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Renard - I Love My Internet Friends [Taiko|Osu]

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Irreversible
I FFFFFFF----- LOVE THAT MAP!!!
TAKE THAT STAR! xD
Topic Starter
P o M u T a

Irreversible wrote:

I FFFFFFF----- LOVE THAT MAP!!!
TAKE THAT STAR! xD
thanks :3
Irreversible
yw :3 you deserved it xDD
kajiyatta
from PM
General
譜面できてるのでtagに Blue Dragon 追加
Normal
official wiki によるとAR5以下に設定する必要があるのでAR6はUnrankbleです
またHPも4で良いと思います
Rhythm
00:54:159(2) この1/8スライダーを何度も使うのは少しむずかしい気がします e.g)
01:12262~ ^
Hit Sonud
00:42:168(1) clap削除?
00:46:635(2,3) ここだけ終点にclapがついていないのは?
01:03:563(3) リバースにclap?ここだけ空いているのはやや不自然です
01:04:504(1) finishは大きいような気がします、clapで十分かなと

Hard
Placement
00:20:303(2) 見栄えの問題ですが、(1)を反転させてやると綺麗だと思います
01:11:187(3) 20ずつずれているので x:196へ
01:10:617(2)^ x:68
01:11:157(4)^ x:48

Nogard
Placement
01:17:670(1,2,3,4) like rotationally?
02:08:219(4) Ctrl+G? it's to be symmetrical
02:11:980(3,4) same ^
Hit Sonud
00:24:535(3) delete whistle at reverse? it sounds good imo
00:30:178(5) at end only whistle is good
02:00:930(3) add finish

Insane
Placement
00:13:250(4) もう少しずらすと見栄えが良くなると思います
02:09:159(4) ここはジャンプさせないでDS通りにしてみては、BPMがBPMなのでジャンプさせなくても十分だと

Rhythm
02:01:871(3,4,5,6) やや音取りが不自然だと思います
Hit Sonud
00:17:482~ 前後のヒットサウンドのパターンと違っているのは?個人的には揃えた方が聞こえがいいと思いました
01:45:648(1) 終点にfinish追加

overall quite difficult, I can't pass...

こういった曲は勝手がよく分からないのでmoddingの出来もあまり良くないと思います
その時は no kdsで構いません good luck~
Mismagius

kajiyatta wrote:

Nogard
Placement
01:17:670(1,2,3,4) like rotationally? nah
02:08:219(4) Ctrl+G? it's to be symmetrical done
02:11:980(3,4) same ^ nah
Hit Sonud
00:24:535(3) delete whistle at reverse? it sounds good imo nah, i like how it sounds
00:30:178(5) at end only whistle is good i prefer finish
02:00:930(3) add finish fixed, should be in (3) and is in (2)
Topic Starter
P o M u T a

kajiyatta wrote:

from PM
General
譜面できてるのでtagに Blue Dragon 追加 Add all diff.
Normal
official wiki によるとAR5以下に設定する必要があるのでAR6はUnrankbleです fixed
またHPも4で良いと思います 確かにそうですな。fixed
Rhythm
00:54:159(2) この1/8スライダーを何度も使うのは少しむずかしい気がします e.g) 提案の音が凄い良かったので参考にさせていただきました。
01:12262~ ^ サビという事もあり、多少難しいというのと変更した上での流れの変更が難しいのというのが現時点なのでここは保留にしておきます。
Hit Sonud
00:42:168(1) clap削除?手前のclapで詰まってるノートの音と同じ場所なので一応此処もclapを付けてあります。
00:46:635(2,3) ここだけ終点にclapがついていないのは?見落としですfixed
01:03:563(3) リバースにclap?ここだけ空いているのはやや不自然です 同じくです。。助かります!
01:04:504(1) finishは大きいような気がします、clapで十分かなと ok

Hard
Placement
00:20:303(2) 見栄えの問題ですが、(1)を反転させてやると綺麗だと思います 流れという点で現時点で好みなのでkeepをします。
01:11:187(3) 20ずつずれているので x:196へ fixed
01:10:617(2)^ x:68 fixed
01:11:157(4)^ x:48 fixed

Insane
Placement
00:13:250(4) もう少しずらすと見栄えが良くなると思います fixed

02:09:159(4) ここはジャンプさせないでDS通りにしてみては、BPMがBPMなのでジャンプさせなくても十分だと そうですね、Ctrl+gで配置を変えずにjumpを減らしました。

Rhythm
02:01:871(3,4,5,6) やや音取りが不自然だと思います ありがとうございます。参考にさせていただきました。
Hit Sonud
00:17:482~ 前後のヒットサウンドのパターンと違っているのは?個人的には揃えた方が聞こえがいいと思いました 確かに混乱を及ぼしますね。fixed
01:45:648(1) 終点にfinish追加 fixed

overall quite difficult, I can't pass...

