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Kidneythieves - God in Fire

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Total Posts
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Topic Starter
TMAstraf
This beatmap was submitted using in-game submission on Sonntag, 9. Juni 2013 at 11:49:38

Artist: Kidneythieves
Title: God in Fire
Source: Dissidia 012[duodecim]: Final Fantasy
Tags: Dissidia 012 duodecim Final Fantasy Takeharu Ishimoto Kidneythieves
BPM: 110
Filesize: 6071kb
Play Time: 04:04
Difficulties Available:
  1. Chaos (5 stars, 727 notes)
  2. Cid (3,24 stars, 280 notes)
  3. Feral (4,56 stars, 473 notes)
  4. Moogle (1,16 stars, 160 notes)
Download: Kidneythieves - God in Fire
Information: Scores/Beatmap Listing
---------------
Dissidia 012[duodecim] Final Fantasy
God in Fire
by Kidneythieves
(c) Square Enix
Difficulty's:
- Moogle (Easy),
- Cid (Normal),
- Feral (Insane 1),
- Chaos (Insane 2).
Natsu
Hi from M4M

Easy:

SPOILER
Use distance snap to 1.0
Why beat snap divisor is in 1/6? u should use 1/2 in easy
00:36:059 move it to 00:35:923
01:26:378 big jump in easy fix it
01:29:378 add a circle
01:33:741 ^
01:35:105 move it to 01:34:832
01:38:105 add a circle
02:43:559 ^
spinner should finish here 04:07:559

Normal:

SPOILER
Use snap divisor to 1/4
Distance snap to 1.0
01:03:196 add a circle
01:07:559 ^
01:29:378 ^
01:33:739 ^
02:10:559 this slider looks ugly
02:51:059 spiner should be start in 02:51:196
03:44:650 add a circle or slider
03:54:468 make a curve slider?
spinner should finish here 04:07:559

Feral:

SPOILER
Snap divisor 1/4
00:53:377 NC
spinner should finish here 04:07:559

Nice diff

Chaos:

SPOILER
Snap divisor 1/4
01:02:105 NC
01:06:469 ^
01:32:650 ^
01:33:741 ^
02:47:923 ^
spinner should finish here 04:07:559

good work
yanlu
plz remove tags: Dissidia 012 duodecim Final Fantasy
cuz it's already have in your source~

and make another hard level diff ofc :c
BounceBabe
General

Timing:
BPM -> 110 BPM sind richtig

* Versuch bei deinen Schwierigkeitsgraden ein paar Kurven rein zu bringen. Du benutzt ausschließlich Straight-Slider Formen und der Mappingstil ist nicht sehr abwechslungsreich. Versuch doch ein paar Kurven :)
* Weiters hast du sehr viele Pausen mit insgesamt 90 Sekunden Breaktime - Das ist fast die Hälfte des Liedes. Versuch maximal 1-2 Pausen zu machen und nicht mehr.


Moogle

General

*Die Map sieht mir mehr nach Normal aus
*Viele Spacing-Fehler!

Combo Fehler:
00:25:832 (1) - New combo weg
00:30:196 (1) - ^
00:38:378 (1) - ^
02:01:832 (1) - ^
02:06:196 (1) - ^
02:14:378 (1) - ^
03:13:832 (1) - ^
03:18:196 (1) - ^
03:26:105 (1) - ^
03:48:741 (1) - ^
03:53:105 (1) - ^

Overall

00:34:832 (2) - sollte hier sein, da du nach dem Vocal gemappt hast 00:34:559 - oder du lässt ihn ganz weg Der Vocal geht von hier bis hier 00:35:923 -
00:41:378 - Versuch doch einen Spinner hier einzusetzen
01:26:378 (2,3,4) - Spacing
01:29:923 (1) - Setzt den wo anders hin, er überlappt sich mit dem anderen Slider
02:10:832 (2) - Wie vorhin
02:48:469 (1) - Spacing
03:23:378 (1,2,3) - Für eine Easy Map ist die Pattern zu schwer
03:22:559 - Start vom Vocal bis hier 03:23:378 -
03:39:196 (2) - Map umbedingt den Break durch, so eine Lücke ist nicht gut
03:46:832 (3) - New combo
( 03:50:105 (2) - Hier hast du den Circle gut gesetzt ;) )
03:57:741 (2,1,2,3) - Selber Fehler
04:07:559 - Kiai-Part soll enden

Cid's Warning

General

*Sieht VIEL zu sehr nach Hard aus, wenn das eine Normal sein sollte muss einiges geändert werden.
*HP Drain, AR, OD MÜSSEN auf 1-3 runtergesetzt werden
*Zu viele Breaks
*Zu großes Spacing
*Auf Symmetry-Fehler achten!
*Auf Combo's achten! -> Siehe Easy-Mod

