. Don't see a reason, so no o.o
00:32:822 (6) - Clap at end of slider. Missed that, thanks!
00:43:939 (1) - At end of slider (after repeat), keep whistle and add clap. Nope, for keeping consistency
00:46:057 (5) - Same here, keep whistle and add clap. 5 already has a clap.
00:46:763 (1) - Change clap at end of slider to whistle? Nope, for keeping consistency
00:55:586 (7) - NC ?
01:34:763 (1) - NC.
01:42:351 (1) - Remove NC. I'd like to hear a reason for the NC suggestions :3
Yes, you can make Muzukashii & Oni diffs.ReySHeL wrote:
hi~
may i make a Taiko diff?
thank you!Nichiyouki wrote:
Yes, you can make Muzukashii & Oni diffs.ReySHeL wrote:
hi~
may i make a Taiko diff?
Updated Konei's Insane diff~
Irreversible wrote:
[Konei's Insane]
00:19:145 (3,4,5,6) - I'd put them differently - maybe straight or something I also had some thoughts about that stream and I guess you're right. Fixed.
00:19:939 (1,2,3,4,5,6,7,8) - This part seems a bit boring - maybe change the DS of some of them Nah, it's fun for me and music doesn't really change here.
01:14:204 (3) - Put a circle here Any reason why? There is no need for a stream here in my opinion so no change.
01:14:380 (5) - Delete this one I see what you mean, but two triples feel strange, so I'd like to keep that four notes on the Slider for a better emphasizing.
01:29:469 (7,8) - This triplet seems useless Why do you think so? It is necesarry for me as it in fact makes a better transition between 7 and 9. Deleting 8 would make it a bit odd and replacing the note seems unnecesarry as it was for no real reason. No change so far.
Note: I like the stackings of the circles / sliders, and the repetitive patterns Thanks :3
In addition to from what I mentioned, I fixed.Irreversible wrote:
Hey m4m
Thanks for your mod!
And sorry for the delay @@~
So let's start
[Normal]
You could lower the SV a bit for this part: 00:37:233 (1) - until 00:47:645 (5) - I prefer using the original SV more.
01:35:292 (4) - You could make this straight http://puu.sh/1VPQW It's weird for me.
Note: Same as Easy O:
[Hard]
00:23:469 (3,4) - You really want to make a jump here? ah, It hasn't problem for me >w<
00:35:645 (3,4,5) - http://puu.sh/1VPTZ ? no, I want to anti jump.
00:58:586 (4,5,1) - http://puu.sh/1VPVp ? ^
01:24:704 (1) - make another kiai time here? for this firework XD no.
01:42:351 (2,3,4,5) - You could make this rounder It's fine for me.
Note: I really love these patterns! 01:34:586 (4,5,6) -
[Insane]
00:16:410 (10) - NC? no, it is not associated with rhythm.
00:25:233 (10) - ^ no, but I will add NC on 00:23:998 (6) instead.
01:17:645 (1,2,3) - I don't think that's really good readable ( i failed xD) Maybe stack 2 under Slider end from 1 I just want to have fun.
Note: A really fun map to play
Really good mapset! Gl for ranking =)
I understand that, but you should try to explain me with reasons, as I don't see what's wrong since it is fine for me :<Irreversible wrote:
The triplet is useless = 7 and 8 are useless, not only 8. xD
Shana Aisaka wrote:
[Konei's Insane]
00:56:292(9) - NC I don't see a reason to NC this since the next NC is following the vocals. If you say it must be fixed, could you explain it closer to me?
I no change but thanks for your mod Shana Aisaka :3Shana Aisaka wrote:
Hi Random mod ~
Red - Must Fix !!
Purple - Suggest to fix?
Black - Feel free to ignore
[General]
All seems fine ~
[Hard]
00:15:527(4) - I think this part sounds weird . Try this http://puu.sh/1XfC6 . Slider end in 00:15:880 ah, I think that this is weird than XD
[Insane]
01:01:145 - add note ? and try do like this http://puu.sh/1XfLA . no, it isn't suitable with rhythm of vocal of song.
