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Hiroshi Izawa - Digimon Care Theme

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Ayeen_old
Your not giving me kudos without stating why, at least give reason why my post doesn't worth kudos. Don't just simply silent.Feedback is what I need for improving my mod
Hamuko
Maybe he didn't check your mod yet?
Topic Starter
Hyguys
Sorry for the delay, you kudowhore.


Ayeen's Mod:

General:
Quite a repetitive map for me as from easy to hardest, almost the same pattern use problem?
Are you silencing the slider tick/sliderslide the whole map? It is not rankable I just silenced sliderslidewhistle 'cause it sucks.
Hitsounding usage on each map map is so minimal~ ok
Combo 2 and Combo 5 Color should be change to something else I think. It doesn't seem appropriate there There's Blue and erd on the bg.Kinda hid but , yeah.

Digi Egg:
00:00:257 (1,2,3,1,2,3,1) Use DS 1.2 so the whole difficulty using 1.2. Right now is 1.3 DS Nazi no
00:09:398 (3,4) Spacing Yeah , i didn't notice it.

Rookie:
Should be good I guess ok

Champion:
Should be good ok

Ulitimate:
HP drain is somewhat quite stressing here. where some misses would make hardly to get back to the game. But the real issue here wasn't the HP drain itself, the high OD that make it hardly to get on track. HP Drain is 6. :| OD 7 now

Even if I don't really into the song. But the map itself is quite solid, deserve a star.Thank you
MoodyRPG
[Digi-Egg]

00:38:358 (3) - Line up with (2)?
00:44:301 (2) - More symetrical with (1)

[Rookie]

00:51:780 (3) - Maybe new combo?

[Ultimate]

00:00:672 (3) - Add whistle in the end of the slider?
00:51:642 (4) - Maybe new combo?

Star~
Numbers 596108
Mod Request from Hyguys(Mod Request from TBRT)

Before mod please read the meaning represented by the color

Color Help

Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern

Taiko

Timing :

00:00:257 144.00 BPM - N - -> OK
00:23:488 1.0x - K - -> Ok
00:36:780 1.0x - N - -> OK


Notes :

00:04:412 (20) -
00:41:115 (208) -


Others :

Song Difficulty -
HP Drain Rate - 5 -> 6~8
Circle Size - 5 -> Max
Approach Rate - 5 -> Max
Overall Difficulty - 5 -> 3~4


Total Result
Song favorite degree : 6 / 10
Note Pattern : 68 / 70
Other wrong : 6 / 10
Timing wrong : 10 / 10

Score : 90 / 100
Topic Starter
Hyguys
[Digi-Egg]

00:38:358 (3) - Line up with (2)? Sorry , but no ;_;
00:44:301 (2) - More symetrical with (1) (1) , (2) and slider start (3) forms a triangle

[Rookie]

00:51:780 (3) - Maybe new combo? K

[Ultimate]

00:00:672 (3) - Add whistle in the end of the slider? No
00:51:642 (4) - Maybe new combo? No
Thanks
Notes :

00:04:412 (20) - ''Kat'' Nope.avi
00:41:115 (208) - ''Don'' ^

Others :

Song Difficulty -
HP Drain Rate - 5 -> 6~8 6
Circle Size - 5 -> Max no
Approach Rate - 5 -> Max no
Overall Difficulty - 5 -> 3~43
Misja
[normal]

180,140,40146,6,0,B|282:159|325:121|288:61|225:94|228:144|342:183,1,270,0|2
Put this in the normal diff!
Topic Starter
Hyguys
^no
EDIT:Bump. Am i going to bump this forever? :(.
cococococo_old
.
Topic Starter
Hyguys
thx for teh star :3
Katsuri
Post subject: Hiroshi Izawa - Digimon Care Theme
Topic Starter
Hyguys
Bummppp :((((
p3n
[General]
I think it would be a lot better to have the animations just below the score/accuracy bar in the upper right corner of the screen.

