forum

Miley Cyrus - 7 Things

posted
Total Posts
132
show more
Hyguys
Control point (Also CP)
If you don't know what a control point is , a control point is what we need to make a bezier or catmull slider , they appear like this :
SPOILER
http://puu.sh/2iaB
Redpoints are the red.
General
Those double taps ... ;_; I kinda like them but only on this way :
SPOILER
http://puu.sh/2iam
not this way like Tonoicutzu did :
SPOILER
http://puu.sh/2ian
Its make a player do a half stream and with high spacing... but meh it's only sugestion

Easy
00:14:464 Redpoint 1 grid left. :3
00:21:754 Whistle
00:22:875 Remove NewCombo
00:26:800 Remove slider and put beat with finish, but if you don't do this remove the finish at the end of the slider.
Kiai Did you just unabled distance snap , or you changed spacing?
02:14:464 Break , i lol'd.
02:24:800 Pooting wave. i know you can do it better
02:35:086 The hitsounding changed here , i don't like it , but i feel better you normal , clap , normal , clap. (not clap , normal , clap , normal)
02:46:301 Last controlpoint , 1 grid right

Hard
02:53:030 Oh my god my eyes.

Tonoicutzu's
What i said in general

theowest's utterbullshitovermapped
00:15:585 1/4 Earlier the end of the slider
00:18:810 ^
00:19:791 I see no sense on this beat. Delete
00:32:688 1/4 Earlier the end of the slider
00:51:754 Rotate -13
00:52:314 1/4 Earlier the end of the slider
Enough of overmap.


Nice map starr'd
theowest
theowest's utterbullshitovermapped
00:15:585 1/4 Earlier the end of the slider
00:18:810 ^
00:19:791 I see no sense on this beat. Delete Oh.. Forgot to delete that one..
00:32:688 1/4 Earlier the end of the slider
00:51:754 Rotate -13
00:52:314 1/4 Earlier the end of the slider
Enough of overmap. ...


Nice map starr'd[/quote]

IT'S NOT OVERMAPPED GODDAMMIT!!!!!! I'm mapping to the music. With the correct BPM. Not adding unnecessary beats, THAT'S overmapping, just making an insane diff. Except my mistake at 00:19:791.

Update: http://puu.sh/2ie4
Btw, you have to add "Insane" to the tags. So my beatmap will pop up when people search it. Y'know?
Topic Starter
Debbiee
Sorry for the delay I wasn't here for a few weeks but im back now.
theowest

Debbiee wrote:

Sorry for the delay I wasn't here for a few weeks but im back now.
btw I'm working on a update. it's coming. don't worry. <3
theowest
http://puu.sh/2Ifh
there.
I didn't really changed much. Just the spacing of two or three beats.
theowest
Topic Starter
Debbiee
Thanks theowest ^^
Topic Starter
Debbiee

Hyguys wrote:

Control point (Also CP)
If you don't know what a control point is , a control point is what we need to make a bezier or catmull slider , they appear like this :
SPOILER
http://puu.sh/2iaB
Redpoints are the red.
General
Those double taps ... ;_; I kinda like them but only on this way :
SPOILER
http://puu.sh/2iam
not this way like Tonoicutzu did :
SPOILER
http://puu.sh/2ian
Its make a player do a half stream and with high spacing... but meh it's only sugestion

Easy
00:14:464 Redpoint 1 grid left. :3 Ok
00:21:754 Whistle Ok
00:22:875 Remove NewCombo Ok
00:26:800 Remove slider and put beat with finish, but if you don't do this remove the finish at the end of the slider. Finish at the end of the slider has been removed.
Kiai Did you just unabled distance snap , or you changed spacing? I think i changed spacing
02:14:464 Break , i lol'd. Ok
02:24:800 Pooting wave. i know you can do it better Lol now i did
02:35:086 The hitsounding changed here , i don't like it , but i feel better you normal , clap , normal , clap. (not clap , normal , clap , normal) Ok
02:46:301 Last controlpoint , 1 grid right Ok

Hard
02:53:030 Oh my god my eyes. o.o

Tonoicutzu's
What i said in general

theowest's utterbullshitovermapped
00:15:585 1/4 Earlier the end of the slider
00:18:810 ^
00:19:791 I see no sense on this beat. Delete
00:32:688 1/4 Earlier the end of the slider
00:51:754 Rotate -13
00:52:314 1/4 Earlier the end of the slider
Enough of overmap.



