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Satou Shizuku & Sakakibara Yui - Eternal Melodia (Short Ver.

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Topic Starter
Melophobia
updated!
Rare
ero.
to melophobia "ちょっとホイッスルが多い感じがしたから指摘が多いかもしれないけど気に入らなかったら無視してね"

[Easy]
00:12:373 (2) - ベルの音カバーするならここのホイッスルはいらない
01:18:555 (1,2) - 他の部分見てみる限りホイッスルとクラップの重ねがけは見ないから、それに合わせて終点のホイッスルは消したほうがいいんじゃないか
01:34:373 (3) - 終点のグリッドを1つ右?あんまり自信ないが。
01:47:646 (1) - 始点にホイッスル追加 理由は 00:14:555 (1) - ここにホイッスルつけてるから統一感を出したい。

[Normal]
00:02:919 (1,1) - 終点ホイッスルいらん気がする
00:19:646 (4) - ピアノカバーなら始点のホイッスルいらない
00:34:919 (1) - スライダーの形が次のノートに対して反対な気がするから左右反転させた方がいいんじゃない?(要するに流れ悪い
00:36:373 (3) - 特に理由はないけど折り返しのホイッスル消して終点につけてもいいなあ
00:49:464 (1) - ^
01:18:555 - ここからリズムを変えるなら変えたリズムをずっと刻んだほうがいい。違うリズムのバスドラムが入るのは正直統一性がなくなって綺麗じゃない。
だから01:21:464 (1) - ここからのリズムは1つ前と同じリズムにしたほうがいい。
01:53:464 (1) - same as 00:34:919 (1) -

[Hard]
00:57:828 (6) - remove whistle to slider on head? I don't need either whistle head or end.
00:57:828 (6,1) - I worried spacing...
01:08:191 (4) - I hear drum. if you following the drum, you can add clap to slider on head.
01:20:191 (2) - pref to straight slider. http://osu.ppy.sh/ss/604821

[ETERNAL MELOPHOBIA]
00:02:919 (1) - 00:05:828 (1) - 終点ホイッスルいらん気がする
00:09:646 (3) - 始点のホイッスルいらん気がする
00:11:282 (5) - ここのスライダースコアポイントが見えないから音取りがわかりづらい。けどどうしようもないしこのままでいいのかな
00:15:828 (1) - 上下反転させたほうが(2,3)からの流れが良くなる。
00:17:100 (6,7) - 俺ならこうする。スペーシングは見てないので直すときは調整してください。 http://osu.ppy.sh/ss/604878
00:20:373 (1,2,3) -こんなんでどや? http://puu.sh/1ZLaI 2は終点にスタックしてて3はちゃんとシンメトリーにしてるぞ
00:23:828 (4) - スタックさせないほうがいい気がするんだけどなあ 直感だから無視でいい
00:24:373 (6) - 始点終点入れ替えるか?
00:43:282 (5,1,2,3) - 5連打にはしないの?mp3は5連打で叩いてるけど。
01:03:100 - んーノートが欲しいところ。
01:06:919 (3) - フィニッシュでニューコンボをよく追加してるからここも変えよう。
01:12:373 (1) - 始点にもクラップが欲しい。編集されててわかんないと思うけどたぶんここクラップ入ってる。
01:16:555 (4) - こっちのほうがスタックより見栄え良くない? http://puu.sh/1ZN9w
01:19:828 (1,2,3,4,5,6,7,1) - 俺ならこうする。スペーシングは見てない。見づらいので2か所撮った http://osu.ppy.sh/ss/605009 http://osu.ppy.sh/ss/605013
01:42:009 (2,3) - ここ2つ入れ替えたら交差しながらのジャンプになるから好きだなあ
Topic Starter
Melophobia

Rare wrote:

ero.
to melophobia "ちょっとホイッスルが多い感じがしたから指摘が多いかもしれないけど気に入らなかったら無視してね"

[Easy]
00:12:373 (2) - ベルの音カバーするならここのホイッスルはいらない このPartは結構whistle多めでやかましくなってるから外すとちょっと寂しい気がする
01:18:555 (1,2) - 他の部分見てみる限りホイッスルとクラップの重ねがけは見ないから、それに合わせて終点のホイッスルは消したほうがいいんじゃないか 消した
01:34:373 (3) - 終点のグリッドを1つ右?あんまり自信ないが。 ん・・・反転させて確認してみたけど綺麗に左右対称になってると思う
01:47:646 (1) - 始点にホイッスル追加 理由は 00:14:555 (1) - ここにホイッスルつけてるから統一感を出したい。 Fixed

