forum

HujuniseikouyuuP - Sayonara Lechenaultia

posted
Total Posts
136
show more
Topic Starter
[Mahua]

Zero__wind wrote:

凑个热闹先
又是一神触(逃
raririn
先占上 等补完 完成前no kd
mod as requested

  1. Normal = Just Suggestions for reference ovo
  2. Blue = Strongly suggest you do this :D
  3. Red = Unrankable stuff 0.0..
[General]
  1. Source:Vocaloid , and put Hatsune Miku to tags because of the new rules .-.
  2. try adding more tags , use this for reference >>
    such as nanahoshikangengakudan(ナナホシ管弦楽団) since 不純異性交遊P uses this as his nico id
[レシェノルティア]
  1. 00:04:293 (1,2,3,4,5,6,7,8) - WTF with the hitsound here ? at least remove the claps on 3 and 7 and it will sound much better than it is.
  2. 00:05:523 - didn't see why it should be put empty here.try add a circle? otherwise 00:05:985 (1) - sounds strange .
  3. 00:06:139 (2) - consider moving the last tick upper to make better flow
  4. 00:06:755 (4) - NC for changing SV . it is not necessary but much more helpful for players to read this pattern . same as all SV changes in this map
  5. 00:08:293 (7) - (x=364,y=108)? its current position and overlay with 00:08:447 (8) - makes it ugly during game play :/
  6. 00:09:216 (1,2,3,4,5,6,7,8) - same as 00:04:293 (1,2,3,4,5,6,7,8) -
  7. 00:10:293 (2) - move it down for better flow , or it's not so comfortable when playing .. (x=0,y=168) <-- maybe try this
  8. 00:14:600 - try lower volume in this part ~00:34:447 - 50-60% will work imo , the current one is ... to annoying ; there is not vocal but loud whistle/clap sounds ...
  9. 00:14:601 (1,2,3) - meaningless anti-jump and it will only make players hard to read ;; try make bigger spacing
  10. 00:23:985 (3) - really ugly overlay with 2 and bad blanket with 1..
  11. 00:33:216 (1) - fix the shape for better blanket with 00:33:678 (2) -

    use the following code if necessary .
    424,192,33216,6,0,P|440:96|360:20,1,210,14|0,0:0|0:0,0:0:0
  12. 00:34:755 (1) - try silence this slider end (5% volume) and i am sure it will sound much better
  13. 00:37:985 (8) - end at 00:38:293 - and add clap on slider end ?
  14. 00:39:832 (5) - why end it at 00:40:062 - ? it doesn't fit the music at all ! end it at 00:39:985 - plz
  15. 00:39:832 (5) - end at 00:39:985 - (吐槽:不要无意义的压蓝线如果不合音乐实在是难听)
  16. 00:43:062 (1,2,3,4,5) - remove finish and whistle on 3 (吐槽:本来音量就这么响 一个串这么多音效戴耳机我听着耳朵都疼)
  17. 00:43:678 (6) - really , really bad stack , move 6 or 7 away or it is terrible for playing
  18. 00:46:678 (4) - end at 00:46:831 - it won't be that hard to hit
  19. 00:49:216 (1) - ...ugly , can you just make it better
  20. 00:53:216 (4) - meaningless stack same as 00:43:678 (6) - try move 4 away (吐槽:打图的时候肯定会觉得一直在走 这么短一个点还要停一下是有多蛋疼)
  21. 01:02:832 (9,10) - 2 notes ? isn't a single slider that fits the music better ? i strongly suggest you delete 10 , end 9 at 01:03:062 -
    also start 9 at 01:02:832 (9) -
  22. 01:06:139 (4) - fix the shape for better blanket with 01:06:447 (1) -
    code here if necessary
    260,356,66139,2,0,P|284:296|316:275,1,105,8|8,0:0|0:0,0:0:0
  23. 01:06:909 (2,3,5,6) - these streams are ... not so necessary as they don't fit the music/rythem well , try to change them into different patterns ..orz
  24. 01:08:370 (2,4) - remove claps

  1. 01:23:832 (2,3) - 反过来会好一点吧
  2. 01:25:216 (9) - try this?稍微拉好点blanket
    384,84,85216,2,0,B|344:104|344:104|312:48|244:44|204:100|208:144,1,210,8|0,0:0|0:0,0:0:0:0:
  3. 01:57:139 (2) - 建议删
  4. 02:22:601 (6) - 变速NC

如果你要泡了 但还是需要sp的时候再说吧
edited to delete some complaints lol
0gre_old
hello~

sorry to be sudden ><
I want to ask that whether are you accepting any taiko diffs to add?
If yes I would like to hands up XD

(sorry at the moment I requested bit a lot other but however they are mostly done
I may losing some respect so please add it in consideration)
Zero__wind
这种图我不会mod 只能随便说说 而且你滑条太艺术了我也不会改

Insane
00:06:754 (1,2) - 和00:19:370 (1) - 这种的相比 感觉变速理由不明
00:07:985 (6) - http://puu.sh/2ewdT
00:44:601 (1) - 感觉和前一个滑条首尾相接比较好
00:53:447 (2) - 删掉
00:58:755 (2) - 或者stack好或者(424,236)吧
01:00:754 - 突然没东西了有点奇怪
01:02:832 (9) - 感觉finish不必要
01:07:678 (7) - 头上finish?
01:09:370 (7,10) - 干嘛不让7被10包起来
01:13:216 (1,2) - 不太喜欢这里的变速 虽然不是说不能打
01:35:524 (11,1) - 再稍微分开一点点
01:37:447 (9,10) - 再想想吧 太近了
02:02:447 - 和前面观点一样 我比较倾向于在02:03:062 - 这个时间点加速 你现在加速的这个时间点如果要加也别直接2x 我觉得
02:10:139 (5) - 这个也感觉不像加速的音 个人感觉不同吧
02:17:678 (2) - (408,332)
03:29:985 (9,10) - CTRL+G?

膜姐
00:23:984 (1,2,3,4) - http://puu.sh/2eyRu
00:25:830 (6) - CTRL+G ?
00:40:292 (3) - 考虑到hitburst的话感觉这个位置很难看
00:48:446 (6) - http://puu.sh/2eyQ1
00:49:522 (2) - (164,336)等距
00:57:215 (3) - CTRL+G?
00:59:522 - 刚连打完 突然没东西了 有点怪
01:48:753 - ^
01:53:676 - ^
01:23:676 (1,2,3) - 把顺序调换成3 1 2 (滑条反向)怎么样
02:21:522 (1,2,3,4,5,6) - 感觉不太顺
03:05:676 (4) - 这个很漂亮

Hard
00:09:832 (7,8) - 这种结构出现在Hard感觉有一定风险 我不确定
00:29:216 (2) - finish不必要
00:54:139 (1,2,3,4) - Kiai段这种无理短间距不好 要保持流畅
01:03:985 (2,3,4) - ^
01:12:447 (3,1) - 有风险
01:28:139 (1) - 无理间距
01:40:216 - 这个tick音感觉多余
01:46:447 (3,5) - 稍微再分开一点点
02:28:909 (3) - 这个tick音……我受到惊吓 这里明明节奏强度变弱了的 2个音应该都去掉
02:29:832 (5) - ^ 吓

Normal
00:07:370 (1) - 第一次折返的箭头被hitburst遮住一部分 很危险
00:33:985 (6) - 不应该再长二分拍么?
01:40:139 (6,1) - 去掉6 让1在6那个时间点开始 结束时间不变
01:55:678 (5,1) - 交换NC 然后01:57:524 (2) - 或者01:58:139 (3) - NC
02:01:216 (3) - 你这是作死
02:31:062 (6) - ^
02:35:062 (1,2,3,4) - 老老实实1.0x
02:38:755 (3) - ^
02:42:447 (2) - ^
02:44:909 (1,1) - 这种的是可以接受的
02:46:755 (2) - 这个就不能
02:51:678 (4) - ^
02:54:139 (4) - 新人吃电视了
我估计还要不少我没挑的 spacing慢慢改吧 大工程 Normal不好包就别包了

Banana姥爷
00:20:293 (2) - (380,176)
感觉不能多说

就这些了
累死
wonders
第一段的逆时针旋转太多了,卡手 :)
Topic Starter
[Mahua]

Zero__wind wrote:

这种图我不会mod 只能随便说说 而且你滑条太艺术了我也不会改

Insane
00:06:754 (1,2) - 和00:19:370 (1) - 这种的相比 感觉变速理由不明
00:07:985 (6) - http://puu.sh/2ewdT
00:44:601 (1) - 感觉和前一个滑条首尾相接比较好
00:53:447 (2) - 删掉
00:58:755 (2) - 或者stack好或者(424,236)吧
01:00:754 - 突然没东西了有点奇怪
01:02:832 (9) - 感觉finish不必要
01:07:678 (7) - 头上finish?
01:09:370 (7,10) - 干嘛不让7被10包起来
01:13:216 (1,2) - 不太喜欢这里的变速 虽然不是说不能打
01:35:524 (11,1) - 再稍微分开一点点
01:37:447 (9,10) - 再想想吧 太近了
02:02:447 - 和前面观点一样 我比较倾向于在02:03:062 - 这个时间点加速 你现在加速的这个时间点如果要加也别直接2x 我觉得
02:10:139 (5) - 这个也感觉不像加速的音 个人感觉不同吧
02:17:678 (2) - (408,332)
03:29:985 (9,10) - CTRL+G?

