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hi guys how to do sliders like in Mayday??

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Zhoragames
hi guys how to do sliders like in Mayday??
Zelzatter Zero
Someone move this to Mapping Discussion or Mapping Techniques because this is not the right place to ask this.

Anyway, sliders like Mayday requires proper understanding of slider velocity (the speed of sliderball and the length of the slider), 2B and autofail (2B is "stupid" in Chinese, mainly because of how "stupid" it is when playing(!); autofail is the most common glitch happened in 2B mostly), multiplying/dividing BPM, slider patterns, and much more.

Personally, based on the amount of maps you made, I don't think you have learnt enough fundamentals to reach this. Just map and improve more.
Chiru-kun
to add to zelzatter, WHY it would need understanding of slider velocity and maths actually is that for a given slider, it has to start small and eng big, right? but if it starts, it takes more time and therefore must a shit ton slower than what the slider visually calls for in reference to the next slider.
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