[Normal]
00:02:919 (1,1) - 終点ホイッスルいらん気がする 消した
00:19:646 (4) - ピアノカバーなら始点のホイッスルいらない Easyと同じ理由
00:34:919 (1) - スライダーの形が次のノートに対して反対な気がするから左右反転させた方がいいんじゃない?(要するに流れ悪い 個人的な流れ感だと今のままでok 修正すると前のパターンから流れにくい気がする
00:36:373 (3) - 特に理由はないけど折り返しのホイッスル消して終点につけてもいいなあ ok
00:49:464 (1) - ^ ^
01:18:555 - ここからリズムを変えるなら変えたリズムをずっと刻んだほうがいい。違うリズムのバスドラムが入るのは正直統一性がなくなって綺麗じゃない。
だから01:21:464 (1) - ここからのリズムは1つ前と同じリズムにしたほうがいい。 よくわからないけど修正した
01:53:464 (1) - same as 00:34:919 (1) - 同じ

[Hard]
00:57:828 (6) - remove whistle to slider on head? I don't need either whistle head or end.
00:57:828 (6,1) - I worried spacing...
01:08:191 (4) - I hear drum. if you following the drum, you can add clap to slider on head.
01:20:191 (2) - pref to straight slider. http://osu.ppy.sh/ss/604821

[ETERNAL MELOPHOBIA]
00:02:919 (1) - 00:05:828 (1) - 終点ホイッスルいらん気がする 消した
00:09:646 (3) - 始点のホイッスルいらん気がする んー保留
00:11:282 (5) - ここのスライダースコアポイントが見えないから音取りがわかりづらい。けどどうしようもないしこのままでいいのかな ?_?
00:15:828 (1) - 上下反転させたほうが(2,3)からの流れが良くなる。 個人的には今のままの方が流れると思う
00:17:100 (6,7) - 俺ならこうする。スペーシングは見てないので直すときは調整してください。 http://osu.ppy.sh/ss/604878 
00:20:373 (1,2,3) -こんなんでどや? http://puu.sh/1ZLaI 2は終点にスタックしてて3はちゃんとシンメトリーにしてるぞ 今の上げて落とす感じも好きなんだけど見た目がイマイチだから悩んでたw 採用
00:23:828 (4) - スタックさせないほうがいい気がするんだけどなあ 直感だから無視でいい たしかに違和感あったから修正した
00:24:373 (6) - 始点終点入れ替えるか? ok
00:43:282 (5,1,2,3) - 5連打にはしないの?mp3は5連打で叩いてるけど。 音聞く感じどっちでもいいかなーって感じ 3連打の方がパターン作りやすいから今のままでいく
01:03:100 - んーノートが欲しいところ。 入れた
01:06:919 (3) - フィニッシュでニューコンボをよく追加してるからここも変えよう。 ok
01:12:373 (1) - 始点にもクラップが欲しい。編集されててわかんないと思うけどたぶんここクラップ入ってる。 入れた
01:16:555 (4) - こっちのほうがスタックより見栄え良くない? http://puu.sh/1ZN9w 元々その配置だったんだけど叩きづらかったからスタックにしちゃった
01:19:828 (1,2,3,4,5,6,7,1) - 俺ならこうする。スペーシングは見てない。見づらいので2か所撮った http://osu.ppy.sh/ss/605009 http://osu.ppy.sh/ss/605013 ん~自分のパターンの方がなんとなく好きです
01:42:009 (2,3) - ここ2つ入れ替えたら交差しながらのジャンプになるから好きだなあ 神か?
Thank you for the super pro mod. Rare is the best modder I've ever seen.
cRyo[iceeicee]
http://puu.sh/22vFt
fixed all except #1
Thanks!
mancuso_JM_
Hi Melo! Mod Time and sorry for the delay.

[General:]

• The Slider Tick Rate 2 sounds really irritating in this song, I listen such a lot of unnecesary ticks, In my opinion Slider Tick Rate 1 fits better in this music.