膜姐
00:23:984 (1,2,3,4) - http://puu.sh/2eyRu
00:25:830 (6) - CTRL+G ?
00:40:292 (3) - 考虑到hitburst的话感觉这个位置很难看
00:48:446 (6) - http://puu.sh/2eyQ1
00:49:522 (2) - (164,336)等距
00:57:215 (3) - CTRL+G?
00:59:522 - 刚连打完 突然没东西了 有点怪
01:48:753 - ^
01:53:676 - ^
01:23:676 (1,2,3) - 把顺序调换成3 1 2 (滑条反向)怎么样
02:21:522 (1,2,3,4,5,6) - 感觉不太顺
03:05:676 (4) - 这个很漂亮

Hard
00:09:832 (7,8) - 这种结构出现在Hard感觉有一定风险 我不确定
00:29:216 (2) - finish不必要
00:54:139 (1,2,3,4) - Kiai段这种无理短间距不好 要保持流畅
01:03:985 (2,3,4) - ^
01:12:447 (3,1) - 有风险
01:28:139 (1) - 无理间距
01:40:216 - 这个tick音感觉多余
01:46:447 (3,5) - 稍微再分开一点点
02:28:909 (3) - 这个tick音……我受到惊吓 这里明明节奏强度变弱了的 2个音应该都去掉
02:29:832 (5) - ^ 吓

Normal
00:07:370 (1) - 第一次折返的箭头被hitburst遮住一部分 很危险
00:33:985 (6) - 不应该再长二分拍么?
01:40:139 (6,1) - 去掉6 让1在6那个时间点开始 结束时间不变
01:55:678 (5,1) - 交换NC 然后01:57:524 (2) - 或者01:58:139 (3) - NC
02:01:216 (3) - 你这是作死
02:31:062 (6) - ^
02:35:062 (1,2,3,4) - 老老实实1.0x
02:38:755 (3) - ^
02:42:447 (2) - ^
02:44:909 (1,1) - 这种的是可以接受的
02:46:755 (2) - 这个就不能
02:51:678 (4) - ^
02:54:139 (4) - 新人吃电视了
我估计还要不少我没挑的 spacing慢慢改吧 大工程 Normal不好包就别包了

Banana姥爷
00:20:293 (2) - (380,176)
感觉不能多说

就这些了
累死
thx~
Topic Starter
[Mahua]

angelfix wrote:

第一段的逆时针旋转太多了,卡手 :)
可以多一点建议么
[CSGA]Ar3sgice
[Lechenaultia]
00:38:601 (1) - finish
01:02:447 (8) - 放两个短滑条, 01:02:754 放1/2长度的滑条, 然后加个圈
01:12:062 - add note
01:25:985 (2) - 这个往下一格 上面滑条的红点往右一格
01:28:601 (2) - 右上2格
02:02:216 (2) - 这中间放三个note
02:03:524 (4) - 好2//
不会mod了 _(:3 」∠ )_

[hard]
00:50:601 (1,2,3) - 跳得有点大 建议1.5
01:28:139 (1) - 间距不科o.o
03:02:600 - 建议add note

[fay]
02:27:676 - 这段有点乱o.o 能不能试着摆整齐点
02:36:907 (1) - 大圈跳 或者五角星 233
03:22:599 (4) - 196|116 bybf
wonders
http://osu.ppy.sh/b/151229
对比你的图和这张图,其实你的节奏下法和用梗什么的包括slider的画法都差不多了,最明显的差别我认为在于布局上。他的排列整体走势包括连打的间距一直在变化,随便抽出一小段来看的话连打段和紧跟的slider还有接下来几个note摆出来的外形都很有张力,换句话说很酷霸拽。相比之下你的图就显得有所拘束,明明画的是很厉害的slider,但排列却还是像一般图一样的下法,主要以anti-slider jump和顺时针旋转的loop为主,尤其开头段比较明显,其实你可以在不破坏图的美感前提下做一些大胆的尝试,比如这里的下法http://puu.sh/2fXZd,就很不错。又比如这里http://puu.sh/2fY8K,你可以用接下来的串把上个slider尾部包起来然后再做几个重复,增加一些小的细节会让你的图更精彩。加油! :)
wantuole
[General]
Fay offest is 2446 must fix
吐槽没换combo colour (虽然我也没换)
[Banana's Easy]
00:17:216 (1,2,3) 00:19:678 (1,2,3)
这种单点多了 让人没打下去的欲望
其他ok
[Normal]
开头那段ds要修到1.0附近
01:28:139 (1) - ^ 对于新人不是很友善的
01:35:832 (4) - 分解成note和slider
02:26:293 (4) - ^不需要停下来
02:54:139 (4) - 太远了
[Lechenaultia]
mod前吐槽句 这能玩?
01:24:678 (6) - 不透明皮肤的话 会读成note 不要遮盖尾部
02:14:755 (1,2,3,4) - ^不透明无法分辨顺序 不要遮全部的
03:30:293 (1,2,3,4,5,6) - 这 再见
[Fay]
红线记得改
02:02:446 (1,2,3,4,5) - 这很难。。真的
03:15:061 (3) - ctrl+g?
好吧 没什么吐槽的
[Hard]
00:23:370 (3) - NC?
nice diff


就这些
goodluck ;)
lkx_Shore
[General]
.

[芭娜娜's easy]
建议1/3clap

[Normal]
00:44:293 - 加note
00:51:062 (1) - 这梗放normal里难了吧
01:28:139 (1) - 有点近
02:53:524 (3,4) - NM不是规定了要统一间距的吗...正常情况下只容许低于统一间距?
03:00:909 (5,6,7) - 看看这.放normal真的不好读

[Hard]
这hard和insane有得一比
00:44:293 (7) - 静音还要按物件,别扭
01:27:831 (11,1) - 间距
03:03:370 (1) - 放到03:03:678 (2) - 的起始点

[Lechenaultia]
其实有很多变速不怎么合曲子,这种情况再变速会变得很别扭
03:31:524 (2) - 现在不让红线变速了吧。Newcombo
除开一部分不合曲变速。其实还是不错的

[Other]
怀疑这图会被疯狂吐槽.
你看我真的mod不出什么
Topic Starter
[Mahua]

angelfix wrote:

http://osu.ppy.sh/b/151229
对比你的图和这张图,其实你的节奏下法和用梗什么的包括slider的画法都差不多了,最明显的差别我认为在于布局上。他的排列整体走势包括连打的间距一直在变化,随便抽出一小段来看的话连打段和紧跟的slider还有接下来几个note摆出来的外形都很有张力,换句话说很酷霸拽。相比之下你的图就显得有所拘束,明明画的是很厉害的slider,但排列却还是像一般图一样的下法,主要以anti-slider jump和顺时针旋转的loop为主,尤其开头段比较明显,其实你可以在不破坏图的美感前提下做一些大胆的尝试,比如这里的下法http://puu.sh/2fXZd,就很不错。又比如这里http://puu.sh/2fY8K,你可以用接下来的串把上个slider尾部包起来然后再做几个重复,增加一些小的细节会让你的图更精彩。加油! :)
a32
Hi~From in-game ww



[General]
Fine



[香蕉's Easy]
大体上没什么好说的不过鉴于密度建议改用3clap了...现在24clap有点怪




[Normal]
  1. 00:51:216 - 这个点不该有音...而且难度也不适合normal
  2. 01:13:831 - finish和clap并用好一些?
  3. 01:35:985 (5) - NC
  4. 02:03:062 - 同01:13:831
  5. 02:44:293 (3,1) - spacing略坑


[Hard]
  1. 00:07:370 (7) - NC 于是 00:08:909 (1,7) - 交换NC
  2. 00:53:370 (7) - 不好看 砍了重练
  3. 00:56:601 (9) - NC
  4. 01:00:447 (8,1) - 交换NC
  5. 01:06:447 (9) - NC
  6. 01:13:678 (4) - 来个clap?
  7. 01:26:139 (4) - 做成这样不如直接弧形得了...
  8. 01:30:293 (1,2) - 195bpm还这么大spacing 简直哭哭哦
  9. 02:35:062 (1) - 同样不好看...
  10. 02:41:832 (8) - ^



[Fay]
  1. 00:13:984 (4,5,6) - 这个如果是摆△的话摆好点吧233
  2. 00:56:292 (4,5) - 00:58:138 (5,1) - 00:58:753 (5,1) - 01:00:292 (3,4) - 01:04:907 (6,7) - 01:05:215 (1,2) - 01:05:830 (4,5) - 01:07:676 (1,2) - 01:07:984 (3,4) - 01:08:292 (5,6) - 01:11:061 (4,5) - 为什么是1/8 orz
  3. 02:26:753 (7,1,2,3) - 不在一条直线上...



[Lechenaultia]
  1. 00:09:062 - 这里空着不带感啊...
  2. 00:13:524 (2) - NC for speed change
  3. 00:37:216 (4) - 真心难看orz
  4. 01:12:985 (2) - 把head的音效转到tail上吧...现在这样巨违和
  5. 01:13:216 (1,2) - 变速意义不明
  6. 02:02:447 (1,2) - ^
  7. 03:15:062 (3) - ^



其他还好XD 感觉没什么大问题 但是细节方面需要多加强ww Good luck with ranking~
Banana
Hi M4M~

[Fay]
00:03:984 (1) - 开头消音滑条我倒是不讨厌 不过..后面一串连打用滑条尾巴开始没打击感有点奇怪
00:15:676 (6,7) - 就排列分布方面 建议向右上角移动一些
00:16:138 (8) - ctrl+g?
00:18:138 (5,6,7) - 同样排列分布问题,建议右下移动
00:35:522 - 由于vocal的关系空拍略奇怪 后面也有红线clap干脆跟vocal?
00:43:984 (1) - 前面跳有点不容易读 后面又不是stack滑条尾 感觉得修不过又没啥建议我就提一下好了...
00:53:830 (1) - 若干尾巴没snap的滑条 似乎改了速度没修
00:53:830 (1) - 滑条尾向右三个像素(这nazi过头了喂
02:22:753 - 如果一定要在这边结尾个人感觉用五连不合适,建议02:22:446 - 3/4滑条结尾五连打放在02:21:984 (4)
02:25:830 (3,4,5) - 这三个不跳后面用慢速梗有点搞不懂
02:29:061 (3) - 略反人类的节奏+排列 是我就删了这个滑条
02:33:061 (3) - 前一个还好 这个听着就有点奇怪了
03:05:676 (4) - 圈?

