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Duca - Zettai Darli'n [Osu|Taiko]

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Total Posts
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Topic Starter
Nichiyouki
This beatmap was submitted using in-game submission on 2 พฤษภาคม 2556 at 1:38:26

Artist: Duca
Title: Zettai Darli'n
Source: Kurano-kunchi no Futago Jijou
Tags: 倉野くんちのふたご事情 Cube opening eroge visual novel nich95 0OoMickeyoO0 Konei ReySHeL
BPM: 170
Filesize: 18170kb
Play Time: 01:48
Difficulties Available:
  1. Hard (4.96 stars, 256 notes)
  2. Insane (5 stars, 359 notes)
  3. Konei's Insane (5 stars, 352 notes)
  4. Mickey's Easy (2.66 stars, 116 notes)
  5. Normal (4.27 stars, 167 notes)
  6. ReySHeL's Taiko Muzukashii (4.81 stars, 421 notes)
  7. ReySHeL's Taiko Oni (4.83 stars, 583 notes)
Download: Duca - Zettai Darli'n
Download: Duca - Zettai Darli'n (no video)
Information: Scores/Beatmap Listing
---------------
Opening from Kurano-kunchi no Futago Jijou

Warning! video 18+

Easy - Done by 0OoMickeyoO0
Normal - Done by me
Hard - Done by me
Insane - Done by me
Insane2 - Done by Konei
Taiko Muzukashii - Done by ReySHeL
Taiko Oni - Done by ReySHeL

Thank you for~
0OoMickeyoO0, Konei, and ReySHeL for your guest diff

Thank you everyone for mod
-Kirito
NewRulerNA
Yuki-kun
Jacob
Irreversible
Shana Aisaka
Katty Pie
CoroQuetz (Taiko mod)
EmPao
Cah-m (Taiko mod)
Kuro (Taiko mod)
TMAstraf
kosiga
BeatofIke
[Te][Amo]

Enjoy!
Konei
May I take Insane?
Topic Starter
Nichiyouki
Okay, go ahead :D
BeatofIke
Support Duca! :D
Topic Starter
Nichiyouki
wow, thanks for your support ^^
Mikkuri
I'm making Easy diff
Topic Starter
Nichiyouki
Yeah, go ahead ;)
Mikkuri
3 hours :D

http://puu.sh/1H2ci

Don't forget to add 0OoMickeyoO0 in the tags.

ปล. แนะนำให้เปลี่ยนสี combo colour ตามนี้

[Colours]
Combo1 : 0,128,255
Combo2 : 255,150,0
Combo3 : 255,217,0
Combo4 : 192,192,192
Combo5 : 92,4,255
Topic Starter
Nichiyouki
เปลี่ยนให้แล้วนะ

thanks จ้าาา :D

Uploaded Mickey's Easy and Konei's Insane diffs on my map.
Added "0OoMickeyoO0" and "Konei" on all diffs.
Fumika
wait, what about me lol
Topic Starter
Nichiyouki

Fumika wrote:

wait, what about me lol
lol
BeatofIke
heh XD
Topic Starter
Nichiyouki

BeatofIke wrote:

heh XD
XD

Now, finished all diff. Thanks Mickey and Konei for your diff :)

Remove (Short Ver.) on this map.
Move to pending beatmap
Konei
Uhm, I recommend to keep (Short Ver.) on the song as it is said to be used for openings of Eroge and stuff.
Just for giving to mind: What would you call the song if you mapped the full version?
Topic Starter
Nichiyouki

Konei wrote:

Uhm, I recommend to keep (Short Ver.) on the song as it is said to be used for openings of Eroge and stuff.
Just for giving to mind: What would you call the song if you mapped the full version?
Umm, I will add (Short Ver.) when I see or find the full version of this song.
-Neipezi
Hi Nichiyouki~From Mod team/M4M(Taiko/Osu), guest diff (Taiko/Osu/CTB)

[Normal]
00:07:939 (1) - 00:07:763 - move? ( 00:10:763 - Part of the fixed ends.)

[Hard]
00:07:939 (1) - Normal with the same start
00:12:086 (3) - remove? (here empty bit)
00:13:410 (7,8) - Interval chenge?
00:17:822 (4,5) - Interval seems to be too far away. (A little lower.)

[Konei's Insane]
00:07:939 (1) - Normal with the same start
01:35:292 (11) - Interval 1.0x maintaining and NC?

[Insane]
00:07:939 (1) - Normal with the same start

good songs :D
sorry, I'm modding well do not. :(
Topic Starter
Nichiyouki
Fixed all for my diffs, except 00:13:410 (7,8) in Hard diff.