こういった曲は勝手がよく分からないのでmoddingの出来もあまり良くないと思います
その時は no kdsで構いません good luck~
とても参考になる点があって良かったです。ご希望に添えていただき本当に感謝です。
thanks Kajiyatta !!! and star thanks :3
LunarSakuya
hi!

General
いい

Normal
00:30:648 (1) - Finish, 00:21:244 (1) - 見たい? その二つ終わりに静かです~
00:40:523 (5) - NC
00:53:219 (1) - 初めに finish, bg music 聞く
00:56:980 (1) - ^
01:17:670 (1,2,3,4) - https://osu.ppy.sh/ss/615582 フリップ? だからそれはとても右に集中していない =v=
01:44:002 (4) - NC
02:12:215 (1) - 初めに finish
02:15:977 (1) - Finish
02:19:739 (1) - ^
02:31:965 (2) - http://osu.ppy.sh/ss/615587 スワールパターンがあります? xD

Hard
00:26:651 - ここで何かを追加
00:30:648 (1) - Normal 見たい
02:12:215 (1) - 初めに finish
02:19:739 (1) - ^
02:46:071 (1) - NC 消す

DoKo
00:23:125 (1) - Add some claps in this section until the next spinner, feels a bit empty now
01:08:266 (1) - Finish at beginning
01:15:789 (1) - ^
01:55:288 (3) - NC, i feel a slight change of tone in music
02:08:454 (1) - Finish
02:12:215 (1) - Finish at beginning
02:15:977 (1) - Finish
02:19:739 (1) - ^
02:21:385 (1) - Delete NC, put NC on next note, like 02:14:096 (1) -
02:46:071 (4) - Maybe move up a little so it's not so close to the edge? xD

Insane
00:30:648 (1) - Normal 見たい
00:41:933 (1) - これ消す, このパートをマップしてください
01:07:913 (4,5,6) - スライダを使う, 何らかの理由でこれをできません xD
01:42:356 (4) - NC
01:56:933 - 何か追加?
02:12:215 (1) - 初めに finish, Normal/Hardと同じ
02:15:977 (1) - ^
02:19:739 (1) - ^

Nogard
00:09:841 (8) - Use 1/8th rhythm if I'm hearing this right
00:15:483 (4) - use a similar slider like 00:11:722 (9) -
00:21:009 (8) - 1 grid up so stream is evenly spaced
00:53:219 (1) - Finish at beginning
01:07:443 (2,3,4) - Make a reverse slider instead? Cursor might flow better into the next slider or i'm too noob to get this
--
01:13:438 (3,4) - i kinda feel like the flow is weird here, so my suggestion: switch the positions of these
01:13:908 (5,6) - then Ctrl + G each of these separately
01:14:378 (7,8) - then switch the positions of these
Should look like http://osu.ppy.sh/ss/615658 & http://osu.ppy.sh/ss/615659
--
02:07:043 (1) - Delete NC, feels kinda useless

ずいぶん楽しい!! :) がんばっ~!!
Topic Starter
P o M u T a

LunarSakuya wrote:

hi!

General
いい

Normal
00:30:648 (1) - Finish, 00:21:244 (1) - 見たい? その二つ終わりに静かです~ maybe fix
00:40:523 (5) - NC
00:53:219 (1) - 初めに finish, bg music 聞く
00:56:980 (1) - ^
01:17:670 (1,2,3,4) - https://osu.ppy.sh/ss/615582 フリップ? だからそれはとても右に集中していない =v=
01:44:002 (4) - NC
02:12:215 (1) - 初めに finish
02:15:977 (1) - Finish
02:19:739 (1) - ^
02:31:965 (2) - http://osu.ppy.sh/ss/615587 スワールパターンがあります? xD
all fixed

Hard
00:26:651 - ここで何かを追加 keep now. confused mapping this place._. sorry finally Done
00:30:648 (1) - Normal 見たい fixed
02:12:215 (1) - 初めに finish fixed
02:19:739 (1) - ^ fixed
02:46:071 (1) - NC 消す fixed

