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T-Pistonz+KMC - Tsunagari Yo (TV Size)

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akrolsmir
General:
The offset is definitely off, slow down the song to .25x and listen to the metronome, you'll hear that the metronome tick occurs noticeably earlier than the beat from the song. Something like +40 on the offset fixes this. Give it a try, it plays a lot better.

Easy:
(BTW, these timing points are before the offset change).
00:07:011 (3) - Too close to (2)
00:16:141 (1) - Lengthen a quarter beat to fit 1/2 notes.
00:29:707 (1,2,3) - Stack these three or space them out properly in .8x; a random .4x is confusing.
00:55:794 (4) - Looks weird halfway under (3), consider moving down until it is completely separate, e.g:
01:10:924 (1,2) - Make these more symmetric
01:20:315 (1) - Not new combo
01:26:576 (2,3,4) - Spacing

Normal:
(This is after the offset change- it was here that it started affecting my score and thus made me notice it)
00:39:660 (3) - Doesn't fit rhythm- should be 1/2 beat long with 2 repeats instead of random 3/8th with 1 repeat. Delete the last point on this slider and it fits.
01:03:660 (2) - Start of this slider has no counterpart in music, change this to just a circle on

LuPiiTa's hard:
00:26:877 (2) - Move farther from (1)- the .5 velocity should not interfere with spacing like this.

Insane:
(After offset change)
00:16:181 (2,3,4,5,6) - I'm not a fan of overmapped streams like this, but I guess that's a personal preference.
Mostly fine besides the overmapped streams.

Much more playable now (after the offset change), good job! Starred.
wcx19911123
HI
You post in my mod4mod queue so please mod this : http://osu.ppy.sh/s/28561

[General]
Lead-in = 1 second or more

[Easy]
00:06:248 (2,3) - spacing
00:13:031 (4,5) - ^ an Easy diff should not have any jumps
00:52:683 (2,3) - 1 gird left
01:25:553 (1,2) - spacing

[Normal]
00:55:683 (2) - this slider start on a blue line,kinda unreadble
01:03:901 (2,3,4) - spacing

[LuPiiTa's Hard]
00:34:683 (3) - maybe a 1/4 repeat slider back is better

[Insane]
00:02:596 (1,2,3) - spacing
maybe add some jumps in some place is better,when the ending of the song you can make the spacing bigger

sorry for my poor english 0.0
LuPiiTa
lol por fin me paso por aquí , perdón por la tardanza :o

Mi mod~ >w<

General
Muy bien!, el skin me encantó~
Y mejoraste bastante desde la primera vez que jugué este map :)

Easy
No amontones tanto las notas, considera que ésta dificultad es para principiantes y se pueden llegar a confundir.

00:29:727 (1) - Clap
00:30:770 (3) - ^
00:33:901 (2) - Clap al principio del slider
00:34:944 (3) - Clap
00:35:466 (4) - Clap al final del slider
00:37:553 (1) - Agrega sonido de Finish solo a la primera nota del slider
00:52:683 (2) - Un cuadro (grid) a la derecha
01:03:901 (1,2) - Mejor has de nuevo esos sliders D:
01:15:118 (5) - Nuevo combo
01:15:640 (1) - Elimina el nuevo combo

Normal
00:56:335 (4) - Sin ofender, pero esto slider se ve algo mal, vuelve a intentarlo ;)
01:21:379 (1) - A partir de aquí está algo difícil, trata de no hacerlo tan Hard

Perdón por el mini mod, lo que mas te falta son hitsounds pero no sabría decirte así que mejor lo dejo a manos de alguien que sepa mejor

Hard
LOL mi dificultad, quizá le haga unos cambios a algunas partes

Insane
00:52:422 (2,3,4) - Se ven un poco mal, vuelve a hacerlos 8-)

Por lo demás, ésta dificultad me pareció muy bien (al menos para mi), solo debes mejorar la presentación de varios de tus sliders :)

Star + Kudosu star!
kanpakyin
Modding time.
[General]
  1. Your timing is absolutely wrong.That's unrankable.Please find someone to check it.
  2. Add LuPiiTa to tag.
  3. Remove unnecessary Lead-in.
[Easy]
  1. Why this difficulty only have the finish hitsound.You must add the clap and whistle hitsounds as well!!
  2. 00:04:161(4)-Add a new combo here.
  3. 00:25:031(6)-Bad and ugly arrangement.Also it'll make confused to newbie.
  4. 00:45:118(x)-This places is not appropriate to put a spinner here.There has some accent point here.
  5. 01:01:814(x)-^ Same.
  6. 01:03:901(1.2)-These slider are ugly...please change it if possible.
  7. 01:10:944(1.2)-wtf...These slider are too ugly...
  8. 01:21:379(1~)-For this part..Make the note like this is not a good idea.Well probably they are fine but they place still to random foe me.
[Normal]
  1. Why this difficulty only have the finish hitsound.You must add the clap and whistle hitsounds as well!!
  2. 00:08:335(1.2.3.4)-Inconsistent spacing.Please make the spacing more regularly.
  3. 00:11:466(x)-This spinner is too short in Normal.If possible,use some notes to instead of.
  4. 00:32:596(x)-I prefer add a beat here.
  5. 00:38:596(2)-Extreamly ugly.
  6. 00:43:533(4.1.2.3)-This type of arrangement will make confused to newbie.
  7. 00:56:335(4)-Weird slider!Also.the red point of the slider is unreadable.That'll make confuse.
  8. 00:58:422(1.2.3)-inconsistent spacing.
  9. 01:01:683(x)-Thi spinner is too short for normal
  10. 01:04:161(4)-A New combo here would be nice.
  11. 01:12:248(3.4)-Don't make 1/4 notes in Normal.That's unfair to the players.
  12. 01:14:335(3.4)-^ Same.
  13. 01:18:248(8.1.2)-Inconsistent spacing.
  14. 01:23:727(2)-Hidden!Don't do that in Normal.
[LuPiiTa's Hard]
  1. 00:21:640(1.2.3)-Inconsistent Spacing! The spacing is not same as the previous notes.
  2. 00:26:857(2)-New combo herew due to slider speed change suddenly.
  3. 00:32:335(4.5.6.7.8)-Inconsistent spacing.The spacing is not the same.
  4. 00:35:857(3)-Use some notes to instead of this slider.
  5. 00:45:901(x)-Please resnap this green line regularly due to here's the start of the Kiai Time.
  6. 01:00:509(1)-Don't stack here?
  7. 01:23:466(5)-A new combo here would be nice.
[Insane]
Have a quite check of this.You shou ld resnap all the green line!.
You can put some jump to make it more fun.
please check the spacing at the beginning.00:02:596(1.2.3)-

This mapset need more improvement :<
winber1
General

--add "LuPiiTa" to the tags

Insane

00:02:596(1,2,3) - the spacing is weird. Making it equal.
00;28:161(spinner) - finish?
00:55:683(5) - the slider should start here. Then add a note at 00:55:553 (where the slider had originally started at)
01:00:640(1) - unstack note? makes it more clear that it is 1/4 tick away.
01:11:335(x) - add note
01:12:379(9) - the stream should end on this note.
01:12:509(10) - delete this note and try adding notes at 01:12:640, 01:12:770(add a clap onto this note), 01:13:031, and at 01:13:161.
01:14:596(6) - move note 1/4 tick forward, and then fix spacing
01:04:292(1) - remove new combo
01:04:683(4) - new combo
01:27:509(x) - i feel it sounds better if you add a note here and delete the finish hitsound on combo 7


LuPiiTa's Hard

00:07:031(3,4) - switch these two notes around:
00:11:466(spinner) - add finish
00:16:683(3) - this slider should start 1/4 tick earlier (it ends in the same place tho). Then fix spacing
00:26:857(2) - spacing
00:40:553(5,1) - follow vocals more? I was consider starting the slider here instead of the note because the vocals end there, but it's fine to leave it as is since there are other background sounds that match the way these notes play.

Normal


00:08:335(1,2,3,4,1,2,1,2,3) - this may be a little tough for a beginner to follow. However, you have an easier difficulty, so i guess it's fine. (i'm not commenting on any other usage of the 1/4 tick notes)
00:14:335(4) - fix spacing
00:24:770(x) - either add a note here or fix the spacing of 00:24:509(8,1)
01:01:553(spinner) - start the spinner here
01:02:596(spinner) - add finish
01:03:640(2) - delete note
01:19:292(1,2,) - i would move this note a litle further away frmo the end of the previous slider
01:20:596(2,1) - even if there is a huge pause, I would not disregard spacing and put the note this close in a normal difficulty.

--You may want to rethink some usage of 1/4 tick notes. it's not a huge deal tho.

Easy

00:12:379(x) - add note with finish and with new combo
00:13:031(1) - remove new combo then move this note to 00:13:292 and fix spacing
00:34:901(spinner) - the spinner really should end here, and then add a note at 00:46:683. (I know the spinne is a little short tho for a beginner. If the spinner is too short, then just replace it with a note. I really don't think you should skip that note at 00:45:901)
01:02:596(spinner) - ^
01:04:422(2) - replace slider with a note
01:04:944(3) - start slider 1/2 tick back.

Nice map :3
Star~
Topic Starter
Kogure
kanpakyin's mod done
winber1 mod done
harder insane diff. done 8-)
-kevincela-
Ok,here's my mod,and sorry for the delay >.<

[General]

  1. The timing at the beginning is off,i can't help you with the timing,but try to ask to some people who can help with the timing
  2. The diffs of this map except the hard and the insane have many weird patterns that are confusing,but oh well.
[Easy]

  1. 00:25:031 (6) - I don't like so much how this slider fits in the song,I think it's better to short this slider and add a note on 00:26:596 - ,like this:
[Normal]

  1. 00:15:640 - Add a note?
  2. 00:38:596 (2) - Flip this slider vertically (CTRL+J)
  3. 00:43:553 (4) - 1 grid down
  4. 00:51:379 - Add a note?
  5. 00:53:466 - Add a note?
[LuPiiTa's Hard]

  1. 00:26:857 (1) - I know that this is a slowdown,but this decreasing of spacing kills the flow. Maybe put this under the note 5?
[Insane]

  1. 00:02:596 (1,2) - What's this spacing?D: move the note 2 3 grids down to adjust the spacing
  2. Some streams are placed in a weird mode,but oh well
Well,this map needs a bit of work but i'm sure that with other mods this map will get better!
Star!
IceBeam
Hello.
I won't be nazi,so I'll just point out those problems that should be fixed.