Thank you for your mod :)
Konei

-Kirito wrote:

Hi Nichiyouki~From Mod team/M4M(Taiko/Osu), guest diff (Taiko/Osu/CTB)




[Konei's Insane]
00:07:939 (1) - Normal with the same start I'd like to start this Spinner on the long "la"
01:35:292 (11) - Interval 1.0x maintaining and NC? I don't see a need to NC as it belongs to the stream, but I fixed spacing with the stream :3


good songs :D
sorry, I'm modding well do not. :( Never say this :3 You'll improve ~

And fixed a missing clap ~
http://puu.sh/1PIJ1

Thanks for modding!
Mikkuri
Fixed some useless green line~

http://puu.sh/1PJ7m
Topic Starter
Nichiyouki
Updated~
NewRulerNA
hi
found a issue. you must fix it.

[Mickey's Easy]
  1. not works video.
    Video,0,"Kurano-kunchi no Futago Jijou OP.avi"
    you must add it.
Yuki-kun
Hi~
From my queue~

- General
+ Consider adding "Mickey" to all of your tags

- My Mod

> Konei's Insane <
00:24:527 (7) - NC.
00:32:822 (6) - Clap at end of slider.
00:43:939 (1) - At end of slider (after repeat), keep whistle and add clap.
00:46:057 (5) - Same here, keep whistle and add clap.
00:46:763 (1) - Change clap at end of slider to whistle?
00:55:586 (7) - NC ?
01:34:763 (1) - NC.
01:42:351 (1) - Remove NC.

> Insane <
01:09:351 (7) - NC.

> Hard <
> Normal <
> Mickey's easy <
No big prob here. :3

Nice song, good map.
GL~ <3
Topic Starter
Nichiyouki

NewRulerNA wrote:

hi Hi >w<
found a issue. you must fix it.

[Mickey's Easy]
  1. not works video.
    Video,0,"Kurano-kunchi no Futago Jijou OP.avi"
    you must add it. I already fixed to 0OoMickeyoO0.

Yuki-kun wrote:

Hi~ Hi :3
From my queue~

- General
+ Consider adding "Mickey" to all of your tags I didn't see him put this in someone else's tags as he has made GD.

- My Mod

> Insane <
01:09:351 (7) - NC. Fixed

Nice song, good map.
GL~ <3
Thank you both for your mods :)
Low
[General]
  1. I feel as if the purple combo color is a bit too intense. Please make it lighter.
  2. Tick rate 2 would work well with all of the difficulties. I find that maps work well with tick rate 2 over tick rate 1 most of the time.
[Mickey's Easy]
  1. 00:31:586 (2) - This slider looks rather weird due to it not being symmetrical, even if symmetry wasn't your intent. Fixed it up for you:
    Slider
    168,84,31586,2,0,P|128:68|80:86|80:86|50:52|2:47,2,180,8|8|10,0:0|0:0|0:0,0:0:0
  2. 00:36:880 (1,2,3) - I really like this pattern here. It looks and flows nicely.
  3. 01:34:057 (2) - Move this slider a bit so that it's tilted in the same way as (1). It feels odd to have it be straight when the previous two sliders were tilted in the same way. I would keep that pattern going on here for the sake of neatness.
[Normal]
  1. 00:19:939 (1,2) - I would align these for the sake of neatness.
  2. 00:25:233 (5) - A clap would fit here over a drum sound to accompany the music and the hitsound pattern.
  3. 00:36:174 (5) - You're missing a clap on the reverse of this slider.
  4. 00:50:292 (4) - Make this slider flow in the same direction as (3). For example - doing something like this would be suitable.
[Hard]
  1. Both OD and HP drain are 5? Isn't that a bit too easy for a hard difficulty? I would raise one of them by1 tick.
  2. 01:00:880 (4,5) - Curve these two sliders a bit more. It would look neater in my opinion.
  3. 01:02:822 (2,4) - I don't know why, but because (4) is tilted to the right this blanket looks lopsided and odd. I would tilt (2) down to the left like this. I don't think there's a need to tilt the next slider like this if you follow this suggestion because I believe it looks pretty good to have one slider tilted and the other tilted a bit more.
  4. 01:25:410 - Place a note here. Without one, it breaks the ongoing flow of the map at this part.
[Insane]
  1. 00:21:351 (1,2,3,4) - This feels rather awkward to play, most likely because the slider ends on the down beat and the 1/4 note is on the blue tick. A solution to this problem that flows better and is more playable would be something like this.
  2. 00:36:174 (1,1) - You didn't use NCs to indicate anti-jumps in the hard difficulty and I was able to read it fine. Remove these NCs.
[Konei's Insane]
  1. 00:07:939 (1) - Start this slider two 1/4 beats earlier to be consistent with the other difficulties.
  2. 00:19:939 (1,2,3,4,5,6,7,8) - I'm not really liking how these sliders overlap. I would space them out just a bit more.
  3. 01:05:645 - This space feels really empty and awkward. I would add a slider like this to keep the flow going.
  4. 01:35:822 (12) - Listen to the music here at 25% speed. This slider shouldn't be snapped in 1/6. It should be snapped normally in 1/4.
  5. 00:11:469 (1,2,3,4) - This feels weird to play. Do something like this instead.
That's it from me. Nice mapset and good luck.
Mikkuri