01:01:233(7) - make the slider end in 01:01:586 like the picture ^ I prefer the original more.
Okay That's all ~
Good Luck Nich !
Irreversible wrote:
[Mickey's Easy]
00:36:880 (1,2,3) - This rythm sounds weird to me o,o (especially this slider: 00:38:645 (3) - ) I would shorten the slider and add some circles. fixed to other pattern
00:39:704 (1,2,4) - ^ same
Note: A really nice map with really nice sliders! thanks!
Shana Aisaka wrote:
[Mickey's Easy]
00:40:763(2) - I think it's better if you put slider. end slider on 00:41:116 because it's sounds weird here. fixed to other pattern
01:11:496(2) - Better you do it like this http://puu.sh/1Xfpn. It's weird, no change
01:12:527(3,4) - This part is really weird do like ^ and please don't put finish this part. It doesn't really necessary only at easy. If you wanna add it's your choice then. no change orz
01:47:469(1) - This part is really weird . Try this http://puu.sh/1XfwL or please just make the slider end in 01:47:998 no change
http://puu.sh/1XXwhShana Aisaka wrote:
Red - Must Fix !! << It's not unrankable stuff why I MUST fix it lol your mod is just Purple - Suggest to fix?
ThanksCakiP wrote:
good song! xD
support~
Aside from what I mentioned, I fixedKatty Pie wrote:
Hi from my Queue~ Hi ^^
General
• http://puu.sh/1ZM2O plz fix kiai times~ Fixed
• AudioLeadIn for taiko diffs 2000ms Wait to ReySHeL's considering.
Insane
01:20:645 - add note I think that it isn't suitable for rhythm and vocal.
The same with hs very very boring~ Try add more finishes and default claps on kiai time it'll sounds more interesting It's fine for me, but I may try to add them.
It's all for me~ Map looks good but hs... Add more finishes it will be sounds more interesting and not boring~ Good luck
Katty Pie wrote:
Konei's Insane
00:21:351 - add NC here No reason as it is the same musical part.
00:25:586 - replace whistle on finish sounds better Nope, there is no cymbal but a high tone.
00:32:822(6,7,8) - make identical distance between this sliders http://puu.sh/1ZMad Naah, spacing is intentionally increased.
00:36:880 - replace on finish There is no cymbal nor a strong sound that should be emphasized.
00:31:233 - ^ ^
e.t.c
Hitsound sooo boring~ Try add more finishes it will be sounds muck better I don't want to add more finishes as the ones I have for a good reason: there are no cymbals in the song. Not even on the downbeats. There are high tones on the downbeat, so I think whistles are much better.
Thank you for your mod and starEmPao wrote:
Hi! Nichiyouki Hi Pao
mod from my queue
[Normal]
01:48:704 (2) - add whistle? (same as Hard diff) ok, added
[Hard]
00:15:527 (4) - This part is weird to me,try this?(http://puu.sh/21ZaO) ok, but there are a little different patterns.
01:12:527、01:13:233 - how about add a note to make Triplet? I can hear a sound here no, I don't want to add it to those.
Two Insane Diffs look good to me
Sorry for my poor mod D:
Good Map~ Star~ Thank you \:D/
some fixed~CoroQuetz wrote:
Taiko mod~
All are suggestions unless in red.
[ReySHeL's Taiko Muzukashii]
nothing~
[ReySHeL's Taiko Oni]
00:00:175 - try following vocals, so pattern should be like this: http://puu.sh/20S3G
00:02:998 - same as above, except last two notes be k
00:05:822 - same as first one. then move the slider starting to 00:08:645
00:16:763 - k d
00:19:586 - k d
Duca~
จิ้น........Nichiyouki wrote:
Thanks Net =w=
/me hugs Fumika
Cah-m wrote:
Hi! from #modreqs
Here is my Taiko mod.
d means small don.