Nice map starr'd
Thank you *-*
Btw sorry for giving the kudosu so late >.<
winber1
General

--Take away the comma's in the tags, they are useless
--that smile on her face in the bg is really weird... LOL

theowest's

--large spacing + high SV + 214 bpm 8-)

beginning to 00:38:997 - I don't agree with this SV actually. I would rater have it less, and then it just gets epic at the kiai time :3. It seems a little fast imo at the moment. or maybe not idk.
00:45:165 (x) - add note plz. I don't like this anti spacing, and i read it incorrectly lol.
00:56:520 (1) - remove combo
01:06:193 (x) - add note?
02:04:931 (2) - remove one repeat repeat and add a note after? i don't expect the 2nd repeat at all.
01:39:557 (x) - it flows better if you add a note here imo
01:56:240 (11) - move this slider to the left of combo 10? it kinda looks like combo 10 has only 1 repeat.
02:37:750 (x) - add note?

fun to play :3

Tonoicutzu's Insane

01:04:931 (3) - add clap to the end of slider?
01:06:193 (x) - add note with clap?
01:55:539 (x) - add note
02:04:090 (x) - ^
02:04:511 (x) - ^
02:04:791 (x) - ^
02:05:071 (x) - ^
02:05:352 (x) - ^

Hard


--The kiai time on hard is a tiny bit different than the other difficulties (at 01:47:828 (1) -, while the other diffs start 1/1 tick earlier)

00:46:146 (1) - add clap
01:13:342 (6) - you can probably do something more interesting than this lol >_>
02:14:464 (5) - silence the end of the slider?
02:26:555 (x) - add note
02:40:974 (3) - i didn't realize this note had 2 repeats. perhaps you can point the repeat slider the other way, remove 1 repeat and add a note at 02:41:395.
02:57:516 (4) - replace slider with one note. or you can end the slider at 02:58:077. it just sounds weird now.

Easy

00:22:314 (2,3,4,5,6,1,2) - these finishes sound weird.
00:23:997 (5) - new combo
00:42:501 (1) - remove combo
00:54:838 (1) - remove combo
00:55:959 (5) - new combo
01:11:660 (1) - >_> do something else other than this?
01:29:043 (1,2,3,4,5,6,1) - these finishes sound weird.
02:09:978 (1) - yeah... >_>
02:29:334 (1) - start spinner on white tick

Nice map! :3
Caami
:)
theowest

winber1 wrote:

General

--Take away the comma's in the tags, they are useless
--that smile on her face in the bg is really weird... LOL

theowest's

--large spacing + high SV + 214 bpm 8-)

beginning to 00:38:997 - I don't agree with this SV actually. I would rater have it less, and then it just gets epic at the kiai time :3. It seems a little fast imo at the moment. or maybe not idk.
00:45:165 (x) - add note plz. I don't like this anti spacing, and i read it incorrectly lol.
00:56:520 (1) - remove combo
01:06:193 (x) - add note?
02:04:931 (2) - remove one repeat repeat and add a note after? i don't expect the 2nd repeat at all.
01:39:557 (x) - it flows better if you add a note here imo
01:56:240 (11) - move this slider to the left of combo 10? it kinda looks like combo 10 has only 1 repeat.
02:37:750 (x) - add note?

fun to play :3

Nice map! :3
You were so right with everything there. It's an old diff so.. yeah. xD Updated and fixed now. :)

Here it is: http://puu.sh/33RC
Topic Starter
Debbiee

winber1 wrote:

General

--Take away the comma's in the tags, they are useless Ok.
--that smile on her face in the bg is really weird... LOL LOL yeah XD


Hard

--The kiai time on hard is a tiny bit different than the other difficulties (at 01:47:828 (1) -, while the other diffs start 1/1 tick earlier) Fixed

00:46:146 (1) - add clap Ok.
01:13:342 (6) - you can probably do something more interesting than this lol >_> Done :)
02:14:464 (5) - silence the end of the slider? Ok.
02:26:555 (x) - add note Ok.
02:40:974 (3) - i didn't realize this note had 2 repeats. perhaps you can point the repeat slider the other way, remove 1 repeat and add a note at 02:41:395. Ok.
02:57:516 (4) - replace slider with one note. or you can end the slider at 02:58:077. it just sounds weird now. Sorry but no

Easy

00:22:314 (2,3,4,5,6,1,2) - these finishes sound weird. Removed.
00:23:997 (5) - new combo Ok.
00:42:501 (1) - remove combo Ok.
00:54:838 (1) - remove combo Ok.
00:55:959 (5) - new combo Ok.
01:11:660 (1) - >_> do something else other than this? Done :)
01:29:043 (1,2,3,4,5,6,1) - these finishes sound weird. Removed.
02:09:978 (1) - yeah... >_> Done :)
02:29:334 (1) - start spinner on white tick It used to. But i put it on when she starts singing "the 7 things i hate about you" lol.