[General]
Last Kiai (01:25:553 ~ 01:29:205) looks weird. I'd like you to disable it.

Also,I want to hear more hitsounds,please check out guest Hard difficulty,and see how they should be used.

[Easy]
00:45:118 (1) - This spinner is off-lyrics,and it's kinda sudden.I suggest you to remove it,and simply add 2 notes to 00:45:901 and 00:46:683.
01:01:814 (1) - ^ Same.

[Normal]
00:56:335 (4) - Not sure about such sliders.Slider ball almost stops while holding,so it may cause slider breaks,you know.

[Insane]
I don't see any reason to use 1.5x velocity for the whole map,cause you can just set right velocity in the timing panel,but..anyway..
00:02:596 (1,2) - These 2 objects snapped in 1x,so fix distance.Place (2) right between (1) and (3).
01:08:727 (1) - This note is off,move it to 01:08:857.

Deserves a star.
Best of luck to you.
Roddie
Hi.

Easy:
  1. 00:10:422 (1, 3)-Add finishes on those notes?
  2. 00:12:248 (1)-Add a finish.
  3. 00:13:553 (3)-Fix the spacing on this note by using the distance snap. It's better like that. :P
  4. 00:19:814 (1)-Add a finish on the end.
  5. 00:45:118 (1)-It's kind of weird having the kiai time start off while the spinner is going... Maybe you should try removing that spinner and replace it with a repeat slider. Start the slider off on 00:45:118, have it it go in a repeat on 00:45:118 and end it on 00:46:683. It's a suggestion, by the way.
  6. 00:54:148-Aww... Why must the kiai time end here? :( I think it would be better if you end the kiai time on 01:01:553.
  7. 01:01:814 (1)-The same thing I mentioned on 00:45:118. Start the slider off on 01:01:814, have it it go in a repeat on 01:02:596 and end it on 01:03:379.
Normal:
  1. 00:14:326 (6)-Fix the spacing on this slider by using the distance snap. oh, and another thing, have this slider go into a curve.
    Like this.
  2. 00:46:683 (2)-Fix the spacing on this note by using the distance snap.
  3. 00:49:292 (7)-Fix the spacing on this slider by using the distance snap.
  4. 00:52:683 (2)-This note is a bit off screen. Fix this.
  5. 00:54:248-It's better to end the kiai time on 01:01:553.
LuPiiTa's Hard:
  1. 00:54:248-It's better to end the kiai time on 01:01:553.
Insane:
  1. 00:54:248-It's better to end the kiai time on 01:01:553.
  2. 01:03:640 (2, 3, 4, 5, 6, 7, 8 , 9, 1)-Hmm.... Remove the 3rd note from 01:03:640 and have this stream go into this curve path. Like this. It plays way better like this, in my opinion at least.
  3. 01:16:944 (10)-Fix the spacing on this note by using the distance snap. :P
You need to put a little more effort with the hitsounds on Easy and Normal. But I won't force you on that. :P

Good luck, man.

Star.
Topic Starter
Kogure
-kevincela- mods done
IceBeam mods done
Roddie mods done
Skin Update 8-)
Selee
Timing:
1st timeline:
BPM: 115.000
Offset: 833

2nd timeline:
BPM:116.000
Offset: 7087

3rd timeline:
BPM: 115.000
Offset: 10210
Hushu_old
Hello! Nice song! Hopefully you will be able to get this ranked~

SPOILER
Easy:
Circles only in the first part of your beatmap are very boring, weird and ennoying. The Magic 3 should make you worry now... Also, the slider shapes aren't too good... they are mostly straight from what I saw where as you should be aiming at THIS types of sliders in Easy.
0:02:919 (4,1) - There is a place for a slider here till 0:03:702 as the word is being dragged. Use everychance you get to place sliders~
0:05:006 (6,7) - Another chance for a slider.
0:14:905 - Change it so that it isn't in the shadow of (4)? Best place in my opinion would be x:72 y:336
There are a few others weirdly placed in shadow sliders. I think the overall placing could be better by simply trying to get the best possible placing which is simple as well as right. There are some beatmaps which have done some very nice and simple Easies like e.g The Vision of Escaflowne (Sakamoto Maaya) - Yakusoku wa Iranai (TV Size) yet Mi - Kimi Dake Wo... is quite different and also works.
The Easy is overally quite good in sound but could have better placing or at least I think so.

Insane:
0:33:427 - No new combo instead do it at 0:34:210
0:34:470 - No new combo
1:25:340 - Do this:

Nothing for Normal~ Hope I helped a little... Star for a nice Normal!
Yomeiro
Hello there~
You solved a riddle in my mod queue~ :3

Insane

So yeah, for some reason this just applies for Insane~
It's just a minor thing but would be so kind and adjust your Inherited Timing Sections? :o
Doesn't seem like you did so when you changed you Timing points to a different BPM/Offset~
Uhm well~

00:07:087 (1,2,3,4,5,6) - Just a suggestions for hitsounds here: I Would add a finish (or sth different, what you like) add the first tick of every slider and at 5+6. I would probably at a finish at the Spinner after too~.
00:10:470 : I'm not sure about this one but you could probably at a note here (I get the feeling that here's something missing whenever I play that part~ .,.)
00:23:775 (1,2,3,4,5,6,7,8,9,10) - 1 Grid up~ So 5+8 stack with 00:22:992 (5,6,7).
01:12:818 (4,5,6,7,8) - What's up with the spacing here? ]Fix this please~(Should look like this then~) (You should check the spacing for every note after that, when you fixed this~)
01:18:036 (1) - Uhm well, I think the finish at the beginning of this slider is enough but well...~
01:19:079 (1) - ^
01:20:123 (1,2) - ^
01:22:209 (1,2) - ^
01:24:296 (1,2) - ^
01:18:557 (2,3) - I would add some whistles here~ (to point out the whistle from the music "stronger". I would decrease the Volume of those whistles though~)
01:19:601 (2,3) - ^
01:21:166 (1,3) - If you were to remove the finishes at the end of the sliders I pointed out, add finishes here~
01:23:253 (1,3) - ^
01:25:340 (1,3,5,7) - ^

That's everything for Insane~

LuPiiTa's Hard


01:24:296 (1,2,3,4) - Since the ending is like getting "faster" I would add finishes at those sliders (start and end).... Everyone has a different taste though~ :3

This map is pretty solid~, Didn't find anything special here~ :3

Normal


00:07:087 (1,2,3,4) - I'm not to sure about this~, Makes sense but may be a bit to hard for "advanced beginners". Would change this to a slider probably~, Another thing: I would add finishes at those notes~
00:08:638 (1,2) - I would add finishes here too then~
00:09:155 (1,2,3,4) - I miss the spinner here (since theres one at your Insane and a longer Spinner at the Hard diff)~ ;_;, Maybe change it too one and add a finish on it? :3
00:19:340 (2) - 1 Grid left and 2 up~ (4 needs ot be re-adjusted then and everything after 4 too~)
00:19:862 (3) - 2 Grids up (so it stacks with the end of 00:18:557 (1).
00:41:253 (2) - 1 Grid up~
00:44:123 (5) - I would remove this slider and add a spinner from, 00:43:862 - 00:44:644~
00:44:905: I would add a note with a clap here~
00:45:427 (2) - Add clap~
01:25:340 (1,2,3,4) - I would add some finishes here as well~

I guess that's it for Normal... o.o

Easy


00:21:427 (4,5,6,7) - Could you move this two grids to the left? :3
00:25:340 (7) - To make this stack with the end of 00:22:731, you probably have to switch to Grid 4, and move it 1 Grid to the left then~
00:57:688 (2) - Missing clap? o.o (Try to add one at 00:58:731 too then, like you did at 00:56:644~)
01:12:818 (4) - Meh, 1 Grid up~ .,.

Guess that's it then....

Uhm well, nothing else "wrong" with the mapset~
Song is good too imo~

Have this star~
MoodyRPG
A little Mod

[Easy]

Fine

[Normal]

00:08:638 (1) - New combo

[LuPiiTa's Hard]

00:17:514 (4) - Maybe finish?

Good Map ^^

Star~
Topic Starter
Kogure
Hushu mod done
Yomeiro mod done
MoodyRPG mod done
8-)
S o r d a
thanks reqs~

[overall]:
Fine


[Insane]:
  1. 00:23:775 (1) - Finish noisy Remove
  2. 00:24:296 (4) - ^
  3. 00:24:818 (7) - ^
  4. 00:25:340 (10) - ^
  5. 00:25:601 (1) - soft finish better?
  6. 00:30:949 (6) - New combo
  7. 00:38:775 (6) - ^
  8. 01:12:818 (4,5,6,7) - why spacing...maybe spacing x1.0 put better?
[LuPiiTa's Hard]:
  1. 00:52:992 (2) - Remove Finish
  2. 00:54:036 (2) - end 00:54:557 -
nice diff 8-)

[Normal]:
  1. 00:08:638 (1) - Spacing
  2. 00:09:543 (2) - ^
  3. 00:12:036 (3) - ^
  4. 00:12:818 (5) - ^
  5. 00:14:905 (1) - ^
  6. 00:30:036 (1) - Slider hidden x_x repeace? or change
  7. 00:43:340 (3) - Spacing
  8. 00:56:514 (5) - move to 00:56:644 -
  9. 01:13:210 (3) - move to 01:13:340 -
many spacing miss T_T Please check
Grid snap off distance snap 1.2 put better

[Easy]:
  1. 00:10:210 (2) - Distance snap 0.0 grid snap off put better
  2. 01:01:340 (1) - beginning Normal finish
Fight~

star(ノ゚ω゚)ノ
Tenshi-nyan
heya. Most of this stuff are just suggestions. I think it'd be better if you'd follow them, though.