Overall

00:34:559 (1) - Setzt besser einen Spinner ein - 00:36:196 (2,3) - die löschen und ab 00:36:741 (4) - weiter machen /// 00:36:741 (4) - Überlappt den vorherigen Slider
01:27:469 (4) - , 01:36:197 (4) - Setzt den Circle auf den Sliderend drauf
01:29:105 - Add Circle
02:11:378 (2) - Passt mit dem Vocal nicht zusammen
02:49:832 (3) - , 03:59:650 (6) - Nicht überlappen in einer Normal Diff
02:51:196 (1) - , 03:45:741 (1) - Spinner ist zu kurz für eine Normal Diff
03:24:741 (6) - Nicht überlappen - Siehe vorheriger Slider

03:28:287 (1) - , 04:03:196 (1) - Reversearrow nicht sichtbar
03:38:105 (1) - Kiai-Part ist zu schnell! Sollte nur in Insanes vorkommen
03:43:559 (3) - Strg + G
04:07:559 - Kiai-Part soll enden

Feral

General

*Viele Spacing-Fehler! - Am besten alles noch einmal durchgehen
*Auf Combo's achten! -> Siehe Easy-Mod

Overall

00:06:469 (1,2,3,4) - , 00:10:832 (1,2,3,4,5) - mach 2 bei 3 hin und vertausch dann 3 bei 4 (Spacing)
00:09:468 (4,5) - Spacing
00:13:014 (1) - , 03:04:014 (8) - Kein überlappen
00:31:287 (3) - , 02:07:287 (3) - Platzier den auf den vorherigen Circle
00:44:241 (4,5,6,7,8,9,10) - Nicht rankbar
00:48:604 (4,5,6,7,8,9,10) - ^
00:52:968 (4,5,6,7,8,9,10) - ^
00:57:332 (4,5,6,7,8,9,10,11) - ^
02:20:241 (4,5,6,7,8,9,10) - ^
02:24:604 (4,5,6,7,8,9,10) - ^
02:28:968 (4,5,6,7,8,9,10) - ^
02:33:332 (4,5,6,7,8,9,10,11) - ^
03:55:559 (1) - ^
04:01:832 (2) - ^

00:59:650 (2) - Vocal endet hier 01:00:196 - // 01:04:014 (1) - 01:04:559 -
01:03:196 (9) - , 01:11:923 (8) - , 01:29:378 (9) - ,01:38:106 (9) - hier ist weder Vocal noch Backgroundmusic - passt nicht
01:10:969 - Slider muss hier enden da das Schlagzeug seinen Beat hier macht // 01:26:923 (4,6) - , 01:30:196 (1,3) - , 01:35:651 (4,6) - , 01:38:924 (1,3) - hier ist dasselbe
02:10:559 (1,2,3) - Der ganze Part passt weder zu Vocal noch Backgroundmusic // 03:23:378 (3) - das auch nicht

01:14:650 (4,5,1,2,3,4) - Spacing
03:38:105 - Hier sollte eine Speed-Up Warnung sein, ich würde ein Speed-Up aber nicht empfehlen
03:42:196 (1) - Passt nicht zum Vocal
03:45:741 (1) - Spinner ist zu abprubt
04:04:287 (1) - Kiai-Part soll enden

Chaos

*Am besten du remappst diese Difficultie nochmal. Nicht böse gemeint aber das würde jede Sekunde eine Moddingzeile bedeuten :s

Grund:
Spacing
VIEL ZU VIEL Copy + Paste
Vocal-Fehler

Beispiele:
01:04:287 (6,7,8,9,10) - ,02:07:287 (6,7,8,9,10,1) - Spacing
00:06:469 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - Zu viel Copy + Paste
01:12:741 (7) - Der Vocal endet hier 01:13:287 -
und so weiter

Ich hoffe du berrücksichtigst meinen Mod und viel Glück :)
Lovelyattack
M4M

[General]
1.all Your Kiai Time is on this time
01:59:923 - 02:17:378
03:11:923 - 03:29:378
03:46:832 - 04:07:559
2.Delete [ & ] on source

[Moogle]

00:34:832 (2) - it should be on 00:34:559
01:51:196 (1,2,3,4,5,6,7,8,9,10,11,12) - maybe you can make with slider ? better like that
03:39:469 - 03:42:582 - a break time
03:44:105 - 03:46:559 - a break time too
03:46:832 (1,2,3,1,2,1,2,1,2,3,1,2,1,2,3,4,5,6,7,1,2,3,4,1) - that part try make more creativy .... dont copas the first kiai ^^
PLEASE make a hitsound for more good map

[Warning]
00:34:559 (1) - Bad slider.... make it good
03:28:287 (1) - it not a new combo.... remove it!
03:39:469 - 03:42:582 - a break time
03:44:378 - 03:46:559 - a break time too
04:03:196 (1) - not a new combo again... REMOVE
PLEASE make a hitsound for more good map

[Feral]
slider ticker is 3 ... not 2
00:45:741 (1) - ctrl + J it.... its hidden slider
00:50:104 (1) - same .... ^
00:54:468 (1) - again...^
02:16:287 (1,2,3,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,11) - better not copas that part....

