Mod RequestTsusuko's Easy00:10:896 (3,4) - X: 348, Y: 284 looks better to me.
00:11:187 (4) - Finish sound here?
00:33:615 - Maybe redo the Combo arround this in order to get this point mapped? I miss it here :I
00:46:721 (1) - Maybe give it a shape like:
00:51:964 (4,5) - Do them like this:
00:59:974 (1) - Clap sounds funny here, would fit with the BG somehow oO
NormalI am sorry, but in my opinion, this is not a Normal Diff, the DS is a bit too high, you require fasttap of 206 BPM here, what is definitely not Normal.
If you keep these things, you should rename the diff at least to Normal +.
Examples:
00:04:780 (1,2,3) - E.g here, this is not normal^^ It looks quite too hard to be a Normal diff
00:16:430 (1,2,3) - 200 High Bpm Fasttap, please not in normal diff.
00:52:547 (3,4,5,1,2,3) - Same here.
Other things, if you keep it the way you got it:
00:08:275 (4,5) - Make the 4 lead to the 5, you should be able to create a fluctive movement here.
00:11:770 (1,2,3) - Maybe give them a shape? curve, corner or sth
00:35:362 (2,4) - These two should have a shape as well imo.
00:39:731 (1) - Doublecurve maybe? Because he talks weird in this time
00:52:547 (3,4,5,1,2,3) - Even if you do not want to make it lower dff, please remove these ._.
00:59:246 (2,3) - Just an option I found out by chance ^^:
01:00:119 (1) - Why a different Ending from Easy diff?
Hard00:12:935 (5,6,7,8,9) - This pattern is nice, but gets confusing due to the Low AR, Decide if you higher AR or find any other way
00:21:382 (2,3,4,5,6,7) - Dunno if things like these are too hard, they just look like No, 39 [0108] to me
00:26:916 (4) - Correct x: 281for perfect stack to end of 5.
00:43:226 (3,4,5) - This seems to be quite hard for Hard as well.
00:54:294 (3) - Correct y: 144 for stack with end of 1.
00:55:168 (6,7) - Overlap here, stacking seems not that good, because u usually let one beat pause when using stacking like this.
01:00:119 (1) - Again different ending? I suggest keeping one for all diffs.
Insane00:28:954 (4,1,2) - Strg+ G to 4, Swap 1,2 in timeline, awesome to play.
00:50:799 (4) - Correct x: 359, y:207 for perfect stack with end of 1.
00:57:789 (2,3) - Make a stream here?
01:00:119 (1) - Same as in hard.
All in all your maps are all nice to play, but Hard and Normal seem to be very hard for their names. Whatever, well done
and Good Luck!
Cheers, InC0