General
Video has wrong aspect ration, it needs to be 4:3 I think. I'm stupid, my video player auto-stretches the video files to 16:9 :o
Talking about the video already, could you get a better quality video from somewhere? The video doesn't look very good
Reduce the volume in all sections by at least 15%... please. The hitsounds are kinda too loud :<

Insane
Can you remove some of the claps? There are way too many IMO... would sound better with fewer claps.
00:10:470 - add a note here? I know it's 1/2 after the spinner, but it's an insane diff so it should be fine.
00:11:123 (2) - remove clap, add finish
00:19:340 (3) - add finish
00:40:470 (1) - ^
00:41:514 (5) - ^
00:49:079 (2) - this slider's length is kinda hard to predict... how 'bout removing one repeat add adding a note instead, or maybe try to split it up into 2 sliders?
00:54:818 (10) - fix stacking
00:58:992 (6) - remove this slider, add a single note there instead and add another note at 00:59:253 - ? I think this makes the pattern easier to read.
01:05:514 (1) - same as 00:49:079 (2)

Lupiita
00:20:123 (2) - move this 2 grids left n 2 down and
00:20:383 (3) - this one 3 down and
00:21:166 (4) - this one also 3 grids down to make the pattern look a bit better.
00:25:601 (1) - spacing mistake? I'd say move this one further away. Since you use 0.50x BPM multi, double the spacing here.
00:36:557 (2) - 1 grid left to fix small spacing mishap.
01:04:210 (4) - 1 grid right
01:08:123 (4,5,6,7,8) - try to arrange this into a more geometical pattern? should be a proper pentagon.

Normal
00:33:688 (3,4,5,6) - turn this pattern into a equilateral triangle (damn had to look that word up.)

00:55:079 (4) - I personally don't like this slider. Turn it into simple 1/1 repeat slider?
01:01:862 - add a note here?
01:16:209 (6) - add NC
01:24:296 (1,2,3,4,1,2,3,4) - any reason why the spacing here is reduced to the rest of the map?

Easy
Ahhh... it's hard to map decent Easy maps... I can't help myself but to think that this map plays very weird in some parts :<
But heck.... I think it's still OK...
00:36:296 (1) - if you already use slidertick claps, then add them. The claps should be on the ticks instead of the repeats :<
The same goes for most other sliders, too... Some sliders got claps, some don't. Weird.

Star 'n go.
Haneii
~General~
- There are two of the same bg in the song folder @_@. I know they have your names on it for the difficulties but you could easily sb your names into maps (and then the thumbnail image on the site wouldn’t have a name on it in the bottom right corner). Up to you though, it really isn’t a problem at all, just a personal preference of mine :P
- The soccer ball hitcircle is slightly larger than the hitoverlay. Can you make it smaller so it fits inside the overlay better?

~Easy~

00:10:210 (2) - stack it better (have it align with the ending of the slider)



~Twinkle twinkle little star~
Topic Starter
Kogure
S o r d a mod done 8-)
Tenshi-nyan mod done (There are a few issues i didnt add, and I couldnt find a better quality video :| )
Haneii mod done (About the names on the BG, i may use SB to put them, but later coz i am lazy now :D )
Astom
hi hi

Na importante que decir aparte que el video pesa mucho para lo mal que se ve, lamentablemente nose donde puedes encontrar uno mejor.

El mapeo se ve bien, a pesar q no me gusto la cancion...
Una star de regalo ^^
Sldos.






PD: "IF YOU HAVEN'T DOWNLOADED THIS MAP SINCE JUNE 2ND OF 2001 (02-06-11), PLEASE..." Existia osu en el 2001 :3?
Armin
There's a problem, maybe it's just me. When I download the song I can see only 2 difficulties... Easy and Normal.

I think I'll mod these ones, then when we'll fix this problem I'll recheck the map. (you will find me with IceBeam on the WIP section)


[General]

*Video's quality is bad. I suggest you to add this (if you need to compress it don't hesitate to call me): http://www.mediafire.com/?bb5v6dqs7rl6kne
* Add in tags also "Super Once"


[Easy]

00:23:775 (6) - If I were you, I'd add a new combo here
00:25:601 (1,1) - Recovery time in this time is short and may confuses a newbie: fix it by reducing the spinner of 2/1 or... by removing this hitcircle 00:28:470 (1).
00:36:296 (1) - I expected that you followed the clap-pattern here...
01:15:688 (3) - Why did you made this start on a red tick while you were following a 1/1 rhythm? (=white) Please move it 1/2 forward

[Normal]

00:10:210 (4) - I wouldn't suggest you to stack this since its position from the timeline is different from the previous pattern... [00:09:155 (1,2,3) - ]
01:09:688 (1) - I didn't expect the last repeat [maybe because 01:05:514 (1,2,3) - had just one repeat]
01:22:209 (1) - please don't overlap this with the previous slider >_<
Topic Starter
Kogure
Thx Astom for the star and the correction xd
And thx Armin for the video and the mod
All done
Btw, if you read this try redownloading and see if the other diffs appear ;)
OzzyOzrock
[Easy]
Good. Some notes sound strangely off sync though.
[Normal]
Same as above. \o/
[Hard]
Good as well =w=
[Insane]
01:11:775 - These parts are what I mean by off sync.

01:18:557 (2,3) - whistle whistle
01:19:601 (2,3) - ^ :3

star~
- Rche -
Hope you don't mind me bothering you in the pm.
and sry i'm late.

[Insane]
00:10:470 (1,2,3) - seems not fit to me...but i can't think of a way to make it good.

[Hard]
00:02:919 (4) - new combo?
00:59:253 (1,2) - i would like (1) repeat+1 and (2) be a note at 01:00:557...
01:23:253 (3) - (nazi)1 grid left?

[Normal]
good diff. but...
01:24:296 (1,2,3,4,1,2,3,4) - what is this stream...
try the way mapped in the Hard diff.

[Easy]
fine.

P.S. i guess the pause screen is not scaled right.
HakuNoKaemi
[Easy]
Control the stacked note... and stack with
00:06:311 (x) - Add a Note and stack 00:06:572 (8) - under this like http://puu.sh/2wwZ
00:10:210 (2) - Restack with distance snap 0.0x while pressing Shift

[Normal]
Use more Slider Shapes, as many are linear...
00:09:931 (3,4) - Spacing (little)
00:11:775 (2,3) - ^ (little)
00:12:296 (4,5) - ^ (little)
00:12:818 (5,6) - ^ (heavy)
00:57:166 (1) - make this curved?
00:59:253 (4) - ^
01:02:383 (3) - You can delete this, if you're following voice

[LuPiiTa's Hard]
Use more triplet in the Kiai
00:35:775 (1) - Make it like this

[Insene]
00:10:992 (x) - Add Hit Circle
00:21:427 (10) - Put More effort, and do somthing like this or use this Code
372,84,21427,2,0,B|368:92|368:92|364:88|364:88|360:96|360:96|352:92|352:92|348:104|348:104|340:100|340:100|332:108|332:108|324:104|324:104|316:116|316:116|308:112|308:112|300:120|300:120|292:112|292:112|284:116|284:116|276:104|276:104|268:108|268:108|260:100|260:100|252:104|252:104|248:92|248:92|240:96|240:96|236:88|236:88|232:92|232:92|228:84,1,219.999990463257,8|0


one of the characters is so similiar to Hitsugaya Toshirou of Bleach O.O
Topic Starter
Kogure
OzzyOzrock's mod done!
justnobody's mod done!

justnobody wrote:

P.S. i guess the pause screen is not scaled right.
All images are scaled in proper size to osu! ;)
HakuNoKaemi's mod done!

HakuNoKaemi wrote:

00:10:992 (x) - Add Hit Circle
I didnt add this because i like how it sounds now + it doesnt fit with the singer's voice :D
I hope this is my first ranked map >.<
Guzzzzm4n
Hola ~

[Easy]
00:16:470 : Este clap no va
00:18:036 : Clap
00:35:775 : ^
00:36:296 : Este clap no va
00:37:340 : ^
00:38:383 : ^
00:39:427 : ^
00:43:079 : Clap
00:55:079 : Un grid arriba
01:19:079 : ^

[Normal]
01:01:340 : Finish

[LuPiiTa's Hard]
Slider Tick Rate : 2
00:44:644 : Finish
01:01:340 : ^
01:27:949 : ^

[Insane]
00:10:210 : Finish
00:44:644 : ^
01:01:340 : ^

Buen mapa ~
p3n
You kind of read the rules in my modding queue but didn't get it....I'm feeling well today so here's a mod anyway ;)

I think the timing is much more complex than it seems. Right now you could barely map the vocals but it looks so terribly wrong on the timeline. You should get some more "professional" timing help. Selee alone will not be enough here I guess. /duckandrun

[Easy]
00:04:485 (5) - replace by a slider starting at 00:04:224 (red tick to white tick) to better match the lyrics and difficulty
00:12:036 (2,3) - replace by a slider and repeat 1x (start + end on the red ticks, turning point an big white tick)
00:14:905 (1,2) - could follow the song much better than this. 00:45:949 (2,3) - Is a good example of how you can do it.
Hitsounds could still use some work to better match the song.