[Digi-Egg]

It is so small :)
nice diff

[Rookie]

00:35:991 (4,1) - spacing and allignment (minor)

[Champion]

Nothing "wrong" here, just some minor cosmetic details:
00:11:891 (1) - maybe curve more around (2) (not really necessary)
00:26:849 (1,2,3) - (1) ugly gap to 00:28:511 (1); (3) could be better in line with (1); use:
328,208,26849,6,0,B|324:142|299:60|222:19|154:12,1,280
128,88,27957,1,0
128,88,28096,2,0,B|112:120|104:151,2,46.6666666666667,2|0|2
00:30:589 (2) - curve could be more smooth:
424,136,30589,2,2,B|438:14|276:-7|257:119,1,280
00:31:836 (4) - again maybe curve more around (5) (not really necessary)
00:40:146 (1) - curve could be smoother:
256,328,40146,6,0,B|454:364|496:152|320:88,1,420,0|2
00:45:132 (3) - again maybe curve more around (4) (not really necessary)

[Ultimate]
Some EVIL patterns and reverse sliders but this is just so much fun to play :D nice job! There are however some unsnapped slider endings and some minor cosmetics:
00:08:151 (3) - unsnapped ending
00:17:985 (5) - should be curved better around (3); move first sub-point to 144/305 and end-point to 139/159
00:34:744 (3) - unsnapped ending
00:35:991 (1) - ^
00:37:099 (2) - ^; and could be curved better around (1)
00:38:484 (1) - unsnapped ending
00:38:899 (2) - ^
00:46:794 (1) - ^
00:50:672 (4) - ^


Very nice mapset!
~star
Topic Starter
Hyguys
[General]
I think it would be a lot better to have the animations just below the score/accuracy bar in the upper right corner of the screen. No

[Digi-Egg]
It is so small :)
nice diff Ty

[Rookie]
00:35:991 (4,1) - spacing and allignment (minor) Ok

[Champion]
Nothing "wrong" here, just some minor cosmetic details:
00:11:891 (1) - maybe curve more around (2) (not really necessary) Ok!
00:26:849 (1,2,3) - (1) ugly gap to 00:28:511 (1); (3) could be better in line with (1); use: Ok
Code:
328,208,26849,6,0,B|324:142|299:60|222:19|154:12,1,280
128,88,27957,1,0
128,88,28096,2,0,B|112:120|104:151,2,46.6666666666667,2|0|2

00:30:589 (2) - curve could be more smooth: Ok
Code:
424,136,30589,2,2,B|438:14|276:-7|257:119,1,280

00:31:836 (4) - again maybe curve more around (5) (not really necessary) Ok
00:40:146 (1) - curve could be smoother: Did another way
Code:
256,328,40146,6,0,B|454:364|496:152|320:88,1,420,0|2

00:45:132 (3) - again maybe curve more around (4) (not really necessary) Ok

[Ultimate]
Some EVIL patterns and reverse sliders but this is just so much fun to play :D nice job! There are however some unsnapped slider endings and some minor cosmetics:
00:08:151 (3) - unsnapped ending Ok
00:17:985 (5) - should be curved better around (3); move first sub-point to 144/305 and end-point to 139/159 Ok
00:34:744 (3) - unsnapped ending Ok
00:35:991 (1) - ^ Ok
00:37:099 (2) - ^; and could be curved better around (1) Ok , No
00:38:484 (1) - unsnapped ending Ok
00:38:899 (2) - ^ Ok
00:46:794 (1) - ^ Ok
00:50:672 (4) - ^ Ok


Very nice mapset! Very nice mod!
~star ~kudosu
90% Used of your mod
787B
Muito bom :D
Topic Starter
Hyguys
Obrigado <3
Zelos
As per your request:

Folder:
All is good here.

Digi-Egg:
saw nothing wrong.

Rookie:
00:40:146 (1) - make this more symmetrical and even?

Champion:
00:26:849 (1,1) - woah! why is there 2 sliders here in basically the exact same position at the exact same time? this is highly not allowed.

Mega Taiko:
00:36:822 (184) - kat?

Ultimate:
It is a really nice difficulty overall but it doesn't seem to fit the slowness of the song.
Never the less i like it.

Star.
[Luanny]
:)
IceBeam
Hi,sorry for delays.

There're some issues about beatmap folder.
First of all,each of 4 SB folders has Thumbs.db files.

Mind on deleting them.

Another thing is BG,it's used for SB,so it should obey 800 x 600 size rule for storyboarding.
So,you should resize it,really,and don't forget to full submit.

Also,I'm not sure if using such common tags as "kawaii cute desu" and etc. is legal,but at least it's related to the map somehow.