Nice map! :3
Thank youuu ^^
Tony
edit: added some notes that winber said in his mod.

Download: Miley Cyrus - 7 Things (Debbiee) [Tony's 5th Thing].osu
Ruidoso
Here is my little storyboard & lyrics for my friend çilem NEW LİNK :) :)



Caution: I had a problem about my program, and I fixed it, then made that SB again. [FIXED]



Burdaki şuanki SB'nin codu. http://puu.sh/3col
Eğer ötekini görmek istersen oyun için upload eder veririm.
Ki bunu beğenmediysen ötekinide beğenmezsin.
Dediğim gibi elimden gelen bu iki kere üst üste yaptım.
Beğenmezsende canın sağolsun.
Keyboard_old
[1st thing]=
00:37:735 (2) - I feel like it should end 38:436.
00:46:987 (1) - End at 00:47:969
00:55:959 (1) - End at 00:56:660
00:57:081 (2) - End at 00:57:782
01:29:043 (1) - End at 01:29:744
01:30:165 (2) - End at 01:30:866
01:44:184 (2) - Move to 01:44:043

[3rd thing]
00:16:567 (6) - Move to 00:16:427
01:04:230 (3) - End at 01:04:651
01:59:744 (3) - Shorten it to end at 02:00:305

I think the other difficulties are fine as they are but a bit repetitve towards the end.
Katsuri
Nice...
theowest

Katsuri wrote:

Nice...
IT'S OLD! OKAY?
Topic Starter
Debbiee

Keyboard wrote:

[1st thing]=
00:37:735 (2) - I feel like it should end 38:436. no :(
00:46:987 (1) - End at 00:47:969 no :(
00:55:959 (1) - End at 00:56:660 no :(
00:57:081 (2) - End at 00:57:782 no :(
01:29:043 (1) - End at 01:29:744 no :(
01:30:165 (2) - End at 01:30:866 no :(
01:44:184 (2) - Move to 01:44:043 no :(

[3rd thing]
00:16:567 (6) - Move to 00:16:427 no :(
01:04:230 (3) - End at 01:04:651 no :(
01:59:744 (3) - Shorten it to end at 02:00:305 no :(

I think the other difficulties are fine as they are but a bit repetitve towards the end.
Thank you :)
indyinyou
[Tiny`s 3th]
00:21:053 : whistle
00:23:156 : ^
00:23:296 : ^
00:24:417 : ^

[Tiny`s 5th]

01:13:903 : try like this http://osu.ppy.sh/ss/118541
01:51:754 : add note
02:34:806 : ^
02:47:563 : ^
02:55:554 : ^

nice song xD
Topic Starter
Debbiee

indyinyou wrote:

[Tiny`s 3th]
00:21:053 : whistle ok
00:23:156 : ^ no :(
00:23:296 : ^ no :(
00:24:417 : ^ ok

[Tiny`s 5th]

01:13:903 : try like this http://osu.ppy.sh/ss/118541
01:51:754 : add note
02:34:806 : ^
02:47:563 : ^
02:55:554 : ^


nice song xD
Thaaanks ^^
Chocoffee_old
;)
Tony
RandomJibberish
Wow this song has horrible mixed messages in the lyrics. That guy sounds like a twat don't make up with him in the last chorus grrrr

General
Use tick rate 2 on all diffs
You have a few sliders that are really close to being symmetrical but aren't - I'd suggest taking a look at my slider guide.
You need an approachcircle.png and a spinner-approachcircle.png, even if they're just the defaults.

theowest's 7th thing
The BPM is double what it should be on this diff.
This is completely absurdly overmapped. The song isn't thaaat extreme, but you're using what would be SV 4.0 if the bpm was correct and ridiculously wide spacing for 1/4s.
I'd say it needs remapping or removing (The spread would be fine if this diff was removed entirely)

Tony's 5th Thing
Nothing technically wrong, but I'd suggest trying to use less square patterns in future - using almost all horizontal and vertical lines gets pretty uninteresting after a while :/

