Also may need: Equalizer and DSP supporting.
Same idea, inspired by DJMAX: Trilogy. The point is to add to the game it is like an Live Mod in osu!. In this modcomboburst.wav off and instead will play other sounds that are linked to a certain number of combos (You can set the default to these numbers: 30-100-200-300, but it is skinable, so that these values can be set by the user. But However, keep in mind it is very important to a variety of sounds!). When a certain combo (about 50 ~ 100) in the background can be heard "live screams" (I can not find the right word). Upon reaching another, higher combos (about 125 ~ 175) sound is processed and sounds "in concert" (sounds like I have a problem with the vocabulary, even in their native language ). If you play the song genre Pop, she has low BPM and off Nughtcore mod, the crowd in the background "screaming" quiet and begins to clap in time to the music while KiaiTime or high combo (125 ~ 175). When you reset the combo crowd slowly dies down and the music gradually returns to its original state. If this player abruptly lost a lot of HP (for example, if a player missed a few laps in stream in a row), the crowd is very much surprised and display it. Personally, I think it would make the gameplay even more tense and exciting, I think it's good to make the player nervous. If you do not understand anything from this text-recommend that you go on YouTube and look at the gameplay DJMAX: Trilogy with this mod, find out what it is.
A bit more information:
Mod multiplier: 1.0x
File names for the skin,
livemod-combo-{number of combo} - {variant}. wav
I think that "the sounds of the crowd" must have "sewn" in osu.dll and should be permanent, but it is very diverse. (In my opinion, it is because of the lack of diversity in fashion, is implemented in this mod DMTR was not very good, although the idea is very good. Main thing is to implement it correctly.) Also have an idea to add a "random factor" in "crowd" ie, it is not necessary to start yelling when the 100 combo. She may start to do so, for example, and at 110, 94, 101 ... Well, you, like, get it. On livemod-combo-xx is not covered. Personally, I think that the idea is very good, but poorly expressed due to poor language skills, and the massive use of Google Translate for translation into English. So I say thank you in advance to those who will carry my message to the other, I'm sure, good, people. Discussing.
Same idea, inspired by DJMAX: Trilogy. The point is to add to the game it is like an Live Mod in osu!. In this modcomboburst.wav off and instead will play other sounds that are linked to a certain number of combos (You can set the default to these numbers: 30-100-200-300, but it is skinable, so that these values can be set by the user. But However, keep in mind it is very important to a variety of sounds!). When a certain combo (about 50 ~ 100) in the background can be heard "live screams" (I can not find the right word). Upon reaching another, higher combos (about 125 ~ 175) sound is processed and sounds "in concert" (sounds like I have a problem with the vocabulary, even in their native language ). If you play the song genre Pop, she has low BPM and off Nughtcore mod, the crowd in the background "screaming" quiet and begins to clap in time to the music while KiaiTime or high combo (125 ~ 175). When you reset the combo crowd slowly dies down and the music gradually returns to its original state. If this player abruptly lost a lot of HP (for example, if a player missed a few laps in stream in a row), the crowd is very much surprised and display it. Personally, I think it would make the gameplay even more tense and exciting, I think it's good to make the player nervous. If you do not understand anything from this text-recommend that you go on YouTube and look at the gameplay DJMAX: Trilogy with this mod, find out what it is.
A bit more information:
Mod multiplier: 1.0x
File names for the skin,
livemod-combo-{number of combo} - {variant}. wav
I think that "the sounds of the crowd" must have "sewn" in osu.dll and should be permanent, but it is very diverse. (In my opinion, it is because of the lack of diversity in fashion, is implemented in this mod DMTR was not very good, although the idea is very good. Main thing is to implement it correctly.) Also have an idea to add a "random factor" in "crowd" ie, it is not necessary to start yelling when the 100 combo. She may start to do so, for example, and at 110, 94, 101 ... Well, you, like, get it. On livemod-combo-xx is not covered. Personally, I think that the idea is very good, but poorly expressed due to poor language skills, and the massive use of Google Translate for translation into English. So I say thank you in advance to those who will carry my message to the other, I'm sure, good, people. Discussing.