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Wang Zheng - Shanghai Experimental School (Instrumental) [Os

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ririco
:o
RobotoRaccoon
A song can have a maximum of 6 difficulties. (Taiko and osu! collectively.)

Please sort this out by removing some difficulties.
Topic Starter
ax_pokl

raimoncortese wrote:

I like all difficults exept your insane, if I were you, I would delete insane and leave only ax' insane
You are right.
The reason why i made "ax' insane" is because that i think the "insane" i made before is too bad.
the "ax' insane" diffculty is now making, it will be made soon.
thank for you modding, a Kusudo have benn giving.

When the map have some probelm please reply.
Topic Starter
ax_pokl

RobotoRaccoon wrote:

A song can have a maximum of 6 difficulties. (Taiko and osu! collectively.)

Please sort this out by removing some difficulties.
I will delete the bad diffcult.
thanks for your reply
osuAyyy
Orz
friendok
:3 good map

approve :D
zwc7086
好图图 我支持...
Hellzero
First, if you want rank it you need get more mods and call MATs
2nd, kudose given only if post was helpful

Here my mod.

General
For rank 6 difficulty maximum (you have 7)
Remove sourse and tags (it all have in Artist and Title)

Insane
00:28:679 (1,2,3) - fix it plz http://osu.ppy.sh/images/beatspacing.jpg

Hard
00:40:597 (1) - add finish?
01:55:524 (2,3) - wow, it sudden, hidden slider not good idea.
02:23:528 (4) - NC (new cobmo)
02:24:782 (4) - NC

Have several confusing moment but overall good

Normal
Try use only one distance spacing. Different spacing confusing new players

Easy
00:35:180 (4,1,2,3,4,5) - use distance snap
01:41:313 (1,2,3,1) - jump in easy? hm... why not.
01:48:419 (2) - snap it
02:11:407 (1,2,1,2,1,2,1) - don't stack it. For new players it hard for to read
02:16:423 (1,2,3,1,2,3) - again jumps... jumps in easy diff it really strange.
02:25:200 (1) - don't stack start and end of slider. It's not readable

Beginner
00:39:514 (3) -make it more symmetric
00:43:848 (3) - ^
01:07:870 (1,2,3) - distance snap!
Topic Starter
ax_pokl

Hellzero wrote:

First, if you want rank it you need get more mods and call MATs
2nd, kudose given only if post was helpful

The people who i give kudosu had mod the map privately. You can deny it when you find it isn't helpful.

Here my mod.

General
For rank 6 difficulty maximum (you have 7)

Beginne diffculty has been deletedr

Remove sourse and tags (it all have in Artist and Title)

all tags and sourse has been moved

Insane
00:28:679 (1,2,3) - fix it plz http://osu.ppy.sh/images/beatspacing.jpg

The error has been corrected. more errors finding.

Hard
00:40:597 (1) - add finish?
01:55:524 (2,3) - wow, it sudden, hidden slider not good idea.
02:23:528 (4) - NC (new cobmo)
02:24:782 (4) - NC


00:40:597 (1) - added
01:55:524 (2,3) - fixed
02:23:528 (4) - fixed (NC added)
02:24:782 (4) - fixed (NC added)


Normal
Try use only one distance spacing. Different spacing confusing new players

all distance seeing, write and changed. If there was anypalce wrong, plz reply. thanks

Easy
00:35:180 (4,1,2,3,4,5) - use distance snap
01:41:313 (1,2,3,1) - jump in easy? hm... why not.
01:48:419 (2) - snap it
02:11:407 (1,2,1,2,1,2,1) - don't stack it. For new players it hard for to read
02:16:423 (1,2,3,1,2,3) - again jumps... jumps in easy diff it really strange.
02:25:200 (1) - don't stack start and end of slider. It's not readable


00:35:180 (4,1,2,3,4,5) -distance changed
01:41:313 (1,2,3,1) - distance shorted
01:48:419 (2) - ?..(it seems does snapped)
02:11:407 (1,2,1,2,1,2,1) - rewrite
02:16:423 (1,2,3,1,2,3) - distance shorted
02:25:200 (1) - rewrite (but some notes must be snapped because it need to be harder)