Insane
00:30:648 (1) - Normal 見たい fixed
00:41:933 (1) - これ消す, このパートをマップしてください i hope fit sppiner. keep for now. Finally Done.
01:07:913 (4,5,6) - スライダを使う, 何らかの理由でこれをできません xD np o.o/
01:42:356 (4) - NC fixed
01:56:933 - 何か追加? circle put.
02:12:215 (1) - 初めに finish, Normal/Hardと同じ fixxed
02:15:977 (1) - ^ fixed
02:19:739 (1) - ^ fixed

ずいぶん楽しい!! :) がんばっ~!!
thanks Sakuya~ (nice japanese :3 And DoKo diff update.
Flower
Hi~ m4m~

[General]
02:00:930 - maybe a kiai flash here?

[Normal]
01:03:563 (3) - reverse arrow partially overlapped by hit300.
suggestion:
01:19:551 (1) - I suggest not putting a spinner right in the best part of the song. Make some tricks?

[Hard]
00:57:333 (2,3,4) - I think not suitable in hard and is easy missed.
01:45:648 (6) - NC?

[Insane]
OD9 but rather easy to play... stress
I think this diff is hardest, but don't know why
00:09:958 - I find that you only add claps 1 in 4 bars. This does not sound good, but is up to you. maybe you can add soft whistles as BD does.
00:27:121 - remove clap?
01:03:093 (3,5) - separate to make them look better
01:17:670 (1,2,1,2,1,2,1,2) - why not form a straight line or an arc? current pattern is rather hard to read
01:19:551 (1) - same as normal

[DoKo]
00:08:077 (1) - i think no need of a 1/8. only 1/4 here. it is rather misleading
00:39:700 (5) - remove clap
01:45:648 (3) - NC. may be set up a speed-up?
02:04:692 (1) - suggest extend to 02:05:045 -
02:21:267 (6,7,8) - can't understand the jump... no emphasizing, not quite readable, so there is no reason doing that

[Nogard]
00:26:886 (1,2) - maybe there is better pattern. current one looks dumb.
01:07:325 (1,2,3,4) - I think the jump is too hard to read, but it's up to you.
01:18:610 (1,2,3,4,1,2,3,4) - maybe a bit closer? a bit hard to read
01:21:432 (1,2,3,4,1,2,3,4) - they just don't fit the difficulty. all other parts are quite easy, despite these notes. There must be a more beautiful way to implement the difficulty.
02:11:745 (1,2,3,4) - looks bad imo
02:17:035 - add clap?

Good luck~
Topic Starter
P o M u T a

Flower wrote:

Hi~ m4m~

[General]
02:00:930 - maybe a kiai flash here? keep now

[Normal]
01:03:563 (3) - reverse arrow partially overlapped by hit300. fixed
suggestion:
01:19:551 (1) - I suggest not putting a spinner right in the best part of the song. Make some tricks? fmm, keep np

[Hard]
00:57:333 (2,3,4) - I think not suitable in hard and is easy missed. fmm?
01:45:648 (6) - NC? fix

[Insane]
OD9 but rather easy to play... stress od8
I think this diff is hardest, but don't know why
00:09:958 - I find that you only add claps 1 in 4 bars. This does not sound good, but is up to you. maybe you can add soft whistles as BD does. keep. i lose now
00:27:121 - remove clap? no
01:03:093 (3,5) - separate to make them look better no
01:17:670 (1,2,1,2,1,2,1,2) - why not form a straight line or an arc? current pattern is rather hard to read why? not hard part
01:19:551 (1) - same as normal keep now

Good luck~
thnaks modding~.

@BD...i forget dokolp tag, i add~.
HelloSCV
From my queue

[Normal]

  • - Nothing to say :/
[Hard]

  • - 00:16:894 (3) - how about clap? ( 00:18:775 (3) - and this too )
    - 01:33:070 (2) - whistle on start is better than end
    - 02:13:508 (4) - place on red tick hears weired try next white tick with clap on start , isn't it better?
    - 02:21:032 (5) - ^
    - 02:43:485 (3) - delete clap and 02:43:603 (4) - adding it on start
[Doko]

  • - 00:14:425 ~ 00:14:543 - why not using soft hitsound here? feels better
    - 00:46:871 (3) - http://puu.sh/256QQ try this( if you do this, stack (4) note with (1) would be great )
    - 01:34:598 (1) - whistle on end
[Insane]