[Easy:]

• 00:05:100 (3) - Actually this note is not the best idea, because there is a weird combination between the piano and the Vocal, trying different patterns I think that it is easier to be follow (more readable) if you transform this Note in a 1/1 Slider. This Slider have to start here and have to finish in 00:05:464
• 00:10:155 (T) - This S:C4 (in particular) sounds a bit low, I'd increase the volume in this Inherited timing point in 10%, it will sound properly with the music in my opinion.
• 00:11:282 (3) - This Note sounds really low here, it is not really audible. Try adding an Inherited timing point here with 50% in Volume
• 00:17:464 (1,2) - When you use the soft Slider Ticks in these Sliders, It is not necesary the Volume reduce, because the Custom Slider Tick sounds as similar as the Custom Hitsound, reducing the Volume is not a good idea here, at least in my case I can't listen them properly. So, in these Sliders don't reduce the Volume when you use S:C4 please.
• 00:21:464 (2) - The Whistle in this Note sounds a bit unnecesary, if I were you I'd remove it from here and just leave it the Clap
• 00:21:828 (3,4) - I don't like the rhythm a lot here, could be easier and more consistent in my opinion, for example a 2/1 Slider follow better the song here. Well, I tried something like that (You can take the Note placement if you want)
• 00:29:100 (1) - Hmm.. A Clap at the Slider end follow better the song than a Whistle, try it.. I find it coherent :P
• 00:30:555 (2) - Same as above, but you have to replace a Clap to the Whistle at the Reverse Arrow of this Slider
• 00:37:100 (2) - Technically a Slider is not the best idea here (at the beginning you can't listen the Vocal but at the end you can), I find it better if you replace the Slider in 2 Single Notes instead
• 00:41:282 (2) - This Slider doesn't flow really well, and the Rhythm provided is not the best. Move this Slider 1/2 back, after that the next Slider on the Red tick will be easier to read and the flow will increase considerably
• 01:08:373 (2,4) - What about adding Whistles at the beginning of those Sliders? Will sound better if you listen the Finish in (1,3) imo.
• 01:09:828 (1) - Remove this New Combo for a better symetry
• 01:34:373 (3,1) - Oh.. wait.. Do you increase the spacing just to make a perfect blanket? Sorry Melo, but this is not really correct in an Easy difficulty, especially because you increased the Spacing to 1.70x, just keep the distance Spacing in 1.10x please, this kind of 'jumps' is Hard to read in this kind of difficulties
• 01:55:100 (3,4) - Single Notes on Red Ticks are kinda hard to be read properly by New Players. Try rearraging a bit the Rhythm, intercalating some Sliders, like here:

[Normal:]

• 00:12:919 (3) - The Slider beginning sounds kinda empty, I'd add a Finish as you did in Insane
• 00:20:737 (2,4) - Hmm.. I think that the Whistle sound overused in this pattern and I also think that just claps can do a good work in this Notes, so I'd remove the Whistles from these Notes
• 00:30:555 (3) - This Slider is almost out-of-Screen, since it is a Normal diff, the players will be confortable with any kind of 'mods', and HR can cause a problem here, anyways it plays a bit bad without any 'mod', so you should re-arrange a bit this pattern, moving this Slider a bit up to don't have problems in the playability of the map
• 00:33:464 (4) - I'd move this Slider a bit up for a better flow and prolixity. Try moving this Slider to x:252 y:32
• 00:49:464 (1) - Ctrl+H and move this Slider to x:124 y:244 for a better flow.
• 01:02:373 (3) - In my personal point of view, this Slider follow better the song if you reduce its lenght in 1/2
• 01:03:464 (4) - Add an 'Addition Drum Clap' at the Slider beginning, sounds preety well in my way
• 01:06:191 (5,6) - The usage of 1/2 is really unnecesary here, really. Just transform this in a 1/1 Slider (your slider have to start here and have to finish in 01:06:555)
• 01:14:919 (4,5) - (^). Btw, if you want to use 1/2 a coherent place to add a Note is in 01:14:737
• 01:20:009 (4) - Hmm.. Add a New Combo perhaps
• 01:55:282 (x) - Hmm.. Would be good if you add a Note here

[cRyo's Hard:]

• 00:17:464 (1,2,3) - C'mon cRyo, such a perfect blanket between (1,2) for nothing :P. Unstack (3), and move it to x:300 y:120, so the pattern looks much better, in addition you can increase the flow with that imo
• 00:19:646 (3) - Hmm.. I'd add another Repetition in this Slider to follow properly the Instrumental, I think that fit fine with the difficult of the map tho.
• 00:42:009 (6,1) - Swap the combo placement between these Notes, I think that it is better because remark the jump between (5,6)
• 00:42:737 (3) - Add a Whistle at the Slider Beginning to follow the music properly
• 00:45:282 (5) - *Something of Naziness* Make this Slider ''curvy'' because you only have Curve sliders in this pattern and the transition will be better
• 01:01:100 (1,2,3) - I like much more if you Stack this pattern as you did before
• 01:10:373 (2) - In this case the stack is not the best option in my opinion.. Flow better if you move this Note to x:256 y:224