[Digi-Egg]
00:01:919 (2) - I'd move it 1 grid up,it looks better to me and spacing looks more consistent.
00:23:525 (1) - ^ Same thing,it looks a little closer then the others,maybe 1 grid right?
00:33:498 (1,2) - Hm..2-nd circle doesn't perfectly alligned to this slider,maybe you could make the slider a little curvier?

[Rookie]
00:12:168 - Pretty sure it was in purpose,but still I'd add a note.
00:48:456 (3) - Don't really like the shape of this slider :|

[Champion]
00:08:844 (1,2,3) - I don't really like how objects stacked here,it confused me a lot.I think you should unstack 00:08:844 (1) and place it somewhere between 00:08:151 (3) and 00:08:982 (2).
00:15:076 (1,2,3) - ^
00:26:849 (1,1,2,3,4) - Hey,what is this? :( I think you missplaced some of these objects,fix it.

[Mega Taiko]
Why it's the only difficulty with enabled Kiai time?
Why it's the only difficulty with different Audio Lead-in?
I can't mod taiko maps,but I guess it's fine otherwise.

[Ultimate]
Don't have much to say here..

Nice map,although the last difficulty seems a little overdone,but still I enjoyed the mapset.
This music is so gentle,I liked it.
So,wish you good luck and have my star.
Topic Starter
Hyguys
As per your request:

Folder:
All is good here.

Digi-Egg:
saw nothing wrong.

Rookie:
00:40:146 (1) - make this more symmetrical and even? Okay....

Champion:
00:26:849 (1,1) - woah! why is there 2 sliders here in basically the exact same position at the exact same time? this is highly not allowed. /me uberpokerface

Mega Taiko:
00:36:822 (184) - kat? Does not make sense.

Ultimate:
It is a really nice difficulty overall but it doesn't seem to fit the slowness of the song.
Never the less i like it. /me Okay...

Star.
Hi,sorry for delays.

There're some issues about beatmap folder.
First of all,each of 4 SB folders has Thumbs.db files. I don't see them

Mind on deleting them.

Another thing is BG,it's used for SB,so it should obey 800 x 600 size rule for storyboarding. Will ask someone
So,you should resize it,really,and don't forget to full submit.

Also,I'm not sure if using such common tags as "kawaii cute desu" and etc. is legal,but at least it's related to the map somehow.

[Digi-Egg]
00:01:919 (2) - I'd move it 1 grid up,it looks better to me and spacing looks more consistent. Kinda did
00:23:525 (1) - ^ Same thing,it looks a little closer then the others,maybe 1 grid right? Sure
00:33:498 (1,2) - Hm..2-nd circle doesn't perfectly alligned to this slider,maybe you could make the slider a little curvier? No

[Rookie]
00:12:168 - Pretty sure it was in purpose,but still I'd add a note. Ok ;/
00:48:456 (3) - Don't really like the shape of this slider :| Did another way

[Champion]
00:08:844 (1,2,3) - I don't really like how objects stacked here,it confused me a lot.I think you should unstack 00:08:844 (1) and place it somewhere between 00:08:151 (3) and 00:08:982 (2). Ok
00:15:076 (1,2,3) - ^ /me okay
00:26:849 (1,1,2,3,4) - Hey,what is this? :( I think you missplaced some of these objects,fix it. Sorry ... :/

[Mega Taiko]
Why it's the only difficulty with enabled Kiai time? It's rankable :/
Why it's the only difficulty with different Audio Lead-in? Ooooops
I can't mod taiko maps,but I guess it's fine otherwise. Okay

[Ultimate]
Don't have much to say here..

Nice map,although the last difficulty seems a little overdone,but still I enjoyed the mapset.
This music is so gentle,I liked it.
So,wish you good luck and have my star. Thanks
Gonzvlo
[General]
  1. SB: I've seen that blur effect on many 'Nightcore' maps, where it seems ok unlike this map, I don't think that it fits the song at all. I strongly suggest to remove it completely. The animations are cute :3
  2. Taiko: Use the same lead in please (2000ms). Overall it seems fine but some notes were a bit iffy.
[Digi-Egg]
  1. BPM is low enough, patterns are easy enough too. Perhaps AR +1?, it think it will fit better the map.
[Rookie]
  1. I don't see any problems here, good job!
[Champion]
  1. HP Drain rate is too high, please reduce it at least 1 tick. (2 ticks would be great)
  2. 00:08:844 (1,2,3) - This pattern looks a bit 'unusual' I think it might be a bit disorienting for some players. I suggest to have all the objects stacked or all of them unstacked, I would go with 'unstacked'- Perhaps something like this?
  3. 00:15:076 (1,2,3) - Same here, I suggest to unstack (3), that should work.
  4. 00:18:401 (X) - Following your patterns until this point, I kinda expected a circle here. Consider adding it.
  5. 00:26:711 (3,1) - This is not properly stacked or placed, please fix this.
  6. 00:27:957 (3,2) - There are 2 objects placed on the same spot, please remove one of them.
  7. 00:46:794 (1,2) - I think you were going for something symmetrical here, try this. This is the code:
    312,320,46794,6,0,B|432:336|512:192|432:48|312:64,1,420,0|2
    196,63,48456,2,0,B|80:48|0:192|80:336|200:320,1,420,0|2