Beginner
00:39:514 (3) -make it more symmetric
00:43:848 (3) - ^
01:07:870 (1,2,3) - distance snap!
diffculty deleted


Thank you so much for modding.
I will imporve the map always.

forgive my poor english, i have learn to much german so now i can not speak english will.
again thanks
lolita_love
话说我玩I难度直接仆街了。-0-
ReviveFullHP
加油
KaishoSan
Wie gesgt, lied ist nicht so mein fall aber beats sind gut gesetzt... gibt nen stern von mir ^^
Chuling_old
:) O(∩_∩)O哈哈~
某某人啊啊啊 啊啊啊啊啊啊 啊啊啊
偶来鸟~~~~~~~~~~~~~~
axpokl3
atar
zsr123
O_O
Shiki
O_O
xinhe
恩~比原来好多了~继续努力吧
World_old
我擦泪闹不住啊 顶一个

这喜感的旋律
EyemYeyE

ax_pokl wrote:

This beatmap was submitted using in-game submission on 2011年6月15日 星期三 at 12:39:56

Artist: ax_pokl
Title: Shanghai Expreimental school(ses)
BPM: 82
Filesize: 4822kb
Play Time: 02:25
Difficulties Available:
  1. ax's Taiko Futsuu (3.86 stars, 277 notes)
  2. Easy (1.41 stars, 116 notes)
  3. Hard (4.45 stars, 252 notes)
  4. Insane (4.9 stars, 401 notes)
  5. Normal (3.54 stars, 178 notes)
  6. zwc's Taiko Oni~ (4.59 stars, 496 notes)
Download: ax_pokl - Shanghai Expreimental school(ses)
Information: Scores/Beatmap Listing
---------------
Song of Shanghai Expreimental school(ses)
[Easy] finished
[Normal] finished
[Hard] new finished
[Insane] new finished
[Taiko normal] finished
[Taiko Oni] finished (help by zwc7086)

OSB finished
THANKS FOR PLAYING~~
キラキラのStar! :lol:
Shinkuu
8-)
marshallracer
it's ... kinda weird, but i like the hitsounds, and the insane is awesome :3
star
Topic Starter
ax_pokl

marshall_racer wrote:

it's ... kinda weird, but i like the hitsounds, and the insane is awesome :3
star
Vielen Dank!
TristanShi
这曲子明明是人家李俊华写的, so:
Artist: Li Junhua
Title: School Anthem of Shanghai Experimental School (Instrumental)


offset:
统一一下, [Insane] 和其他的不一样啊...
改成3214好点吧...


升级: 打怪吗?
用工: 怎么不是用工具?
不思进取: ...

千万别给kds!
Topic Starter
ax_pokl

TristanShi wrote:

这曲子明明是人家李俊华写的, so:
Artist: Li Junhua
Title: School Anthem of Shanghai Experimental School (Instrumental)


offset:
统一一下, [Insane] 和其他的不一样啊...
改成3214好点吧...


升级: 打怪吗?
用工: 怎么不是用工具?
不思进取: ...

千万别给kds!

好吧,我承认我只是改谱的,不过名字能改吗?
这两天有点忙,insane的offset会调整的。
错别字么,是我的特色,必须有。。

感谢star
huangzihao0915
:)
Sakamoto san
:lol:
EnakoRin
STM
Awu_old_1
0.0..
加油,很少见的类型..
tutuhaha
:cry: 热爱学校的好少年啊!稀有物种必须给TUT
Kagamine_Rin__old
star
Sumisola
钢琴曲不错啊!!而且弄红线好辛苦~~~ 给个star膜拜下
wonchao
=.=
kanpakyin
Star'd by request.
o0cannian0o
;) ;) ;)
o0baka0o
star ;)
Kaoru Tanamachi
送星星来了 :P
ry5566
雖然說我不贊同 你把學校搬上遊戲裡頭ˊˋ

(我多討厭學校xD)

總之 圖還不錯 給你STAR囉
lj5525908
:) star个
Kilod0707
:D good map...so funny
MisakaMikoto
. 8-)
winterf_old
;) 应援...
hez
:)
Topic Starter
ax_pokl

ry5566 wrote:

雖然說我不贊同 你把學校搬上遊戲裡頭ˊˋ

(我多討厭學校xD)

總之 圖還不錯 給你STAR囉

感谢。
ooo
normal和hard很不错,节奏感没有任何错误。 insane,我觉得音效不行。00:48:096 (4) - 这个多了,听着各种维和感,01:12:573 (1) - 这后面的基本没节奏。zwc<.< 这是小星? ,,zwc‘s taiko开头一小段:09:063 (1) - 00:13:453 (4) -这几个感觉不行。。
ARTIST那儿填的的歌曲作者.......