D means big don.
k means small kat.
K means big kat.
[ReySHeL's Taiko Muzukashii][ReySHeL's Taiko Oni]
- 00:07:233 (1) - Start at 00:07:763 - because other osu! map's spinner is starting at this time. And then, I recommend to do like this.
- 00:06:527 (1) - d
- 00:07:233 - add k
- 00:23:645 (1) - change to k to depict rising melody.
- 00:23:998 (1) - If you do above, I think you should change to D
- 00:36:704 (1) - k ?
- 00:44:292 (1) - d
- 00:44:645 (1) - k
- 00:53:469 - add d to follow melody.
- 01:10:586 (1) - k ?
- 01:24:880 (1) - D. If you emphasize 01:23:998 (1,2) - , you should emphasize here too imo.
Well that's all, Good Luck
- 00:07:223 (1) - Same as Muzukashii.
- 00:24:704 - add d
- 00:29:116 - add d to follow melody.
- 00:30:792 (3) - remove. I feel this stream is unnaturally, and I prefer if it's shortened.
- 00:30:969 (1) - k ?
- 00:34:057 (1) - d
- 00:40:763 - add d
- 01:10:057 - add k ?
- from 01:12:174 - I think here is too difficult considering other place. I suggest simpler beat like this.
SPOILER
Two blue circles are big K- 01:24:263 - add k
- 01:47:292 (3) - remove
- 01:48:351 (5,6,1,2) - ddk-K => kkd-D
(ノ゜д゜)ノ ┻━┻.;:.*+.;".;:;.:*.;:*"'.0OoMickeyoO0 wrote:
จิ้น........Nichiyouki wrote:
Thanks Net =w=
/me hugs Fumika
No change on my diffs.TMAstraf wrote:
Normal:
00:46:057 Maybe put the end of slider more down =)
Hard:
00:35:645 Maybe make distance bigger =)
Well more i have nothing to say =)
all fixed!Kuro wrote:
Mod request from ~ Kuro's Taiko Modding & GD Queue
d = Don | D = Big Don | k = Kat | K = Big Kat
Anything with a "?" is a suggestion
[ReySHeL's Taiko Muzukashii]4-Step Proccess01:18:704 (3,4,1) - Stick to same color combos in Muzukashii00:38:645 (1) - change to d
00:38:998 (1) - change to k
00:39:174 - add d
00:39:351 (1) - change to d
01:22:763 (2,3,1) - ^
01:29:998 (3,4,1) - ^
01:32:822 (2,3,1) - ^
[ReySHeL's Taiko Oni]3-Step Proccess01:18:880 (2) - change to k
01:18:969 (3) - delete
01:19:057 (1) - change to d
Another short mod for one of Rey's maps.. Good as always! (>_o)b
[Colours]
Combo1 : 0,128,255
Combo2 : 255,150,0
Combo3 : 92,4,255
Combo4 : 192,192,192
Combo5 : 255,217,0
304,48,35116,1,8,0:0:0:0:
392,48,35292,5,2,0:0:0:0:
308,144,35645,1,2,0:0:0:0:
220,52,35998,1,8,0:0:0:0:
220,140,36175,2,0,P|148:168|68:152,1,160,2|0,0:0|0:0,0:0:0:0:
92,112,86645,2,0,P|131:97|171:107,1,80,8|2,0:0|0:0,0:0:0:0:
136,188,86998,2,0,P|121:227|131:267,1,80,0|2,0:0|0:0,0:0:0:0:
http://puu.sh/2kThXkosiga wrote:
[Mickey's Easy]
- HD+1 i think overall setting is too low and for balance between the normal diff. ok
- 00:59:469~01:10:410 - Suggestion of the hitsound: put the whistle on the downbeat as the first part( 00:11:469~00:25:233) no fix :3
SPOILER・01:01:939 (5) - end
・01:04:763 (2) - ^
・01:06:527 (1) - start
・01:07:939 (3) - ^- 01:18:174 (3,4,1,2,3,4) - hmm... I feel note is insufficient compared to the other kiai part >_< i mean 01:24:880~ you do not have such a blank rhythm in kiai of the latter half. so I suggest that you increase the rhythm of either in consideration of balance. for ex: http://puu.sh/2kIrU or http://puu.sh/2kIvL fixed~
- 01:47:469 (1) - This is a simple rhythm. but I think that you should take 01:48:704 sound like other diff. It has the appropriate sound than the end of the 01:48:527. so i suggest that end with a spinner. http://puu.sh/2kIZm I think it is the end to clean than using a one combo slider. fixed ._. but no spinner
Thanks for helpful modding :3kosiga wrote:
[Konei's Insane]yea~ good map. Star☆~
- 00:07:939 (1) - This spinner is used for the same purpose in all diff ( except taiko diff ) so I think you should align the start position. Please discuss with Nichi oh, yeah, fixed!