[Chaos]
01:04:287 (6,7,8,9,10) - its BAD antijump!! make it a bit far
02:48:468 (17) - the new combo is here
03:40:014 (9) - NC
03:44:378 (9) - ^
04:07:559 - its the end of kiai

well that all of my mod... please mod my map + stars for making good maps with SB
Kayano
M4M~

[General]
Timing ->110 or 220 at ALL your map
Add some tags such as Cid because he do you a GD
SB is not bad but can be approved

[Moogle]
00:34:832 (2) - it should be at 00:34:559 or add another note at that time
02:10:832 (2) - ^ put it ahead or add another note
03:57:741 (2) - ^
03:00:469 - add a note maybe better
03:39:469 - 03:42:582 - a break time
PLEASE make good use of hitsound

[Cid's Warning]
01:27:469 (4,5) - if this diff are made for greens that you MUST change it, that is too difficult to read
03:28:287 (1) - it not a new combo.... remove it!
03:39:469 - 03:42:582 - a break time
03:45:741 (1) - it is too short, put it at 03:45:469
PLEASE make good use of hitsound

[Feral]
slider ticker at 1 is better
00:43:287 (1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,11) - it's too simple
02:16:287 (1,2,3,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,11) - better not copy that part. Maybe you should remap it

[Chaos]
Volume at 100%
00:06:469 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - It is REALLY BAD because it is copied 7 times and make it look bad
03:23:378 (3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - I REALLY dislike this part
03:45:742 (15) - NC at here
nattap_old
M4M

[General]
I recommended This kiai

SE_Soul wrote:

[General]
1.all Your Kiai Time is on this time
01:59:923 - 02:17:378
03:11:923 - 03:29:378
03:46:832 - 04:07:559
and this timing

Blackshane wrote:

Timing ->110 or 220 at ALL your map
02:39:741 - 02:52:287 - I think soft hitsound is better
[Moogle]
Please note that this is easy and I think this map distance snap should be really 0.8 not that far

[Cid's Warning]
--

[Feral]
00:59:650 (2) - This is not land on lyrics its on 01:00:196
01:04:014 (1) - ^ 01:04:559
01:08:378 (2) - ^ 01:08:923
01:12:741 (1) - ^ 01:13:287
01:25:832 (2) - ^ 01:26:378
01:26:923 (4) - ^ 01:27:469
01:28:014 (6) - ^ 01:28:559
01:30:196 (1) - ^ 01:30:741
01:31:287 (3) - ^ 01:31:832
01:34:560 (2) - ^ 01:35:105
01:35:651 (4) - ^ 01:36:196
01:36:742 (6) - ^ 01:37:287
02:19:287 - 02:34:923 - Copied too much I think

[Chaos]
You stack too much I think.
02:12:605 (3,4,5,6) - there should be some better shape

and plz do something with easy and normal hitsounds
cirno-_old
General
01:59:923 - Kiai time start?

Moogle
SPOILER
OD3
Objects feel too spread out. Some should probably be stacked. It's easier for new players.
Such as these:
00:38:378 (1,2,3) -
01:02:650 (5,6) -
01:10:287 (5,6) -
01:13:832 (4,5) - This especially
01:46:287 (4,5,1) -
From 02:52:287 to 02:58:559 - very hard for easy
03:00:741 (10,1,2,3,4,5) - ^
03:22:559 (2,3,4,5,6,7,1,2,3,4,5,6) - ^

For the above, more stacks would fix it.

02:56:650 (1) - Avoid short reverses in easy diffs
03:05:377 (1) - ^
00:32:105 (3) - snap it to the slider end of (1)
03:55:014 (3) - ^
04:00:468 (7) - Snap to end of (6)

Cid's Warning
I don't understand why it's AR3 when Easy is AR4. This feels like a Normal so maybe up the AR to 5?
01:46:559 (10) - Snap to slider start of 01:47:923 (3) - to make it look better

Feral
Feels like there are too many reverse sliders like 00:09:741 (5) - that could have 2 sliders. idk. It just feels overused.
03:20:650 (1) - Move a bit to the left to avoid overlap

Chaos
There seems to be too many straight sliders. With a high SV, I'd try to be more creative ^_^
02:35:241 (1,3,4) - For example^
AR8?
02:06:196 (1) - Snap to 02:05:378 (7) - will make it looks better imo

Good maps good song Good luck ;)
HelloSCV
From my queue~
M4M request

SPOILER
Moogle
02:01:832 (1) - delete NC
02:06:196 (1) - ^
03:13:832 (1) - ^
03:18:196 (1) - ^
03:50:923 (1) - ^
03:55:559 (1) - ^

Cid's Warning
Nothing :p

Feral
many sliders aren't fit with rhythm like 01:26:923 (4,6) - thses?
00:10:559 (6) - stack perfectly with 00:09:468 (4) - this

Chaos
why using so many straight sliders? :p

00:20:513 (3) - why using 0.3x DS? i think this is not good :p
01:06:469 (11) - NC

Good luck for rank! :D
xxhckxyz
SPOILER
BG recommending size is 1024x768, which is different to ur bg

distance-snap problem...for easy and normal map, the distance-snap should be nearly equal

maybe can add kiai time from 01:59:923 - to 02:20:650 -
Cobra
Hi, M4M for your queue
Just some suggestions...

My Mod
General:
I think the yellow color should be replaced with an orange.

Moogle Diff:
00:29:378 (2) - move this up a bit
02:05:378 (2) - move this down a bit
02:54:741 (8) - new combo
03:03:469 (8) - new combo
03:17:378 (2) - move down
03:39:196 (1) - instead of breaks here, put spinners?
04:01:287 (10) - start the last combo here, not at the very last note

Feral Diff:
Not much to say here but try to make parts like at
00:43:287 (1) - more alligned

Cid's Warning:
nothing to say here :P

Chaos Diff:
00:14:105 (4,5,6,7) - Looks confusing :/
01:32:378 (10) - start new combo here?
03:07:287 (8) - New combo on each stack
03:29:378 (1) - Make this spinner end silently
TrigonometrY
[General]
Delete unnecessary .osb file, you have two of them
BPM must be same in all diffs. Set 110 BPM
Many, many copied patterns. Map must be diverse.
[Feral]
HP DR - 6
AR - 7
OD - 6
Why so many stacks like here? 00:14:650 (6,7,8,9,1) - 00:43:287 (1,2,3,4,5,6,7,8,9,10) - why not to scatter them in some cases? (not necessarily them, I just gave an example)
There are many repeats of patterns: 00:43:287 (1,2,3,4,5,6,7,8,9,10,1) - 00:47:650 (1,2,3,4,5,6,7,8,9,10,1) - 00:52:014 (1,2,3,4,5,6,7,8,9,10,1) - "copy-paste" maps are boring. Add diversity.
00:43:287 (1,2,3,4,5,6,7,8,9,10) - stack them better, because it's look ugly now:
00:52:014 (1,2,3,4,5,6,7,8,9,10) - ^
02:19:287 (1,2,3,4,5,6,7,8,9,10) - again this pattern. Make something up different
03:13:832 (1) - align slider. Put its end to x:192; y:48
[Chaos]
HP DR - 8, AR - 8, OD - 7 (it is Insane, isn't it?)
00:24:878 (4,5,6,7) - 00:30:741 (2,3,4,5,6) - 00:33:605 (3,4,5,6) - 00:35:378 (3,4,5,6,7,8) - 00:38:378 (1,2,3,4) - do not dwell on stacks, scatter circles, somewhere about like here 01:42:469 (1,2,3,4,5) - 01:51:196 (1,2,3,4,5,6,7,8) -
01:49:287 (12) - NC
01:53:105 (11) - NC
03:46:832 (1) - copy-paste again.
[Cid's Warning]
Jumps, jumps everywhere. Fix spacing with same Distance Snap.
02:51:196 (1,1) - too fast for Normal. Most likely, player will break combo.
02:52:559 (1) - NC
[Moogle]
Is it Easy? But Difficulty Setup is higher, then in Cid's Warning (Normal). AR - 3, OD - 3
Jumps again. Fix spacing
02:17:378 (1) - NC

Nice BG.
Cancel
M4M

General

00:23:923 - Add Bookmark
Dissidia 012[duodecim]: Remove from Source
If you make a map later on, please use an other grid snap, by tapping G.
-Continued mod-

Easy

00:32:105 (5) - Not correctly put on the slider end.
00:40:287 (4) - Maybe change to this?

00:40:287 (4) -
00:40:696 (5) -
00:41:105 (6) -

I did not had puush on at the moment. I will change it later.

Some sliders/notes are not correctly snapped with DS (Distance Snap).

02:16:287 (4) - Same thing as :
00:40:287 (4) -
00:40:696 (5) -
00:41:105 (6) -

03:20:105 (5) - Not correctly snapped on the end of the slider.

Normal

Not correctly spaced for normal. Once you are done, ask me to check it again. (Ask in-game)

Since I cannot mod hard/insanes, this is all I can do.

Good luck!
SuperMoutarde
Hey, little mod ^^

[Issues found by AIBat]

Background
bg.png is 800x600, which differs from the recommended size of 1024x768

Skin
- There should only be one .osb file in a folder (this folder has 2).
- Codeless SB Elements: linef.png

Consistency
- Inconsistency in AudioLeadIn
- Inconsistency in BPM: all difficulties are supposed to use same BPM. You can change slider speed and DS to make some diff harder or easier, but using double bpm is, I believe, not recommended

[Moogle]

Overall Diff: -1 or -2

01:05:105 (4) - make it more symetrical
02:57:468 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12) - that's way too much circles imo, especially for easy diff, replace some by sliders
There are two breaks during kiai time. Either change the kiai start or fully map
03:58:287 (3,4,5,6,7) - too hard for easy diff
Distance snapping ,welp, just see for yourself, there is nothing close to a consistent distance snapping, needs full remap

[Cid's Warning]