[Normal]
00:07:087 (1,2,3,4,1,2,1,2,3,4) - This part seems pretty tough for a "normal" use repeating sliders to make it more difficulty appropriate
00:42:557 (1,2,3) - ^
01:13:340 (3) - instead of the circle a 1x repeat slider would fit the vocals much better (start 2 1/4 ticks earlier on red tick, turn on blue, end on white http://puu.sh/2z3P)
Some spacings felt weird but that might just be the result of the 1,2X spacing

[LuPiiTa's Hard]

00:38:514 (1) - better use a 1/4 1x repeat slider here to match the beat and vocals (http://puu.sh/2z4p)
01:15:427 (2,3) - not in line, move (3) 1 grid left
01:16:470 (4) - move to 336/320

other than that pretty much ok

[Insane]
00:10:470 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2) - As I said I'm not sure about the timing. This part plays horribly off imo. It does follow "something" but intuitive it is not. Don't have a suggestion to "fix" this other than "get some more professional timing help"
00:58:210 (5) - place 1 grid down + 1 grid right
00:59:253 (7) - new combo (and delete new combo from following)
01:02:644 (3,4,5,6,7,8,1) - long stream doesn't fit here well, delete (4) and (6) and rearrange to fit spacing
01:03:427 (1) - delete new combo and start new combo on next


I still see the timing problem but this can be fixed I guess.
~star
eldnl
[General]

  1. Siento algo atrasado el timing, no se tú, pero intentaria corregirlo.
[Easy]
  1. 00:12:036 (2,3) Las notas apiladas son dificiles de leer para los nuevos jugadores.
[Normal]
  1. 00:37:340 (2,3) Espaciamiento
[Insane]

  1. 00:02:919 (5,1) Corrige estos dos slider, puedes hacerlos mejor.
  2. 00:15:688 (1) Quita el nuevo combo y agregalo en la nota siguiente
  3. 01:18:036 (1~) Tal vez mas jumps y algo mas bonito para esta ultima parte ?
Eso es todo la verdad, no ando con muchas ganas de modear ... pero el mapa esta muy bueno ^^
Star.

PD no modee la hard porque me parece que esta muy bien :d
Daiguren
really a good map

Have a star~ :)
Topic Starter
Kogure
darck360's mod done!

p3n's mod done!

eldnl's mod done!

Daigurenhyourinmaru: Thx for ur star :D

MOAR
Mikarunoel131_DELETED
Hi at first ^-^

about your Easy

00:10:190 wrong spacing
00:12:036 wrong spacing at Combo 2 and 3
00:16:470 wrong spacing at Combo 3
00:48:818 wrong spacing at first Combo
01:02:644 ^ at Combo 2 and 3
01:17:514 ^ from 2 until 5

try to change them please .

you can use dinstance snap to change that . i am going to mod the other difficultys tomorrow . Hope i helped you for now a little^^
DeeN
yo

<Easy>
Fine :3

<Normal>
00:49:862 (3,4,5) - right lef 1gird(gird level small)
00:58:470 - add a note?
00:58:992 - ^

<LuPiiTa's Hard>
00:11:644-add soft-whistle?
00:11:775 - hmm remove this soft-clap and add it to 00:12:036 ?
00:18:557 (1,2) - make a jump?
00:29:775 (1) - add a soft-finish?

<Insanse>
00:19:079 (2) - remove this soft-clap?
01:05:514 (1,2,3,4,5,6,1,2,3,4,5,6) - :o rearrange it?
01:10:731 (1) - new combo

star~
frost-b-spec
thx reqs~

[Insane]
1.05.514(1~6,1~6) - no good mapping...

[Easy]
0.04.224(5) - spacing
0.07.093(1) - 1grid right(this diff is easy,check all(1) spacing)
0.11.123(1) - 1grid down
0.12.036(2) - spacing
0.13.079(3) - ^
0.16.470(3) - ^
0.44.644(1) - 1grid up
0.48.818(1) - spacing
1.01.340(1) - 1grid right
1.18.036(1,2,1) - like this
wmfchris
[general]
SB element: for the HP bar, it's quite lol that he's eye is covered, what if you make the figure in front of the bar, or extend the bar and put the figure on the right?

[Insane] <- in the beginning part, the claps maybe too much.
00:17:514 (7,8) - remove clap on (7), clap on beginning of (8)?
00:18:557 (1,3) - stack?
00:19:340 (3) - + finish
00:21:427 (10) - remove clap, spacing issue for (9,10)
00:23:253 (6) - + whistle?
01:00:036 (5,6) - putting (5,6) on the top of (1~4) to form a triangle like last time would be better?
01:15:688 (8,8) - + whistle?

- quite a lot of spacing issue, try to refer your AI mod?

[Hard]
00:35:514 (6) - right 1 grid for correct spacing
nice!

[Normal] OD+1?
00:14:905 (1,2,3) - spacing
00:17:514 (7,8,1) - ^ (Here maybe you can put (7,8) right+up 1 grid, (1,3) up 1 grid) [many spacing problem like this, try to fix them with the AI mod (Ctrl+Shift+A), I may not list all of them here]
00:28:992 (3,4,5) - ^
00:36:296 (1,2,3,4) - make them unique, either all curve slider or all stright slider? the placement of (4,1) would be a bit odd, try to move (1) elsewhere.
01:02:644 (3,1,2) - spacing
01:19:079 (1,2) - make this one symmetrical to last combo's (1,2)

you can also try to use more different variations~
spboxer3
[Insane]
00:11:644 (5) - remove clap ...I think
00:21:427 (10) - www not pretty :(
01:02:644 (3,4,5,6,7,8,9) - ^ let it like circle or like what...(?)
01:13:079 (6) - down 1 grid is pretty more (?)



other I don't have some suggest D:
but I don't like straight. you have more and more straight have your map


star!~~
AoiX
thx for request,here's just some advise.
[General]
`your BG image is too large,plz zip them with PS.
`plz remove audio track in your video.

[Insane]
00:19:079 (2) - stack

[LuPiiTa's Hard]
01:13:601 (4) - one grid left

[Normal]
00:28:992 (3,1) - overlap mistake.The hitburts are covering some repeats of the slider, which is unrankable

[Easy]
00:10:210 (2) - stack
00:18:557 (1,3) - make this two slider more shapely?
Topic Starter
Kogure
Ok, so:
  1. Mikarunoel131 (Will have to give a reminder, since he/she did an incomplete mod >.<)
  2. DeeN
  3. frost-b-spec
  4. wmfchris
  5. spboxer3
  6. xykbear
Mods Done 8-)
Raging Bull
Hi!

General:
Maybe from 01:20:123 you can start raising the volume to 100% till the end.

Easy:
00:05:006 (7) - NC?

Pretty much it :3

Normal:
00:11:775 (2) - Remove that note? Seems offbeat to me.

Hard:
Nothing bothered me

Insane:
Nothing bothered me.

Well made map. Hehe. Kudosu only if you take my suggestion for raising hit sound. If not, then no kudosu please.
senaya
Oh, finally :D

[General]
Some of your images are huge in size despite two of them are probably screencaps.

[Insane]
00:11:383 (4) - do you need this note? it feels like it shouldn't be there.
01:07:470 - add beat here if you're following lyrics?
01:13:209 (7) - if following lyrics, remove this and move 01:13:340 (8) here instead, also make it 1/4 longer.

[LuPiiTa's Hard]
00:54:036 (2) - make it 1/4 shorter and add a circle at 00:54:427?

[Normal]
00:14:905 (1,2,3) - i don't like to nazi, but it would be better to move (3) one grid left.
MoonShade
General:
What's up with the music at the end, it sounds like cropped. Either find a version including the full ending or let the mp3 fade out in the end, you can do that with audacity or mp3DirectCut
Somewhere in the chorus, the timing seems to be off. Try that one, I think it's better:
Offset: 832ms BPM: 115,035

Easy
00:18:557 (1) - Slider looks/is unsymmetric, so how about something like this?
00:19:862 (2) - This is one grid below your previous slider, but at the same level as the next, flipped slider. Either you put only (3) 1 grid up, or you put both (2) and (3) one grid up so it looks symmetric
00:20:383 (3) - flip (1) ^
00:40:470 (3) - looks good, but can look better ^^
01:08:644 (4,1) - This overlapping doesn't look good, maybe make something like this

Normal
00:43:601 (4,5) - I think you can let (5) end exactly above (4) in order to prevent this overlapping
00:54:818 (3,4) - spacing error
00:55:079 (4,5,6) - ^
00:58:210 (2,3) - spacing error, but i see that you did that in order to place the next slider below the previous one. You could change that and prevent this error.
01:13:079 (3,1) - spacing?

Hard
Just perfect

Insane
00:21:427 (10) - nice!
00:34:470 (2) - unsymmetric, maybe find something like that
00:45:949 (5) - ^

This is your first map? Very impressive! Star~
Shohei Ohtani
Galumph.

Insaehn:
00:02:919 (5) - New Combo

Lewhpeetah:
00:02:919 (4) - New Combo
AR +1?
00:25:601 (1) - I don't like this D:. It's a tad but unfitting~. If you want to keep it, you can totally add a cool Storyboarded 0.5 warning or something.

Nohmawhl:
AR +1?
00:02:919 (4) - New combo

Eahshay:
00:02:919 (4) - New combo
00:36:296 (1) - It's a bit uncreative to have that many repeats, even for an easy. Have like, 1 repeat, and do other cool stuff for the remainder of the time.
00:40:470 (3) - ^

Overall, its a nicely made map. The sliders could use a little touching up, but its totally fine~. Whee.
Topic Starter
Kogure
  1. senaya
  2. MoonShade
  3. CDFA
Mods done.
rEdo
[Easy]
0:29:891 (1), 0:54:934 (1), 0:58:065 (3) - i'll say a word about those sliders in [General].
65369 (timing section) - custom override 1.

[Normal]
0:43:978 (5) - ctrl+r, move it to the same place where (4) is, and ctrl+r once again. you'll know why.
1:02:760 (1) - delete new combo

[LuPiiTa's Hard]
kinda disliked this difficulty, it might be tricky for some players a bit.
0:15:146 (3) - inconsistent spacing, it's placed kinda too far
0:21:016 (4) - another weird distance snap change.
0:35:625 (1) - sadly, sliders like that are not allowed anymore, due to new ranking criteria. :(

[Insane]
0:08:513 (5) - move that note a little bit higher, turn off the grid snap/use grid snap level 4 for that.
0:21:282 (10) - sadly, sliders like that are not allowed anymore, due to new ranking criteria. :(
0:49:717 (6) - i'll say a word about it in [General].
1:07:195 (7,1) - swap new combos
1:11:891 (4,5,6,7,8) - this spacing is... weird. especially that (6) note.


