Going from this, it is implied that storyboards don't apply to visual rules, but there is nothing in ranking criteria explicitly stating that. For example, take this proposed rule in the linked thread:
If you having arrows indicating slider speed in storyboard, then arguably sliders can have a clear travel speed. Custom skins might also abuse this somehow, but I can't think of a good example as of writing this.
I propose the following rule to clear this up:
Rule wrote:
Every slider must have a clear travel speed from start to end. Sliders that speed up or slow down without naturally matching changes in their sliderbody and sliders whose individual sections are unreadable cannot be used.
If you having arrows indicating slider speed in storyboard, then arguably sliders can have a clear travel speed. Custom skins might also abuse this somehow, but I can't think of a good example as of writing this.
I propose the following rule to clear this up:
Rules regarding to visual clarity of patterns pertain only to appearance of the patterns using default skin. Storyboards and custom skins don't count as making patterns clearer.