I suppesed at first that this song was from an eroge but who cares. A full-mod after a long time.
[General]
I checked wikipedia and found the title is in lower-case. I mean, It should be "snow again".
Combo color 5 is too bright and sometimes blends too much with the BG. Maybe you need to change it to something else
[D.N.Angel]
00:08:639 (1) - I'd move this slider to x:256 just because the previous pattern is placed symmetrically.
00:11:694 (3,4,5,6) - Feels quite weird here, I can see why you added a note to 00:12:528 - , But I found this rhythm kinda uncomfortable for playing without a note at 00:12:805 -
or You can change it to something similar to 00:16:139 (4,5,1,2,3) - and 00:20:583 (4,5,1,2,3) - . They're a lot better to me.
00:26:417 (1,2) - To be honest, I don't like how these are placed differently from 00:27:528 (3,4) - . It would be more natural if you could place them in a better way.
00:30:583 - I don't see any reasons not to have a clap here like what you did for 00:35:028 (7) - . It would fit nicely with the extra bassdrum in the music.
00:34:194 (5,6) - The current rhythm isn't very wrong, But considering the vocal, I would suggest something like this.
00:41:972 (1) - Start this spinner 1/4 earlier, Because the emphasis is obviously on a redtick.
01:03:917 (6) - Why have you used clap for this note? As you can see, There's no bassdrum here. So it isn't suitable imo.
01:04:194 ~ 01:21:972 - I didn't get why you didn't, But I would still push this; Add claps for extra bassdrums such as 01:23:917 - . If you think it's too loud, Then add some green line sections and lower the volume by 20% or so. It's kinda tough work, But that's worth it and sounds good imo.
01:15:028 (6) - This combo is quite long compared with the rest of this section. How about adding one here?
01:21:417 (5) - Tilt this slider a little to match it with the angle of the next slider?
01:29:750 (1) - Obviously you should add a clap to this note.
01:32:805 (7) - I think it wouldn't hurt anything to change this slider a bit in order to make it look better.
01:37:250 - There should be a note here because of the bassdrum sound.
01:39:611 (1) - This spinner should start at 01:39:750 - imo. As for the vocal, You're still right. But considering the place where the heavy beat is and background music, I guess starting on a whitetick makes sense. (And for the sake of consistency with the Hard diff.)
01:50:028 (2) - I would add a clap here if I were you. It's a matter of taste though.
01:57:805 - Hmm, I'm kinda worried about this, But Normal sampleset would fit better with here imo. The clapping pattern would be more rhythmic to me.
02:15:028 (4,5,6) - Space them out at low spacing. There won't be much difference, But looks much better in play mode since this is one of symmetrical patterns and stacking breaks it slightly. 00:07:250 (4,5,6) - would be a hint.
02:15:305 (6) - I suppose normal-hitwhistle will fit best with the song. Try it?
[Hard]
00:08:083 (4,5) - Place (4) at x:192 and (5) at x:320? It corresponds with (1,2) and makes more sense imo.
00:08:361 (5) - This clap is really weird to me, Since it doen't follow anything notable. Consider removing it.
00:11:972 (4) - Move this slider upward? Flows better imo.
00:23:917 (3) - Maybe you want a finish here? It's currently inconsistent with the Insane diff.
00:33:083 (4) - Place this note at x:195 y:286 to make it symmetrical with (2)'s end? Not sure why you did like that, But this one makes more sense imo. Don't forget to adjust 00:34:194 (1) - if you change.
00:41:972 (1) - Start this spinner 1/4 earlier, Because the emphasis is obviously on a redtick.
00:56:972 (1) - Looks much better if you removed this newcombo. I don't think it looks great to have newcombo halfway through a symmetrical pattern. The combos will be a bit long, But I guess it's still acceptable.
01:03:917 - Why have you used clap for this note? As you can see, There's no bassdrum here. So it isn't suitable imo.
01:12:250 (1) - A weird clap imo orz. Remove it, or at least use a lower volume for it.
01:46:417 (1,2,3) - Difference in altitude would be nice for this kind of pattern. I would make the pattern like this, If possible.
02:02:805 (2) - This slider should be placed at x:241 y:171 to avoid the partial overlapping.
02:15:305 - For the same reason as Insane, Try normal-hitwhistle.
[Sp3's Normal]
00:07:528 (1) - I would move this slider upward so they look like a triangle. Not a big deal though. But worth a try I think.
