The BRTT - shorten for Baku's Random Team Tournament - is a 4v4, Score v2 Tournament, which draws players depending on their seeds into Random Teams!
- 4v4, Teams of 6
- Score v2, Double Elimination
- Rankrange #10000 - #50000 (BWS)
- Rank counts when the registrations are over! If you’re over/under the rankrange, you’re going to be eliminated from the tournament.
- International Tournament, make sure to be available between 10 and 22 UTC
- 1 Ban per Team (RO16), 2 Bans per Team (QF - Grand Finals)
- Failed Scores do count
- Freemod = FM requires two persons to play different mods.
- Allowed mods: HD, HR, FL, EZ (1.75x Multiplier)
- Roll winner picks as first, bans as second
- Rank Buffer: 250 up and downwards!
- BWS (Badge Weighted Seeding) is being used
- If the Team from the lower Bracket wins the first Finals, the bracket is being reset
Seeding:
Highest Seed: 1 - 16
Mid Seed: 17 - 32
Low Seed: 33 - 48
No Seed: 49 - 64
^this might vary depending on the amount of signups
Highest Seed: 1 - 16
Mid Seed: 17 - 32
Low Seed: 33 - 48
No Seed: 49 - 64
^this might vary depending on the amount of signups
3-Tiebreaker-System:
All Mappools will have 3 Tiebreakers. Both Teams have to ban one Tiebreaker, by messaging Referee with the Tiebreaker they want to ban. If both Teams ban the same Tiebreaker, a Roll by the Referee decides which Tiebreaker will be played.
All Mappools will have 3 Tiebreakers. Both Teams have to ban one Tiebreaker, by messaging Referee with the Tiebreaker they want to ban. If both Teams ban the same Tiebreaker, a Roll by the Referee decides which Tiebreaker will be played.
The match lobby is going to get created by the Referee. He invites the players. Teams are only allowed to stay as three in a lobby.
The match format is stricty 4v4
Teams have a strict 10 minute grace to delay the match, if a Team isn’t able to bring up 2 or more players, the enemy team wins by default
Teams have two minutes to ban and pick, if a Team steps over the time the Ban is going to be accepted as None / The pick is going to be seen as forfeited map
Maximal Warmup length: 4:30 min
Picks are not changeable after the captain wrote the pick in the chat
If a player disconnects in the first 30 seconds of the map, the map is going to be replayed once.
If a player disconnects in the middle of the map, but can prove that he finished the map in the multiplayer lobby, his score is being count.
If a Team disconnects multiple times in a match, the Referee has the decision to decide if a map is going to be replayed or not.
Tiebreaker is FreeMod, doesn’t force the player to pick a mod.
Freemod: HD, HR, EZ, FL Allowed.
Teams need at least 2 different mods in total. HDHR is the same as HR for mod counts. Additionally, at least 2 players on each team must take a mod. For example:
HDHR & HD good
HDHR & HR bad
HD & HD bad
HD & HR good
EZ gives 1.75x
Streamers, Commentators and Designers are allowed to participate in the tournament
The match format is stricty 4v4
Teams have a strict 10 minute grace to delay the match, if a Team isn’t able to bring up 2 or more players, the enemy team wins by default
Teams have two minutes to ban and pick, if a Team steps over the time the Ban is going to be accepted as None / The pick is going to be seen as forfeited map
Maximal Warmup length: 4:30 min
Picks are not changeable after the captain wrote the pick in the chat
If a player disconnects in the first 30 seconds of the map, the map is going to be replayed once.
If a player disconnects in the middle of the map, but can prove that he finished the map in the multiplayer lobby, his score is being count.
If a Team disconnects multiple times in a match, the Referee has the decision to decide if a map is going to be replayed or not.
Tiebreaker is FreeMod, doesn’t force the player to pick a mod.
Freemod: HD, HR, EZ, FL Allowed.
Teams need at least 2 different mods in total. HDHR is the same as HR for mod counts. Additionally, at least 2 players on each team must take a mod. For example:
HDHR & HD good
HDHR & HR bad
HD & HD bad
HD & HR good
EZ gives 1.75x
Streamers, Commentators and Designers are allowed to participate in the tournament
BWS rank = rank^(0.99^(badges*(badges+1)/2))
BWS Stands for Badge Weighted Seeding
The BWS System is seeding the player more accurate, based on the amount of badges they have.
If a Player who has a badge signs up, he ”ranks up
Each badge is worth more than the one before it
BWS Stands for Badge Weighted Seeding
The BWS System is seeding the player more accurate, based on the amount of badges they have.
If a Player who has a badge signs up, he ”ranks up
Each badge is worth more than the one before it
1st Place: Badge [pending]
Registrations: 10.05.2020 - 28.05.2020
Screening: 28.05.2020 - 07.06.2020
Qualifiers: 12.06.2020 - 14.06.2020
Each stage will take 1 week, and we will end up finishing the tournament at the end of June, maybe later - depending on the amount of signups.
Screening: 28.05.2020 - 07.06.2020
Qualifiers: 12.06.2020 - 14.06.2020
Each stage will take 1 week, and we will end up finishing the tournament at the end of June, maybe later - depending on the amount of signups.
gfx will be changed as soon as drakon sent it to me :+1: