Osu!mania is nice and the per-object hitsounds gave me an idea. All of the IIDX sims are abandoned so I was thinking of converting the simfiles into osu! format. So i have two questions.
1. Does anyone know where I can find out the format of the .bme files. Google is no help for this.
2. Could osu! handle 50+ custom hitsounds in a file?
If I can get the information making a python script to do the conversion should be easy
1. Does anyone know where I can find out the format of the .bme files. Google is no help for this.
2. Could osu! handle 50+ custom hitsounds in a file?
If I can get the information making a python script to do the conversion should be easy