[General]
about those sliders on Easy and Insane. if you really want those slidertick hitclaps to exist, you definitely should make a copy of normal-slidertick2.wav, rename it to normal-hitclap.wav and launch the custom override 1 all over the beatmap, on every difficulty. i'm using different claps than default ones in my skin, and those claps you've got there are colliding with the rest of the hitsounds for me (i'm hearing my normal-hitclaps all over the map, and then suddenly, on a slidertick, appears a clap from the default skin), and most likely for some more players.
also, there's an unused .osb file, but that doesn't really matter.


good luck!
YGOkid8
General:
- Preview Time isn't the same throughout all the diffs.
- The spinner background needs a distinct spot in the middle to spin around.

Easy:
00:09:030 (1,2) - Increase AR by 1. It's really hard to predict this :/
Mikarunoel131_DELETED
Hi there ^^

about easy :

try to change spacing at 00:19:717
^ 00:46:586
^ 1:14:238
^ 1:15:804

about normal :

you can remove the finish at 00:08:125 if you want . I think it sounds better without it ^-^
Your spacing is often wrong . It could be because of time gaps sometimes.
You can try to change it if you want . I make just suggestions ^-^

The sounds are good ^-^

about LuPiiTa`s hard :

let the slider at 00:10:973 end at 00:11:364 and delete 00:11:494 . That sounds better ^-^

try to change spacing at 00:14:886
^ 00:20:233 at combo number 3 and 4
^ 00:25:190
^ 00:27:016
^ 00:29:103
^ 00:29:886
^ 00:36:668 from combo 3 until 6
there are some more , but I don`t know if they are from times gaps sometimes.
just look at spacing again and try to fix them ^-^

about Insane :
I think it is good ^-^

I like the song . I like the hitsounds . You get a star from me =D

see you ^^
Muya
star only,
Topic Starter
Kogure
  1. rEdo
  2. YGOkid8
  3. Mikarunoel131
Mods done 8-)

Muya
Thx 4 star, that makes 50 :)

Moar :D
Ekaru
Hard: Good~

Normal:

00:18:412 (1,2,3,4,5,6,7) - The whole red-tick thing made this part feel weird. I would smooth that out a bit, maybe using sliders so that you don't have hit circles on red-ticks that don't have anything there.

00:43:456 (4,5) - (4) is where (5) ends; this causes (4) to look like a slider and is thus unrankable. Move the end of (5) so that it's nowhere near (4).

Easy:

<3

Insane:

I can confirm that it's sightreadable on the first try. And fun.

Giant improvement, here, have a star, and a kudosu star while I'm at it!
Luneko
Red = Fix this!
Blue = Suggestion~
Green = Design.

[Easy]
00:04:875 (4) - New Combo
Nice easy ^^

[Normal]
Great!

[LuPiiTa's Hard]
01:23:103 (3,4) - 2 Grids down :P
Some sliders could be sexier but overall its a nice diff :)

[Insane]
Ok :3

[Overall]
- There's an unused .osb file in the songs folder. Delete it.

[Skin]
- The shadow is cut off in scorebar-ki, scorebar-kidanger and scorebar-kidanger2.
- spinner-spin would look better without the guy, only the text IMO.


Have a Star
The 08 team_Bourdon
HiHi~~
i just can give you some suggestion ;)

Easy
00:14:760 (1) - delete this slider, and add a circle at here?
01:02:499 (2) - make it more beautiful

Normal
- Circle Size +1?
- too much note on red line. a bit hard to hit for Normal Players.
00:08:125 (2) - a bit hard for [Normal Players] to hit. maybe change to a repeating slider is better?
00:43:195 (3) - ^
01:00:151 (1) - too short for this spinner. change to a slider?

LuPiiTa's Hard
00:38:755 (2,3,4,5) - make them close a bit?
01:22:581 (2) - down 1 grid

Insane
00:38:630 (1,2,3,4,5) - make them more beautiful.
00:43:717 (1) - too short of this spinner
01:00:282 (1) - ^

-------
you got a cute skin :D
star!!~!!!!
Sallad4ever
Hi Kogure
sorry for the late reply

[General]

- set another uninherited timing section on 00:11:108 to fix the metronome
- I see that you only use a custom hitsound for the slider tick, if it is then you won't need other custom hitsounds except normal-slider tick2 as it is similar to the non-custom ones
- lol endou lost his eyes on the score-bar

[Easy]
00:04:875 (4) - NC this
00:10:065 (2) - I don't really recommend slider end stacking on the easiest diff
00:27:804 (1) - finish sounds better here
00:29:891 (1) - maybe add finish at the beginning of this slider
00:36:151 (1) - hmm you're not adding a clap on the ticks here?

[Normal]

00:10:978 (1) - I think this is sounds better if you add a finish just like in easy diff
00:19:195 (2) - I think finish fits here too
00:56:499 (5) - uhh spacing is too far :o
00:57:021 (1) - add finish or whistle here?
01:10:847 (3) - reduce the repeat by 1
01:12:934 (3) - ^
01:16:064 (6) - NC this

[LuPiiTa]

00:15:146 (3) - don't really like the jump here, mostly because it's on 1/4 I guess
00:34:451 (3) - I suggest to change it into 2 circles instead of a kick slider
00:43:451 (2) - maybe add a finish here too
01:00:146 (2) - ^

[Insane]
00:01:223 (1,2,3,4) - rather than adding extra beat to it, I suggest to follow the vocal here as it is very noticeable then using notes on every 1/2 like this
00:30:804 (1) - remove the NC from this then add NC on 00:30:934 (7)
00:36:021 (1) - remove NC then add one on 00:36:151 (9)

Interesting song:3
Good Luck with your map
Star
Topic Starter
Kogure
  1. Ekaru
  2. KillerRind
  3. The 08 team_Bourdon
  4. Sallad4ever
Mods done, only some of the suggestions :oops:
Ekaru, thanks for all your help (Since 3 months ago :o) and for those pinky stars :>
Endo's eyes in score bar fixed :lol:
Keep those mods coming! :D
Yuzeyun
These are all suggestions.

[Gen.]
Why is there a second timing section at 00:11:108 ? It just resetted the bars but whatever.


[EASY]
00:10:065 (2,1) - You could make a slider between those notes (start at 2 and end at 1) instead as Easy rarely have 1/4s.

[NORMAL]
Circle Size -1 ?
00:20:238 (4,5,6,7,8) - spacing
maybe ? (bad slider rendering fml orz)
01:25:717 (4) - You can move it 2 grids right to keep symmetry between the sliders.

[HARD]
01:24:151 (1,2,3,4) - Symmetry them ?

[INSANE]
00:55:456 (3) - :V a point is on -32y but lucky you it's not covered by the HP bar. so it is fine.

[TAIKO]
wait there isn't any taiko orz

well I didn't help that much... but I think that you can get a taiko for it. I may not map it as I have some of my own projects to do, but you can ask some taiko mappers such as lepidopodus or climbb.

You deserve a star from me. May 04 be with you ;)
Kiddo-Kun
[Normal]
00:04:875 (2) - Add a finish to this note.

The only problem I had with this diff was that it was a bit on the linear side, but that's not a huge problem.

[Hard]
00:52:325 (1,2) - Remove this new combo and add a new combo on (2) to match the vocals.
00:53:630 (1) - Remove new combo on this if you agree to take the top suggestion

Great map. Impressive knowing you're a beginner.
Have a star~
indyinyou
[Normal]

00:48:673 : add fin

[LuPiiTa `s Hard]

00:35:629 : add fin
00:43:455 : ^
00:52:847 : ^
00:57:021 : ^
01:11:629 : ^
01:12:673 : ^
01:18:412 : add silder to 01:18:934 and whistle at head add fin at end
01:19:455 : add silder to 01:19:977 add whistle at head add fin at end

they're just suggestions

star ~
Zelos
Folder:
All sparkly clean here.

General:
Change the tick rate on Lupiita's to tick rate 2. (It sounds nicer and its better to keep the tick rate the same in all difficulties.)

Easy:
00:18:412 (1,2,3) - move note number 2 so that it is centered among sliders 1 and 3.

Normal:
00:41:369 (3) - the ending of this slider isn't snapped to the white tick. this needs to be fixed.
00:41:369 (3,4,1) - please fix this spacing inconsistency. (after the previous mod)

Lupiita's Hard:
Nothing wrong here. Its pretty.

Insane:
00:18:412 (1,2,3) - stack the ending of slider 1, note 2, and the beginning of slider 3 on top of each other directly please, they are slightly off.

That's all.
I would feel fine bubbling this if I were MAT.
But for now, star.
Katsuri
Add Brazil to tags jk

Guest Hard

00:25:456 (1) - Sudden Slowdown. I lost my combo here because It's impossible to read. I suggest you to make this slowdown 0.75x and it will be too much better.

00:43:717 (1,2,3) - Something that would be cool is increase the volume on each note like:

Note 00:43:717 (1) - Volume 40%
Note 00:43:978 (2) - Volume 50%
Note 00:44:238 (3) - Volume 60%
Slider 00:44:499 (4) - Volume 70% and kiai start.
Try it! :D

Insane

Overmapped, but ok.
01:10:586 (6) - Add New Combo

Pretty Nice mapset, You have a star!
Topic Starter
Kogure
_Gezo_Kiddo-KunindinyouZelosKatsuriMods done, but ignored some issues.
Moar Mods?
Megurine Luka
Hi. Mod Time. :D

[General]

[Easy]
00:36:151 (1) - This look more symmetrical.
01:14:238 (2) - Move 3 grids right and 1 grid up
Good map.

[Normal]
Circle Size-1
00:11:630 (2) - del
00:41:369 (3) - 1 grid up
01:19:195 (2) - 1 grid right

[Hard]
01:13:456 (4,1,2,3) - 1 grid right and 1 grid up. What I mean is like this

[Insane]
00:21:282 (10) - this looks strange
00:24:673 (7) - NC


Quite good map so no more suggestions.

Deserve a star.

Good luck 8-)
Topic Starter
Kogure

Megurine Luka wrote:

Hi. Mod Time. :D

[General]

[Easy]
00:36:151 (1) - This look more symmetrical. Looks the same to me :S
01:14:238 (2) - Move 3 grids right and 1 grid up It wont look symmetrical.
Good map.