00:34:559 (1,2) - better symetry plz
00:38:923 (3) - lol, 2,5 DS jump in normal diff, nope, make it much closer (well, keep a consistent distance snap, no jumps in normal diff)
Ok, this whole diff needs to be remapped using a consistent distance snapping too, it keeps changing for absolutely no reason. Pro tip: always keep DS turned on when mapping Easy and Normal diff

[Chaos]

00:10:285 (6) - unsnapped
00:12:467 (6) - ^

Well that's is for now, you already have a lot of work to fix the distance snapping in Easy and Normal diff, good luck with this!
ump45fma
good)ff forever^^
okamiratsu
hey here's my mod
[Moogle]
00:35:378 add note
02:11:378 ^
02:54:741(8) new color
02:58:559(6) ^
03:02:923(7) ^
03:59:650(8) ^
that's pretty much all I say
Nichiyouki


Hi, TMAstraf

Mod request in my modding queue

Red = Unrankable
Blue = You should consider
Black = My suggestion

General

  1. .osb file in this folder have 2 files. There should only be one .osb file in a folder. Please remove "Your Favourite Enemies - God in Fire (TMAstraf).osb"
  2. I doubt who is guest of Cid's Warning? If you make it youself, please remove "Cid's" in name of this diff.
  3. You must reduce BPM on Feral and Chaos diffs is 110.00
  4. Audios Lead-In are inconsistency. Please reduce it on Feral and Chaos diffs is 0.

Moogle

  1. Spacing between these notes should try to equal or closely as possible, which I suggest you use spacing about 0.8~1.0x.
  2. 00:25:014 (2,3) - Change 2 circles to a slider 1/4 beat, or remove (3). It will be easier.
  3. 00:32:105 (5) - Try not to overlap with slider end of 00:30:196 (3).
  4. 00:34:559 (2) - Change circle to slider 3/4 beat be better.
  5. 00:37:287 (4,5) - Same as 00:25:014 (2,3).
  6. 00:38:650 (2) - It isn't necessary to follow the vocal. Please remove circle.
  7. 00:41:378 - Add a spinner to same as 02:17:378 (1).
  8. 01:13:832 (3,4) - Spacing is too far. Please reduce spacing this.
  9. 01:46:287 (4,5) - Same as 00:25:014 (2,3).
  10. 02:08:125 (5) - Same as 00:32:105 (5).
  11. 02:10:559 (2) - Same as 00:34:559 (2).
  12. 02:52:287 ~ 03:08:377 - You should change some circles to some sliders, or remove some circle because you use circle on this this part is too much.
  13. 03:20:125 (5) - Same as 00:32:105 (5).
  14. 03:55:014 (5) - Same as 00:32:105 (5).
  15. 03:59:650 (1) - Add NC here because these combo is more than 8.
  16. 02:17:378 (5) - Add NC on this spinner to follow the rhythm.

Cid's Warning

  1. 01:08:378 (2,3) - Try not to overlap.
  2. 01:16:287 (1) - Spinner end at 01:19:559 to same as 00:41:378 (1).
  3. 01:38:105 - Add a circle to follow the rhythm.
  4. 01:40:832 - ^
  5. 01:42:469 (1,2,3) - I suggest you change to slider 1/2 instead of 3 circles.
  6. 02:51:196 (1,1) - Spinner is too short, and the note after spinner is too close. So I suggest change spinner is slider 1/2 beat + repeat slider, and don't forget add NC on 02:52:559 (1), too.
  7. 03:39:741 ~ 03:41:923 - You should map this part.

Comment: I'm sorry that could mod only 2 diffs because I tired to mod this map which I think it should more many work, but I may back to mod 2 more diffs again, if I want to mod these. (And sorry for mod very delay)

Hope my mod will be useful for you.

Good luck~
jyu
Hi~ m4m from your mod queue. I hope this mod will help you

I'm not suggesting puple as your combo colour, preferrably change it into light orange so it match with the bg
Lower the hitsound volume a bit (preferrably 80%-90%)


Moogle
There are some jumps in this diff. please use distance snap >.< (preferrably 1.0x for easy diff)

00:25:014 (2,3) - make them a little bit closer since they are half a beat away
00:37:287 (4,5) - ^
01:02:650 (5,6) - ^
01:03:741 (1,2) - ^
01:08:105 (1,2) - ^
01:12:469 (1,2) - ^
01:09:469 (4,5,6) - ^
01:13:832 (4,5) - ^
01:25:559 (1,2) - ^
01:29:923 (1,2) - ^
01:34:287 (1,2) - ^
01:35:650 (4,5) - ^
01:37:287 (6,7) - ^
01:38:650 (1,2) - ^
01:41:378 (4,1) - ^
01:46:287 (4,5,1) - ^
01:48:469 (2,3) - ^
01:52:832 (2,3) - ^
01:54:741 (4,5) - ^
01:57:196 (2,3) - ^
02:01:014 (2,3) - ^
02:13:287 (4,5) - ^
02:14:378 (1,2,3) - ^
02:39:741 (1,2) - ^
02:41:105 (4,5) - ^
02:44:105 (1,2) - ^
02:45:469 (4,5,6,7,8) - ^
02:48:469 (1,2) - ^
02:49:832 (3,4) - ^
02:52:287 (1,2) - ^
02:53:650 (3,4,5) - ^
03:01:014 (1,2) - ^
03:02:650 (3,4) - ^
03:04:559 (6,7) - ^
03:13:014 (2,3) - ^
03:22:559 (2,3,4,5,6,7,1,2) - ^
03:26:105 (3,4,5,6) - ^
03:28:287 (1,2) - ^
03:43:559 (2,3) - ^
03:47:923 (2,3) - ^
03:58:287 (3,4,5,6,7,1,2) - ^
04:01:287 (3,4,5) - ^
00:40:287 (3) - make this into reverse slider like this (just like Cid's diff