[Lechenaultia]
00:05:216 (2) - 鬼畜图这种节奏用原间距什么心态
00:06:139 (2) - 前面跟了电吉他 这边又突然一个长白线起手 理解不能且感觉效果不好 个人建议是排满然后排个pattern出来 像这样
00:07:985 (6) - ctrl+g然后下移一格
00:10:293 (2) - stack滑条尾都比放角落猫着好
00:13:523 (2) - 变速意义何在 我说跟吉他随便放几个圈下去效果都比这好
00:17:524 (2) - 排列摆的确实不够主流鬼畜图放得开,个人感觉非kiai段需要少量跳(ds的1->1.5的变化对我来说不算跳了)活跃气氛,如果有需要,自行检查调整其他部分,建议152 184附近
00:18:754 (1) - 嘛 前面都对称 这边乱了三个滑条很可惜 我就姑且建议下好了 这里复制前一个滑条然后水平反转 后一个滑条改两个圈antijump也好stack也好 如果修 00:17:523 (2,4),这两个圈和00:17:523 (2,3)联系起来会比较正统
00:19:678 (1) - 我只能说梗用的不够专业 转个大点的角度然后尾巴重合会舒服些
00:24:293 (1) - 原速滑条怎么跳都不会太鬼畜 所以建议多拆点滑条改圈(不舍得用圈所以自己不喜欢做鬼畜图 当然是借口233) 这样pattern会好摆些而且跳起来爽
00:36:908 (1) - stack with 00:36:139 (9)
00:37:678 (6,7) - 这两个左边跳一下也不会死为什么有些人就是不明白
00:38:600 (9) - 个人建议滑条
00:42:909 (5) - 位置提案:152 72
00:43:370 (5) - 变速滑条不如跳好读图 所以一般用的不好 建议摆个正三角啥的pattern然后把变速绿线砍了
00:45:524 (1,2,3,4,5) - 重新排 这串间距相对歌太小 参考是这样
00:44:293 (6) - 知道是跟啥不过就打图感觉建议直接删了
00:47:062 (1) - 和后面某滑条overlap了 挪上去一点
00:48:293 (8) - 要是我就和00:47:062 (1) - 结尾stack
00:48:601 (1) - 串里找个圈和之前某滑条结尾stack
00:49:678 (2,3,4) - 右边滑条中间有个空位干嘛放这边挤着
00:53:062 (3,4) - 乱stack是病 少女你需要治♂疗 还不快跳
00:53:062 (3,4) - 敢放的话..52 124
01:00:139 (9) - 感觉这里适合和(7)的尾巴stack?
01:01:985 (6) - 离远一点 建议位置 (1)的开头人工stack
01:02:832 (9) - 意义不明 而且太近了
01:04:447 (2) - 远一点会死啊!(不好意思 冲动了
01:05:831 (3) - 建议排列
01:06:139 (4) - blanket没做好 修
01:06:909 (2,3) - 个人感觉这里适合stack 而且觉得stack的理解不深刻用的不好建议打图的时候注意下这方面
01:10:600 - 空拍意义不明
01:13:216 (1) - 不用意义不明的变速就不会死为什么(后略)
01:24:139 (4) - 第一个圈就是stack的这个就显得没意义了
01:24:678 (6) - 击打感是在蓝线 个人感觉这种短滑条只能用在前面 嘛
01:33:139 (1) - break一直到这里 左下角一直是空的 右下角note也很少 整体偏上了 于是在我看来这段排列不合格没有看的心情 re plz
01:35:832 (1) - 都人工stack了还不放远点!
01:36:601 (4) - 276 92?
01:37:447 (9) - 滑条什么的..
01:36:447 (3) - .看不下去了所以说一下 滑条和note之间的间距尽量在一定范围内保持一致 至于我想吐槽什么呢 猜猜看吧
01:43:062 (9) - nc for velocity change
01:43:370 (1) - kiai开头不跳什么心态

因为某I难度不小心提了过多建议方面的东西所以我决定先写这么多 看完自行check过剩余part类似的东西我再来挑rank方面的问题...
进edit看还是比较有想法 不过那些变速滑条打起来实在有点反人类..
sherrie__fay
8-)

Zero__wind wrote:

膜姐
00:23:984 (1,2,3,4) - http://puu.sh/2eyRu :arrow: done
00:25:830 (6) - CTRL+G ? :arrow: 考虑到读图,不了谢谢
00:40:292 (3) - 考虑到hitburst的话感觉这个位置很难看 :arrow: ……但是我也没什么好的位置可以改
00:48:446 (6) - http://puu.sh/2eyQ1 :arrow: ……虽然不知道你想表达什么 但是还是收拾了一下感觉没什么区别(?
00:49:522 (2) - (164,336)等距 :arrow: done
00:57:215 (3) - CTRL+G? :arrow: 。。这个大概改不改都一样
00:59:522 - 刚连打完 突然没东西了 有点怪 :arrow: 这里改了好几处节奏都不合适就只好这样
01:48:753 - ^ :arrow: ^
01:53:676 - ^ :arrow: ^
01:23:676 (1,2,3) - 把顺序调换成3 1 2 (滑条反向)怎么样 :arrow: 。。这个大概也是改不改都一样
02:21:522 (1,2,3,4,5,6) - 感觉不太顺 :arrow: ……但是我也没什么好的位置可以改
03:05:676 (4) - 这个很漂亮 :arrow: ……感谢

[CSGA]Ar3sgice wrote:

[fay]
02:27:676 - 这段有点乱o.o 能不能试着摆整齐点 :arrow: 这段什么也没有啊。。
02:36:907 (1) - 大圈跳 或者五角星 233 :arrow: 。。这个大概改不改都一样
03:22:599 (4) - 196|116 bybf :arrow: 神mod。done

wantuole wrote:

[Fay]
红线记得改 :arrow: 改什么?
02:02:446 (1,2,3,4,5) - 这很难。。真的 :arrow: 当然很难!
03:15:061 (3) - ctrl+g? :arrow: 2下2上没什么吧。。
好吧 没什么吐槽的 :arrow: 233

a3272509123 wrote:

[Fay]
  1. 00:13:984 (4,5,6) - 这个如果是摆△的话摆好点吧233 :arrow: done
  2. 00:56:292 (4,5) - 00:58:138 (5,1) - 00:58:753 (5,1) - 01:00:292 (3,4) - 01:04:907 (6,7) - 01:05:215 (1,2) - 01:05:830 (4,5) - 01:07:676 (1,2) - 01:07:984 (3,4) - 01:08:292 (5,6) - 01:11:061 (4,5) - 为什么是1/8 orz :arrow: 绿线变速搞错了orz!!感谢指出
  3. 02:26:753 (7,1,2,3) - 不在一条直线上... :arrow: 还好?

Banana wrote:

[Fay]
00:03:984 (1) - 开头消音滑条我倒是不讨厌 不过..后面一串连打用滑条尾巴开始没打击感有点奇怪 :arrow: 乱按过去 能连上的【
00:15:676 (6,7) - 就排列分布方面 建议向右上角移动一些 :arrow: 不过spacing就划不来了啊
00:16:138 (8) - ctrl+g? :arrow: ……不了谢谢
00:18:138 (5,6,7) - 同样排列分布问题,建议右下移动 :arrow: 同上上
00:35:522 - 由于vocal的关系空拍略奇怪 后面也有红线clap干脆跟vocal? :arrow: 诶?我觉得空着感觉很带感啊 我再考虑看看ww
00:43:984 (1) - 前面跳有点不容易读 后面又不是stack滑条尾 感觉得修不过又没啥建议我就提一下好了... :arrow: 同上 有人提我再看。。
00:53:830 (1) - 若干尾巴没snap的滑条 似乎改了速度没修 :arrow: 你说的队[蜡烛]
00:53:830 (1) - 滑条尾向右三个像素(这nazi过头了喂 :arrow: 上一个改完这个好像自动fix了
02:22:753 - 如果一定要在这边结尾个人感觉用五连不合适,建议02:22:446 - 3/4滑条结尾五连打放在02:21:984 (4) :arrow: ……没懂 我觉得这边五连和前后两段比较照应而已
02:25:830 (3,4,5) - 这三个不跳后面用慢速梗有点搞不懂 :arrow: 很跳了。。
02:29:061 (3) - 略反人类的节奏+排列 是我就删了这个滑条 :arrow: 删!
02:33:061 (3) - 前一个还好 这个听着就有点奇怪了 :arrow: 不奇怪吧。。我考虑看看。
03:05:676 (4) - 圈? :arrow: 不 就滑条wwww

。。操你妈终于全改完了累死老娘了
你啥时候上QQ我发你。完毕
Topic Starter
[Mahua]

sherrie__fay wrote:

8-)

Zero__wind wrote:

膜姐
00:23:984 (1,2,3,4) - http://puu.sh/2eyRu :arrow: done
00:25:830 (6) - CTRL+G ? :arrow: 考虑到读图,不了谢谢
00:40:292 (3) - 考虑到hitburst的话感觉这个位置很难看 :arrow: ……但是我也没什么好的位置可以改
00:48:446 (6) - http://puu.sh/2eyQ1 :arrow: ……虽然不知道你想表达什么 但是还是收拾了一下感觉没什么区别(?
00:49:522 (2) - (164,336)等距 :arrow: done
00:57:215 (3) - CTRL+G? :arrow: 。。这个大概改不改都一样
00:59:522 - 刚连打完 突然没东西了 有点怪 :arrow: 这里改了好几处节奏都不合适就只好这样
01:48:753 - ^ :arrow: ^
01:53:676 - ^ :arrow: ^
01:23:676 (1,2,3) - 把顺序调换成3 1 2 (滑条反向)怎么样 :arrow: 。。这个大概也是改不改都一样
02:21:522 (1,2,3,4,5,6) - 感觉不太顺 :arrow: ……但是我也没什么好的位置可以改
03:05:676 (4) - 这个很漂亮 :arrow: ……感谢

[CSGA]Ar3sgice wrote:

[fay]
02:27:676 - 这段有点乱o.o 能不能试着摆整齐点 :arrow: 这段什么也没有啊。。
02:36:907 (1) - 大圈跳 或者五角星 233 :arrow: 。。这个大概改不改都一样
03:22:599 (4) - 196|116 bybf :arrow: 神mod。done

wantuole wrote:

[Fay]
红线记得改 :arrow: 改什么?
02:02:446 (1,2,3,4,5) - 这很难。。真的 :arrow: 当然很难!
03:15:061 (3) - ctrl+g? :arrow: 2下2上没什么吧。。
好吧 没什么吐槽的 :arrow: 233

a3272509123 wrote:

[Fay]
  1. 00:13:984 (4,5,6) - 这个如果是摆△的话摆好点吧233 :arrow: done
  2. 00:56:292 (4,5) - 00:58:138 (5,1) - 00:58:753 (5,1) - 01:00:292 (3,4) - 01:04:907 (6,7) - 01:05:215 (1,2) - 01:05:830 (4,5) - 01:07:676 (1,2) - 01:07:984 (3,4) - 01:08:292 (5,6) - 01:11:061 (4,5) - 为什么是1/8 orz :arrow: 绿线变速搞错了orz!!感谢指出
  3. 02:26:753 (7,1,2,3) - 不在一条直线上... :arrow: 还好?