- 00:23:469 (3,4,5) - Suggestion of the rhythm: http://puu.sh/2kNWV reason as Nichi's insane 00:23:910 (5). 00:23:733 (4) - almost do not have a sound here. these notes are actually there for playing reasons If they bug too much, I'll make sure to remove them.
- 00:23:998 (6) - add NC. for the next big jump Nice! Added.
- 01:12:527 (x) - 01:13:233 (x) - like a reason of hard, actually finish sound has here. but 01:12:174 (1,2,1,2) - It will not be almost notice by these finish sound. so I think there is no problem. just said Nothing changed here.
- 01:24:792 (x) - add note. or 01:25:145 (x) - add note. I feel rhythm slightly lacking for your consecutive rhythm with the balance. Done at both spots, lol.
- 01:40:233 (3) - add NC. same pattern as 01:37:410 (1) - Yep!
- 01:43:057 (3) - ^ Nice!
Good luck~
Thank you kosiga for your modkosiga wrote:
Hello~ Nichiyouki Hello kosiga owo
from my queue~
here my mod~
[General][Normal]
- Song folder - Kurano-kunchi no Futago Jijou OP.avi - The video size that you have seems to be slightly big. 856×480 ⇒ max 854×480 fixed
The rule about it is hereThe video's dimensions must not exceed 800x600 for the 4:3 format, or 854x480 for the 16:9 widescreen format. This is so video files keep a decent filesize and do not increase the beatmap's size by too much.- Song Setup - Combo colors - 1,2 and 4,5 They are a little similar colors. in particular 1,2. so I suggest that you change the order of these. for ex; http://puu.sh/2kOJ2 Replace the 2 and 4. Color balance will become better? I think it isn't the problem, but it's okay. I will fix it.
SPOILERI will not say anything if this is intentional.[Colours]
Combo1 : 0,128,255
Combo2 : 255,150,0
Combo3 : 92,4,255
Combo4 : 192,192,192
Combo5 : 255,217,0[Hard]
- 00:23:998 (3,4,5) - I feel different from the sound you want to follow =~= i suggest http://puu.sh/2kKdf ( and add whistle to 00:24:880. 00:25:057. 00:25:233 ) This rhythm is not a problem in normaldiff. or if you want to make a simple rhythm, http://puu.sh/2kKiE
I think that this is enough. Nice idea. I will choose second choice.- 00:57:704 (2,3,4,5) - I feel slightly halfway rhythm here.. 00:48:527~ You have put a rhythm to follow the vocal from here. so I was a little strange because you do not have a strong vocal rhythm to the sound of the 00:58:410. If you want to change the rhythm from the vocal rhythm, I suggest that you take only the sound that you want to emphasize. for ex: http://puu.sh/2kKEw ( add whistle to 00:57:880. 00:58:233. 00:58:763. only here ) fixed
- 01:05:469 (1) - remove NC and 01:05:822 (2) - add NC? for vocal follow NC no because I want to follow the rhythm xD
- 01:18:351 (5) - add whistle to start of the slider. for emphasize the vocal added
- 01:26:469 (3) - ^ added
[Insane]
- 00:13:410 (6,7) - I prefer reverse rhythm in these. http://puu.sh/2kKWo I make to follow the rhythm of song.