3rd Thing
You have unsnapped notes - Timing > Resnap all notes from the menu bar at the top.
theowest

RandomJibberish wrote:

Wow this song has horrible mixed messages in the lyrics. That guy sounds like a twat don't make up with him in the last chorus grrrr

General
Use tick rate 2 on all diffs
You have a few sliders that are really close to being symmetrical but aren't - I'd suggest taking a look at my slider guide.
You need an approachcircle.png and a spinner-approachcircle.png, even if they're just the defaults.

theowest's 7th thing
The BPM is double what it should be on this diff. No. This song is 214 bpm.
This is completely absurdly overmapped. The song isn't thaaat extreme Yes it is. It's 214 bpm., but you're using what would be SV 4.0 if the bpm was correct and ridiculously wide spacing for 1/4s. There's only 2 1/4s, and they're not wide spaced.
I'd say it needs remapping or removing (The spread would be fine if this diff was removed entirely) WHAT?! NO FUCKING WAY DUDE!!
The BPM on my diff is the correct BPM. I can S this. It's insane. It's alright as it is. I've only used 1/4 twice. And no. It won't be removed. I won't allow it. It's not overmapped. It's not extreme. And the song IS 214 BPM! Can't you hear that? Can't you see it in the edit that it truly is? Also.. The tick rate 2 do not fit in this diff. :(
Backfire
Can I make a taiko for this? :l
theowest

Backfire wrote:

Can I make a taiko for this? :l
dunno... I think it's kinda too late. It's been pending for more than 4 months.
Backfire

theowest wrote:

Backfire wrote:

Can I make a taiko for this? :l
dunno... I think it's kinda too late. It's been pending for more than 4 months.
o-o well ok ;~; </3
RandomJibberish

theowest wrote:

The BPM on my diff is the correct BPM. I can S this. It's insane. It's alright as it is. I've only used 1/4 twice. And no. It won't be removed. I won't allow it. It's not overmapped. It's not extreme. And the song IS 214 BPM! Can't you hear that? Can't you see it in the edit that it truly is? Also.. The tick rate 2 do not fit in this diff. :(
Overmappedness has nothing to do with whether you can pass it - the difficulty of this is inappropriate when compared to the song.
It isn't your choice whether it's removed - it's not your mapset. Also, whether the BPM is doubled or not (It is) It is unrankable to have different timing on different diffs.
And obviously tick rate 2 and 1/4s in my post applies to the correct BPM :/

Also it's never "too late" to add a difficulty as long as it's properly modded.
theowest

RandomJibberish wrote:

theowest wrote:

The BPM on my diff is the correct BPM. I can S this. It's insane. It's alright as it is. I've only used 1/4 twice. And no. It won't be removed. I won't allow it. It's not overmapped. It's not extreme. And the song IS 214 BPM! Can't you hear that? Can't you see it in the edit that it truly is? Also.. The tick rate 2 do not fit in this diff. :(
Overmappedness has nothing to do with whether you can pass it - the difficulty of this is inappropriate when compared to the song.
It isn't your choice whether it's removed - it's not your mapset. Also, whether the BPM is doubled or not (It is) It is unrankable to have different timing on different diffs.
And obviously tick rate 2 applies to the correct BPM, where it would be the same as you have now :/
IT'S NOT OVERMAPPED!!!!! ;_______; and.. oh fuck.. it isn't the correct bpm.. FUCK!!!!!!!!!!!!!

Is it okay if I use 2.0x slider velocity multiplier inherited timing sections so the sliders are at that speed again? ;_;
I don't see how that could be a problem.

You have no idea how much time I spent on this beatmap. I would never like it to be removed. Just look at the amount of beats and sliders and inherited timing sections!
OzzyOzrock
Agreed with all that, except in Backfire's case it's too early for him.

Hurry up and get pro Back :V
Topic Starter
Debbiee

RandomJibberish wrote:

Wow this song has horrible mixed messages in the lyrics. That guy sounds like a twat don't make up with him in the last chorus grrrr

General
Use tick rate 2 on all diffsFixed.
You have a few sliders that are really close to being symmetrical but aren't - I'd suggest taking a look at my slider guide. Thanks i'll take into account.
You need an approachcircle.png and a spinner-approachcircle.png, even if they're just the defaults. Fixed.