Banana wrote:

[Fay]
00:03:984 (1) - 开头消音滑条我倒是不讨厌 不过..后面一串连打用滑条尾巴开始没打击感有点奇怪 :arrow: 乱按过去 能连上的【
00:15:676 (6,7) - 就排列分布方面 建议向右上角移动一些 :arrow: 不过spacing就划不来了啊
00:16:138 (8) - ctrl+g? :arrow: ……不了谢谢
00:18:138 (5,6,7) - 同样排列分布问题,建议右下移动 :arrow: 同上上
00:35:522 - 由于vocal的关系空拍略奇怪 后面也有红线clap干脆跟vocal? :arrow: 诶?我觉得空着感觉很带感啊 我再考虑看看ww
00:43:984 (1) - 前面跳有点不容易读 后面又不是stack滑条尾 感觉得修不过又没啥建议我就提一下好了... :arrow: 同上 有人提我再看。。
00:53:830 (1) - 若干尾巴没snap的滑条 似乎改了速度没修 :arrow: 你说的队[蜡烛]
00:53:830 (1) - 滑条尾向右三个像素(这nazi过头了喂 :arrow: 上一个改完这个好像自动fix了
02:22:753 - 如果一定要在这边结尾个人感觉用五连不合适,建议02:22:446 - 3/4滑条结尾五连打放在02:21:984 (4) :arrow: ……没懂 我觉得这边五连和前后两段比较照应而已
02:25:830 (3,4,5) - 这三个不跳后面用慢速梗有点搞不懂 :arrow: 很跳了。。
02:29:061 (3) - 略反人类的节奏+排列 是我就删了这个滑条 :arrow: 删!
02:33:061 (3) - 前一个还好 这个听着就有点奇怪了 :arrow: 不奇怪吧。。我考虑看看。
03:05:676 (4) - 圈? :arrow: 不 就滑条wwww

。。操你妈终于全改完了累死老娘了
你啥时候上QQ我发你。完毕
我今天不是上传了吗 膜姐别嫌累啊啊啊
Athena Tennos
[L]
  1. 00:13:524 (1) - 這加速。。。慢點試試。
[fay]
  1. 02:27:369 (2,3) - NC?
[H]
  1. 00:44:062 (6,7,1) - 這裡感覺在H有點危險。orz。。
  2. 01:27:370 (1) - NC?
    1. 01:51:370 (5,8) - NC?
  3. 02:39:678 (4) - 試試減速
o(︶︿︶)o 唉~沒技術的mod。。。。我來混SP了。、orz。。。
nice song~鬼畜圖。orz。。Star☆~
Topic Starter
[Mahua]

Athena Tennos wrote:

[L]
  1. 00:13:524 (1) - 這加速。。。慢點試試。
[fay]
  1. 02:27:369 (2,3) - NC?
[H]
  1. 00:44:062 (6,7,1) - 這裡感覺在H有點危險。orz。。
  2. 01:27:370 (1) - NC?
    1. 01:51:370 (5,8) - NC?
  3. 02:39:678 (4) - 試試減速
o(︶︿︶)o 唉~沒技術的mod。。。。我來混SP了。、orz。。。
nice song~鬼畜圖。orz。。Star☆~
谢mod 好少……
Strawberry
[]
 
  1. can you find a higher quality mp3 file for this map? the present one is just 112 kb/s and sounds really inefficient and have a bit noise.. anyhow the Kbps more than 128 is recommendation.
    ---
  2. also, you did different bpm on the different difficulty. that means unrankable. to sure that consistency timing point (the red lines) on all diff.(including guest's diff)
    ---
  3. you forgot to set Preview Point as well.. also make them consistent..
 
[].Guest by banana
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. as for a Easy diff, i recommend to set all notes on the white tick for closing to downbeats and easily to catch for beginners.(the sliders are not counted on. yea, any notes on red line would be a bit confused however it's all depend on where it is. okay that's all i want to say firstly.
      ---
    2. 00:11:062 (2) - try avoiding the overlap? there is good flow and i want it happen, but the overlap here looks really wired and seems a bit closer than normal spacing.. i think it'll be got a more reasonable situation and comfortable to play if you try the positions and shapes of sliders like this~
    3. 00:12:293 (1,2,3) - btw, if you changed above, why not try symmetry here~ (don't forget to make a small adjustment on the following slider (4) for correct spacing..
    4. 00:31:678 (1) - i'm thinking if the spinner be started at long white tick here 00:31:985 rather than the present timing.. people would be prefer to spin when the guitar sound starts instead of the drum does? anyway, just suggestion.
      ---
    5. 00:45:832 (2) - looks randomly here.. maybe you can make the blanket more perfectly even it is just small one, also distinct during play. e.g.
    6. 00:48:600 - rhythm issue. they are really out of the music. try to make the arrangement like this.
    7. 01:45:523 - also about rhythm, why you make difference with 00:56:293 ? there are identical melody and the present rhythm sounds really unreasonable for the song.. just keep consistency pls. (same on the last refrain.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:19:678 (1) - try to set finish here? seems that they are really silence for the song.. not very suitable. and do same thing on 00:24:601 (1) and the head of 00:29:524 (1) for consistency~.
      ---
    2. sounds like you missed lots of claps on refrain parts. checking by yourself to sure that each third beats of bars has clap on that..
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:40:293 (3,4) - any anti-jump is too difficult for beginners as Normal diff. it broke the flow completely.. also i think there has more reasonable shape of that slider, so why not try this new one?
    2. 00:41:216 (1) - inconsistent spacing with the previous circle (4) on pattern. should be moved onto x.56 y.100 for correct one~
      ---
    3. 00:42:139 (2,3,4,5,6) - umm.. firstly about the cambered notes (2,3,4,5) i highly recommend to make the trajectory more circular since the present arrangement looks not perfect.. try to make them like a symmetrical trapezoid? on the other side, about the rhythm i feel that the beat of circle (6) is useless and hardly to catch for newbie, maybe tring to make (5) to a 3/2 repeat slider and removing the circle (6) as well. e.g.
    4. 00:49:216 (2) - this slider has totally out of the screen and you can find the effect by my screenshot.. take it easy.. just re-arrange this part 00:49:216 - 00:50:908 . (notice the spacing between 00:48:755 (1,2) - , that's confusing for people who that mapped for..
      ---
    5. 00:56:601 (3) - touched hp bar.. since it's not unrankable, feel free to fix it or deny. just suggestion, because it looks really wired during play..
      ---
    6. 01:38:447 (2,3) - also about spacing and overlapped.. looks really bad. try this?
    7. 01:41:832 (3) - try to avoid making kick slider of many repeats on that normal diff.. it's a bit confusing and not really fit the song.. maybe you can split it to 2~3 slider like this.(also same at here 02:02:447 (1).
    8. 02:44:909 (1) - removing the NC here would be a better effection for calling off the combo burst appeared on the previous slider (3), since it is really unreasonable for that.. so..
      ---
    9. 02:59:678 (1,2,3,4,5) - same as 00:42:139~ try to make them more roundish~
    10. 03:01:524 (6) - looks really wired.. and awkward to play.. remember there is just normal and do it normal just. make the adjustment for that spacing including the position of the next slider (1). would be a better flow imo.~

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 02:21:523 (1) - why the volume of hitsound decreased here? sounds wired since there has a downbeat on the end of that spinner.. just remove the inherited point here for raising back?
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:31:369 (9) - looks not straight completely.. sorry for nazi that however it would be a better effection if you moved the head anchor of that slider onto x.304 y.340
      ---
    2. 00:37:369 (2) - umm.. maybe the blanket is more suitable here.. also about the arrangement on following notes, try this? (and also stacking the circle (5) on centre of the screen then moving the slider (6) onto x.164 y.128 for artistic~
    3. 00:45:984 (6) - overly curved imo.. the same circular measure with the previous slider is not very appropriate here since the changed angle of the slider. i'd like rather making the slider like this and also moving circle (7) right-up away (as x.472 y.52) for spacing balancing. e.g.
    4. 01:02:446 (4) - why not to make it parallel with the previous (3)? moving the anchor on that slider's end onto x.164 y.244 would be a much better effort for me. :3 (since the present looks randomly..
      ---
    5. 01:09:215 (2,4) - if you did above, also do the same thing here.. unless you denied them all since you could just made the tiny angle of difference deliberately.. these sliders are also in the identical angle which is also in the same order..~
      ---
    6. 01:35:522 (2) - should be an 1/2 slider here rather than the single circle.. it would be more suitable for the song as well~ also try this shape of that slider if you decided to make the change?
    7. 01:47:369 (5,5,1) - make them straight way?
    8. 02:54:753 (1,3,5) - the link of these slider seems not very ideal. you can try to move the single notes between the sliders on the same line with the head of next slider. such as this way. and would be look much better imo. :3
    9. 02:57:215 (1) - a bit nazi again.. however i think you should moving the arc of that slider a little down, since the present angle is a bit bullish and not looks very well~ just change them like this? (including the following slider (2), by ctrl+GH on this slider (1)~
    10. 03:08:907 (9,10,11) - seems like the gap between here and previous slider (7) is larger than (6,7). try moving this three notes onto x.308 y.68 for avoiding that?
      ---
    11. 03:22:599 (4) - wired.. stacking on the previous slider's start broke the whole flow we have on this part.. personally i'd like to move it onto x.432 y.216 for more smooth moving and balance spacing(maybe)? and looks better also.
      ---
    12. 03:25:676 (8) - NC here?
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:33:369 (7,8,9) - should be finishes here. really suitable and more drastic for the song~.
---------------------------------------------
that's all for now.. sorry for skipped Hard and Insane diffs, anyway maybe complemented someday however i have so tired..
really nice song. Good luck with ranking.
Banana

Strawberry wrote:

 
[].Guest by banana
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. as for a Easy diff, i recommend to set all notes on the white tick for closing to downbeats and easily to catch for beginners.(the sliders are not counted on. yea, any notes on red line would be a bit confused however it's all depend on where it is. okay that's all i want to say firstly. all circles are on white ticks, i'm sure about that
      ---
    2. 00:11:062 (2) - try avoiding the overlap? there is good flow and i want it happen, but the overlap here looks really wired and seems a bit closer than normal spacing.. i think it'll be got a more reasonable situation and comfortable to play if you try the positions and shapes of sliders like this~ overlap is fine to me, and most of the time i use overlap deliberately, here is one of them
    3. 00:12:293 (1,2,3) - btw, if you changed above, why not try symmetry here~ (don't forget to make a small adjustment on the following slider (4) for correct spacing..
    4. 00:31:678 (1) - i'm thinking if the spinner be started at long white tick here 00:31:985 rather than the present timing.. people would be prefer to spin when the guitar sound starts instead of the drum does? anyway, just suggestion. will consider
      ---
    5. 00:45:832 (2) - looks randomly here.. maybe you can make the blanket more perfectly even it is just small one, also distinct during play. e.g. done
    6. 00:48:600 - rhythm issue. they are really out of the music. try to make the arrangement like this. fixed, in another way
    7. 01:45:523 - also about rhythm, why you make difference with 00:56:293 ? there are identical melody and the present rhythm sounds really unreasonable for the song.. just keep consistency pls. (same on the last refrain. mapped them separately here
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:19:678 (1) - try to set finish here? seems that they are really silence for the song.. not very suitable. and do same thing on 00:24:601 (1) and the head of 00:29:524 (1) for consistency~. done
      ---
    2. sounds like you missed lots of claps on refrain parts. checking by yourself to sure that each third beats of bars has clap on that.. every 2nd and 4th beats have clap, will consider it later
thanks for your and others mods~
修改稿:
http://puu.sh/2oIbI 改了mod们 加了若干三白线clap 我full download过所以直接覆盖就行
Rotte
Hi~

[General]


  1. 鬼畜年年有,今年特别多。

[Banana's Easy]


  1. 没找到什么问题



    Useless Green line

  2. Fine


    Rhythm

  3. Fine.


    Sound Effect

  4. Fine.

[Normal]


  • Useless Green line
  1. Fine


    Rhythm

  2. 00:44:110 - 这里要来个note节奏会更好


    Sound Effect

  3. 没啥问题

[Hard]


  • Useless Green line
  1. Fine.