[Eternal Melophobia:]

• 00:05:100 (4) - Actually this Slider is not following properly anything in the music (Vocal or Instrumental), will follow better the music if you replace this in a 1/1 Slider (without Repetition ofc)
• 00:09:646 (4,1) - Hmm.. This jump looks a bit high imo, the music takes another way but anyways I don't think that it needs a jump like this one. Could you reduce it a bit?
• 00:45:828 (4,5) - In general I don't like how it plays 2 Stacked Sliders, would be better if you use a compress thing between these Sliders
• 00:50:373 (1) - Weird Comboing is Weird :P. Remove this New Combo please, plays better without it
• 01:08:919 (4) - This pattern sounds much better without this Note imo. Remove it please
• 01:16:373 (3,4) - In a jumpy section, this stack break the flow. Unstack these Notes please
• 01:35:646 (8,9) - (^)
• 01:37:464 (1,2,3,4) - This is not the best Rhythm for this section, the first two Sliders (1,2) are just overmapping the 1/2, try a rhythm like this:

That's all Melo :).
In general, Good Job..
Call me back for a recheck afterwards (forum PM me please, I don't know if I'm going to be fast :P)
Topic Starter
Melophobia

mancusojuanmattos wrote:

Hi Melo! Mod Time and sorry for the delay.

[General:]

• The Slider Tick Rate 2 sounds really irritating in this song, I listen such a lot of unnecesary ticks, In my opinion Slider Tick Rate 1 fits better in this music. STR2 fits better in my view considering that this song is based on 1/1 rhythm, and my usage of 1/1 or longer slider and hitsounding pattern: I'll have to follow all bassdrum and snaredrum w/o slider tick. it ruins wholly this mapset since my rhythms are based on hitsounding pattern and considered for hitsounds the most. :<

[Easy:]

• 00:05:100 (3) - Actually this note is not the best idea, because there is a weird combination between the piano and the Vocal, trying different patterns I think that it is easier to be follow (more readable) if you transform this Note in a 1/1 Slider. This Slider have to start here and have to finish in 00:05:464 Sure
• 00:10:155 (T) - This S:C4 (in particular) sounds a bit low, I'd increase the volume in this Inherited timing point in 10%, it will sound properly with the music in my opinion. ok
• 00:11:282 (3) - This Note sounds really low here, it is not really audible. Try adding an Inherited timing point here with 50% in Volume ok
• 00:17:464 (1,2) - When you use the soft Slider Ticks in these Sliders, It is not necesary the Volume reduce, because the Custom Slider Tick sounds as similar as the Custom Hitsound, reducing the Volume is not a good idea here, at least in my case I can't listen them properly. So, in these Sliders don't reduce the Volume when you use S:C4 please. I think it's more common to reduce volume for tick sound because it's originally a bit louder than ordinary hitsounds. theoretically we need to do that and the current one still sounds good and natural to me.
• 00:21:464 (2) - The Whistle in this Note sounds a bit unnecesary, if I were you I'd remove it from here and just leave it the Clap umm I think it's still necessary and makes sense imo. I can understand your feeling since the whistle spam is a bit noisy, but there's no reason to remove it. otherwise it'll sound a bit empty to me.
• 00:21:828 (3,4) - I don't like the rhythm a lot here, could be easier and more consistent in my opinion, for example a 2/1 Slider follow better the song here. Well, I tried something like that (You can take the Note placement if you want) I wanted to bring both 00:21:828 - and 00:22:555 - at the same weight. both slider beginnings are acutually following something important, so I think it's not a good idea to follow them with slider end or something.
• 00:29:100 (1) - Hmm.. A Clap at the Slider end follow better the song than a Whistle, try it.. I find it coherent :P You're right, but I decided to keep the whistle as it is because I think it's still needed :3
• 00:30:555 (2) - Same as above, but you have to replace a Clap to the Whistle at the Reverse Arrow of this Slider ^
• 00:37:100 (2) - Technically a Slider is not the best idea here (at the beginning you can't listen the Vocal but at the end you can), I find it better if you replace the Slider in 2 Single Notes instead Actually I decided to use a slider here just because the slider beginning doesn't follow anything noticeable so that beginners will be able to follow rhythm more easily.
• 00:41:282 (2) - This Slider doesn't flow really well, and the Rhythm provided is not the best. Move this Slider 1/2 back, after that the next Slider on the Red tick will be easier to read and the flow will increase considerably ok :3
• 01:08:373 (2,4) - What about adding Whistles at the beginning of those Sliders? Will sound better if you listen the Finish in (1,3) imo. Yes
• 01:09:828 (1) - Remove this New Combo for a better symetry Added it to the next slider instead.
• 01:34:373 (3,1) - Oh.. wait.. Do you increase the spacing just to make a perfect blanket? Sorry Melo, but this is not really correct in an Easy difficulty, especially because you increased the Spacing to 1.70x, just keep the distance Spacing in 1.10x please, this kind of 'jumps' is Hard to read in this kind of difficulties No. Spacing is showing 1.7x just because of the next slowdown. Actual distance between (3) and (1) is still close enough. And it makes more sense than just sticking to DS and theoretical things such as "NO JUMP IN EASY" imo :3
• 01:55:100 (3,4) - Single Notes on Red Ticks are kinda hard to be read properly by New Players. Try rearraging a bit the Rhythm, intercalating some Sliders, like here: I think it's still fine to have notes on red tick, as long as it follows music properly and rhythm itself isn't harder one such as 1.5 rhythm. in this case I think it's not so hard to follow it because the note follows the percussion well, and rhythm is just 1/1.

