I think this will replace some of the functionality of HardRock but what ever. My idea is that we don't split HardRock in to separate mods(Because peppy isn't gonna do it anyway) and have a AR mod. It functions like the K mod. It goes from AR1 to AR10. Here is a example on how it will work:
Player chooses AR9 mod on AR10 map, Score Multiplier goes down by 0.10x. So each time you change the AR to a lower on a high AR map then your multiplier will go down by 0.10x each time. If you change the AR higher on a low AR map then the multiplier goes up by 0.10x each time.
What do you guys think? What do you think might need to be added for it to be more balanced?
Player chooses AR9 mod on AR10 map, Score Multiplier goes down by 0.10x. So each time you change the AR to a lower on a high AR map then your multiplier will go down by 0.10x each time. If you change the AR higher on a low AR map then the multiplier goes up by 0.10x each time.
What do you guys think? What do you think might need to be added for it to be more balanced?