总体来说,nrmal和hard完全达到RANK标准,5星就需要改改了。给星
/.\
kaMiisBug
star~
Topic Starter
ax_pokl

fliness wrote:

normal和hard很不错,节奏感没有任何错误。 insane,我觉得音效不行。00:48:096 (4) - 这个多了,听着各种维和感,01:12:573 (1) - 这后面的基本没节奏。zwc<.< 这是小星? ,,zwc‘s taiko开头一小段:09:063 (1) - 00:13:453 (4) -这几个感觉不行。。
ARTIST那儿填的的歌曲作者.......


总体来说,nrmal和hard完全达到RANK标准,5星就需要改改了。给星
/.\

谢。
Topic Starter
ax_pokl

fliness wrote:

normal和hard很不错,节奏感没有任何错误。 insane,我觉得音效不行。00:48:096 (4) - 这个多了,听着各种维和感,01:12:573 (1) - 这后面的基本没节奏。zwc<.< 这是小星? ,,zwc‘s taiko开头一小段:09:063 (1) - 00:13:453 (4) -这几个感觉不行。。
ARTIST那儿填的的歌曲作者.......


总体来说,nrmal和hard完全达到RANK标准,5星就需要改改了。给星
/.\

不能改作者,上传不了。
Vita_old
正太哥的map不顶不行啊
zwc7086

fliness wrote:

normal和hard很不错,节奏感没有任何错误。 insane,我觉得音效不行。00:48:096 (4) - 这个多了,听着各种维和感,01:12:573 (1) - 这后面的基本没节奏。zwc<.< 这是小星? ,,zwc‘s taiko开头一小段:09:063 (1) - 00:13:453 (4) -这几个感觉不行。。
ARTIST那儿填的的歌曲作者.......


总体来说,nrmal和hard完全达到RANK标准,5星就需要改改了。给星
/.\
zwc确实是我..
zwc7086
~前面几个不行啊...恩..得到了一些好建议 灰常感谢
MikiSayaka_old
:D
Hello_old
Insane的连打BPM有点偏低。。
Sui_old_1
star......


尼玛天天求我我给还不行吗
jiangdless
8-)
Topic Starter
ax_pokl

Shinryaku wrote:

star......


尼玛天天求我我给还不行吗

哈哈,万分感谢。
我记不住求过哪些了,所以没给的都会不定时求。。
fanzhen0019
o.o/
蛤这也能map

just suggestion
-Insane-
00:03:758 (2,3) - 没叠好 把distance snap调成0按住shift重新摆
00:23:803 (5,7) - whistle?
00:48:908 (2) - slider开头漏了个clap
01:28:222 (2) - 换个方向?
01:46:329 (1) - slider尾漏了clap

其他都很好o.o
star~
- Nyurin -
有如傳奇般的第一張!期待你未來的更多map!
star
a869680570
...
bambool
yo
Topic Starter
ax_pokl

k860326 wrote:

有如傳奇般的第一張!期待你未來的更多map!
star
谢谢支持~!
chesterwang
hitsound 可以改进
其他都不错
very 给力的图
Furukawa Nagisa_old
- -嘛。。。
Uan
special song~:P
S.T.A.R!!
KagamineRin02
这是什么
Evil_Victorica
star :)
54wf
;) yooooooo
EyemYeyE
:) 哈哈哈哈
aiyulu
没鸭梨...
Sigmund Freud_old
star.. ;)
HaRuKa To KaNaTa
加油~ 先支持一下 下来玩玩,要是有好的建议我会来提的,不过我做图很烂哈哈,别太指望我哦
spboxer3
:)
Hexene
;) 加油~ star
Sakurauchi Yoshiyuki
你都这么强烈要求了我还是给个星好了- -
kh953149
0.0...
Septette
star~
modded in PM
Boom-PA0
star~ :)
Whitiger
来点歌声.....只有伴奏不能满足啊
Sturmhimmel
star~
I love this song~~~~~~~
yuan0312
太鼓我正做着呢,看到了Q我一下,发给你
yuan0312
_Kiva
碉堡了
zwc7086

yuan0312 wrote:

~~让别人玩玩看,合适就加上吧
结果我们两个的融合了...
loveFantasy

TristanShi wrote:

这曲子明明是人家李俊华写的, so:
Artist: Li Junhua
Title: School Anthem of Shanghai Experimental School (Instrumental)
尾行kiva看到title上有個明顯的錯字於是

改Title/Artist的方法詳見此連結
zwc7086
呜哇= = 来顶一顶~ 好久了的说= = :)= =...字数字数~~
Topic Starter
ax_pokl

zwc7086 wrote:

呜哇= = 来顶一顶~ 好久了的说= = :)= =...字数字数~~
好啊。
threenash
Wang Zheng - Shanghai Expreimental School
>maybe Experimental?
Wooot
nice relaxing song :3 i like the last diff, how its getting harder and harder
merchat7
From my modding queue

[General]
- Please try to keep kiai time consistent.
- Add zwc7086 yuan0312 to tags as they made you a taiko difficulty.
- Hitsound feel a little too loud for me. Decrease by 10-20%?
- Try to use custom combo colors?
- Your new combos feel a bit random to me, I don't mod new combos so try to get someone to check it out.
- Hard and Experimental have the same slider velocity, this is not recommended. Lower Hard slider velocity / raise Experimental slider velocity / both.
- Timing feel off for some part, Try asking for timing here? viewtopic.php?f=60&t=13795
Can't mod storyboard and taiko.

[Easy]
Why not tick rate 2 like the other difficulties?
00:28:679 (1,2,3) Change this to repeating slider. Try to use sliders as much as possible for your easier difficulties.
00:33:013 (1,2,3) Same ^
00:37:347 (1,2,3,4) Change to slider. Too hard for an Easy.
00:54:868 (1,2,3,4) Same ^
00:59:202 (1,2,3,4) Same ^
01:04:078 (2,3,4) Repeating slider here. Again too hard.
01:08:412 (2,3,4) ^
01:11:464 - 01:36:193 Long break, make the break shorter (map this part)
01:41:313 (1,2,3,4) Repeating slider with two repeats / one long slider instead. Too many hitcircles close together. Difficult for beginners.
01:46:329 (1,2,3,4) ^
01:51:344 (1,2,3,4) ^
01:56:360 (1,2,3) Repeating slider here.
02:02:212 (2, 1) Just make it a slider
02:06:391 (1,1,1) Don't overlap please.
02:16:423 (1,2,3) Repeating slider here.
02:17:677 (1,2,3) ^
02:22:692 (1,2,3) ^
02:23:946 (1,2,3( ^
Too hard for an Easy, Try to use more sliders for your easier difficulties.

As this song is quite long and i don't really like it that much, my mod will be much more general now.

[Normal]
- I see new combo spam, please remove them, hard for beginner to follow.
- Kick sliders (repeating slider with more than one repeat), please change them to something else, too confusing. I didn't mention them in Easy as they are readable with how slow the slider velocity is in Easy.
- Again long break... map it out a little bit.
- Try to use more sliders instead of hit circles. Some part feel like I'm playing a Hard.

Not too bad, could make better use of play area, some part feel really clustered. Change the kick sliders and it should play better.

[Hard]
00:03:575 (1) Unstack this, confusing to hit for me.
Very nice, i say this difficulty is rankable, after a few more mods (i feel some repeating sliders could use better placement). Good use of hitsound, but lower the hitsound volume - too loud.

[Experimental]
- I don't think streams fit well with this song. Can you try something else?
- Kick sliders... try to make them more readable / change it.
- Some place feel a little clustered.
- Could look nicer, try to self mod this difficulty and fix some sliders, make some hit circles placement better.
Pretty fun, my main issue with this difficulty is, the streams. I feel they don't really fit with this calm song. I also recommend you to use compressed stream viewtopic.php?f=61&t=52148.