00:27:528 (2) - This partial overlapping may bother players probably. I'm sure that this is still rankable, But it wouldn't hurt anything to move it away.
01:05:028 (2,3) - Considering the level of this difficulty, This jump is no longer readable imo.
01:28:639 (5,6,1) - Personally, I really don't like this anti jump. It obviously breaks the nice flow you have made in the previous pattern.
01:30:583 - A note here would be great. Because there's an extra percussion here, And the pattern will be more rhythmic if you follow it.
01:38:917 (5) - somehow feels quite weird. I suppose it's just because there's a heavy beat at 01:39:194 - and you left there empty. Maybe you can try this rhythm so it will be less weird.
02:10:305 (1,2) - Swap these newcombos for better readability. I would warn an anti-jump rather than warning a jump.
[L18's Normal]
It would be better to add a muted normal-sliderslide for this diff.
00:08:639 ~ 00:24:194 - This section is too boring imo; Don't make rhythm too repetitious like that, please. It would be more exciting if you could use more circles.
00:33:083 - Personally I don't like to mix normal-hitnormal with soft finish. I think adding only whistle is enough for this point. But if you still want to emphasize it, Then I hope you can use normal finish instead. Same for 00:34:194 - .
00:35:305 (1) - Try rotating this slider by 16°or so to match the angle of it with that of the previous slider? Not much different, But it surely looks better imo.
00:48:083 (3,1) - How about adding whistles to these notes? It fits well with the song imo. The Insane diff will be a hint. Same for 00:52:528 (4,1) - .
00:56:417 - Would be cool to add a note here. compared with the rest of this section, This point should be emphasized imo. And it can also be the sake of the repetitive rhythm imo.
01:01:972 (1) - Finish fits nicely with the song here. Feels empty without finish because new stanza begins here. If you think finish is too loud, Maybe you can try normal-hitwhistle instead.
01:39:750 (1) - I don't have any alternative for this pattern, But I think this pattern isn't that great considering your previous flow. I hope you can make it better.
01:41:972 - Normal finish will fit better with this kind of sound. And this point should be more emphasized because of kiai beginning. This is one of reasons why I recommend it, Since it's louder than soft one. Same for 01:59:750 (1) - .
01:46:417 (1,1) - I'm fine with you using repeating slider for 01:46:417 - because of long vocal (not recommend though), But 01:48:639 (1) - . It's quite boring to follow emphasis with slider end/repeat imo because players may want to click the heavy beat.
01:59:472 - Considering the rest of this difficulty, Obviously there should be a note here. Not only because of this, But you've followed a percussion at 01:41:694 - , So you should add a note here as well for the sake of consistency, imo.
02:15:305 (1,2,3,4,5) - Don't make star formation manually because it currently looks terribly bad to be honest. Try Ctrl+Shift+D and rotate/scale it as much as you want.
[Flask's Easy]
This difficuly has different kiai time from the other difficulties. Not sure that it's intentional, But I think it's better to make it all the same throughout difficulties.
00:06:416 (1,2) - To be honest, This pattern looks kinda random and is not that great imo. It makes more sense if they placed symmetrically. Try something like this;
00:11:416 (4) - Not a big deal, But Try moving this note upward by 1grid so that it can be stacked under the previous (2).
00:15:861 - It's a good idea to leave some points empty in order to make rhythm intoned. But honestly I don't like this way you have here because it's currently too boring. I want you to add a note at 00:15:861 - at least.
00:41:694 - There should be a notes here, Obviously. The beat is too strong to ignore imo. And the current rhythm feels strange just because of this problem.
00:48:639 (1) - Why is a finish here? It's too loud and doesn't fit well with the song. Certainly the point is strong, But not enough for a finish imo. Consider removing it.
01:49:750 - Try adding finish here. It fits really nicely with this kind of sound.
01:53:083 (3) - Since I can hear a cymbal sound here, I would suggest adding a finish here.
02:06:417 - I guess you may want to set "Additions" to normal, Not "Sampleset". Anyway I want you to fix it even if it's intentional, because it's inconsistent with 01:48:639 (3) - . Same for 02:07:528 - .
02:10:305 (2) - I think you shouldn't stick much to vocal here. As you can see the SB, There's a heavy beat at 02:10:861 - , Better to follow it.
That should be all for now. Since I'm so tired today, I will do the rest when I recheck. Let me know after fixes.
By the way, I have no idea about SB. I hope you can consult someone else o.o