    Rhythm

  2. 00:31:726 (2) - 请使用1/2 slider
  3. 00:41:110 (1) - blanket 没用好。
  4. 00:42:495 (5) - 没叠好。
  5. 00:44:110 (6) - 减少两个折返
  6. 01:47:726 (1) - blanket.
  7. 01:53:264 (1) - 既然blanket了就要包好。
  8. 02:53:879 (8,1) - 为什么包的这么紧?不能留点间距?


    Sound Effect

  9. 02:43:110 (1,2,3,4,5) - 不许偷懒,使用渐进音量。


[Fay]


  • Useless Green line
  1. Fine


    Rhythm

  2. 00:04:033 (1) - 菲姐你这个真是够坑. (纯属感叹);_;
  3. 00:08:956 (7,8,9) - 这三个slider最好都ctrl + g 换个方向,flow会好些

    Sound Effect

  4. mod不能。能力不足。

[Lechenaultia]


  • Useless Green line
  1. Fine.


    Rhythm
  2. 01:45:572 (6) - 挪到 434|167


    Sound Effect

  3. mod不能,咱能力不足。
pw384
hi!

[General]
Preview Point?

[香蕉's Easy]
* 00:16:033 - 这之后的一段有些无聊,加点slider怎么样?

[NM]
* 这个diff滑条炫酷
* 00:44:649 (1) - spacing,给normal玩略不善良
* 01:27:725 - 加个note
* 01:33:880 (1) - 和前面的stack起来
* 01:41:880 (3) - XD
* 02:50:495 (2,4) - 尾巴stack起来
* 03:02:187 (1) - spacing

[Lechenaultia]
不愧是神麻婆 好图又爆星
* 01:33:572 (6) - 这个滑条可以再扭曲一点,比方说往两边张得更开一些
* 03:30:673 - 这里的红线变速不怕被unrank吗0.0 真的要用的话把别的diff也统一一下再用2.0x吧

就mod那么多吧._. 这图太神了 mod没用的话就不要给kds了

wtf
Topic Starter
[Mahua]

384059043 wrote:

hi!

[General]
Preview Point?

[香蕉's Easy]
* 00:16:033 - 这之后的一段有些无聊,加点slider怎么样?

[NM]
* 这个diff滑条炫酷
* 00:44:649 (1) - spacing,给normal玩略不善良 0.0 不是1.0的ds么
* 01:27:725 - 加个note no
* 01:33:880 (1) - 和前面的stack起来 0.0
* 01:41:880 (3) - XD XD
* 02:50:495 (2,4) - 尾巴stack起来 0.0
* 03:02:187 (1) - spacing k

[Lechenaultia]
不愧是神麻婆 好图又爆星
* 01:33:572 (6) - 这个滑条可以再扭曲一点,比方说往两边张得更开一些no thx
* 03:30:673 - 这里的红线变速不怕被unrank吗0.0 真的要用的话把别的diff也统一一下再用2.0x吧233 就这个和膜姐的是full再者说了 我哪有用x2.0啊orzzzz

就mod那么多吧._. 这图太神了 mod没用的话就不要给kds了

wtf
Regou
來還債來mod

[General]
不可以這樣啊比我的還鬼畜
不加kiai time?

[Lechenaultia]
00:12:341 (1) - Slow down意義不明
00:53:264 (4,1) - 強力建議不重疊
01:05:264 (1,2,3) - 個人覺得這樣排不順
01:23:726 (1) - Remove Clap
01:24:187 (4) - ^
01:29:572 (5) - Add clap
01:29:880 (7) - 這樣不好看?
01:44:341 (6) - Ctrl+G?好像有比較順
02:39:726 (4) - 好像有些什麽不對的 要不在02:40:341 - 完結
02:43:110 - 刪掉這條綠線,不好聽
好 坐等這張進2013 Best100

[Fay]
怎麼不用Custom hitsound
01:00:802 (3) - 沒blanket好,中間那點往中間拉
01:35:264 (1,2) - 這裡Antijump感覺不太合適...
01:49:955 - 不好看 差評
02:16:648 (11) - NC
02:17:264 (1) - 去NC
02:17:879 (2) - 這裡NC
02:59:418 (5,6,1) - 這樣會不會比較好?
03:31:571 (1) - 中間的slidertick弄小聲點?

mod 2 diff不算騙kd吧/.\ 先這樣
Topic Starter
[Mahua]

Regou wrote:

來還債來mod

[General]
不可以這樣啊比我的還鬼畜
不加kiai time?

[Lechenaultia]
00:12:341 (1) - Slow down意義不明 XD 先不管这个
00:53:264 (4,1) - 強力建議不重疊 k
01:05:264 (1,2,3) - 個人覺得這樣排不順 没梗w 先放放
01:23:726 (1) - Remove Clap k
01:24:187 (4) - ^ k
01:29:572 (5) - Add clap k
01:29:880 (7) - 這樣不好看? 没梗+1
01:44:341 (6) - Ctrl+G?好像有比較順 改前面的note的位置就顺了
02:39:726 (4) - 好像有些什麽不對的 要不在02:40:341 - 完結 k
02:43:110 - 刪掉這條綠線,不好聽 不删 但是都改成D音效了XD
好 坐等這張進2013 Best100

mod 2 diff不算騙kd吧/.\ 先這樣
thx~ fix!
Melt
Mod as request

看了好多遍啊,实在不会摸这类图,所以只有一点建议233

[General]
  1. PreviewTime没设
[Normal]
  1. 00:44:341(7,1)这个间距和后面00:45:879(3,4)太像但节奏完全不一样建议改一改,毕竟这是个normal diff
  2. 01:32:033(3)x:256 y:280
  3. 01:47:879(2)感觉删掉这个note会好些
  4. 02:35:418(2,3,4)往左一格0.0
  5. 02:47:418(1,2,3,4)摆正一点吧
[Fay]
  1. 00:08:956(7,8,9)感觉复制一下做成一样的比较好看
  2. 00:44:033(1)感觉这里应该是这个样子
  3. 01:35:571(2)不加个nc么
  4. 02:16:648(11)nc
  5. 02:28:956(2,3)x:296 y:104
[Lechenaultia]
  1. 00:06:033(1)这里试下这个节奏
  2. 00:51:725(5)试下摆成这样
大概就这样 good luck :3
Topic Starter
[Mahua]

Melt wrote:

Mod as request

看了好多遍啊,实在不会摸这类图,所以只有一点建议233

[General]
  1. PreviewTime没设
[Normal]
  1. 00:44:341(7,1)这个间距和后面00:45:879(3,4)太像但节奏完全不一样建议改一改,毕竟这是个normal diff k
  2. 01:32:033(3)x:256 y:280 k
  3. 01:47:879(2)感觉删掉这个note会好些 k
  4. 02:35:418(2,3,4)往左一格0.0 k
  5. 02:47:418(1,2,3,4)摆正一点吧 k

[Lechenaultia]
  1. 00:06:033(1)这里试下这个节奏 k
  2. 00:51:725(5)试下摆成这样 k
大概就这样 good luck :3
神modder bybf
tutuhaha
[Lechenaultia]
00:05:264 (2,1,1) - 这块反差严重,前面你放了那么多note这边突然空缺听起来非常的奇怪,要是我的话我会把那俩填上note,要是不想填的话建议删前面的1/4
00:06:802 (1,2,3) - 这块建议这么摆,打的时候就感觉像是画圈打,嘛我最近比较喜欢这么放就是了.............
http://osu.ppy.sh/ss/693502
00:09:264 (1,2,3,4,5,6,7,8) - 这块你既然加了clap强调出了那4个音,我建议是直接拿4个音做文章而不是加一溜的1/4
00:10:341 (2,3,4) - 按照你这个原来的感觉2应该是放在上方的,现在建议的话是3和4都ctrl+g一下,反正间距也差不多
00:12:803 (2,1) - 这块明明rhythm很stress你这边这么空一下除了坑爹还是坑爹
00:13:572 (1) - 搞扭曲点
00:15:418 (6,7) - 就听来说这块没必要那么大间距
00:16:341 (2,4) - 个人对这种摆法比较反感
00:17:572 (2) - 1到2的间距再稍微大一点
00:29:264 (1) - 搞扭曲点
00:29:264 (1,1) - slider用那么夸张的SV的话强烈反对这俩就这么点间距,很容易因为惯性点成1/4
00:33:187 (X) - 这边应该有音,加note
00:35:726 (4,5,6,7,8) - 多余的1/4有点多
00:39:880 (5,6) - 这个拖拍听起来有点奇怪
00:43:418 (5) - 有点理解不了这个加速
00:49:264 (1) - 这个slider在前面的slider里显示出了它那不怎么扭曲的个性,求改扭曲点
00:50:495 (7,1) - 这块也应该是跳这么点间距不科学
00:52:341 (7) - ctrl+g一下
00:56:571 (x) - 按照听觉惯性我觉得这里有音
01:06:957 (2,3,4,5,6) - 怎么听怎么奇怪,建议找另一种方法诠释这块
然后关于以上时间段的那个疑似kiai的这么一段有点话要说
首先按照现在那些外国权限的尿性,百分之二百会被嫌弃1/4过多
要我说呢....他确实是有点1/4过多............
在00:54:187 (1) - 到 01:13:880 (3) - 这个时间段就我来看其实有些slider跳设计的蛮好的,但是过多的重音1/4盖住了原本音乐突出的地方
我也曾经试过做这个P主的歌,我觉得把该用长slider的地方就用长slider,或者搞点1/2note跳,但是用连击盖过去并不是一个很好的选择
01:24:341 (5,6) - 6这个音让我觉得很奇怪...听起来
01:30:495 (2,3) - 不能理解这里为啥要这么大跳...音乐也没显示要大跳的感觉.......
01:32:033 (5,6) - 我倒是觉得这俩应该大一点
01:36:341 (2,3,4) - 照我来看这仨的间距应该是一样的
01:37:495 (9,10) - 你都这么强调这俩了干嘛不间距搞大点
01:38:187 (4,5) - 然后这块感觉间距太小
01:39:033 (X) - 这块感觉应该有note
01:40:033 (2,3,4) - 间距有点略小
01:41:957 (2) - 这个真心多余,你应该好好想想怎么拿那4个重音做出一个跳起来很哈皮的东西而不是在这么明显的rhythm上再加多余的重音
01:47:571 (7,1) - 太近了
01:49:572 (8,9) - 听着好别扭
01:51:110 (5,6,7) - 6和7的间距太小5和6的间距太大
01:55:110 (3,4) - 和音乐的话这边间距应该要大一点
01:59:879 (11,1) - 太近
02:00:495 (4,5) - 全盘移动这里停一下感觉特别奇怪
02:17:264 (1) - 搞扭曲点
02:17:264 (1,2) - 然后在前面那么多1/4之下这块显得空虚寂寞冷
02:20:957 (4,5) - 还是不能理解在全盘移动并且这里的节奏并没有重到需要这么强调的地方干嘛想不开要用这么小的间距
02:21:572 (1,2) - 拉大点
02:22:187 (3,4,5) - ^拉大点
02:27:110 (1,2,3,4,5,1,2,3,4) - 照我说你这个难度里不怎么应该出现这种排法,前面你都是模糊式狂加各种1/4这边突然一下clear了还用这种较为坑爹的方式来摆有点那啥
02:36:957 (1,2,3,4,5) - 稍微参差不齐点
02:47:264 (12,1) - 找骂.........加note吧.........
不知道为什么,可能是你到最后是懒了呢还是准备按照正常路线走了....最后的1/4part的节奏很干净很利落
就我来说我很喜欢你在最后1/4part的节奏掌握
你可以自己看这图,看前面的高潮部分然后直接拉到后半段的高潮部分,然后你就可以很清晰的听清楚你在最后所design的和在最开始所design的有什么不同
这个难度我是建议你统一一下方式
是主要连击向还是主要跳向,因为明显有些段落你没怎么加多余的音来进行修饰,可是在另外一个有着同样节奏的地方有着比前面1.5倍多的物件
顺便一说要是连击向的话......现在这风头有点不适合.........会被喷死的...............

