normal rc wrote:
Avoid chords with more than 2 notes. This includes long note patterns that involve notes in more than two columns.
whilst i do understand the intent behind preventing high density chords in these difficulty levels, this proposal is more focused on the second part of the guidelines involving long notes. i feel it's heavily restrictive in a lot of cases and it's not unusual to see maps breaking this guideline.hard rc wrote:
Avoid chords with more than 3 notes. This includes long note patterns that involve notes in more than three columns.
in normal diffs, it's very common to use 2 note chords to map sounds like snares/cymbal crashes. however due to this guideline the mapper is forced to break consistency and lose expression if they want to include these sounds during a long note, especially longer ones.
and while it is fine to break consistency/expression in favor of playability, i really don't think having a double during a long note is out of reach for normal difficulty level players in many cases if the density is low. the examples in the boxes below are relatively the same difficulty level despite example 2 breaking the guideline:
same idea for hard diffs except it applies to 3 note chords with LN instead of 2. hard diffs can feature a lot more LN based patterns so this guideline can be even more restrictive. similar examples to the case in normal except with example 4 breaking the guideline. these are also almost the same in difficulty:
proposed solution: remove the second sentence from both of these guidelines.
i think its fine to be careful with higher density chords, but there is a pretty large amount of exceptions to this guideline which makes me think it would be better to remove it.
lenpai's solution: "Avoid chords with more than 2 notes. While holding long notes, a maximum of three concurrent note presses should be observed with at least a 1/1 gap between three note presses." (normal diffs only)