[Ultimate]
  1. There are 2 offsets on the same spot, please remove one. (I think you've already fixed this, but I still don't get the update)
  2. The current AR might not fit the map, but reducing it to 7 looks odd so I guess it's alright...
  3. 00:13:968 (X) - I expected an object here, perhaps make the last (1) an slider too? (Slider should end on this spot)
  4. 00:44:716 (3) - Due to the high AR this circle was really hard to see. You can easily fix this by moving it some grids up, please do it.
Topic Starter
Hyguys
[General]

* SB: I've seen that blur effect on many 'Nightcore' maps, where it seems ok unlike this map, I don't think that it fits the song at all. I strongly suggest to remove it completely. The animations are cute :3 Removed
* Taiko: Use the same lead in please (2000ms). Overall it seems fine but some notes were a bit iffy. Did!


[Digi-Egg]

* BPM is low enough, patterns are easy enough too. Perhaps AR +1?, it think it will fit better the map. Okay!


[Rookie]

* I don't see any problems here, good job! Thanks!


[Champion]

* HP Drain rate is too high, please reduce it at least 1 tick. (2 ticks would be great) Okay 2 ticks
* 00:08:844 (1,2,3) - This pattern looks a bit 'unusual' I think it might be a bit disorienting for some players. I suggest to have all the objects stacked or all of them unstacked, I would go with 'unstacked'- Perhaps something like this? Ok
* 00:15:076 (1,2,3) - Same here, I suggest to unstack (3), that should work. ^
* 00:18:401 (X) - Following your patterns until this point, I kinda expected a circle here. Consider adding it. Ok
* 00:26:711 (3,1) - This is not properly stacked or placed, please fix this. Fixed
* 00:27:957 (3,2) - There are 2 objects placed on the same spot, please remove one of them. ^
* 00:46:794 (1,2) - I think you were going for something symmetrical here, try this. This is the code: Ok
Code:
312,320,46794,6,0,B|432:336|512:192|432:48|312:64,1,420,0|2
196,63,48456,2,0,B|80:48|0:192|80:336|200:320,1,420,0|2



[Insane]

* There are 2 offsets on the same spot, please remove one. (I think you've already fixed this, but I still don't get the update) Ok
* The current AR might not fit the map, but reducing it to 7 looks odd so I guess it's alright... Ok
* 00:13:968 (X) - I expected an object here, perhaps make the last (1) an slider too? (Slider should end on this spot) Nooo.... ;_;
* 00:44:716 (3) - Due to the high AR this circle was really hard to see. You can easily fix this by moving it some grids up, please do it.
Kudosu!
wmfchris
remember to switch off countdown in ALL diff.

taiko mod as requested.

KEY
d = don = red = no hitsound
k = kat = blue = whistle/clap
D/K = big = finis

00:04:273 - maybe it's better to repeat the rhythm in the first sentence (oo oo oo oo ooooo)
00:10:921 - +d
00:21:032 - k
00:24:772 - ^

I don't have much problem with this one since you mainly refer to the music.
- 00:23:387 - you followed all the 1/6s except this one. For consistancy I suggest you to put 1/6 here.
- Just a reminder that you don't need to put whistle on spinner since it has no effect at all.