  • - 00:56:745 (9,10) - i'm recommend to these 2 notes change to 1/2 slider becuase that's make a bad flow to click 1/2 at same place and a stream after it
    - 01:36:479 (1,2,3,4,5) - try this timing pattern http://puu.sh/256Kq
    - 02:40:429 (1,2) - finish on start

[Nogard]

  • - 01:57:168 (3,4) - whistle on slider body?
    - 02:01:635 (1,2,3,4,5,6) - http://puu.sh/256tx this rhythm is better for rhythm imo
    - 02:16:683 (4) - missed clap?
    - 02:42:662 (2) - using Ctrl G is better for play imo flows good and feel more exciting when i'm playing this
  1. i found some places which add finish is good
    - 02:40:781 (2,7) - start
    - 02:42:309 (1,2,1) - start
    - 02:44:190 (1,2,1,2) - start
i like renard haha i'm expect to this map! good luck~
Mismagius

LunarSakuya wrote:

Nogard
00:09:841 (8) - Use 1/8th rhythm if I'm hearing this right fixed
00:15:483 (4) - use a similar slider like 00:11:722 (9) - nah o.o
00:21:009 (8) - 1 grid up so stream is evenly spaced fixed
00:53:219 (1) - Finish at beginning done
01:07:443 (2,3,4) - Make a reverse slider instead? Cursor might flow better into the next slider or i'm too noob to get this I like the flow it has on this D:
--
01:13:438 (3,4) - i kinda feel like the flow is weird here, so my suggestion: switch the positions of these
01:13:908 (5,6) - then Ctrl + G each of these separately
01:14:378 (7,8) - then switch the positions of these
Should look like http://osu.ppy.sh/ss/615658 & http://osu.ppy.sh/ss/615659 I did something else in this part so yeah, fixed I guess?
--
02:07:043 (1) - Delete NC, feels kinda useless done

Flower wrote:

[Nogard]
00:26:886 (1,2) - maybe there is better pattern. current one looks dumb. how does a pattern even look "dumb"? it's fine, not changed.
01:07:325 (1,2,3,4) - I think the jump is too hard to read, but it's up to you. I still don't see a problem with it, but i'll change if many people keep complaining
01:18:610 (1,2,3,4,1,2,3,4) - maybe a bit closer? a bit hard to read made them a bit closer
01:21:432 (1,2,3,4,1,2,3,4) - they just don't fit the difficulty. all other parts are quite easy, despite these notes. There must be a more beautiful way to implement the difficulty. this is WAY easier than the squares, lol, this is just zigzag.
02:11:745 (1,2,3,4) - looks bad imo doesn't look too bad
02:17:035 - add clap? uhhhhhhhhhhhhhhh no?

Good luck~

HelloSCV wrote:

[Nogard]

  • - 01:57:168 (3,4) - whistle on slider body? no D:
    - 02:01:635 (1,2,3,4,5,6) - http://puu.sh/256tx this rhythm is better for rhythm imo i'm following the guitar here..
    - 02:16:683 (4) - missed clap? added
    - 02:42:662 (2) - using Ctrl G is better for play imo flows good and feel more exciting when i'm playing this done
  1. i found some places which add finish is good nooo, finish spam
    - 02:40:781 (2,7) - start
    - 02:42:309 (1,2,1) - start
    - 02:44:190 (1,2,1,2) - start
i like renard haha i'm expect to this map! good luck~
http://puu.sh/257Wp fixed .osu
Topic Starter
P o M u T a

HelloSCV wrote:

From my queue

[Normal]

  • - Nothing to say :/
[Hard]

  • - 00:16:894 (3) - how about clap? ( 00:18:775 (3) - and this too )
    - 01:33:070 (2) - whistle on start is better than end
    - 02:13:508 (4) - place on red tick hears weired try next white tick with clap on start , isn't it better? okay.. next be careful.
    - 02:21:032 (5) - ^
    - 02:43:485 (3) - delete clap and 02:43:603 (4) - adding it on start
    other fixed.
[Insane]

  • - 00:56:745 (9,10) - i'm recommend to these 2 notes change to 1/2 slider becuase that's make a bad flow to click 1/2 at same place and a stream after it sure.but, i want thinking time this part.
    - 01:36:479 (1,2,3,4,5) - try this timing pattern http://puu.sh/256Kq k
    - 02:40:429 (1,2) - finish on start k

i like renard haha i'm expect to this map! good luck~
thx~
and both guest diff upload done.
Cloudchaser
Request from my Modding queue c:

Hard

  1. HD + 1 or 2, I suggest.
  2. 00:26:651 - add circle, because if you add a note here you can connect (4) with (1).

Insane

  1. 00:52:043 (3,4) - ctrl+> maybe, looks better.

Nothing else I can see!

good luck P o m u t a nwn~
Topic Starter
P o M u T a

-Cloudchaser wrote:

Request from my Modding queue c:

Hard

  1. HD + 1 or 2, I suggest. High..
  2. 00:26:651 - add circle, because if you add a note here you can connect (4) with (1).
sorry keep like


Insane

  1. 00:52:043 (3,4) - ctrl+> maybe, looks better.
EHH,,,Unrankble


Nothing else I can see!

good luck P o m u t a nwn~
all no. sorry. but,thx modding~
Cloudchaser

P o M u T a wrote:

-Cloudchaser wrote:

Request from my Modding queue c:

Hard

  1. HD + 1 or 2, I suggest. High..
  2. 00:26:651 - add circle, because if you add a note here you can connect (4) with (1).
sorry keep like


Insane

  1. 00:52:043 (3,4) - ctrl+> maybe, looks better.
EHH,,,Unrankble


Nothing else I can see!

good luck P o m u t a nwn~
all no. sorry. but,thx modding~
I'm sorry uwu... :( I'll improve my skill ~
senaya
Harrou~

[DoKo]
I suggest to switch into grid lvl 4 and fix small spacing inconsistencies in spacing between circles and sliders.
  1. 00:08:077 (1) - i tried 25% 50% 75% and i always hear only 2 beats here. why are you using a repeatable slider?
  2. I'd like to suggest remapping of several parts before the 1st spinner to keep consistency:
    00:10:899 (1,2) - repeat of the first slider not following anything anyway, only breaking the fun.
    00:17:482 (1) - this one has a proper repeat but it still different from others so kinda spoils the mood.
    00:19:363 (1,3) - these too. why not make them shorter and fill the blank spots?
  3. 00:39:700 (5,6) - suggest moving them away from the straight line with the previous circle, kinda like http://osu.ppy.sh/ss/623416
  4. 00:41:581 (5,6) - and here ^
  5. 01:12:262 (2,3) - why not map beats between these notes?
  6. 01:13:438 (3,4) - here too ^ later you have same thig again, but jumps there awe wide and hard. these are too easy imo.
  7. 01:22:372 (1,2) - flip vertically? cursor movement feels more natural this way.
  8. 01:36:479 (8) - if i'm reading your patterns right, there must be a NC here.
  9. 02:19:739 (1,2) - suggesting this http://osu.ppy.sh/ss/623434 might also consider reversing (3)
  10. 02:39:488 (3,4,5) - move this away from 02:39:841 (1) maybe? keeping cursor in one place for so long is tiring.
[Insane]
  1. part before 1st spinner at 00:21:302 (1) sounds kinda plain, it barely has any hitsounds in it. care to add some whistles?
  2. 00:14:308 (4) - what is this even? starts by following one set of sounds, ends following the other. kinda hard to follow.
  3. 01:08:266 (1) - at this part too, why not add some whistles? it's gonna add some variety to the map.
  4. 01:19:551 (1) - this spinner is useless. i'd map this part instead of wasting it on a spinner.
  5. 01:33:070 (3) - why slider? should be a note imo (and you use notes instead of sliders later too so this must be a mistake?)
  6. 02:17:270 (6) - clearly too close to slider, doesn't look pretty.
  7. 02:41:604 (5) - maybe use 2 notes instead like you did before?
[Nogard]
  1. 01:36:244 (6) - missed a note in this slider?
[Hard]
  1. 01:33:070 (2) - circle instead of slider here? you've used it before at 01:32:129 (3) too..
  2. 01:36:714 (2) - and here you can make a slider instead.
  3. 01:45:648 (1) - increase velocity here and make it wiggled?
[Normal]
I had to draw slider because osu!editor currently doesn't support slider changes =_=
  1. 00:17:482 (4) - curve this slider? http://puu.sh/26eae
[General]
You can also fix kiai if you want http://puu.sh/26c03


Done :P 
Topic Starter
P o M u T a

senaya wrote:

Harrou~
[Insane]
  1. part before 1st spinner at 00:21:302 (1) sounds kinda plain, it barely has any hitsounds in it. care to add some whistles? add whistle (1)
  2. 00:14:308 (4) - what is this even? starts by following one set of sounds, ends following the other. kinda hard to follow. fmm, i think no problem
  3. 01:08:266 (1) - at this part too, why not add some whistles? it's gonna add some variety to the map. add whistle
  4. 01:19:551 (1) - this spinner is useless. i'd map this part instead of wasting it on a spinner. sorry keep now ._. i want thinking time
  5. 01:33:070 (3) - why slider? should be a note imo (and you use notes instead of sliders later too so this must be a mistake?) fix~
  6. 02:17:270 (6) - clearly too close to slider, doesn't look pretty. fix!
  7. 02:41:604 (5) - maybe use 2 notes instead like you did before? fix!!
[Normal]
I had to draw slider because osu!editor currently doesn't support slider changes =_=
  1. 00:17:482 (4) - curve this slider? http://puu.sh/26eae
fixed

[General]
You can also fix kiai if you want http://puu.sh/26c03 fixed Insane and Normal


Done :P 
thanks~ :3
EmPao
nice map
It is fun to play~
Star o.o
Topic Starter
P o M u T a

EmPao wrote:

nice map
It is fun to play~
Star o.o
thanks you and star o.o/
Melt
\I love my internet friends/
Request from my queue
Just some suggestions

[DoKo]
  1. 00:16:306(5)one grid up
  2. 00:26:416(2)ctrl+g here?
  3. 00:39:817(6)miss a clap?
  4. 01:36:479(8)nc?
[Insane]
  1. 00:41:933(1)i think use a spin here are not a good idea
  2. 00:51:690(2)copy 1 and make a slider like this may look better
  3. 02:16:330(2)x:48 y:204
  4. 02:40:193(8,9,10,11)looks a little crowded here,change them into a straight line?
  5. 02:41:604(5)Parallel to 02:41:134(3)
[Nogard]
  1. 01:16:259(3)slider touch the score bar
  2. 02:01:753(2)detele this circle will make the rhythm better,imo
  3. 02:45:836(3)whistle sounds better
So cool~ star of course
Good luck :3
Topic Starter
P o M u T a

Melt wrote:

\I love my internet friends/
Request from my queue
Just some suggestions

[Insane]
  1. 00:41:933(1)i think use a spin here are not a good idea
  2. 00:51:690(2)copy 1 and make a slider like this may look better
  3. 02:16:330(2)x:48 y:204
  4. 02:40:193(8,9,10,11)looks a little crowded here,change them into a straight line?
  5. 02:41:604(5)Parallel to 02:41:134(3)
All Done!
So cool~ star of course
Good luck :3
thanks modding and star :)
MineC24
Modding queue~

Normal
Isn't Normal...

HP Drain -1

00:15:601 (1) - more curve please. -> http://puu.sh/295IQ
01:40:711 (5) - change slider point -> http://osu.ppy.sh/ss/631585
02:46:071 (9) - add NC

Hard
01:06:385 - add timing point -> http://puu.sh/295RM
01:33:070 (1) - remove NC
01:39:065 (1) - ^
02:46:071 (4) - add NC

Insane
01:06:385 - add timing point -> http://puu.sh/295RM
01:21:902 (5) - NC please..
01:44:355 (6) - add NC
01:44:472 (1) - remove NC

DoKo
00:27:592 (1) - remove NC
00:28:532 (1) - ^
00:28:767 (1) - add NC
01:36:479 (8) - ^

lol

Nogard
00:30:178 (5) - remove finish sound..?
01:13:908 (5) - add NC
01:42:592 (5) - add clap sound.

lol

DoKo, Nogard guest diff.... So hard... approved :o

GL :)
Topic Starter
P o M u T a

jaehn215 wrote:

Modding queue~

Normal
Isn't Normal...

HP Drain -1 4 is better.

00:15:601 (1) - more curve please. -> http://puu.sh/295IQ try
01:40:711 (5) - change slider point -> http://osu.ppy.sh/ss/631585 maybe fixed. i hope
02:46:071 (9) - add NC fixed

Hard
01:06:385 - add timing point -> http://puu.sh/295RM keep sound.
01:33:070 (1) - remove NC fixed
01:39:065 (1) - ^ No. confused NC.
02:46:071 (4) - add NC fixed

Insane
01:06:385 - add timing point -> http://puu.sh/295RM fmm... keep sound
01:21:902 (5) - NC please.. No. maybe people confused NC
01:44:355 (6) - add NC fixed~
01:44:472 (1) - remove NC fixed~

DoKo, Nogard guest diff.... So hard... approved :o

GL :)
thanks modding!
Topic Starter
P o M u T a
Backfire's Taiko Oni added. and tag!
waitting diff is Easy and Taiko Muzukashii now ~.
so WIP now.