- 00:23:998 (5) - add NC. just thought that you could put it here for a little long combo color added
- 00:32:998 (4) - Suggestion of the design & flow: 00:32:998 (4,6) - to put these to the separate positions. http://puu.sh/2kL2V I think that it leads to the improvement of the flow move, but I prefer stacking with slider begin of (5).
- 00:35:116 (2,3,4) - These anti-jumps do you really need? hmm.. I thought that the appearance was not so good, sorry i suggest for ex: http://puu.sh/2kLh5 If it is difficult to see here ↓ This is for ex =.= fixed, but different to your pattern
SPOILER304,48,35116,1,8,0:0:0:0:
392,48,35292,5,2,0:0:0:0:
308,144,35645,1,2,0:0:0:0:
220,52,35998,1,8,0:0:0:0:
220,140,36175,2,0,P|148:168|68:152,1,160,2|0,0:0|0:0,0:0:0:0:- 00:47:998 (x) - i suggest add note here, and form http://puu.sh/2kLDp for add energy to the rhythm from next rhythm. fixed
- 01:07:939 (1) - nazi. 1 grid down. moved xD
- 01:12:527 (x) - 01:13:233 (x) - I think that you should put note here with finish sound like Insane diff. It have the sound that should be emphasized there. for ex: http://puu.sh/2kMa2
- 01:16:057 (7) - add whistle to end of the slider added
- 01:19:939 (2) - add whistle added
- 01:22:057 (1,2,3,4,5,6,7,8,9) - 01:22:410 (2) - add whistle. 01:22:763 (4) - add whistle to end of the slider. 01:24:351 (9) - add whistle to start of the slider. I did not find a reason to reduce the whistle and it fits well with the vocal along with the other added all
- 01:26:645 (7,8) - Suggestion of the design and flow: http://puu.sh/2kMn3
SPOILERIf you want more jump, i suggest 01:26:645 (7) - move up about x88, y88. fixed both92,112,86645,2,0,P|131:97|171:107,1,80,8|2,0:0|0:0,0:0:0:0:
136,188,86998,2,0,P|121:227|131:267,1,80,0|2,0:0|0:0,0:0:0:0:yea~ good map. Star☆~ yay, thank you \:D/
- OD +1 Because it is the same as the hard diff. (or Hard diff OD -1?) fixed on this diff
- 00:23:910 (5) - remove note. If you put consecutive note, I think it is better to put 00:23:469 (3). http://puu.sh/2kMFp fixed
- 00:28:939 (2,3,4,5) - Suggestion of the design&flow: http://puu.sh/2kNgT ( 00:28:939 (2,5) - These are the same position ) I suggest that add movement & some jumps fixed
- 00:36:174 (6) - add NC. if you use a anti-jump , I think also better to put here. and It is for both appearance. Before this is regular jump, which I think it isn't necessary to add it. So no add
- 00:47:998 (7) - add S:C1 clap. It has the clap sound the same as 00:47:469. I feel it's weird sound when I listen. So no add.
- 01:17:645 (1) - remove NC. because You do not put it to 01:29:116 (6). and do not have a big jump there. or I think that these should unify it to either. ( I do not like the too long NC but i think it is necessary to be reexamined other long NC when you change it. so I leave it to you. ) okay, removed
Good luck~
352,128,101822,6,0,L|432:112,2,80,0|0|10,0:0|0:0|0:0,0:0:0:0:
268,152,102351,1,0,0:0:0:0:
212,220,102527,1,0,0:0:0:0:
220,308,102704,1,0,0:0:0:0:
300,344,102880,1,8,0:0:0:0:
384,320,103057,2,0,P|440:268|452:188,1,160,2|0,0:0|0:0,0:0:0:0:
For BG on Konei's Insane diff, I will consider again, if MAT/BAT is mention it.BeatofIke wrote:
Hi Nichiyouki! Time to mod! Hi! BeatofIke >w<
Feel free to not give me kudosu if this mod does not help!