7/10
Topic Starter
Hyguys
I'm to lazy to feedback your mod , but i will point and explain just the things i didn't made
- 00:23:387 - you followed all the 1/6s except this one. For consistancy I suggest you to put 1/6 here. There's no 1/6 there :|
EEeee
*staring
will mod later, if i get around to it
Gonzvlo
[General]
  1. Tags: Are "Colourful, Kawaii, Cute and Desu" really necessary? tags must be related to the map otherwise you must delete them.
  2. Apparently you don't know the name of this song. Sadly, I don't know it either.
    I've been trying to find the name of this track but I don't have any results. I will keep trying, meanwhile, fix the tags please. (If you're sure about the name of the song, please let me know the source of the information)
Everything else seems fine. I'll try confirm the name of the song then I should be able to bubble this.
Topic Starter
Hyguys
Fixed , but i can't find tittle
Gonzvlo
After several hours of research, asking around and consulting Derek about it, no results were found. Since no official title can't be found this one works perfectly fine. Good job.

Bubbled.
Topic Starter
Hyguys
OMG ;___; :D :D :D :D :D
Thanks for teh bubble
Charles445
about time you get something close to ranking

gogogo
Topic Starter
Hyguys
:D
EDIT Bump
Derekku
[General]
*The mp3 unfortunately ends a bit abruptly. I suggest using this software to fade out the end (which wouldn't affect the encoding/offset of the mp3).
*Actually, the timing feels a bit off as well. The offset feels 10-20ms too early at the beginning, and then a bit off at the end. 277ms with a new uninherited section at 11891ms felt much better (using the same bpm for both), but I'm not 100% sure.
*Perhaps use a decrescendo for the last spinner in each difficulty (or at least a softer volume)?
*The idea of the difficulty-specific storyboards are cute, but I honestly don't think that they're executed very well. They suddenly appear on scree instead of fading in, the large scaling from the tiny sprites (save for the egg) make them very blurry, and the frames themself aren't really synced to anything. I really suggest either removing the SB from each difficulty or fixing it up to look much nicer.

[Digi-Egg]
00:26:849 (1,2) - (1) could be shaped a bit better so that it fits inside of (2) more nicely.

[Rookie]
00:12:168 (2) - I thought it was strange that this was the only single 1/3 note in the entire difficulty. I suggest either making 00:11:891 (1,2) a slider or making 00:11:891 (1,2,3) a repeating slider. Actually, I just noticed that you used a slider for this pattern in the next difficulty, Champion. ?_?

[Champion]
00:18:401 (5,1) - This is the only pattern where you didn't stack the notes (except for the sliders at 00:22:694 (2,3,1)), so perhaps stack 5,1?
00:27:957 (2,3,1) - Maybe unstack these to increase readability (the multiple approach circles on top of each other look a bit strange).
00:42:500 (2,3,4) - ^

[Ultimate]
*I love how the hitsounds complement the music in this difficulty.
00:38:484 (1,2) - I like this pattern, but (1) throws me off every time. I think it's because the color of the slider blends in with the background. :/

[Mega Taiko]
*Snap the kiai to the white ticks (both the beginning and ending of kiai).
*Crazy 1/6 notes x-x
Derekku
I fixed the storyboards for you (added a fade-in, fixed the coordinates slightly, and synced the time between frames to the bpm). However, I have a couple of options for you. For example, here's the egg's animation: "Animation,Foreground,Centre,"EGG\egg.png",320,240,4,415,LoopForever" where 415 is the time in ms between frames. I have that synced to each white tick with the bpm. However, you may alternatively change that to 138 to have the animation synced to 1/3 ticks (which looks a bit smoother, although fast), or 277 to by synced every two 1/3 ticks (which is 5 frames per measure and fits since there's 5 frames per animation). Thus, choose between 415, 138, or 277, and use it for all four animations.

[Digi-Egg]
*Replace the storyboard in the .osu with the following:
Animation,Foreground,Centre,"EGG\egg.png",320,240,4,415,LoopForever
_M,0,257,,320,410
_F,0,277,1939,0,1
_F,0,51780,53442,1,0

[Rookie]
*Difficulty settings are a bit low (almost the same as Digi-Egg's). Raise Drain and Overall Difficulty 1 tick each, and Approach Rate 2 ticks.
*Replace the storyboard in the .osu with the following:
Animation,Foreground,Centre,"ROOKIE\rookie.png",320,240,5,415,LoopForever
_M,0,257,,320,410
_S,0,257,,1.5
_F,0,277,1939,0,1
_F,0,51780,53442,1,0