I feel this need more work (so no star from me), get more mod and eventually you'll get this ranked :)

Good luck!

Edit Ah sorry, song isn't long. But as mentioned, I didn't mod all difficulty thoroughly as i didn't like the song that much (I generally do not listen to calm piano songs without vocals).
Topic Starter
ax_pokl
[quote="merchat7"]From my modding queue

[General]
- Please try to keep kiai time consistent.
short kiai time is just to make effect.
- Add zwc7086 yuan0312 to tags as they made you a taiko difficulty.
added
- Hitsound feel a little too loud for me. Decrease by 10-20%?
Hitsound have been decreased for many time. I will adjust them later again.
- Try to use custom combo colors?
I have adjust the colors, but I don't know clearly how to make it beautiful. I will adjust them later.
- Your new combos feel a bit random to me, I don't mod new combos so try to get someone to check it out.
New combo is completely follow the clap of the song. I have check it for many times. There ought to be no problem
- Hard and Experimental have the same slider velocity, this is not recommended. Lower Hard slider velocity / raise Experimental slider velocity / both.
This is a serious problem. I had think of that but not change because it's a big project. I will remake the diff later
- Timing feel off for some part, Try asking for timing here? viewtopic.php?f=60&t=13795
There's absolutly no problem with the timesetting because the music is made by me
Can't mod storyboard and taiko.

[Easy]
Why not tick rate 2 like the other difficulties?
All slider problem changed.
00:28:679 (1,2,3) Change this to repeating slider. Try to use sliders as much as possible for your easier difficulties.
00:33:013 (1,2,3) Same ^
00:37:347 (1,2,3,4) Change to slider. Too hard for an Easy.
00:54:868 (1,2,3,4) Same ^
00:59:202 (1,2,3,4) Same ^
01:04:078 (2,3,4) Repeating slider here. Again too hard.
01:08:412 (2,3,4) ^
01:11:464 - 01:36:193 Long break, make the break shorter (map this part)
Added some notes
01:41:313 (1,2,3,4) Repeating slider with two repeats / one long slider instead. Too many hitcircles close together. Difficult for beginners.
01:46:329 (1,2,3,4) ^
01:51:344 (1,2,3,4) ^
01:56:360 (1,2,3) Repeating slider here.
02:02:212 (2, 1) Just make it a slider
02:06:391 (1,1,1) Don't overlap please.
Stack problem cleared
02:16:423 (1,2,3) Repeating slider here.
02:17:677 (1,2,3) ^
02:22:692 (1,2,3) ^
02:23:946 (1,2,3( ^
Too hard for an Easy, Try to use more sliders for your easier difficulties.

As this song is quite long and i don't really like it that much, my mod will be much more general now.
This song is absolutly not long, It's only 2 Min. long!
Topic Starter
ax_pokl

merchat7 wrote:

From my modding queue

[General]
- Hitsound feel a little too loud for me. Decrease by 10-20%?
this part is diffcult to change, i will make it later.
- Hard and Experimental have the same slider velocity, this is not recommended. Lower Hard slider velocity / raise Experimental slider velocity / both.
I think that again, i think experimental is hard enough, so it's no meaning to change the slider-muti-speed faster.I was trying many times to make it easyer.

At the beginning of the song (diff Normal , Hard and Experi, taiko) you may feel a little hard and confuse. That is a HARD POINT. it's mean to make you fail. You can't make full combo when you play bad.

[Normal]
- I see new combo spam, please remove them, hard for beginner to follow.
That level is not for beginner, so i don't quiet understand what you mean.
- Kick sliders (repeating slider with more than one repeat), please change them to something else, too confusing. I didn't mention them in Easy as they are readable with how slow the slider velocity is in Easy.
That level is not for beginner, so some return-slider is necessary.
- Again long break... map it out a little bit.
added a jump.
- Try to use more sliders instead of hit circles. Some part feel like I'm playing a Hard.
I think there is enough sliders. More slider added.
Not too bad, could make better use of play area, some part feel really clustered. Change the kick sliders and it should play better.