Jacob wrote:

[Mickey's Easy]
  1. 00:31:586 (2) - This slider looks rather weird due to it not being symmetrical, even if symmetry wasn't your intent. Fixed it up for you: fixed
    Slider
    168,84,31586,2,0,P|128:68|80:86|80:86|50:52|2:47,2,180,8|8|10,0:0|0:0|0:0,0:0:0
  2. 00:36:880 (1,2,3) - I really like this pattern here. It looks and flows nicely. thanks :D
  3. 01:34:057 (2) - Move this slider a bit so that it's tilted in the same way as (1). It feels odd to have it be straight when the previous two sliders were tilted in the same way. I would keep that pattern going on here for the sake of neatness. I fixed to other shape, thanks~
http://puu.sh/1SNuY
Topic Starter
Nichiyouki

Jacob wrote:

[General]
  1. I feel as if the purple combo color is a bit too intense. Please make it lighter. I think that it hasn't problem for me.
  2. Tick rate 2 would work well with all of the difficulties. I find that maps work well with tick rate 2 over tick rate 1 most of the time. I prefer use tick rate 1 more than 2, but if people say things you mentioned again, I will fix it.
[Normal]
  1. 00:25:233 (5) - A clap would fit here over a drum sound to accompany the music and the hitsound pattern. Normal-clap sound is too loud for me. So I no fix it.
[Hard]
  1. 01:02:822 (2,4) - I don't know why, but because (4) is tilted to the right this blanket looks lopsided and odd. I would tilt (2) down to the left like this. I don't think there's a need to tilt the next slider like this if you follow this suggestion because I believe it looks pretty good to have one slider tilted and the other tilted a bit more. I intend to make a parallel with (5). So I will no change it.
  2. 01:25:410 - Place a note here. Without one, it breaks the ongoing flow of the map at this part. no, I think that it's fine.
[Insane]
  1. 00:36:174 (1,1) - You didn't use NCs to indicate anti-jumps in the hard difficulty and I was able to read it fine. Remove these NCs. I will fix only first notes, because between these notes are short spacing. So I no change second notes.
That's it from me. Nice mapset and good luck.
In addition to what I mentioned and my Insane diff, I fixed.

Thank you for your mod :)

Updated my diffs and Mickey's Easy diff~

Waiting Konei to check Konei's Insane diff.
Konei

Jacob wrote:

[Konei's Insane]
  1. 00:07:939 (1) - Start this slider two 1/4 beats earlier to be consistent with the other difficulties. I guess you mean Spinner, and I fixed it now, as I think you're right that consistency is important here.
  2. 00:19:939 (1,2,3,4,5,6,7,8) - I'm not really liking how these sliders overlap. I would space them out just a bit more. Right, moved them to blanket the border :3
  3. 01:05:645 - This space feels really empty and awkward. I would add a slider like this to keep the flow going. Completely right! Fixed!
  4. 01:35:822 (12) - Listen to the music here at 25% speed. This slider shouldn't be snapped in 1/6. It should be snapped normally in 1/4. I miss the powerful 1/6 but you're quite right ._. Fixed ~
  5. 00:11:469 (1,2,3,4) - This feels weird to play. Do something like this instead. I find this quite good as powerful introduction, so no change for now :3
That's it from me. Nice mapset and good luck.

Thank you very much for the helpful mod >w</


Yuki-kun wrote:

> Konei's Insane <
00:24:527 (7) - NC. Don't see a reason, so no o.o
00:32:822 (6) - Clap at end of slider. Missed that, thanks!
00:43:939 (1) - At end of slider (after repeat), keep whistle and add clap. Nope, for keeping consistency
00:46:057 (5) - Same here, keep whistle and add clap. 5 already has a clap.
00:46:763 (1) - Change clap at end of slider to whistle? Nope, for keeping consistency
00:55:586 (7) - NC ?
01:34:763 (1) - NC.
01:42:351 (1) - Remove NC. I'd like to hear a reason for the NC suggestions :3

Thanks for modding! :3


http://puu.sh/1T1df
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