here's a weird thought with ari:
~ reverse spinners ~
i thought that maybe implementing "reverse spinners" as a gameplay mechanic in game would fit many songs and just change things up a bit; so here's how i'd think it would work:
it works as a normal spinner, you complete it (and lets say you were spinning counter-clockwise), but then it asks you to complete it in the opposite way you did it (you'd then spin clockwise instead of counter-clockwise)
so, if it's like a 6 second "reverse" spinner, 4 seconds can act like a regular spinner and then the other two can act as the reverse part of the "reverse spinner".
that's it really qwq
~ reverse spinners ~
i thought that maybe implementing "reverse spinners" as a gameplay mechanic in game would fit many songs and just change things up a bit; so here's how i'd think it would work:
it works as a normal spinner, you complete it (and lets say you were spinning counter-clockwise), but then it asks you to complete it in the opposite way you did it (you'd then spin clockwise instead of counter-clockwise)
so, if it's like a 6 second "reverse" spinner, 4 seconds can act like a regular spinner and then the other two can act as the reverse part of the "reverse spinner".
that's it really qwq