02:16:287 (4) - ^
03:28:287 (1) - make the pattern just like the picture above, or if you don't want to, make this circle 03:29:378 (2) - adjacent with the end of the previous slider
01:05:105 (4) - symmetry
02:08:105 (3,5) - stack them neatly
03:42:196 (1) - rotate by -4

so many '^' dfhjkfdkh

Cid
01:08:378 (2,3) - (suggestions) don't make them touch each other
01:50:650 (8,1) - separate a little bit
01:56:105 (2,3) - ^
03:02:105 (3,4) - separate a little bit too, but still touch each other
03:05:377 (1,2,3) - ^
03:56:650 (2,3) - make them a little bit closer

Feral
The patterns and flow are great, but the distance is too tight. Use distance snap 1.0x

00:07:014 (3) - clap
00:09:195 (3) - ^
00:11:377 (3) - ^
00:15:741 (2) - clap at the beginning of the slider
00:20:105 (2) - ^
00:33:469 (3) - remove clap
03:21:469 (3) - ^
03:56:378 (3) - ^
01:42:469 (1,2,3) - unintuitive spacing
01:45:469 (8) - mirror this slider 01:44:378 (6) -
02:35:241 (1) - this slider should start in 02:35:378 -

Chaos
distance snap 0.8x seems a bit weird. preferrably 1.0x

00:14:378 (6,7) - should be separated a little bit
00:27:059 (4) - remove clap
03:15:059 (4) - ^
01:01:014 (7) - add nc
01:49:014 (11) - ^
01:07:559 (6) - ^
01:53:105 (10) - ^
02:41:378 (9) - ^
02:47:923 (16) - ^
01:44:923 (12) - ^
02:54:741 (12) - ^
02:58:559 (9) - ^
03:02:650 (9) - ^
01:08:105 (1) - remove nc
02:48:468 (1) - ^
02:49:559 (3) - add clap
03:46:696 - add note
04:01:082 (9) - snap into the blue line

Here's my map : https://osu.ppy.sh/s/77115
i hope you don't mind the type of the song..

Good luck with your ranking~ :)
DingGGu
Hello, I'm DingGGu from your mod.


[General]
  1. Use Grid: Tiny (Ctrl+1)
  2. you have to use distance snap.
  3. In your Osu! File. Delete linef.png if not use this element.
  4. I like your lyric storyboard style. awesome!
[Moogle]
  1. 01:35:105 (3,4,5) - Not Allowed in Easy Diff. very difficult to Beginner.
  2. 02:56:377 (7,1,2,3) - ^
  3. 03:05:377 (1,2,3,4,5) - ^
    Use This:
  4. 03:23:378 (3,4,5,6,7) - ^
  5. 03:58:287 (3,4,5,6,7) - ^
[Cid]
  1. 00:26:650 (2,3,4,5) - I think this is better.
  2. 00:30:741 (2,3,4) - move x:292 y:320 (but, this is not regularly distance)
  3. 01:44:378 (1) - NC
  4. 02:54:196 (1) - NC
[Feral]
  1. 03:50:923 (1) - NC
[Chaos]