[Hard]
00:03:575 (1) Unstack this, confusing to hit for me.
That's a hard point.
Very nice, i say this difficulty is rankable, after a few more mods (i feel some repeating sliders could use better placement).
quiet not clear.
Good use of hitsound, but lower the hitsound volume - too loud.

[Experimental]
- I don't think streams fit well with this song. Can you try something else?
quiet not sure
- Kick sliders... try to make them more readable / change it.
Experi diff show be hard enough, that some unreadable notes is necessary. And i think Kick sliders are readable. That's only your problem?
- Some place feel a little clustered.
Some Hitcircle in the end are stacked. That is to make the song harder.
- Could look nicer, try to self mod this difficulty and fix some sliders, make some hit circles placement better.
Pretty fun, my main issue with this difficulty is, the streams. I feel they don't really fit with this calm song. I also recommend you to use compressed stream viewtopic.php?f=61&t=52148.

I feel this need more work (so no star from me), get more mod and eventually you'll get this ranked :)

Good luck!
thanks
Chewin
General:

  1. Please don't use Default Skin as preferred skin.
  2. 00:03:209, 00:17:844 Don't use kiai time.
  3. Fix the kiai time and use it just when it's right with song/map.
Easy:
  1. OD +1/2
  2. 01:05:703 (4) - Use distance snap
  3. 01:06:786 (5) - ^
Normal:
  1. HP -1
  2. AR -1
  3. 00:04:306 (1,1,1,1,1,1,1,1,1) - This is a normal, use distance snap.
  4. 01:26:862 (2) - Move it at x264 y192
  5. 01:27:542 (3) - ^ at x104 y192
  6. 01:33:790 (1,1,1,1,1,1,1) - Distance snap.
  7. 02:24:991 (1) - Start it on white big tick
Hard:
  1. Circle size -1?
  2. Max SV 1.8?
  3. Starting 00:46:200 (1), can you use the normal hitsound like previous diff? Or add there hitsounds at Normal and Easy too.
Experimental:
  1. Circle size -1
  2. Don't set a lot of new combo, 'cause this is harder map.. You don't need it
  3. 00:40:597 (1) - No nc
  4. 00:42:764 (1) - ^
  5. 00:55:951 (1) - ^
  6. 00:58:118 (1) - ^
  7. 01:02:452 (1) - ^
  8. 01:08:953 (1) - ^
  9. 02:25:200 (1) - End it on white big tick
It's all I found. Good maps yea. good luck o/
Topic Starter
ax_pokl

Chewin wrote:

General:

  1. Please don't use Default Skin as preferred skin.
    What Skin should I use?
  2. 00:03:209, 00:17:844 Don't use kiai time.
    Why not? Because they are Hard points, so I made some effect.
  3. Fix the kiai time and use it just when it's right with song/map.
Easy:
  1. OD +1/2
    no too hard
  2. 01:05:703 (4) - Use distance snap
    no
  3. 01:06:786 (5) - ^
    no
Normal:
  1. HP -1
    no change
  2. AR -1
    no
  3. 00:04:306 (1,1,1,1,1,1,1,1,1) - This is a normal, use distance snap.
    no.
  4. 01:26:862 (2) - Move it at x264 y192
  5. 01:27:542 (3) - ^ at x104 y192
    no..
  6. 01:33:790 (1,1,1,1,1,1,1) - Distance snap.
    ?
  7. 02:24:991 (1) - Start it on white big tick
    no. white line is too short.
Hard:
  1. Circle size -1?
    NO! It was -1 but There was too many modders said that circle size must +1!
  2. Max SV 1.8?
    no.
  3. Starting 00:46:200 (1), can you use the normal hitsound like previous diff? Or add there hitsounds at Normal and Easy too.
    it doesn't seems like lot better then it changed before.
Experimental:
  1. Circle size -1
  2. Don't set a lot of new combo, 'cause this is harder map.. You don't need it
    It's hard enough so i did'nt want to change it.
    Every beat i make a new combo, you see, it's doesn't change and should not be changed.
    Every 4 beat makes a part. Every beginning of the part is green.
    This rule is also seened in other diff.
  3. 00:40:597 (1) - No nc
  4. 00:42:764 (1) - ^
  5. 00:55:951 (1) - ^
  6. 00:58:118 (1) - ^
  7. 01:02:452 (1) - ^
  8. 01:08:953 (1) - ^
    no change
  9. 02:25:200 (1) - End it on white big tick
    NO! Don't you listen to the music? The BMP changed at that moment! Because this song is made my me, I know it quietly well of every BMP it used.