[Normal:]

• 00:12:919 (3) - The Slider beginning sounds kinda empty, I'd add a Finish as you did in Insane I think you did notice it, but whatever. I don't use finish at all in the part. I tried it once but sounded strange to me.
• 00:20:737 (2,4) - Hmm.. I think that the Whistle sound overused in this pattern and I also think that just claps can do a good work in this Notes, so I'd remove the Whistles from these Notes Umm ok. And I applied it to other diffs as well.
• 00:30:555 (3) - This Slider is almost out-of-Screen, since it is a Normal diff, the players will be confortable with any kind of 'mods', and HR can cause a problem here, anyways it plays a bit bad without any 'mod', so you should re-arrange a bit this pattern, moving this Slider a bit up to don't have problems in the playability of the map Sure, fixed.
• 00:33:464 (4) - I'd move this Slider a bit up for a better flow and prolixity. Try moving this Slider to x:252 y:32 Ah I think mine flows better considering the next pattern :3
• 00:49:464 (1) - Ctrl+H and move this Slider to x:124 y:244 for a better flow. from my flow sense, the current one obviously flows better imo
• 01:02:373 (3) - In my personal point of view, this Slider follow better the song if you reduce its lenght in 1/2 it currently follows vocal perfectly
• 01:03:464 (4) - Add an 'Addition Drum Clap' at the Slider beginning, sounds preety well in my way Added it to the repeat and the end instead. Apparently I forgot about it xD
• 01:06:191 (5,6) - The usage of 1/2 is really unnecesary here, really. Just transform this in a 1/1 Slider (your slider have to start here and have to finish in 01:06:555) I wanted to put 1/2 slider with a repeat here, but I used it everywhere so I did something different here.
• 01:14:919 (4,5) - (^). Btw, if you want to use 1/2 a coherent place to add a Note is in 01:14:737 ^ same. And this 1/2 is for the bassdrum, not for the vocal.
• 01:20:009 (4) - Hmm.. Add a New Combo perhaps keep 2/1 combos :3
• 01:55:282 (x) - Hmm.. Would be good if you add a Note here Nothing is noticeable here :o

[Eternal Melophobia:]