[Fay]
嘛....只有一个地方你需要用到0.5X而且还比较可有可无........还是继续不能理解要这么玩的必要...看着一堆1.8x有点晕@A@
00:09:264 (8,9) - 俩都ctrl+g一下
00:13:879 (3,4) - 这俩照我的理解应该间距还要大一点
00:25:264 (3) - 应该ctrl+g一下,后面的根据这个前提调整一下
00:27:725 (3) - ^
00:29:264 (1,2) - 间距大点
00:35:571 (X) - 理解不了为啥要空着
00:38:648 (6) - ctrl+g
00:59:110 (1,2) - 建议把红线note加上,前面节奏那么密集这块空听起来很奇怪
01:02:187 (3,4) - 搞平行点
01:11:725 (7,8,9) - 同前面的理由
膜姐多注意下排版........真随性@A@...........
然后我还是不怎么建议空红线拍,所以基本上后面你空的我都会建议填上..........
然后最后slider
03:31:571 (1) - 只要有个红线,他永远是unsnap的,建议换note

好累,感觉不会再爱了
sherrie__fay

Athena Tennos wrote:

[fay]
  1. 02:27:369 (2,3) - NC? :arrow: ……这唯一一条宝贵的mod偏偏我觉得改了跟没改一样……
o(︶︿︶)o 唉~沒技術的mod。。。。我來混SP了。、orz。。。
nice song~鬼畜圖。orz。。Star☆~

Strawberry wrote:

[]

[*]Beatmap design/Suggestion
( Most of them are my suggestion , you can disagree if you want )
  1. 00:31:369 (9) - looks not straight completely.. sorry for nazi that however it would be a better effection if you moved the head anchor of that slider onto x.304 y.340 :arrow: done
    ---
  2. 00:37:369 (2) - umm.. maybe the blanket is more suitable here.. also about the arrangement on following notes, try this? (and also stacking the circle (5) on centre of the screen then moving the slider (6) onto x.164 y.128 for artistic~ :arrow: 没看懂 我自己也没找到你图里摆的那个pattern 怒跳过(
  3. 00:45:984 (6) - overly curved imo.. the same circular measure with the previous slider is not very appropriate here since the changed angle of the slider. i'd like rather making the slider like this and also moving circle (7) right-up away (as x.472 y.52) for spacing balancing. e.g. :arrow: 我觉得这个地方弯下去其实手感不错的:3
  4. 01:02:446 (4) - why not to make it parallel with the previous (3)? moving the anchor on that slider's end onto x.164 y.244 would be a much better effort for me. :3 (since the present looks randomly.. :arrow: done
    ---
  5. 01:09:215 (2,4) - if you did above, also do the same thing here.. unless you denied them all since you could just made the tiny angle of difference deliberately.. these sliders are also in the identical angle which is also in the same order..~ :arrow: done ……nazi狂魔
    ---
  6. 01:35:522 (2) - should be an 1/2 slider here rather than the single circle.. it would be more suitable for the song as well~ also try this shape of that slider if you decided to make the change? :arrow: 这地方的vocal偏偏是点而不是线……
  7. 01:47:369 (5,5,1) - make them straight way? :arrow: ……故意的pattern..真有那么必要去改么? :?:
  8. 02:54:753 (1,3,5) - the link of these slider seems not very ideal. you can try to move the single notes between the sliders on the same line with the head of next slider. such as this way. and would be look much better imo. :3 :arrow: 一样是拐点。。我的拐点在note上 草莓建议的拐点在slider上……大概问题也不大
  9. 02:57:215 (1) - a bit nazi again.. however i think you should moving the arc of that slider a little down, since the present angle is a bit bullish and not looks very well~ just change them like this? (including the following slider (2), by ctrl+GH on this slider (1)~ :arrow: done
  10. 03:08:907 (9,10,11) - seems like the gap between here and previous slider (7) is larger than (6,7). try moving this three notes onto x.308 y.68 for avoiding that? :arrow: done
    ---
  11. 03:22:599 (4) - wired.. stacking on the previous slider's start broke the whole flow we have on this part.. personally i'd like to move it onto x.432 y.216 for more smooth moving and balance spacing(maybe)? and looks better also. :arrow: spacing太远了 我是听从其他modder的意见把这note放到这里来的
    ---
  12. 03:25:676 (8) - NC here? :arrow: done
 
[*]Hitsounds
( Almost of them are my ideas , you can ignore them )
  1. 00:33:369 (7,8,9) - should be finishes here. really suitable and more drastic for the song~. :arrow: 你不觉得这是spam finish么
[/list]
---------------------------------------------
that's all for now.. sorry for skipped Hard and Insane diffs, anyway maybe complemented someday however i have so tired..
really nice song. Good luck with ranking.
图片diff名太蛋疼了 我quote的时候找了好久才找到哪个地方是我的diff
nazi狂魔

Rotte wrote:

[Fay]
Rhythm
[list]
[*]00:04:033 (1) - 菲姐你这个真是够坑. (纯属感叹);_; :arrow: ……
[*]00:08:956 (7,8,9) - 这三个slider最好都ctrl + g 换个方向,flow会好些 :arrow: ……
今天先改到这 明天更
sherrie__fay

Regou wrote:

來還債來mod

[Fay]
怎麼不用Custom hitsound :arrow: 不想用没看见
01:00:802 (3) - 沒blanket好,中間那點往中間拉 :arrow: 不懂意思
01:35:264 (1,2) - 這裡Antijump感覺不太合適... :arrow: 但是我也想不出什么更好的主意……
01:49:955 - 不好看 差評 :arrow: fixed
02:16:648 (11) - NC :arrow: done
02:17:264 (1) - 去NC :arrow: done
02:17:879 (2) - 這裡NC :arrow: 不想加NC太碎了
02:59:418 (5,6,1) - 這樣會不會比較好? :arrow: 中间空着一块很难受
03:31:571 (1) - 中間的slidertick弄小聲點? :arrow: fixed

Melt wrote:

Mod as request

看了好多遍啊,实在不会摸这类图,所以只有一点建议233

[General]
  1. PreviewTime没设
[Normal]
  1. 00:44:341(7,1)这个间距和后面00:45:879(3,4)太像但节奏完全不一样建议改一改,毕竟这是个normal diff
  2. 01:32:033(3)x:256 y:280
  3. 01:47:879(2)感觉删掉这个note会好些
  4. 02:35:418(2,3,4)往左一格0.0
  5. 02:47:418(1,2,3,4)摆正一点吧
[Fay]
  1. 00:08:956(7,8,9)感觉复制一下做成一样的比较好看 :arrow: 嗯……
  2. 00:44:033(1)感觉这里应该是这个样子 :arrow: …………就是1/3 不服来辩((
  3. 01:35:571(2)不加个nc么 :arrow: fixed
  4. 02:16:648(11)nc :arrow: fixed
  5. 02:28:956(2,3)x:296 y:104 :arrow: 哈?
大概就这样 good luck :3
mod 2 diff不算騙kd吧/.\ 先這樣
抓紧时间又改了几个 剩下明天继续orz
sherrie__fay

tutuhaha wrote:

[Fay]
嘛....只有一个地方你需要用到0.5X而且还比较可有可无........还是继续不能理解要这么玩的必要...看着一堆1.8x有点晕@A@
00:09:264 (8,9) - 俩都ctrl+g一下 :arrow: 没什么必要
00:13:879 (3,4) - 这俩照我的理解应该间距还要大一点 :arrow: ^
00:25:264 (3) - 应该ctrl+g一下,后面的根据这个前提调整一下 :arrow: ^
00:27:725 (3) - ^ :arrow: ^
00:29:264 (1,2) - 间距大点 :arrow: ^
00:35:571 (X) - 理解不了为啥要空着 :arrow: 00:39:522 - 和这里对应的
00:38:648 (6) - ctrl+g :arrow: 。。顺着鼠标来的为啥都要反过来 无法理解
00:59:110 (1,2) - 建议把红线note加上,前面节奏那么密集这块空听起来很奇怪 :arrow:
01:02:187 (3,4) - 搞平行点 :arrow: done
01:11:725 (7,8,9) - 同前面的理由 :arrow: 。。。哈?
膜姐多注意下排版........真随性@A@...........
然后我还是不怎么建议空红线拍,所以基本上后面你空的我都会建议填上.......... :arrow: 好了
然后最后slider
03:31:571 (1) - 只要有个红线,他永远是unsnap的,建议换note :arrow: 。。没有红线啊