  • Snapping - YOU MUST FIX IT
    01:05:650 (9) - Unsnapped slider (end).
    01:09:469 (4) - Unsnapped slider (end).
    01:26:923 (5) - Unsnapped slider (end).
    01:47:923 (7) - Unsnapped slider (end).
    01:50:650 (20) - Unsnapped slider (end).
    01:52:287 (8) - Unsnapped slider (end).
    01:56:650 (7) - Unsnapped slider (repeat).
    01:56:650 (7) - Unsnapped slider (end).
    02:35:241 (1) - Unsnapped slider (end).
    02:36:741 (3) - Unsnapped slider (end).
    02:37:832 (4) - Unsnapped slider (end).
    02:40:014 (6) - Unsnapped slider (end).
    02:40:559 (7) - Unsnapped slider (end).
    02:43:559 (22) - Unsnapped slider (end).
    02:44:923 (6) - Unsnapped slider (end).
    02:45:468 (7) - Unsnapped slider (end).
    02:46:287 (9) - Unsnapped slider (end).
    02:48:468 (1) - Unsnapped slider (end).
    02:49:014 (2) - Unsnapped slider (end).
    02:49:832 (4) - Unsnapped slider (end).
    02:50:378 (5) - Unsnapped slider (end).
    02:51:196 (1) - Unsnapped slider (end).
    02:53:105 (6) - Unsnapped slider (end).
    02:54:196 (11) - Unsnapped slider (end).
    02:55:287 (15) - Unsnapped slider (end).
    02:57:741 (7) - Unsnapped slider (end).
    03:00:468 (20) - Unsnapped slider (end).
    03:02:105 (8) - Unsnapped slider (end).
    03:06:468 (7) - Unsnapped slider (repeat).
    03:06:468 (7) - Unsnapped slider (end).
    03:11:923 (1) - Unsnapped slider (end).
    03:12:469 (3) - Unsnapped slider (end).
    03:13:832 (1) - Unsnapped slider (end).
    03:14:378 (2) - Unsnapped slider (end).
    03:16:014 (1) - Unsnapped slider (end).
    03:17:378 (7) - Unsnapped slider (end).
    03:18:196 (1) - Unsnapped slider (end).
    03:19:287 (6) - Unsnapped slider (end).
    03:20:650 (1) - Unsnapped slider (end).
    03:21:196 (2) - Unsnapped slider (end).
    03:22:559 (1) - Unsnapped slider (end).
    03:24:196 (1) - Unsnapped slider (end).
    03:24:741 (2) - Unsnapped slider (end).
    03:25:423 (4) - Unsnapped slider (end).
    03:25:832 (6) - Unsnapped slider (end).
    03:26:923 (4) - Unsnapped slider (end).
    03:39:196 (7) - Unsnapped slider (end).
    03:42:196 (1) - Unsnapped slider (end).
    03:43:560 (7) - Unsnapped slider (end).
    03:46:832 (1) - Unsnapped slider (end).
    03:47:378 (3) - Unsnapped slider (end).
    03:48:741 (1) - Unsnapped slider (end).
    03:49:287 (2) - Unsnapped slider (end).
    03:50:923 (1) - Unsnapped slider (end).
    03:52:287 (7) - Unsnapped slider (end).
    03:53:105 (1) - Unsnapped slider (end).
    03:54:196 (6) - Unsnapped slider (end).
    03:55:559 (1) - Unsnapped slider (end).
    03:56:105 (2) - Unsnapped slider (end).
    03:57:469 (1) - Unsnapped slider (end).
    04:01:832 (5) - Unsnapped slider (end).
Totoro
Yo! From my modding Queue~

[General]

You should use 1/4 beat snap divisor

Some unsnapped notes. go to Timing -> Click Resnap all notes



[Moogle]
I see lot of distance errors. Keep them consistent. I suggest using 1.0x. Therefore, I won't mention the distance problems.

00:25:014 (2,3) - 2 1/2 notes in a row is bit hard for new players. consider making them into a slider or make it 1/1 notes.

00:30:196 (3) - NC

00:37:287 (4,5) - same with 00:25:014 (2,3)

01:02:650 (5,6) - I won't repeat it thousand more times. They're bit too hard for new players. One or two seems fine, but lot of them are not too good.

01:14:650 (5,6) - I hate this overlap here...

03:38:105 - 03:46:832 - Absolutely boring here... add some notes

03:48:741 (4) - NC

I see that you put your effort in it, but theres A LOT of distance problems. you should fix them unless you want this map to not get ranked.

[Cid]

I see lot of distance errors. Keep them consistent. I suggest using 0.8x. Therefore, I won't mention the distance problems.

01:08:378 (2,3) - not so good overlap..

Others look fine i guess. The distance really bugs me.

[Feral]


I see lot of distance errors. Keep them consistent. I suggest using 1.3x.

It looks fine overall except the distance. You should keep your distance consistent unless it's a jump.

[Chaos]

I see lot of distance errors. Keep them consistent. I suggest using 0.8x.

Yeah.. same with Feral. It looks fine overall. I could say is that the streams are boring. You can make it to more creative shape
Kuria
hi

from AIBAT

AIBat v3.1 wrote:

[Skin/SB]
Codeless SB Elements
linef.png

[Chaos]
Snapping
00:15:196 (1) - Unsnapped slider (end).
00:15:741 (2) - Unsnapped slider (end).
00:21:741 (1) - Unsnapped slider (end).
00:22:287 (2) - Unsnapped slider (end).