3rd Thing
You have unsnapped notes - Timing > Resnap all notes from the menu bar at the top.
Thank you :)
theowest
Update! Less overmapped. The corrected bpm this time..

http://puu.sh/3G2u
Topic Starter
Debbiee

theowest wrote:

Update! Less overmapped. The corrected bpm this time..

http://puu.sh/3G2u
Thanks, done :)

Btw redownload please! I have added approach circles.
Backfire
I'm not sure as to which bpm I should use. ;-;
RandomJibberish
k, theowest's diff is slightly better now so I'll actually mod it

General
Approachcircle is too blurry and bright and weird - It's best if this element has a sharp edge. I suggest using the default.

Theowest's 7th Thing
AR-1 at least. Preferably 2. Sappha who's totally cool and actually good at playing can totally back me up here




00:15:585 (2) - shorten by 1/8 - the sliderend doesn't match anything in the music as is
00:32:688 (3) - ^
00:21:754 (1,2,3) - Doubling back on yourself just makes this pointlessly difficult to sightread
02:12:782 (1,2,3,4) - Kill this antijumpin'
02:18:670 - Either lessen the spacing on this section to match the speed change or increase the speed change to match the spacing. The slider speed is too unintuitive as it is now.

Slider velocity and spacing are still ridiculously stupid but yeah whatever I guess it's technically rankable.
theowest

RandomJibberish wrote:

k, theowest's diff is slightly better now so I'll actually mod it

General
Approachcircle is too blurry and bright and weird - It's best if this element has a sharp edge. I suggest using the default. True. HEY DEBBIE! Change it. Find something cool in another beatmap.

Theowest's 7th Thing
AR-1 at least. Preferably 2. Sappha who's totally cool and actually good at playing can totally back me up here I'd take 8.

00:15:585 (2) - shorten by 1/8 - the sliderend doesn't match anything in the music as is Fix'd
00:32:688 (3) - ^ Fix'd
00:21:754 (1,2,3) - Doubling back on yourself just makes this pointlessly difficult to sightread Fix'd
02:12:782 (1,2,3,4) - Kill this antijumpin' Fix'd
02:18:670 - Either lessen the spacing on this section to match the speed change or increase the speed change to match the spacing. The slider speed is too unintuitive as it is now. Ok.

Slider velocity and spacing are still ridiculously stupid but yeah whatever I guess it's technically rankable.
Thank you!

Here's the update: http://puu.sh/3Hos there's a new update on my newer post.

how perfect! 800 combo! \:D/
spboxer3
[1st Thing]
00:38:856 (1,1) - This comes too soon after the spinner. because this diff is [easy]
01:40:258 (1,1) - let it stack
01:41:941 (4,2) - ^
01:46:286 (1) - start at 01:46:146 - is more better ((because it very short for new player so...
02:29:334 (1) - ^

[3rd Thing]
00:21:754 (1,2,3) - make like 00:22:875 (1,2,3,4) -

[Tony's 5th Thing]
try AR=7
00:25:959 (1,2,3) - look not stright so...you need fix it? [nazi]
01:51:754 (7) - new combo ?
01:52:034 (1) - remove new combo

[theowest's 7th Thing]
very higher SV =w=~
01:53:576 (3,6) - stack

good map~star!!!
theowest

spboxer3 wrote:

[theowest's 7th Thing]
very higher SV =w=~ Same sound volume. But 50% on Normals.
01:53:576 (3,6) - stack meh, doesn't matter but sure.

good map~star!!!
ok.. super small change with placement.

update: http://puu.sh/3Hr7
Backfire
Topic Starter
Debbiee

RandomJibberish wrote:

k, theowest's diff is slightly better now so I'll actually mod it

General
Approachcircle is too blurry and bright and weird - It's best if this element has a sharp edge. I suggest using the default. Sure, fixed.

spboxer3 wrote:

[1st Thing]
00:38:856 (1,1) - This comes too soon after the spinner. because this diff is [easy]
01:40:258 (1,1) - let it stack Ah, right o.o fixed.
01:41:941 (4,2) - ^ ^
01:46:286 (1) - start at 01:46:146 - is more better ((because it very short for new player so... Fixed
02:29:334 (1) - ^ ^

[3rd Thing]
00:21:754 (1,2,3) - make like 00:22:875 (1,2,3,4) - Fixed


good map~star!!!
Thank you :)

Backfire wrote:

Mmm...Here you go.
Nice diff ^^

REDOWNLOAD AGAIN. LOL.
-Taiko diff
-New approachcircles
-Spinner background is centered.
show more
Please sign in to reply.

New reply