• 00:05:100 (4) - Actually this Slider is not following properly anything in the music (Vocal or Instrumental), will follow better the music if you replace this in a 1/1 Slider (without Repetition ofc) yeah sounds better now. :3
• 00:09:646 (4,1) - Hmm.. This jump looks a bit high imo, the music takes another way but anyways I don't think that it needs a jump like this one. Could you reduce it a bit? I don't think it's too big actually. I want to keep this blanket pattern.
• 00:45:828 (4,5) - In general I don't like how it plays 2 Stacked Sliders, would be better if you use a compress thing between these Sliders it emphasizes the next jump imo :3
• 00:50:373 (1) - Weird Comboing is Weird :P. Remove this New Combo please, plays better without it oh good point. Fixed~
• 01:08:919 (4) - This pattern sounds much better without this Note imo. Remove it please I can see your point but I placed it there to emphasize the strong snare-drum at 01:09:100 (5) - . And that way this pattern plays well imo~
• 01:16:373 (3,4) - In a jumpy section, this stack break the flow. Unstack these Notes please ok :3
• 01:35:646 (8,9) - (^) Kinda same as 01:08:919 (4) - . This stack is emphasizing the next jump imo. And I wanted to ruin the flow once here because of the next slow down.
• 01:37:464 (1,2,3,4) - This is not the best Rhythm for this section, the first two Sliders (1,2) are just overmapping the 1/2, try a rhythm like this: Your rhythm disables me to add clap constantly.. and I don' think these 1/2 sliders are overmapped because both beginnings are following bassdrum.

That's all Melo :).
In general, Good Job..
Call me back for a recheck afterwards (forum PM me please, I don't know if I'm going to be fast :P)
Thanks for mod! it helped a lot :3
P A N
nice song <3
cRyo[iceeicee]
mancusojuanmattos

mancusojuanmattos wrote:

[cRyo's Hard:]

• 00:17:464 (1,2,3) - C'mon cRyo, such a perfect blanket between (1,2) for nothing :P. Unstack (3), and move it to x:300 y:120, so the pattern looks much better, in addition you can increase the flow with that imo maybe this overlap looks better, but i hear this note as stacked note, and it plays better as stacked note for me
• 00:19:646 (3) - Hmm.. I'd add another Repetition in this Slider to follow properly the Instrumental, I think that fit fine with the difficult of the map tho. dont like this kind of patterns :P
• 00:42:009 (6,1) - Swap the combo placement between these Notes, I think that it is better because remark the jump between (5,6) i dont like to put NC on sudden jumps, i think current NC is easier to read
• 00:42:737 (3) - Add a Whistle at the Slider Beginning to follow the music properly a bit loud for me, actually i didnt paid attention on this sound, first finish was following bgm finish not this *ring* sound xD
• 00:45:282 (5) - *Something of Naziness* Make this Slider ''curvy'' because you only have Curve sliders in this pattern and the transition will be better i dont think its necessary ._. , straight slider looks fine here
• 01:01:100 (1,2,3) - I like much more if you Stack this pattern as you did before i dont want to make same 3note stacks, first 3 notes stacked because vocal is calm and it sounds in one tonality, vocal for next 3 notes is more louder and tonality is different for each note, thats why they have *random placement* instead of stack ._.
• 01:10:373 (2) - In this case the stack is not the best option in my opinion.. Flow better if you move this Note to x:256 y:224 ok ^^
Thanks !
http://puu.sh/23Co0
mancuso_JM_
Recheck Time...

[General:]

• You're missing the Video in cRyo's Hard. Please, add it in this diff. for consistency

Other than that.. Everything looks good here. Call me back again afterwards.
Topic Starter
Melophobia
cRyo[bakabaka]
mancuso_JM_

Melophobia wrote:

cRyo[bakabaka]
lol!

Good Job Melo (and Baka-cRyo too :P)..
Bubbled!
Kawayi Rika
Always nice job melo and cRyo ~

Here you go <3


Ryafuka
ぶひ
S o r d a
おめ!
Topic Starter
Melophobia
Thanks a bunch Rika :D
Andrea
Grats Erophobia!
Guy
おめです ;)
Satellite
めろさんおめでとう~
terametis
ウオオオオオオオオオオオオオオオオオオ
Mythol

KSHR wrote:

Eternal Erophobia 卍
gratz!
xsrsbsns

Pokie wrote:

Erophodia :o
gratz~
scanter
Gratz :D
Pokie

Andrea wrote:

Grats Erophobia!
Rare
ero
NewRulerNA
gratz~ :3
Quilt
おめでとー
inaba-tan
Raaaank \:D/
MiLu
この譜面、とてもEroいですねぇ~
hoLysoup

MiLu wrote:

この譜面、とてもEroいですねぇ~
そうね えろふぉびあらしい
No_Gu
congrats
Topic Starter
Melophobia
thanks all guys :>
cRyo[iceeicee]
Grats EroRank !!! \(*O*)/
Laurier
おめっち
Wreath
おめでとうございます~
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