好累,感觉不会再爱了
Topic Starter
[Mahua]

tutuhaha wrote:

[Lechenaultia]
00:05:264 (2,1,1) - 这块反差严重,前面你放了那么多note这边突然空缺听起来非常的奇怪,要是我的话我会把那俩填上note,要是不想填的话建议删前面的1/4
00:06:802 (1,2,3) - 这块建议这么摆,打的时候就感觉像是画圈打,嘛我最近比较喜欢这么放就是了.............
http://osu.ppy.sh/ss/693502
00:09:264 (1,2,3,4,5,6,7,8) - 这块你既然加了clap强调出了那4个音,我建议是直接拿4个音做文章而不是加一溜的1/4
00:10:341 (2,3,4) - 按照你这个原来的感觉2应该是放在上方的,现在建议的话是3和4都ctrl+g一下,反正间距也差不多
00:12:803 (2,1) - 这块明明rhythm很stress你这边这么空一下除了坑爹还是坑爹
00:13:572 (1) - 搞扭曲点
00:15:418 (6,7) - 就听来说这块没必要那么大间距
00:16:341 (2,4) - 个人对这种摆法比较反感
00:17:572 (2) - 1到2的间距再稍微大一点
00:29:264 (1) - 搞扭曲点
00:29:264 (1,1) - slider用那么夸张的SV的话强烈反对这俩就这么点间距,很容易因为惯性点成1/4
00:33:187 (X) - 这边应该有音,加note
00:35:726 (4,5,6,7,8) - 多余的1/4有点多
00:39:880 (5,6) - 这个拖拍听起来有点奇怪
00:43:418 (5) - 有点理解不了这个加速
00:49:264 (1) - 这个slider在前面的slider里显示出了它那不怎么扭曲的个性,求改扭曲点
00:50:495 (7,1) - 这块也应该是跳这么点间距不科学
00:52:341 (7) - ctrl+g一下
00:56:571 (x) - 按照听觉惯性我觉得这里有音
01:06:957 (2,3,4,5,6) - 怎么听怎么奇怪,建议找另一种方法诠释这块
然后关于以上时间段的那个疑似kiai的这么一段有点话要说
首先按照现在那些外国权限的尿性,百分之二百会被嫌弃1/4过多
要我说呢....他确实是有点1/4过多............
在00:54:187 (1) - 到 01:13:880 (3) - 这个时间段就我来看其实有些slider跳设计的蛮好的,但是过多的重音1/4盖住了原本音乐突出的地方
我也曾经试过做这个P主的歌,我觉得把该用长slider的地方就用长slider,或者搞点1/2note跳,但是用连击盖过去并不是一个很好的选择
01:24:341 (5,6) - 6这个音让我觉得很奇怪...听起来
01:30:495 (2,3) - 不能理解这里为啥要这么大跳...音乐也没显示要大跳的感觉.......
01:32:033 (5,6) - 我倒是觉得这俩应该大一点
01:36:341 (2,3,4) - 照我来看这仨的间距应该是一样的
01:37:495 (9,10) - 你都这么强调这俩了干嘛不间距搞大点
01:38:187 (4,5) - 然后这块感觉间距太小
01:39:033 (X) - 这块感觉应该有note
01:40:033 (2,3,4) - 间距有点略小
01:41:957 (2) - 这个真心多余,你应该好好想想怎么拿那4个重音做出一个跳起来很哈皮的东西而不是在这么明显的rhythm上再加多余的重音
01:47:571 (7,1) - 太近了
01:49:572 (8,9) - 听着好别扭
01:51:110 (5,6,7) - 6和7的间距太小5和6的间距太大
01:55:110 (3,4) - 和音乐的话这边间距应该要大一点
01:59:879 (11,1) - 太近
02:00:495 (4,5) - 全盘移动这里停一下感觉特别奇怪
02:17:264 (1) - 搞扭曲点
02:17:264 (1,2) - 然后在前面那么多1/4之下这块显得空虚寂寞冷
02:20:957 (4,5) - 还是不能理解在全盘移动并且这里的节奏并没有重到需要这么强调的地方干嘛想不开要用这么小的间距
02:21:572 (1,2) - 拉大点
02:22:187 (3,4,5) - ^拉大点
02:27:110 (1,2,3,4,5,1,2,3,4) - 照我说你这个难度里不怎么应该出现这种排法,前面你都是模糊式狂加各种1/4这边突然一下clear了还用这种较为坑爹的方式来摆有点那啥
02:36:957 (1,2,3,4,5) - 稍微参差不齐点
02:47:264 (12,1) - 找骂.........加note吧.........
不知道为什么,可能是你到最后是懒了呢还是准备按照正常路线走了....最后的1/4part的节奏很干净很利落
就我来说我很喜欢你在最后1/4part的节奏掌握
你可以自己看这图,看前面的高潮部分然后直接拉到后半段的高潮部分,然后你就可以很清晰的听清楚你在最后所design的和在最开始所design的有什么不同
这个难度我是建议你统一一下方式
是主要连击向还是主要跳向,因为明显有些段落你没怎么加多余的音来进行修饰,可是在另外一个有着同样节奏的地方有着比前面1.5倍多的物件
顺便一说要是连击向的话......现在这风头有点不适合.........会被喷死的...............


好累,感觉不会再爱了
改完
我会说最后是懒了么
Banana
[Hard]
00:05:726 (1) - 这个note间距没问题 但是和后面(2,3)一对比就不好读了 建议是和(2)stack
00:06:495 (3,4) - 请将尾巴人工stack 就是稍微错位一些 osu不会判定这个地方为stack 对hard来说 一开头就遮挡+跳比较鬼畜
00:11:418 (2) - 同第一条 这个间距本身没问题 但是周围都是1/1的原间距于是打着很别扭
00:18:187 (2) - 同第一条 这里我根本没读出来
00:39:418 (3) - nazi overlap 之后也没怎么overlap所以就拉出来说一下
01:27:726 (10,11) - 这种间距说实话可以用 不过我很不喜欢所以还是想吐槽..建议是(10)移到(11) (11)stack
01:30:341 (1,2) - 鉴于间距读图问题推荐ctrl+h
01:32:495 (5) - 节奏理解不能 没有建议只是单纯吐槽
02:33:110 (7) - 这边间距也想吐槽 不过改的话要下功夫倒是..所以就这样吧
03:06:341 (1,2,3) - 同上上一条

[Normal]
00:49:264 (2) - 这个滑条明显飞出去了好不好////\\\\
00:51:571 (2) - 不管是跟着什么 这个地方加圈太难了 删
01:28:187 (1) - 这种间距在normal会被吐槽..如果diff名字是hard的四星就没事 但是这个是nm
01:38:033 (1,2,3) - 挤重排
02:01:264 (3) - 虽然间距问题会被吐槽 我觉得这个应该没事 上一个自行想办法233
02:25:879 (3) - 这个间距是在反人类吧
02:32:033 (1) - 本来后面接红线滑条就够难了 这边还来个短折返 这个绝对过不了
02:40:495 (1,2) - 干脆这边全部0.5间距?

[Easy]
太蠢了remap plz
Topic Starter
[Mahua]

Banana wrote:

[Easy]
太蠢了remap plz
plz remap
Chloe
Hello~
First, sorry for late post because I'm busy D:

And just mod as suggestions, not necessary. : )

[General]
  1. add kiai time in two insane diff
[ Fay]
  1. 00:04:033 (1) - slope it?
  2. 00:07:033 (9,10) - I think stack them is well
  3. 00:08:956 (7) - traingle with 00:08:033 (4,6) -
  4. 00:19:418 (1,2) - move whistle at the end of slider
  5. 00:24:033 (1,2,3,4) - ^
  6. 00:29:264 (1,2) - ^
  7. 03:11:725 (1,2) - ^
  8. 03:16:341 (1,2,3,4) - ^
  9. 03:24:033 (1,2) - ^
  10. 03:11:725 (1,2) - ^
  11. 03:16:341 (1,2,3,4) - ^
  12. 03:24:033 (1,2) - ^
  13. 00:39:725 (1,2,3) - flow is not good :(
  14. 00:48:956 (7,1) - ^
  15. 01:28:341 (7,1) -
  16. 01:39:418 (1,2) - ^
  17. 00:57:879 (1,2,3,4,5,1,2,3,4,5) - I suggest don't make stream here, not fit your rhythm, also this 02:49:879 (1,2,3,4,5,1,2,3,4,5) -
  18. 02:21:571 (1,2,3,4,5,6) - so confuse..
  19. 02:31:725 (4,1) - maybe stack is nice
  20. 02:46:187 (1) - add
  21. 02:54:725 (5) - highly suggest move this
  22. 02:58:341 (4) - add
  23. 03:01:879 (7,8,9,10,1,2,3,4) - move 13clap on those notes plz
  24. 03:21:879 (1) - add finish at the beginning of it, and also 00:29:571 (1) - 02:17:264 (1) - 02:32:648 (1) - 03:02:187 (1) - 03:31:571 (1) -
  25. 03:06:341 (1) - move finish and use whistle with soft additions

    Edit:03:31:571 (1) - maybe the green line is useless
[ Lechenaultia]

  1. I think you can add a spinner at the beginning.
  2. 00:05:726 (1) - keep the distance plz
  3. 00:05:571 (3,2,3) - maybe you can make a triangle here
  4. 00:11:110 (1) - make a triangle with 00:10:341 (2,4) - and 00:10:341 (2,3) -
  5. 00:11:725 (3,4,5,6) - traingle
  6. 01:00:187 (9) - don't stack here
  7. 03:00:803 (1) - ^
  8. 01:02:880 (9) - not good, maybe you should not use this slider here
  9. 01:10:571 (11) - ^
  10. 01:07:495 (5) - delete
  11. 03:05:110 (2) - two notes are better than slider

Fin.
Topic Starter
[Mahua]

Chloe wrote:

Hello~
First, sorry for late post because I'm busy D:

And just mod as suggestions, not necessary. : )

[General]
  1. add kiai time in two insane diff

[ Lechenaultia]

  1. I think you can add a spinner at the beginning.
  2. 00:05:726 (1) - keep the distance plz
  3. 00:05:571 (3,2,3) - maybe you can make a triangle here
  4. 00:11:110 (1) - make a triangle with 00:10:341 (2,4) - and 00:10:341 (2,3) -
  5. 00:11:725 (3,4,5,6) - traingle
  6. 01:00:187 (9) - don't stack here
  7. 03:00:803 (1) - ^
  8. 01:02:880 (9) - not good, maybe you should not use this slider here
  9. 01:10:571 (11) - ^
  10. 01:07:495 (5) - delete
  11. 03:05:110 (2) - two notes are better than slider