[Champion]
*Overall difficulty is a big jump from Rookie and almost the same as Ultimate's, so lower it by one tick.
00:27:957 (2,3,1) - I asked you to unstack these, but now the spacing of 00:26:849 (1,2,3) looks bad. Try moving 2 and 3 down and/or to the left a little bit so that 3 isn't overlapping 1. Current: http://puu.sh/3qn8 Suggested: http://puu.sh/3qnf
00:42:500 (2,3,4) - Maybe try stacking this one like 00:37:514 (2,3,4).
*Replace the storyboard in the .osu with the following:
Animation,Foreground,Centre,"CHAMPION\champion.png",320,240,5,415,LoopForever
_M,0,257,,320,410
_S,0,257,,1.5
_F,0,277,1939,0,1
_F,0,51780,53442,1,0

[Ultimate]
*Replace the storyboard in the .osu with the following:
Animation,Foreground,Centre,"ULTIMATE\champion.png",320,240,5,415,LoopForever
_M,0,257,,320,410
_S,0,257,,1.5
_F,0,277,1939,0,1
_F,0,51780,53442,1,0

[Mega Taiko]
*Overall difficulty seems a bit low. Perhaps raise it two ticks to the middle?
*Where did kiai go? I assume that you copy-pasted the timing from difficulty to another and forgot to add the kiai back. :p
Topic Starter
Hyguys
fixed all!
Derekku
Aaaand that's it! Unfortunately I can't rank this due to the timing change, but I can at least give you a rebubble; good luck!
Topic Starter
Hyguys
Thanks!
ririco
hyguys <3333~
Bittersweet
Ohmaigodi, o Hyguys vai conseguir rankear alguma coisa D: fujam para as colinas.
Topic Starter
Hyguys
@-Sekai- Thanks for teh star <3333~

@Bittersweet obgs pela estrela :3
Hamuko

Bittersweet wrote:

Ohmaigodi, o Hyguys vai conseguir rankear alguma coisa D: fujam para as colinas.
Tem primeira vez pra tudo e
Vê se nao da pop nessa bubble Hyguys q
whymeman
Interesting.... I couldn't find the song title and checking the .mp3 from the song folder didn't help much since I wasn't getting any matches.....

But, I did notice the song first appears when you're naming your Digimon after creating your character. I'll try to see if I can find something while I mod the map...

Okay, I had to make sure the two offsets were properly functional, but I couldn't find the main source at all and seeing that the song also plays while taking care of your Digimon, I guess the title is as close as it can get for this map but this is quite strange.... Anyways, i'll rank it then.
Topic Starter
Hyguys
omg omg omg omg tahnks <333
OzzyOzrock
AAHHAHAHAHAHAHAA

Needs the hell oni

EDIT: AHAHAHAHA I STILL HAVE IT

Download: Hiroshi Izawa - Digimon Care Theme (Hyguys) [Taiko].osu
Gonzvlo
Congrats on your first ranked map Hyguys!

Good job~
Charles445
both those taikos are troll

gz on first rank

lowercase is cruise control for laziness
Topic Starter
Hyguys
thank you two >www<
Slowmotion_old
Congratz, Hyguys ;)
vivere

Gonzvlo wrote:

Congrats on your first ranked map Hyguys!
Topic Starter
Hyguys
thank you all >ww<
Derekku
Congrats!!
Kurai
Awwwwn ! Gratz Hyguys :3
HeatKai
Gratz fairly oddparents fan :D
Bittersweet
Gratz Capitão
Katsuri
Boa Hyguys, achei o nome certo mas é mancanda unrankear sua felicidade x3
Hamuko

Katsuri wrote:

Boa Hyguys, achei o nome certo mas é mancanda unrankear sua felicidade x3
É só unrankear, arrumar e rankear ué
ShadowSoul
Finally :D Congratz <3 ;)
Topic Starter
Hyguys
Thank you all :3
@Katsuri
achei o nome certo
nome certo
nope.avi
Hamuko
Porque tu não unrankeia, arruma o nome e rankeia de novo?
Pode arrumar e prefere deixar errado? derp
Topic Starter
Hyguys
É claro que ele não sabe ._. [ounao]
Katsuri
Found the correct title of this map when finished the game Digimon World Championship and on the credits saw...

'Hiroshi Isawa - Taking Care'

But ok.
OzzyOzrock

Katsuri wrote:

STOP STOP STOP
DJ Angel
capitão.
stsingh_master
great melody, nice and relaxing~
nice map, good work ^^
Topic Starter
Hyguys
thanks , :3
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