    It's all I found. Good maps yea. good luck o/
Thanks, nth changed.sorry, no kds.
If you need kds, plz reply.
kanpakyin

ax_pokl wrote:

sorry, no kds.
If you need kds, mod it again.
In case...you shouldn't do that,you should kuds the post if you fixed something from the post.
Topic Starter
ax_pokl

kanpakyin wrote:

ax_pokl wrote:

sorry, no kds.
If you need kds, mod it again.
In case...you shouldn't do that,you should kuds the post if you fixed something from the post.
But I don't think these things i fixed have some problem.
otherweise, i think these things i fixed is also not very good idea.
and the mod is too short. it doesn't give some usefull suggestion.

If he answer me or ask for one, i will give.
JoJo

kanpakyin wrote:

In case...you shouldn't do that,you should kuds the post if you fixed something from the post.
kanpakyin is right. As you have fixed something from chewin's mod , "The mod is too short" is not a good reason to refuse giving kudosu. ( BTW I don't think it's a short mod. )
Giving kudosu is depanding on how it's useful or not , but not how it's long or short .

In addition plz notice that it will take a long time to mod a map , I think Chewin deserves to get a kudosu here . Plz respect him and his mod . It's really rude to see "If you need kds, mod it again."
Topic Starter
ax_pokl

JoJo wrote:

kanpakyin wrote:

In case...you shouldn't do that,you should kuds the post if you fixed something from the post.
kanpakyin is right. As you have fixed something from chewin's mod , "The mod is too short" is not a good reason to refuse giving kudosu. ( BTW I don't think it's a short mod. )
I don' t think it's any better when i fixed any thing, so i didn't have give kudosu. It's alternative.(You know that's the main reason. If the suggestion really made sth, i will give kds, seeing my early post. Some of them said me that i had give too much kds but some had mod it in game. I didn't mean not to give, you see i have gived a lot of.)
Giving kudosu is depanding on how it's useful or not , but not how it's long or short .
As you say, i can't find usefull things in the mod.

In addition plz notice that it will take a long time to mod a map , I think Chewin deserves to get a kudosu here . Plz respect him and his mod . It's really rude to see "If you need kds, mod it again."
OK, I take back my word.
to give or not to give, that's not depend on how long one have made a mod, but how good it is. (i just don't want to say the mod is bad...)
I said that if he reply, i will conserve to give kds.

I sad the mod is short, not because the phapse is short (however, there are many many words). If the unvaluable suggestion is not a part of the mod, i think the part of "phapse usefull mod" is too small. And i should not give kds if there is olny 1 or 2 suggestion? doesn't it.
(my english is poor,because i learn german.so...)
Raging Bull
Okay first off this is only my opinion. Whatever I say is only me and not what the whole community thinks.

Anyways, I believe it is really rude of the mapper to not give kudosu when someone modded your map and that they actually took some of their suggestions. I mean the whole point of kudosu system is to encourage modding and help the mapset. You used something from Chewin's mod and it helped your map. That should deserve kudosu. Usually If modders believe they don't deserve kudosu, the modder will usually say so.
Chewin
In advance: thanks to all..

Btw ax_pokl.
I'm of the opinion that a kudosu should be given to anyone mod your map for their help.
Because I might decide didn't mod your map and spend my time to mod your map, or not? I think so.
Also the shorter mod could help you with your map and kudosu is a "little thanks" to thank the modder -.-
Topic Starter
ax_pokl
It's in my opinion that when one's mod is not helpfull, man can not give koduso.

Chewin wrote:

In advance: thanks to all..

Btw ax_pokl.
I'm of the opinion that a kudosu should be given to anyone mod your map for their help.
Because I might decide didn't mod your map and spend my time to mod your map, or not? I think so.
Also the shorter mod could help you with your map and kudosu is a "little thanks" to thank the modder -.-
Raging Bull
Yeah, but you did change 3 things from his mod, so it was helpful. Anyways I'm glad you gave him kudosu now.
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