@DoKo and BD.... add Backfire tag~ :) all diff!!
Mismagius

senaya wrote:

[Nogard]
01:36:244 (6) - missed a note in this slider?  I wanted to create a good flow with the next combo, since it already starts with a bunch of 1/2 hitcircles

Melt wrote:

[Nogard]
01:16:259(3)slider touch the score bar I do not fix HP bar issues.
02:01:753(2)detele this circle will make the rhythm better,imo I prefer the way it is
02:45:836(3)whistle sounds better nah, clap sounds better with the next note

jaehn215 wrote:

00:30:178 (5) - remove finish sound..? why? D:
01:13:908 (5) - add NC done
01:42:592 (5) - add clap sound. done
Just fix the last two ones, pomuta. It shouldn't be hard :P
-Kazu-
Taiko Mod ,as requested in t/121831 ,my Taiko queue.

Backfire's Taiko Oni

Volume
00:08:077 - in this point ,you should use a higher volume,since the song sounds a little more loud. 80% sounds good.
00:30:648 - here , the basses stop sounding so maybe can you use a little low volume. 60% sounds good.
00:45:695 - This is one of the most louder parts in the song. 90% sounds good
01:00:742 - Here the song get a little less loud. 70% sounds good.
01:08:266 - Kiai time,you should know why this part deserves 90% volume :3
01:23:783 - here the kiai ends his "fading" so this part is a little more slow. 60% sounds good
01:31:189 - the melody its a little loud here,the drum should ever be hearable, so try using 70% .
02:00:930 - set this part as "Normal" hitsounds,since its too much loud

I think now at this volume this sounds good.

Slider Velocity
01:30:836 (140,141) - these notes overlaps,giving a little time to response that can be so hard for some players, i think maybe you can put x0.90 here 01:31:189 -

Everything is good now,for me at least. You have done a good job ,Backfire. I hope this will get ranked.
Backfire
Here's some fixes. Fixed all things from kazu's mod, and even some things that personally bothered me. This map is now how I originally invisioned it.

Call it even 2.0. Not much is fixed, but stuff I did not like is, and I think the quality will mean more now.

http://puu.sh/2dWkT
-Kazu-
A Good Backfire's Taiko Oni needs a good Zukisinx's Taiko Muzukashii :3
http://puu.sh/2ewrz
Topic Starter
P o M u T a
Add kazukisinx muzukashii taiko.
and all diff add kazukisinx (tag)

so, last easy diff waitting,
wip now
-kevincela-
I'm sorry for the really long delay, but I've finally fnished my diff! I had lots of problems these weeks and I totally forgot about the diff, sorry for that >_<

I hope you like it!

SPOILER
osu file format v12

[General]
AudioFilename: LapFox Trax - Nice People - 01 I Love My Internet Friends.mp3
AudioLeadIn: 0
PreviewTime: 68266
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 13736,138799
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:I Love My Internet Friends
TitleUnicode:I Love My Internet Friends
Artist:Renard
ArtistUnicode:Renard
Creator:P o M u T a
Version:-kevincela-'s Easy
Source:
Tags:lapfox nice people Blue Dragon DoKoLP Backfire
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"cover.jpg",0,0
//Break Periods
2,34610,36732
2,60942,66826
2,83513,89396
2,106083,111967
2,143700,149584
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
8078,235.109717868339,4,2,0,70,1,0
34410,-100,4,1,0,10,0,0
38172,-100,4,2,0,70,0,0
45695,-100,4,2,0,80,0,0
68266,-100,4,1,0,70,0,1
82372,-100,4,2,0,70,0,0
90836,-100,4,2,0,50,0,0
120930,-100,4,2,0,70,0,0
128454,-100,4,1,0,70,0,0
150554,-100,4,2,0,80,0,0


[Colours]
Combo1 : 179,77,79
Combo2 : 206,0,0
Combo3 : 210,191,191

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332,200,160429,6,0,P|268:208|224:172,1,120,0|2,0:0|0:0,0:0:0:0:
188,88,161369,2,0,P|156:52|100:44,2,90,0|2|2,0:0|0:0|0:0,0:0:0:0:
204,132,162309,6,0,L|188:280,1,120,0|2,0:0|0:0,0:0:0:0:
200,348,163250,2,0,P|256:368|312:348,1,120,0|2,0:0|0:0,0:0:0:0:
320,300,163955,1,2,0:0:0:0:
320,251,164190,6,0,L|308:132,1,120,0|2,0:0|0:0,0:0:0:0:
236,68,165131,2,0,P|180:60|156:36,2,90,2|2|0,0:0|0:0|0:0,0:0:0:0:
284,60,166071,5,4,0:0:0:0:
Topic Starter
P o M u T a
Update. (All diff add tag)
All diff done.
PEND now!
Lundlerol
Hi~
P o M u T a 's mod req~

