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Prompt before submitting plays

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Total Posts
16
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +9
Topic Starter
Phosphorcracker
As of now the game automatically submits any suitable play as soon as possible. This leads to certain situations that people do not want. Like submitting this very low accuracy play that spikes your fancy numbers or even loosing pp because you had 1 more combo with horrible accuracy.

I would like an option to manually choose to submit or to forfeit a play after it is played.

It is kind of a hazzle to keep up with the accuracy and calculating wether or not you might loose pp on that play and deciding in the heat of a combo wether or not to drop the play. It would be a much smoother experience if you could take a good look at the play before submitting.

This might even be a toggle able function, for player preferences.
abraker

Phosphorcracker wrote:

It is kind of a hazzle to keep up with the accuracy and calculating wether or not you might loose pp on that play

Accuracy doesn't determine pp, score does. Also I don't think it's as easy to overwrite a score with a lower pp score as it used to.
Topic Starter
Phosphorcracker
Score and Accuracy both determine pp. Take a look at this https://puu.sh/FsfNs/810bedf415.png

3rd play is 298 2nd 260ish 1st 247. I managed to loose alot of pp because the system cares only for score while accuracy is atleast even in weighting for pp when close to max combo. I am sure this happens on a daily if not hourly basis.

I knew the very second the map ended that I just lost pp because of that. Could have been avoided if the game asked me or let me choose wether or not to submit a play.

On a very high level of performance people just FC all the time but I still think that it would be a usefull and userfriendly addition to the game to have the ability to manually forfeit a play immediately after having played it.
abraker
Yea your ranking graph supports that too now that I taken a look at it. I think it's better to make a request to not overwrite higher pp plays with lower ones.

Topic Starter
Phosphorcracker
Having the game check if you would lose pp and decide in favour of the highest rated play would prevent the pp loss issue.

I am not entirely convinced that this would rule out every other scenario where a player could like to decide to forfeit the play.
abraker
I am actually against allowing players to forfeit plays because I see that as being dishonest with your abilities. Players that want to forfeit the play do so because they are not happy with their play and don't want to murk up their otherwise good profile. That's like keeping up a fake image of yourself hoping for others to admire what you are or can do. Nobody is perfect and it's expected that not all plays are perfect either.
Lights
i agree, submitting plays online should be optional.

pp aside and even regardless of the reason for not wanting to submit a play, it'd be nice if one didnt have to logout to avoid submitting a score.
Topic Starter
Phosphorcracker
There already are many ways and loopholes ppl use to be untruthfull about their skill. PP is just flawed in that way that it is farmable, avoidable and exploitable. Elo is a way more stable measure of skill imo.

There surely will be some people that will use a mechanic like this to have a level 1, 0pp account and screw around in multiplayer but multiaccounters already do that, so meh.

Also Perfect Mod is a thing. That would also kinda fall under your outlined definition of being untruthfull.
abraker
I'm for the game failing player during play if player doesn't meet objective, but against player choosing whether they failed objective after the play is over.
Lights

abraker wrote:

I'm for the game failing player during play if player doesn't meet objective, but against player choosing whether they failed objective after the play is over.

i think youre overthinking it. ignoring the weird behavior with pp on various plays like op is talking about, theres no inherent advantage to not submitting a score. if im going for an FC on a chart and i get a -1 on it, i should not be obligated to submit the score, regardless of whether or not its a pb, i gained or lost pp, etc. i just dont want my -1 run to be visible to the world. i dont gain pp on it, so where exactly is the harm? its the same effect as playing offline without the hassle of needing to log out and in
abraker

Lights wrote:

i just dont want my -1 run to be visible to the world
I commented on that before.

"I am actually against allowing players to forfeit plays because I see that as being dishonest with your abilities. Players that want to forfeit the play do so because they are not happy with their play and don't want to murk up their otherwise good profile. That's like keeping up a fake image of yourself hoping for others to admire what you are or can do. Nobody is perfect and it's expected that not all plays are perfect either."

Lights wrote:

i dont gain pp on it, so where exactly is the harm?


As an extreme example, seeing a profile with nothing but PF doesn't feel natural. I came across profiles like that. It's harder to make judgements about what the player is bad at and what the player's limits are. There is really no harm in that per say, but at least to me, it compares as to someone who is being a jerk about how good they are. Low key arrogance to players that have poor scores in their profile whether those players are better or worse.

Lights wrote:

its the same effect as playing offline without the hassle of needing to log out and in


If you play offline it has already been predetermined that you are not going to gain any pp regardless of how good your play is. You are not deciding whether the play submits after you play because the play will not submit.
Lights
1. im under no obligation to be honest about my abilities. its my profile that i can do with as i please. I'm not cheating.

2. just because you visit someones profile and make assumptions about them based on their plays doesn't mean thats what their intention is. and even if your assessment is correct, they're allowed to do that. its their profile. your thoughts on the scores submitted are irrelevant.


3. being pre-determined is irrelevant. no advantage is gained regardless of at which point you decide you dont want to submit a score. theres no code of honor to be maintained like you seem to think. the acquisition of the score was legitimate, what i choose to do with it should be up to me.

Additionally id like to point out that even now its possible to stop score submission if you really want to
abraker

Lights wrote:

...

The issue we are dealing with is by no means objective, and is more ideological. I don't like seeing profiles with all perfect scores knowing nobody is perfect. I see that as dishonest. I prefer if players started their play with set conditions that determine if their play is valid or not to prevent that. You are welcome to prefer otherwise.
Lights

abraker wrote:

Lights wrote:

...

The issue we are dealing with is by no means objective, and is more ideological. I don't like seeing profiles with all perfect scores knowing nobody is perfect. I see that as dishonest. I prefer if players started their play with set conditions that determine if their play is valid or not to prevent that. You are welcome to prefer otherwise.

I disagee with your ideaology, but recognize the merit to that line of thinking.
Topic Starter
Phosphorcracker
There are already profiles with only 100% scores because perfect mod is a thing. Where is the distinction between a player only using perfect and a player with the freedom to pick and choose what to submit? They both influence the game behaviour and their profile statistics to their liking.
abraker
You are looking at it wrong, the distinction comes from how that end result is achieved. That distinction determines what is likely to be seen.

Without the ability to choose whether to submit plays, the only way a player can have all PF scores and still play maps they cant PF is if either they play those maps while logged out or they fail those maps in multi on purpose.

It's quite annoying, but I see that annoyance as a nice deterrence. Unless a player is really determined to have a PF profile, that player will eventually let imperfect plays submit on purpose or by accident. With the ability to choose whether to submit plays, that annoyance becomes much less. It becomes more accessible to players who are not as determined to have a PF profile but have some desire to do so.

Let me also remind this issue is not exclusive to PF profiles, but is more about being honest, as a player to other players, what your full range of skill is like. If you can pick and choose what plays submit, you can curb your profile to whatever your best is. Don't like showing that you missed a note in some map? You can decide not to! But doing so creates uncertainty within your actual range of skill based on what you are displaying to others.

This becomes most problematic for tournaments because it becomes harder to guage what your opponent is good or bad at just by looking at profile. For example, map picks may become more random guessing and hoping for the best instead of strategic choices against what you know the other player is worse at. A player may also have better control what their rank is to land in rank restricted tournaments. There might be other manipulative things that can be done with this.
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