[Normal]
Circle Size-1 Yesh :3
00:11:630 (2) - del Noes
00:41:369 (3) - 1 grid up Noes
01:19:195 (2) - 1 grid right Yesh :3

[Hard]
01:13:456 (4,1,2,3) - 1 grid right and 1 grid up. What I mean is like this Didnt get this one either :S

[Insane]
00:21:282 (10) - this looks strange But i like it
00:24:673 (7) - NC Noes

Quite good map so no more suggestions.

Deserve a star.

Good luck 8-)
Mod Done :D
NoHitter
General
Is it just me or does the BG look stretched?
The combobursts have some white around them.
IMO the spinner-spin is very distracting. Just make it the text only.
Endou's picture in the scorebar-bg looks stretched too.

Easy
The slidertick claps sound odd. Maybe overlap the hit-normal with them so they sound like the hit-clap on a note.
00:11:891 (2,3) - Don't put these at the offbeat of the song. It's sounds odd. Maybe something like this?
00:36:151 (1) - Maybe lessen the repeats and map the other parts.
00:40:325 (3) - Same as above.

Normal
00:43:456 (4) - Maybe change this into a Spinner for consistency at 01:00:151 (1). Or vice versa, make 01:00:151 (1) a slider.

LuPiiTa's Hard
00:25:456 (1) - IMO remove the slowdown.
00:35:630 (1) - Plays oddly. There's really no musical cue for a Crumpled Slider.

Insane
00:21:282 (10) - Plays very oddly.

Overall good.
Topic Starter
Kogure

NoHItter wrote:

General
Is it just me or does the BG look stretched? A little bit, but its not that noticeable
The combobursts have some white around them. I removed them now
IMO the spinner-spin is very distracting. Just make it the text only. Done since it was requested some time ago
Endou's picture in the scorebar-bg looks stretched too. Unstretched a bit

Easy
The slidertick claps sound odd. Maybe overlap the hit-normal with them so they sound like the hit-clap on a note. Will do soon
00:11:891 (2,3) - Don't put these at the offbeat of the song. It's sounds odd. Maybe something like this? Done
00:36:151 (1) - Maybe lessen the repeats and map the other parts. Done
00:40:325 (3) - Same as above. Done

Normal
00:43:456 (4) - Maybe change this into a Spinner for consistency at 01:00:151 (1). Or vice versa, make 01:00:151 (1) a slider. Done, changed to spinner.

LuPiiTa's Hard
00:25:456 (1) - IMO remove the slowdown. I'm still not sure about removing this
00:35:630 (1) - Plays oddly. There's really no musical cue for a Crumpled Slider. It sounds cool imo

Insane
00:21:282 (10) - Plays very oddly. I like how it sounds like, and how it looks like

Overall good.
Thanks for suggestions :D
Breeze
Yea, nice map
I have nothig found
have a pink star
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Revengexsoyah
Hola amigo
he visto que haz pedido mods en diferentes queques asi ke me anime a dejarte un mod (algo pekeño :3) y mas encima en español :D

aqui va

Solo Sugerencias

~Easy~

00:39:281 (3) : ese spacing nose , tomando en cuenta que es easy para novatos ammm podria ser mas lineal con el (2)
prueba esto aca
00:50:760 : clap
00:51:281 (2) : whistle
veras que queda clap whsitle clap y suena bien :3 xD

01:05:890 : clap
01:06:934: whistle
01:07:977 : clap
01:09:021 : whsitle
01:10:586 : clap
01:12:673 : ^

~Normal~
por lo que tengo entendido las notas deben ir en los ticks blancos y rojos en 1/4 (sino me equivoco XD)
00:10:978 y aca hay una nota en el tick azul (aparte que suena como incosistente, no como aca 00:42:803 )
lo que se me ocurre que puedes hacer seria esto :
00:10:586 (x) : agregar nota con clap
00:10:978 (1) : mover al tick blanco xD
nose si te gusta ahi tu vees (aunque consultalo bien con un MAT o un BAT para que estes seguro)

00:41:368 (3) : idea mia o esta algo chueco (movido de su lugar ) Alinialo con el (2) y el (1)


~Lupiita~
00:04:354 : whistle
00:04:615 : clap
00:05:658: whistle
00:06:180 : clap
00:06:441 : ^

00:38:108 : siento qe esta nota como que esta sobrando nose porque xDD , pero ponla en el tick blanco y ve si te gusta como suena con un clap

muy bien lupita haz mejorado mucho :D

~Insane~
Very very Fine xDD
:D

Star amigo mucha suerte y gL adios
Esupanitix
Moddan tiem :Y

Easy
No problems here.

Normal
00:10:978 Combo
2,5,6,7 - Misspaced, though only slightly.

00:14:760 Combo
4 - Misspaced.

00:29:890 Combo
1 - Misspaced.

00:32:499 Combo
2,5,6 - Misspaced.

00:36:140 Combo
1,2,3,4 - Misspaced.

00:40:325 Combo
2,3,4 - Misspaced.

00:45:021 Combo
7 - Misspaced.

00:48:673 Combo
2,5 - Misspaced.

00:50:760 Combo
2,3 - Misspaced.

00:52:847 Combo
5,6 - Misspaced.

1:09:548 Combo
1 - Misspaced.

1:11:629 Combo
1 - Misspaced.

1:13:630 Combo
1 - Misspaced.

LuPiiTa's has no problems I should identify.

Nor does Insane.

The map is very nice, altogether.
Sakura
Oh a fellow Colombian mapper, what a coincidence =O
[General]
Your background still looks somewhat stretched as pointed out before, aditionally i would try to remove the LEVEL-5 text at the bottom left and the ign.com watermark at the bottom right.

[Insane]
Why does your 1st kiai end 1/4 later here?
00:09:030 (1,1) - The problem here is that u have an orange note in the center, with a spinner with an orange background, considering the note is right in the middle and there was a hitburst there the note is Very difficult to see also it's kinda close to the spinner as well, i'd suggest moving it 1/4 later so it fits the lyrics better.
01:00:282 (1,1) - I'd really like this slider to be closer to the center of the spinner, but up to you.
Heh a bit overmapped but it's intuitive so i dont mind =P

[LuPiiTa's Hard]
00:25:456 (1) - Slow down is really unintuitive.
OzzyOzrock
Done! About a... I can't say 6 star because of the rap bit... and ..u uh... oh who cares, it's done.

Download: T-Pistonz+KMC - Tsunagari Yo (TV Size) (K o g u r e) [Ozzy's Taiko, Yo mah homie bro].osu
Yeah, don't make that the name... just make it Ozzy's Taiko or something... lol

Hi Sakura! EDIT: Olvide que los colombianos hablan español lol.
Topic Starter
Kogure
  1. Revengexsoyah's Mod: Hice muchas de tus sugerencias, solo ignore algunas.
  2. Esupanitix's Mod: Still not sure about changin the spacing.
  3. Sakura Hana's Mod: Its kind of difficult to remove those texts, i try but i fuck it up. I changed the color of the note, see if it is more visible now.
    Also tried changing its position, but IMO it doesnt fit the lyrics if i move it.
    If i change the position of the slider after the spinner, i would have to change all the notes coming, what would be a pain in the ass :o
    About Lupiita's hard Slowdown, isnt there a way to avoid removing it? Coz i like how it sounds there
    PS: Colombia FTW :D
  4. OzzyOzrock: Thanks for the diff :D
    Btw, do i need another bg for the taiko map?
OzzyOzrock
Yeah, made one.

DON'T KUDOSU! ;_;
Kytoxid


Haha, posting so that it stays around even if you edit it later~
OzzyOzrock
I've done that SO MANY TIMES.

I need to get my eyes checked, because this is happening too much with other things.
Topic Starter
Kogure
Done updates Ftw
I just hope I can get moar mods to get this ranked >_>
Kiiwa
Hi~

Insane
I feel you use too much notes in places they don't really fit. For example: 00:01:484 (2) - 00:02:528 (4) -
01:07:325 (2) - delete
01:11:108 (5) - remove reverse and add a note at: 01:11:629 - and make that note a new combo

Hard
Nice GD
00:27:021 (4) - shorten by one reverse
00:36:412 (2) - new combo?
00:39:281 (1) - add finish
00:44:499 (4) - new combo for Kiai time, 00:45:543 (1) - remove new combo, 00:46:586 (4) - add new combo

Normal
I feel the spacing is a bit too big


Nice maps, good luck
Behon
Easy:
- 00:01:223 (1,2,3): Move these 1 square to the left if you want them to be perfectly symmetrical.
- 00:17:890 (4): Make this a new combo.
- 00:18:412 (1): Get rid of the new combo here.

Normal:
- 00:08:513 (3,4): These might work better with claps instead of finishes.
- 01:00:151 (Spinner): Add a finish.

LuPiiTa's Hard:
- 00:53:629 (1): This doesn't need to be a new combo.
- 00:58:847 (5): Make this a new combo.
- 00:59:108 (1): Get rid of the new combo here.

Insane:
No problems here.
Chewin
Hayo ~
They are suggestions, you will decide if you want follow them or not.

Easy:
Ok.

Normal:
It's ok too >.<

LuPiiTa's Hard:

  1. 00:25:456 (1) - I don't like the shape of the slider D: You could move 2nd waypoint at x424 y352 and the last at x344 y328. It's better.
  2. 00:48:412 (1) - Remove NC
  3. 00:48:673 (2) - NC here
  4. 00:53:630 (1) - Remove NC
  5. 00:57:543 (2) - 1 Grid left
  6. 01:05:108 (1) - Remove NC
  7. 01:05:369 (2) - New combo
  8. 01:14:760 (1) - Remove NC
  9. 01:15:282 (2) - New combo
Insane:

  1. 00:10:325 (1) - Move it at 00:10:456?
  2. 01:06:543 (4) - Delete circle?
  3. 01:07:325 (2) - ^
Good maps, I wish you good luck ^^
Shulin
General:

-- Timing seems a bit off too me, I was using +12 offset but it might just be me.
-- Can you get rid of the ign watermark on the BG?