Let's mod~

[Zukisinx's Taiko Muzukashii]
01:00:742 (1) - D
02:12:215 (88) - ^
02:15:977 (103) - ^
02:19:739 (122) - ^

[Backfire's Taiko Oni]
00:30:648 (1) - d?
00:46:929 - k
00:51:161 - ^
02:28:379 - ^
02:36:491 - ^

finished~
good luck taiko mapper _(:3 」∠)_
kirinokirino
Just a random mod.

-kevincela-'s Easy / perfect \

1. 01:22:372 (4) - maybe line, like this? 2. 01:44:002 (2,3,1) - maybe make it like a triengle?
Hard / 8/10 \

1. 00:49:809 (2) - do you have a reason for that slider? Usually, it will be something like that:2. 01:00:389 (3) - upper slider control point should be 2 grid up and 1 grid left.

3.01:32:482 (4,1,2) - -_- /// 02:43:250 (2,3) - if I were you, i would make a slider instead that 2 circles ///

DoKo / awesome \

1. 00:10:193 (2) - whole slider, 1 grid left.

2. 00:53:219 (1,2,3,4,5) - how about that ? 3. 02:40:311 (3) - 1 grid right

4. 02:41:369 (1) - 1 grid left

Insane / perfect \

1. 00:14:896 (6) - Not sure, but maybe 3 circles?

2. 00:19:010 (12) - delete repeat?

3. 00:21:009 (4,5,6,7,8) - there must be 2/6 slider with 3 repeats.

Normal - I dont know how to improve that map.
Nogard - perfect map, nothing wrong.
Topic Starter
P o M u T a

andrei7 wrote:

Just a random mod.

Hard / 8/10 \

1. 00:49:809 (2) - do you have a reason for that slider? Usually, it will be something like that: No
2. 01:00:389 (3) - upper slider control point should be 2 grid up and 1 grid left. maybe done.so,end point

3.01:32:482 (4,1,2) - -_- keep for now.
/// 02:43:250 (2,3) - if I were you, i would make a slider instead that 2 circles /// i like now pettern.

Insane / perfect \

1. 00:14:896 (6) - Not sure, but maybe 3 circles? nope. i like keep it.

2. 00:19:010 (12) - delete repeat? why? sound natural.

3. 00:21:009 (4,5,6,7,8) - there must be 2/6 slider with 3 repeats. sorry, this stream is good sound.

Normal - I dont know how to improve that map.
thanks mod~

Edit:DoKo diff 1,3,4 fixed
-Kazu-

Lundlerol wrote:

Hi~
P o M u T a 's mod req~

Let's mod~

[Zukisinx's Taiko Muzukashii]
01:00:742 (1) - D
02:12:215 (88) - ^
02:15:977 (103) - ^
02:19:739 (122) - ^


finished~
good luck taiko mapper _(:3 」∠)_
All fixed :3 thx for mod ~
http://puu.sh/2nUGq
Backfire

Lundlerol wrote:

Hi~
P o M u T a 's mod req~

Let's mod~

[Backfire's Taiko Oni]
00:30:648 (1) - d?
00:46:929 - k
00:51:161 - ^
02:28:379 - ^
02:36:491 - ^

finished~
good luck taiko mapper _(:3 」∠)_
Did all of the k, thanks lundle-san!
Nanika133
[Insane]
01:01:212 ~ 01:07:325 : Lower the hitsounds to 40~50 %

I want this ranked now .__.
Topic Starter
P o M u T a

Nanika133 wrote:

[Insane]
01:01:212 ~ 01:07:325 : Lower the hitsounds to 40~50 % okay,but,70→60% ~.

I want this ranked now .__.
ty :D
neonat
Muzukashii

Kiai times aren't snapped

00:21:009 (88) - k
00:26:416 (121) - ^
00:46:048 - +d
00:46:165 (220) - remove
01:27:780 - +k
01:28:367 - +d
02:35:021 - +k
02:36:902 - ^
show more
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