[General][Normal]
- Eveything seems to be fine here. All Cleared! The letterbox during breaks is not consistent, but that doesn't matter in this case since there are no breaks in this mapset.
[Hard]
- I recommend that you increase the Overall Difficulty to 4 for better difficulty spread. umm... okay
Sorry for the poor mod. There's nothing much to point out! :<
- 01:14:822 (4,5) - This slider blanklet can be improved a bit. try moving slider 5 down. moved
- 01:41:822 (1,2,3,4,5,6) - This flow can be a bit smoother! look good! So copy this code.
Code352,128,101822,6,0,L|432:112,2,80,0|0|10,0:0|0:0|0:0,0:0:0:0:
268,152,102351,1,0,0:0:0:0:
212,220,102527,1,0,0:0:0:0:
220,308,102704,1,0,0:0:0:0:
300,344,102880,1,8,0:0:0:0:
384,320,103057,2,0,P|440:268|452:188,1,160,2|0,0:0|0:0,0:0:0:0:
48,284,49763,2,0,L|108:300,1,60,0|8,0:0|0:0,0:0:0:0:
164,316,50116,2,0,P|256:316|304:248,1,180,0|8,0:0|0:0,0:0:0:0:
Thank you for your mod[Te][Amo] wrote:
Hello ! Sorry for the delay Hello, I almost forgot you xD
GeneralNormal
- Nothing
- 00:20:645 (3) - The clap at the begin ruins the consistency whit the claps, maybe remove it I will use drum-normal hitsound instead.
- 00:23:116 (1) - Add a clap at the end, sounds good whit the instrumental It cause me feel weird when I hear clap hitsound on (1,2), which both close together.
- 00:25:586 (5) - Add a whistle, to keep the consistency at hitsounds added
- 00:49:763 (3,4) - I think this isn't following the vocals well try this http://puu.sh/2KrJ1.jpg - http://puu.sh/2KrM2.jpg fixed by your suggest
48,284,49763,2,0,L|108:300,1,60,0|8,0:0|0:0,0:0:0:0:
164,316,50116,2,0,P|256:316|304:248,1,180,0|8,0:0|0:0,0:0:0:0:- 01:00:704 (x) - A note here sounds good whit the vocals nope, I don't want to add a note here
- 01:22:763 (3) - A whistle at the begin sounds good whit the instrumental nope, I want to use drum-normal on that
HardInsane
- 00:13:410 (6,7) - I suggest you to remove the first note and move the slider to 00:13:410 (6), then add a note in 00:13:939 (7), that really sounds better to me (if you do, fix the hitsounds) nope, it's weird for me
- 00:22:410 (4) - Add claps in the whole slider, that sounds better whit the instrumental I added only slider begin, but I will use drum-normal on remaining slider.
- 00:25:233 (6) - ^ Normally, I use drum-normal on these whole slider, but I will change slider begin into soft-clap instead.
- 00:25:586 (1) - Add whistle at the begin to keep the consstency at hitsounds added
Nice work, i think its ready to go
- 00:15:527 (7,8) - This doesn't flow very well, remove the first note and move the slider to 00:15:527 (7), then add a note in 00:16:057 (8), It flows better and don't forget to fix the hitsounds I make to follow vocal of music. So no change.
- 00:22:410 (6,7,8,9) - A clap in those notes sounds really good whit the instrumental I added it only (6), but I will use drum-normal hitsound on (7,8,9) instead.
- 00:25:586 (9) - Add a whistle to keep the consistency at hitsounds added
Good work !