Fin.
thx~
Fushimi Rio
渣mod from qqgroup
感觉感受不到这曲子是啥意思……mod了一堆啥我自己都不知道
[L]
nc没看懂怎么下的 有些地方感觉没啥意思就一段一段下吧
00:06:033 (1) - 我的风格是在后面note上下nc 顺便删00:06:802 (1) - 的nc 总之nc都随你便
00:09:264 (1) - nc挪前面slider
00:13:264 (1) - nc感受不到 顺便建议叠着 没啥意思
00:26:803 (6,7) - 前面用的是slider 这里也用吧
01:02:341 (7,8) - blanket没做好
01:05:880 (4) - ^ 顺便这和3做一样间距是不是好一点
01:07:495 (5) - del
01:08:649 (5) - 我觉得可以blanket(这人没救
01:10:187 (10) - 01:10:803 (1) - nc换到前面那里 01:11:264 (1) - 这里可以加
01:13:264 (1,2) - 这个是真没体会到为啥加速- -...
01:27:264 (1) - 后面(还是哪里)nc挪到这里 01:29:880 (1) - 这里可以加
01:55:726 (1) - 不blanket么
01:58:495 (5) - 第五个点右拖1grid刚好
02:06:649 (7) - 尾巴扭的晚了点
02:44:803 (5) - 还是叠尾巴吧 这太可怕了
03:30:649 (3,4,5,6) - 34和后面糊了一脸 换个打开点的梗

[F]
00:07:264 (1) - ……吞了白线? 02:05:418 (1) - 同前
00:57:264 (3) - x368 y100
01:00:187 - 感觉可以叠头 01:43:110 (1) - 同前叠尾
03:23:879 (11) - clap
Topic Starter
[Mahua]

Eggache0 wrote:

渣mod from qqgroup
感觉感受不到这曲子是啥意思……mod了一堆啥我自己都不知道
[L]
nc没看懂怎么下的 有些地方感觉没啥意思就一段一段下吧
00:06:033 (1) - 我的风格是在后面note上下nc 顺便删00:06:802 (1) - 的nc 总之nc都随你便
00:09:264 (1) - nc挪前面slider
00:13:264 (1) - nc感受不到 顺便建议叠着 没啥意思
00:26:803 (6,7) - 前面用的是slider 这里也用吧
01:02:341 (7,8) - blanket没做好
01:05:880 (4) - ^ 顺便这和3做一样间距是不是好一点
01:07:495 (5) - del
01:08:649 (5) - 我觉得可以blanket(这人没救
01:10:187 (10) - 01:10:803 (1) - nc换到前面那里 01:11:264 (1) - 这里可以加
01:13:264 (1,2) - 这个是真没体会到为啥加速- -...
01:27:264 (1) - 后面(还是哪里)nc挪到这里 01:29:880 (1) - 这里可以加
01:55:726 (1) - 不blanket么
01:58:495 (5) - 第五个点右拖1grid刚好
02:06:649 (7) - 尾巴扭的晚了点
02:44:803 (5) - 还是叠尾巴吧 这太可怕了
03:30:649 (3,4,5,6) - 34和后面糊了一脸 换个打开点的梗
谢mod 明天改
Sun Rainbow
Mod Request From IRC

[Easy]
00:40:340 (1) - 这节奏有点诡异啊
00:52:648 (1) - ^,而且一直这个有点单调。
01:22:494 (1,2) - 这个节奏对于新手会很难把握
01:24:341 (3,1) - 前加NC后除NC
01:28:032 (1,2) - ^
02:32:648 (1,2) - 难把握 诡异节奏
03:06:340 (1) - 去掉在03:06:956 - 加上NOTE

[Normal]
00:09:880 (1) -
对于满是slider的难度我没地方可以吐槽啊=。=

[Hard]
00:06:033 (2,3,4) - 读图有点困难啊=。=
00:18:495 (1,2,3,4) - ^

00:11:110 (1,1) - 不考虑蓝1尾巴和绿1重合?
00:13:572 (3) - 变速NC
00:57:880 (4) -
02:02:649 (2,3,4,5) - 能摆整齐一点吗=。=
02:28:341 (1,3) - 可以包的更美的
02:34:187 (3) - ←一格
02:37:572 (5) - NC

爸妈要回来了 先这样。。。
渣渣在这里看着你们。。。
Sagisawa-Yukari



[General]
红色:必须遵守
蓝色:只是建议

[Banana's Easy]
clap太响了,轻点
我看完第一个kiai感觉太莫名,remap plz


[Normal]
clap还是有点响,再轻点
00:19:418 (5) - 把滑条头的finish去掉
00:34:033 (6) - 把前面那个5复制下然后ctrl+H,ctrl+G?
00:35:110 (2,3,4,5) - 节奏参考这个?
00:46:033 (4) - 拉长1/2然后滑条尾finish
00:50:341 (4) - 我觉得你可以复制黏贴00:49:264 (2) - 然后把滑条头的finish去掉
00:52:957 (4) - 同上,不过这次是00:51:726 (2) - 然后滑条头finish
00:54:187 (1,2,3,4) - 这四个完全可以22对称么
00:59:110 (1) - 滑条头finish
01:02:803 (5) - ^
01:23:726 (1,2) - 我建议1去掉然后2从这里开始,当然如果这么做你的滑条要重新拉下了
01:28:187 (1,2) - 这两个合并成一个slider然后结束在01:28:802 -
01:29:110 (3,4) - 同上,然后在01:30:033 - 结束
01:35:879 (4,1,2,3) - 像这种我还是建议你单个的circle叠slider头上
01:52:033 (3) - 折返的finish?
01:55:726 (1) - 滑条尾finish
01:56:957 (3) - 滑条头finish
02:25:110 (1) - 这个finish去掉
02:28:957 (3) - 这个头上的finish去了
02:31:110 (6) - 滑条尾finish
02:57:264 (1,2) - 合并成一个slider
03:00:957 (5) - 滑条头finish?
03:02:187 (1) - ^
03:06:341 (1,3) - 1的y轴在308,3的却在312,稍微对正下


[Lechenaultia]
clap还是有点响,再轻点
00:08:033 (6) - 复制前面的5多好
00:08:341 (7) - 放5和6中间?
00:13:572 (1) - 毫无意义的变速
00:29:880 (3) - 滑条头finish
00:40:649 (11) - 能复制前面的4就不要自己拉
00:42:957 (5) - finish?
00:43:418 (5) - 我不明白这里为什么要变速
00:53:880 (7) - 滑条头finish
00:58:957 (3) - finish?
01:07:495 (5) - remove
01:13:264 (1,2) - 把变速取消了
01:33:572 (6) - 我觉得这里不该加速反而该减速
01:37:495 (9) - 改成两个circle么,做滑条后连打不是挺好,又合曲
01:39:418 (9,10) - 把10去了,然后9和后面那1的头做重叠
01:42:495 (1,2,3,4,5,6,7,8) - 我想了下,你其实5678可以复制1234然后自己做调整
01:49:956 (9) - 滑条尾finish?
01:56:649 (5) - 滑条头finish,多带感
01:57:572 (1) - 我觉得你不如拆开,1变成1/2滑条,01:57:879 - 加个circle
02:01:649 (8) - 同建议这个改成两个circle和前面的7做一个滑条后连打
02:10:187 (5) - 这里不适合变速
02:13:572 (1) - 复制下前面的02:12:957 (5) - 不是很好?
02:14:803 (1,2,3,4) - 建议3和1,2,4在同一根X轴上,另外为什么1在280而2,4却在284?稍微微调下
02:22:649 (1) - 滑条头finish
02:27:418 (2) - 这个finish我觉得还是不要了听着怪怪的
02:46:418 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 我仔细听了下感觉4,5不要这不是一个连续的串
02:49:264 (3,4,5,6) - 或许可以复制下02:48:033 (3,4,5,6) - ?
02:56:033 (8) - 尾巴往上翘点,和7贴的太紧了
03:04:649 (1) - 滑条头finish
03:11:726 (5) - 撤掉变速
03:15:110 (1) - remove NC
03:19:726 (2) - 不复制前面的1么
03:25:572 (5) - 我觉得这个slider应该结束在后面那根蓝线
03:29:572 (6,7) - 6和7位置互换下
03:32:802 (1,2,3) - 和前面的滑条尾巴重叠吧,别这样放。。。


[Fay]
最后两个减速滑条我建议你做个SB提示下,最后坑人我想很多人都会不高兴
00:04:033 (1) - 我感觉这个slider不适合,如果你非要用slider开头我觉得红线那边就可以开始拉个慢速的slider了,当然如果你这么做的话Lead-In的时间记得调一下,如果调了也请注意其他难度的Lead-In也要一并调整
00:08:495 (6) - 滑条头finish
00:11:110 (5) - 为什么不复制前面的3和4呢
00:14:956 (3) - 滑条头finish
00:19:418 (1,2) - 这两个突如其来的哨音是什么情况?
00:24:033 (1,2,3,4) - 这里也是我觉得还是换个whistle音效,显得太突兀了,轻点
00:29:264 (1,2) - 同上。。。
00:32:495 (4,5,6) - 这里不适合折返滑条来表现。。总觉得有点怪
00:39:725 (1) - 这个1为什么要刻意凸出来?不和前面的7,8重叠么
00:49:571 (2) - finish
00:50:187 (4) - 我觉得4不应该和3而应该和后面5的开头重叠
00:53:879 (1) - 又出哨子了,我总觉得违和啊违和啊怎么那么违和啊
01:13:110 (3) - 别放下面建议放上面。。。。
01:28:341 (7) - 换成和前面6那样的1/2滑条
01:34:648 (3) - 滑条头finish
03:16:341 (1,2,3,4) - 这个也是,调轻点
03:24:033 (1,2) - ^
03:24:495 (4,5,6,7) - 这里也是,我觉得用这种折返滑条不适合表现这里的节奏


[Hard]
00:06:033 (2,3,4) - Hard难度不要这样,给我一个滑条一个滑条的ctrl+g。。
01:13:264 (1,2,3,4,5) - 整体望下去点,还有5不要这样放,试试放3和4中间?
01:43:110 (8) - 滑条头finish
01:51:880 (7,8) - 往下一格?
01:57:572 (1) - 滑条头finish
01:58:649 (4,5) - 两个重叠?
02:00:495 (2) - 往左一格?
02:31:110 (8) - 滑条头finish
02:32:341 (4) - finish
02:32:649 (6) - 滑条头finish
02:48:957 (2) - 再上去一格
02:51:418 (11) - 滑条头finish





good luck
show more
Please sign in to reply.

New reply