Easy:

00:10:065 (2) - Stacked notes under a slider are generally confusing for new players.
00:38:760 (2) - It's not in the centre of 00:36:151 (1) - just move it 1 grid left and 1 grid up on grid level 4 if you care
00:48:673 (1) - I don't like the way this overlaps with 00:48:673 (1) - maybe reposition it slightly or change the shape to avoid this?
00:54:934 (1) - The slider tick clap on this slider sounds odd imo, I'd suggest removing it.
00:58:065 (3) - ^

Normal;

00:58:065 (2,3) - The way these overlap with 00:57:021 (1) - and 00:59:108 (4) - looks ugly, maybe space them out more?

LuPiiTa's Hard:

00:25:456 (1) - Don't understand why you have a slowdown here, but meh it plays fine.
00:27:021 (4) - Remove a return? It sounds like you're following the drum roll (also weird you end at the start of a vocal), but if you end it earlier it follows the synth ^_^

Insane:

-- Reduce overall difficulty by 1?

00:10:325 (1) - Delete? It sounds a bit strange to me (the vocal seems to start at 00:10:391). But if not please place it directly in the centre =P
00:27:412 (1,2,3,4) - Move these closer together or change the pattern? The hitbox is really small right now and it's hard to adjust after a spinner ._.
00:39:151 (5) - Whistle the end?
00:39:804 (6) - Whistle?
01:25:195 (1,2,3,4,5,6,7) - I think it sounds better if you remove 1/4 from this combo and follow the song. Maybe put in some more jumps?

Good luck ~
Topic Starter
Kogure
Done all mods and changed the BG
Getting closer and closer x_x
Pereira006
hello~~

IMO -> my opinions

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Easy]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Normal]

00:19:717 (3) - for me this is weird play gameplay i will be happy you change like this http://puu.sh/5ARL just change at 00:19:195 (2,3)
00:33:543 (3) - too hard see hitburst with slider 00:35:108 (6) so maybe stack it?
00:34:065 (4,5) - Incosiente spacing
00:35:108 (6,1,2,3,4) - I can see is 1.40 spacing so Why spacing is increassing? i suggest you fix this spacing
00:54:412 (2,3,4,5,6) - I understand you logic but 00:54:934 (4,5) I can see is incosiente spacing but try this code this going better gameplay IMO
SPOILER
112,224,54412,1,8
184,264,54673,1,0
184,352,54934,2,0,B|328:352,2,140,2|0|2
328,264,56499,1,8
400,224,56760,1,0
01:12:934 (3) - Slider hitburst with 01:14:238 (2) try get another place?
01:22:064 (1,2) - Grid 1 right ? if you change try fix spacing at 01:23:108 (1)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[LupIIta'sHard]

00:25:456 (1) - I agree with Shulin's mod but well orz

this really fine
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Insane]

omg HP -1 pleasse Y_Y

this is fine for me but lot stream is overmapped because blue tick i can't hear drums soft or strong but that's okay because this is insane
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think
well good luck and good mapset :)
Topic Starter
Kogure
Thanks for your modding :D

Checking all the normal diff i realized there is a huge mislead spacing in 01:11:630, and i didnt notice till now :S
well, fixed now
Elly-chan
[General]
Delete .osb and full submit!!

(Easy)
Are you trolling me with the 1.40 slider velocity?
00:29:890 (1) - It'd look better if it was curved! Please do this?~

K, this is good.

(Normal)
HR +1?
00:15:803 (4, 5, 6) - From where 4 was placed, 5 and 6 look ugly. Change this pattern?

(Hard)
00:48:412 (1) - Remove NC
00:48:673 (2) - NC

(Insane)
00:21:281 - very ugly slider. Please change this, or just add a slider velocity slow-down on this part.

Can't explain much more, this map could be better then it is atm though imo. ;o; I see stuff, but I just don't know how to tell you to fix it without editing the whole entire map
Verdisphena
General
Borra el archivo T-Pistonz+KMC - Tsunagari Yo (TV Size) (K o g u r e).osb, no sirve para nada si no tienes un SB, luego de borrarlo haz un fullsubmit
spinner-background pesa mucho (tambien pause-overlay y fail-background)

Easy
AR -1

01:19:977 (1,2,3,4,1,2,3,4) - Encuentro esto dificil para un easy, pone algunos sliders.

Hard
HP -1
00:25:455 (1) - De verdad necesitas un slider lento aqui?, no le va
00:38:760 (2,3,4,5) - Y si comienzas este stream en 00:38:499 - ?

Insane
CLAP,CLAP,CALP,CLAP
00:12:542 (1,2,3,4) - Ese stream es muy innecesario
00:16:586 (2,3,4,5,6) - ^
00:22:064 (1,2,3,4) - ^
01:02:499 (3,4,5,6,7,8,9) - ^
01:03:542 (1) - Copia el slider de 01:04:325 (2) -

Muchos de los streams que tienes aqui no le van a el mapa, recomiendo remplazarlos con otras cosas, eso hace que la diff no me guste...
Ademas, esta diff (todoelmapa) tiene muchos claps, pone mas variedad de hitsounds ._.

Taiko
I love you

00:01:745 (2,3) - k ?
00:42:412 (1,2,1,2) - D K K K ?
00:59:108 (1,2,1,2) - ^
PoochyEXE
First of all, I love a lot of the skin elements. Could I please borrow some pieces for my own beatmaps? I'm working on one for "Katte Nakou ze!" and I'd love to use it there.

Now for my suggestions:

The spinner could use something in the foreground that makes it a bit clearer that it's a spinner. A soccer ball spinner would be perfect!

Easy
0:21:281 - End the slider on 5 a half a beat earlier.

Normal
0:18:412~0:23:108 - The positions are a bit awkward. Here's how I suggest you position 2 through 7 (use grid level 3):
1: x:256 y:64 (no change)
2: x:376 y:152
3: x:328 y:296
4: x:184 y:296
5: x:136 y:152
6: x:256 y:64 (same as 1)
7: x:376 y:152 (same as 2)
0:32:499~0:35:629 - Also feels a little odd. Try making a hexagon out of the orange 3 and the yellow 1~5. Here are my suggestions for yellow 1 through 5 (use grid level 2):
1: x:176 y:320
2: x:112 y:192
3: x:176 y:64
4: x: 336 y:64
5: x:400 y:192
Then nudge 6 downwards just a little (y:224 perhaps).

Insane (Disclaimer: This beatmap is above my current skill level.)
0:21:281 - The slider on 10 is ugly and awkward. Make it a normal U-shaped one.
0:23:108 - Move 6 to the left a bit. x:280 should work.
0:25:065 - Move 10 down.
0:43:194 - Move 5 and 6 down. Make the triangle equilateral. Try y:104.
1:23:629 - 3 and 4 are WAY too far apart. Move them closer together. Try 3: x: 336 y:328 and 4: x:176 y: 328.
lolcubes
Hey there, answering your request.

[General]:
  1. Timing: Offsets are a bit funky. Stuff felt mistimed.
    Settings I used:
    115bpm offset 702
    116bpm offset 6962
    115bpm offset 10083
    115bpm offset 11126
    115bpm offset 44503
    115bpm offset 77894
    115bpm offset 79996
    115bpm offset 84160
    114bpm offset 88284 - This one is required for taiko. I am not entirely sure about this one though. It felt kinda okay, but I had too much variations. It would be best that taiko had nothing mapped there, then it would be unnecessary, else this would have to be nicely timed. These timings did work somehow, but I am not too confident in this one. I could SS those 9 notes every time with OD8, but every try I had either slightly early or slightly late.

    The red ones are missing ones you don't have, rest are just slightly reconfigured.
    With these I rarely had a 100 on the map (I could SS it if I give it some tries hehe). If you don't trust these settings, ask a very experienced timer to help you, I think these work good enough though.
    It could be just me being bad, but I definitely had problems in insane with your current timings, so you could check them out with a BAT just to be sure.
  2. The custom 1 normal sounds are exactly the same as the default ones. This makes them redundant. Just use default normal set instead of custom 1, and delete all of these and do a full submit.
[Insane]:
  1. Note: I will be using my own timings for this diff because I checked the timing first. Some stuff may appear slightly different to you because of the timelines, but I hope you can figure it out.
  2. 00:10:343 (1,2,3,4) - These are a huge problem. Because the music is very strange here, they fall on these funny ticks. You probably shouldn't map these at all because they are unplayable. Try this: http://osu.ppy.sh/ss/153650 . You don't map the first parts of the voice because you just can't follow them unless you really know the song by heart, and then you just make a pre-note before the slider, because that's a "heavy" spot where the voice ends. The slider is this long because of the odd rhythm and is necessary for people to get used to the rhythm that follows. With this, I doubt people will have much trouble playing this map, while with your current mapped stuff, unless you really watch approach circles to the millisecond, or know the song by heart, you will be 100 or 50ing those stuff. Ofcourse, the slider placement is just random, but I wanted to make it clear so you understand it best, you can place it anywhere if you want.
  3. 00:49:720 (6) - This slider won't work. Usually, what I think is that when you are forced to map a slider tick in the highest diff, you're doing it wrong. Shorten it to 00:49:981 and then just map a circle at 00:50:111. This sounds the same, but it's much better because you aren't forced to use gimmicks to map stuff.
  4. some thoughts
    You should probably remove 00:01:484 (2) and 00:01:745 (3) and then instead of the slider 3 map 2 circles at 00:01:755 and 00:02:277. Also remove 00:02:528 (4). The reason is, those notes don't really follow the music, and would feel much better if you only had 3 notes with huge spacing, those jumps would be fun and it would sound better. Some other notes after these aren't exactly following the music either, but those are fine because they give you the sense of rhythm I guess.
[Hard]:
  1. 00:01:223 (1,2,3) - Refer to the "some thoughts" section in the Insane. Should probably do the same.
  2. 00:33:804 (1) - Remove this new combo and place it on 00:34:065 (2) instead, follows the music better.
  3. 00:48:412 (1) - ^, just place it on 00:48:673 (2).
  4. 01:05:108 (1) - ^, just place it on 01:05:369 (2).
  5. 01:06:673 (1) - ^, just place it on 01:07:456 (3).
  6. 01:19:978 (1,2,3,4) - Some inconsistent spacing. Also if this was intentional, then you should do the opposite, instead of using lower spacing for every note, use higher because that fits the song much better.
[Normal]:
  1. 00:10:978 (1,2) - I strongly suggest to make a slider out of these two. New players won't be able to hit blue ticks properly.
  2. 00:29:891 (1) - Remove this new combo and place it on 00:31:978 (3) instead. Also remove the new combo from 00:32:499 (1).
  3. 00:46:586 (5) - Perhaps a new combo here? Seeing as you had a new combo almost every stanza after here, this would make this section more consistent.
  4. 00:54:934 (4) - ^
[Easy]:
  1. 00:18:412 (2) - New combo here instead of at 00:17:891 (1).
[Taiko]:
  1. Maybe remove video from this diff? It looks ugly with it: http://osu.ppy.sh/ss/153678, check that black bar in the play area.
That's about it.
I find it surprising that a TV Size map has so many red sections, but meh, they need to be done.
Hopefully you respond to this with the changes you made!