[Moogle]
Breaks
00:41:305 - The break here is 16513 ms long, which is longer than the recommended 15000 ms.

from me:

Moogle
  1. OD-1?
  2. 00:31:560 (2,3,1) - make them like this? better flow http://puu.sh/2BeLp
  3. 01:32:105 (3,4,5) - fix the spacing between these pls, make them on the same spacing
  4. 01:36:741 (4,5,1) - same as above
  5. 01:49:287 (3) - actually im prefer if you make this symmetrycal with the 01:46:832 (1) - or just make it curved instead if you wanna keep it on this direction
  6. 02:06:196 (3,4,5) - fix the spacing
  7. 02:42:469 (4,5,1) - same as above
    seems you put a bunch of tap pattern that have the different spacing each other, ranging between 0.96-1,06, to fix all of these, just put them on the same spacing and set the grid to more precise by raise the grid level, because the lower grid level usually leads to inconsistent spacing like this
  8. 02:58:287 (2) - make it straight with 02:56:650 (1) - end
  9. 02:59:650 (3,4) - same as above, just make it straight and symmetry with 02:58:287 (2) - end
  10. 03:50:923 (1) - almost touch the hp bar, consider to move it down some grid
Cid:
make it more neat like what you did on hard diff will be better imo, i think some pattern on this diff is kinda messy here and there, but still can plays nicely
  1. OD-1
  2. CS3 for this diff? i think CS4 is quite hard for normal
  3. 01:09:469 (3,4,5) - make the angle between these 3 more loose, to form a betterflow http://puu.sh/2Bf5R
  4. 04:01:287 (1,2,3) - make this straight, doesnt seems smoothly straight imo
Feral:
neat diff, i like it
  1. HP and OD - 1, imo put it on level 6 is quite hard for hard diff while most of insane diff these days are all using level 7 for HP and OD
  2. 00:53:378 (7) - almost touching hp bar, consider to move it down a bit
  3. 01:25:832 (2) - same as above
  4. 01:38:106 (9) - kinda break the flow if you put it there because you make the next slider plays with very opposite angle, i prefer if you put this slider on the lef-down side instead http://puu.sh/2BfpR
  5. 01:54:196 (8) - same as my previous comment about touching hp bar
Chaos:
  1. CS4 for this diff? imo using small circles isn't really a good choice while you seet the SV quite high, i'm prefer using AR9 instead to make it match with the sliderspeed and then use CS4
  2. 00:11:241 (2,3) - quite breaking the flow, i prefer if you make it rotating by moving the 00:11:241 (2,3) - on the downpart instead stacking like this http://puu.sh/2BfCc
  3. 02:14:378 (1,2,3) - kinda breaking the flow too, because you set the next slider on the same direction with that 3 notes, for this, imo just creverse the 02:14:514 (2,3) - will do the job
well, i think that's all that i can find now >_<
good luck
AweStriker
This is part of an M4M from your mod queue! I'm new to the community so the only things I could notice were the following:

Moogle
Everything looks good here!

Cid
1:29:405 (gray 7 circle) This feels awkward here, I was expecting it at about 1:29:158 (slightly earlier than that, actually... it would be snapped to the beat before that.)

Feral
3:45:742 (spinner) This feels really cruel. It threw off my play, and made me almost not fail (since I was playing with no-fail on just to be safe.) I haven't played at higher difficulties like this very much, so a lot of the difficulty was just me trying to get used to it.

Chaos
I'm sorry, but I'm not good enough at playing to mod this difficulty!
Azer
Hi, M4M from my queue. Sorry for delayed mod.

[Chaos]
  1. 00:08:378 - Finish sound?
  2. 00:09:196 (3,4) - Stack properly
  3. 00:11:241 (2) - Move to x:244 y:296 for better flow, or change the angle of the sliders a little
  4. 00:11:923 (4,5,6) - Could use a better angle for these
  5. 00:27:741 (7) - Move to x:112 y:152
  6. 00:28:969 (5,6) - Remove Clap
  7. 00:31:696 (7,8) - Not sure what you want to do to fix it but these don't fit the flow imo
  8. 01:01:832 (9,10) - Line up properly
  9. 01:03:196 (1,2,3,4) - How about this instead
    SPOILER
    http://puu.sh/2SnpJ.jpg
  10. 01:04:287 (6) - Move to x:80 y:156
  11. 01:04:423 - Add a note here?
  12. 01:11:105 (9) - It's optional really but I'd rather have a note at 01:10:969 - and another at 01:11:241
  13. 01:13:150 - Note here maybe?
  14. 01:31:287 (8,10) -Angles could really be better
  15. 01:32:650 (1) - ^ align with 01:33:196 (2,3) -
  16. 01:34:559 (3) - Same thing again.
  17. 01:37:287 (9) - Same thing as what I said for 01:11:105 (9) -
  18. 01:43:287 (6,7) - Space apart
  19. 01:48:741 (1,2,3) - Line up with 01:49:832 (7,8,9) -
  20. 01:59:923 - Kiai?
  21. 02:35:241 (1) - Start at 02:35:378
  22. 02:41:378 (9) - NC
  23. 03:38:105 - This flash is way too bright imo.
  24. 03:42:605 (2) - Remove (or add another note in the stack here 03:42:741 )
  25. 03:46:696 Missing a note here, rework this area to be able to add one here.
  26. 03:54:605 (9,10) - Same thing as the beggining, this kills the flow a bit.
  27. 03:55:559 (1,2) - Stack properly
  28. 03:56:514 (3,4,5,6) - Distance
  29. 04:04:287 - End kiai here
I like your style of mapping, it's different from what we see everywhere nowadays.
JorgeRoman
great song i like
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