Good luck!
Topic Starter
Kogure
All done!
lolcubes: I followed every instruction except the timing stuff and the normal sounds
Timing: I still need to be sure about this lots of red sections, I will try to get a BAT's opinion 'bout this.
Sounds: I didnt change them because on easy diff, there are still those slidertick claps, and I dont want to remove then. Also, if i only edit slider-tick.wav, it may inflict other players' playing skin (if it has other sounds). But if someone else insists to remove them, i will.
Thanks ppl for modding :oops:
SapphireGhost
Hello, there.

[Insane]
00:46:978 (10,1,2) - These two sliders seem to be slightly unsnapped, manually resnap them.
00:55:456 (3) - Slight overlap with the HP bar, here. HP bar overlap is avoided nicely for the rest of the map, so I'd just tweak this slider a bit and it'll look nicer.

[Ozzy's Taiko]
- This taiko felt very nice and not too hard. Good job, sir.
00:43:716 (1) - This spinner is really quite short, would it be possible to do this some other way?

[LuPiiTa's Hard]
- Kiai times are slightly inconsistent on this difficulty. Please resnap the kiai inheriting sections.
00:48:412 (6,1) - Putting a new combo under a stack makes the approach circles look sort of odd, (to me, at least) so I would advise moving (1) elsewhere.

[Normal]
- This difficulty would be more visually appealing without overlaps, and it's not much work to change them. Here's the list:
00:29:890 (6,7) -
00:39:281 (4,1) -
01:12:934 (3,1) -


[Easy]
00:17:891 (4,1) - Same thing about new combos under stacks. Also, (in my opinion) the music at this point merits (4) and (1) being in different positions.
01:19:978 (1,2,3,4,1,2,3,4,1,2,3) - This pattern bothered me as everything was slightly off-center. Just move it a bit to the right and it'll be all good.

After you've responded to these suggestions, please send me a Forum PM and I'll re-check this!
Topic Starter
Kogure
SapphireGhost's Mod Done!

lolcubes wrote:

Timing: Offsets are a bit funky. Stuff felt mistimed.
Settings I used:
115bpm offset 702
116bpm offset 6962
115bpm offset 10083
115bpm offset 11126
115bpm offset 44503
115bpm offset 77894
115bpm offset 79996
115bpm offset 84160
114bpm offset 88284 - This one is required for taiko. I am not entirely sure about this one though. It felt kinda okay, but I had too much variations. It would be best that taiko had nothing mapped there, then it would be unnecessary, else this would have to be nicely timed. These timings did work somehow, but I am not too confident in this one. I could SS those 9 notes every time with OD8, but every try I had either slightly early or slightly late.
The red ones are missing ones you don't have, rest are just slightly reconfigured.
With these I rarely had a 100 on the map (I could SS it if I give it some tries hehe). If you don't trust these settings, ask a very experienced timer to help you, I think these work good enough though.
It could be just me being bad, but I definitely had problems in insane with your current timings, so you could check them out with a BAT just to be sure.
If a BAT comes by, can he/she tell me if these timings are good? so I can use them. Thanks
SapphireGhost
Small list of things that need to be fixed before bubble:

1
Kiai is still slightly inconsistent. You can see the problems here.

2
Due to your hitcircle overlay, you'll need to have a slider border colour as well. This is so people with (for example) a black slider border colour won't have the problem of it looking odd with your grey hitcircle overlay.
In order to change the slider border colour, open a difficulty, then go to File > Open .osu in Notepad.
Scroll down to the "Colours" section and type "SliderBorder: 213,213,213" without the quotes. (I picked 213,213,213 because that's the colour my image editor said was closest to your hitcircle.)
Save and repeat for all difficulties.

Lastly, see if you can get Doomsday/Lybydose/Cyclone to give you a final timing for this map. After all that, this should be good and bubble-ready (forum PM me when that time comes).
PoochyEXE
I made you a (hopefully) better version of fail-background.png for the skin:
Doomsday
Quick timing check time!

As for the BPM changes, they all seem just fine to me, they work. The only issue that I found at least, was that the timing in general sounded a little early. Adding +10ms to every section sounded better to me.

But that's all I got. On the whole, timing is pretty good.
Topic Starter
Kogure

SapphireGhost wrote:

Small list of things that need to be fixed before bubble:

1
Kiai is still slightly inconsistent. You can see the problems here.

2
Due to your hitcircle overlay, you'll need to have a slider border colour as well. This is so people with (for example) a black slider border colour won't have the problem of it looking odd with your grey hitcircle overlay.
In order to change the slider border colour, open a difficulty, then go to File > Open .osu in Notepad.
Scroll down to the "Colours" section and type "SliderBorder: 213,213,213" without the quotes. (I picked 213,213,213 because that's the colour my image editor said was closest to your hitcircle.)
Save and repeat for all difficulties.

Lastly, see if you can get Doomsday/Lybydose/Cyclone to give you a final timing for this map. After all that, this should be good and bubble-ready (forum PM me when that time comes).
OK all done, waiting for ur response :)

PoochyEXE wrote:

I made you a (hopefully) better version of fail-background.png for the skin:
SPOILER
[attachment=0:ff870]fail-background.png[/attachment:ff870]
Thanks for this and for letting me use ur sliderball, i am really grateful :oops:

Doomsday wrote:

Quick timing check time!

As for the BPM changes, they all seem just fine to me, they work. The only issue that I found at least, was that the timing in general sounded a little early. Adding +10ms to every section sounded better to me.

But that's all I got. On the whole, timing is pretty good.
Thanks a lot! This is what i needed, it sounds better now :D

Updates done! Please Re-download as for today 13/10/11
SapphireGhost
Apparently some stuff got unsnapped on [Ozzy's Taiko] for some silly reason, so go ahead and fix that. Other than that, should be fine.
Topic Starter
Kogure

SapphireGhost wrote:

Apparently some stuff got unsnapped on [Ozzy's Taiko] for some silly reason, so go ahead and fix that. Other than that, should be fine.
Done
SapphireGhost
Fixes were done, experiments were run, all is good.
Bubbled!
PoochyEXE
By the way, which episode is your pause-background.png from? 'Cause I could make you an HD version of that too, if I could just locate the source scene.
Sakura
[Insane]
00:10:988 (1) - New combo to fix spinner combo bug

[Ozzy's Taiko]
HP+1

[Easy]
-----------------------------------------------------------
(Note all these hitsounds are to make your hitsounds consistent throughout kiai, so you either accept all suggestions or reject them all)
00:51:813 (3) - Remove hitsound whistle and add hitsound clap at slider end for consistence.
00:54:422 (4) - Remove hitsound clap and add hitsound whistle for consistence.
00:54:944 (1) - Remove hitsound whistle and add hitsound clap at slider start for consistence, also add Slider finish at slider end.
00:56:509 - Remove hitsound clap from slidertick.
-------------------------------------------------------------
00:58:074 (3) - Remove hitsound whistle and add hitsound finish at slider end.
01:09:552 (1,2,3,4) - Use the same hitsounding you used at 01:05:378 (1,2,3,4) for consistence.
01:15:813 (3,4,5) - I think it would sound cooler if on the repeat you replaced whistles with claps (makes it sound it slightly different since the voice is slightly different as well).

Since all the fixes are metadata, a new combo and hitsounds should be fine for rank after fixes, however bubble needs to pop because of spinner combo bug
Topic Starter
Kogure

Sakura Hana wrote:

[Insane]
00:10:988 (1) - New combo to fix spinner combo bug

[Ozzy's Taiko]
HP+1

[Easy]
-----------------------------------------------------------
(Note all these hitsounds are to make your hitsounds consistent throughout kiai, so you either accept all suggestions or reject them all)
00:51:813 (3) - Remove hitsound whistle and add hitsound clap at slider end for consistence.
00:54:422 (4) - Remove hitsound clap and add hitsound whistle for consistence.
00:54:944 (1) - Remove hitsound whistle and add hitsound clap at slider start for consistence, also add Slider finish at slider end.
00:56:509 - Remove hitsound clap from slidertick.
-------------------------------------------------------------
00:58:074 (3) - Remove hitsound whistle and add hitsound finish at slider end.
01:09:552 (1,2,3,4) - Use the same hitsounding you used at 01:05:378 (1,2,3,4) for consistence.
01:15:813 (3,4,5) - I think it would sound cooler if on the repeat you replaced whistles with claps (makes it sound it slightly different since the voice is slightly different as well).

Since all the fixes are metadata, a new combo and hitsounds should be fine for rank after fixes, however bubble needs to pop because of spinner combo bug
Thanks, i didnt notice the spinner stuff. Also I followed ur hitsounds instructions.
Sakura
Well changes were minor so, it sounds def. better now

Ranked!
SapphireGhost
I will not miss the new combo bug again.
I will not miss the new combo bug again.
I will not miss the new combo bug again.
I will not miss the new combo bug again.
I will not miss the new combo bug again.
I will not miss the new combo bug again.
I will not miss the new combo bug again.


Congratulations!
NixXSkate
Congrats K o g u r e! you got a ranked map! :)
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