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Noboyknows + - Heros come back

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Total Posts
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Topic Starter
otaru-soad
This beatmap was submitted using in-game submission on martes, 12 de julio de 2011 at 15:58:57

Artist: nobodyknows+
Title: Hero's Come Back (TV Size)
Source: Naruto Shippuden
Tags: Genkishi
BPM: 104
Filesize: 9197kb
Play Time: 01:27
Difficulties Available:
  1. Genkishi's Hard (4,9 stars, 313 notes)
  2. Easy (2,18 stars, 81 notes)
  3. Hard (4,88 stars, 211 notes)
  4. Insane (5 stars, 343 notes)
  5. Normal (4,09 stars, 120 notes)
Download: nobodyknows+ - Hero's Come Back (TV Size)
Download: nobodyknows+ - Hero's Come Back (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
naruto map ^^
pkhg
Corrige el artista, es NobodyKnows+ no NoboyKnows+ y el titulo es Hero's Come Back.
Ah otra cosa, cuando cambies el nombre del artista o agregues imagenes o video nuevos pon Full Submission.
Topic Starter
otaru-soad
okey (arreglando)..
Genkishi
[General]

Put (otaru-soad Genkishi) in your Tags

Delete "Op 1" in your tags just put Naruto Shippuden






Put Kiai on your map


Download: NobodyKnows+ - Hero's Come Back (otaru-soad) [Genkishi's Hard].osu
TorNis
Hi.

[General]
- Remove these 2-3 beat spinners. It's unacceptable. Spinners aren't sliders.


Loved how you edited old Pippi image into Sakura. Star for that.
Genkishi
I think your spacing is not good...use "Distance Snap" and check it in AiMod in File so you can check if your spacing is right

Download: NobodyKnows+ - Hero's Come Back (otaru-soad) [Genkishi's Hard].osu
Topic Starter
otaru-soad
Arreglado y subido + Genkishi's Hard ^^
Topic Starter
otaru-soad
bien modificado y subido una vez mas..
Hernan
[Normal]

00:45:530 : Sacá estos spinners, son muy dificultosos para normal.
01:26:924 : Lo mismo.

Star~
Topic Starter
otaru-soad

Hernancit0 wrote:

[Normal]

00:45:530 : Sacá estos spinners, son muy dificultosos para normal.
01:26:924 : Lo mismo.

Star~


00:45:530 : Echo
01:26:924 : Echo

^^
Haneii
Just picked a random map out of mod reqs and played it - barley modded it since it needs a lot of work. So I'm just mentioning stuff that bothered me during the test play.

~Insane~
01:08:895 (1) – spinner is too short. Auto has to be able to score 2000.
01:18:414 (1) - ^

~Genkishi's Hard~

Layout could be better. Right now it’s nearly all straight lines and angles. Still fun to play, but I suggest putting a bit of effort into spicing it up :)

~Hard~
00:46:035 (1,1,1,1,1,1,1,1,1) – They are all too short and unrankable.
00:52:453 (4,5,6) – No. please remap this. It looks terrible and plays bad.
I stopped playing this diff here. It needs a lot of work. Please remap some parts a bit so they are not all clustered together . This difficulty is a hard, yet I could barley play it because either spinners are too short or I can't read the notes.

~Normal~

00:04:857 (2) – I would suggest against having a jump here. This is a normal.
00:13:078 (2) – spacing
00:14:376 (1) - ^
00:16:684 (4) -^
00:24:472 (2) - ^
I’m gonna stop modding here because there are too many spacing issue (majority of them are issues where notes are too close to each other. Go through your map and fix all the spacing. To help you can use AIMod (It’s under file).

I didn't play easy :P

It looks like this map is still in its beginning stages. No star for now.

I'll give this set a proper mod once I get the time. Good luck for now.


Do not give me Kudosu!
Topic Starter
otaru-soad
~Insane~
mods realizados

~Hard~
mods realizados

~Normal~
mod realizados

~Genkishi's Hard~
tengo q hablar con genkishi's ^^ asi hacemos los mods

~easy~
mods realizados
stiss
general
This is a size of the television.
Name change.
Heros come back(TV size)
this oky?

I think the overall earliness.

☆~star!!!
good luck

my pendingmap
http://osu.ppy.sh/s/23380
Topic Starter
otaru-soad
Listo cambio echoo ^^
Hyguys
POOT YOU
I WAS MAPPING THIS.
Let me submit my taiko diff later to you.:3
Topic Starter
otaru-soad

Hyguys wrote:

POOT YOU
I WAS MAPPING THIS.
Let me submit my taiko diff later to you.:3
ok ok ^ ^ I'd like to see that
Genkishi
Topic Starter
otaru-soad
Bien Bien...

echos los mods de Genkishi's Hard ^^
pkhg
~Star~
Genkishi
Topic Starter
otaru-soad
upload la remake... n.n
loveFantasy
from #modreqs

[General]
  1. your default- and score- elements are having very low quality
  2. shadow part of hitcircleoverlay.png is cut
  3. you have 3 .osb file, if you're doing a full submit in future, delete the unused ones
  4. you need to add an approachcircle and a spinner-approachcircle element to complete your skin set
  5. countdown is not consistent (only Hard and Insane are disabled)
  6. have the same audio lead-in in Insane and Genkishi's Hard please
  7. offset should be 2,838 to sync with metronome, your high white tick is in wrong beat now
  8. end your map on white tick would be better than on blue tick
  9. resolution of background image must be 800x600 or 1024x768
  10. circle border of sliderfollowcircle is cut
[Easy]
  1. strongly recommend to use distance snap in your easiest diff
  2. 00:11:492 (5) - remove finish
  3. 00:16:684 (1,2,3,1,2) - 3/4 mixed with 1/1 is hard for beginner, using this pattern would be better:

    also you put too many finishes (like 00:11:492), they're not really fitting
  4. there're a lot of 3/4 pattern in this song, try to make them slider instead of having 3/4 beat difference between 2 objects, this will provide more suitable gameplay since this is Easy
  5. 00:41:492 (x) - you really should add a note
  6. 00:43:799 (x) -
  7. 00:54:184 (1,2,3) - too many finished again
  8. 01:18:270 (1,1,1) - just use same combo colors imo
[Normal]
  1. tbh this is not a Normal should be, spacing just keep changing and changing
  2. 00:10:338 (2,3) - too many finished again
  3. 00:16:684 (4,1,2,3) - ^
  4. 00:29:953 (x) - add a note
  5. 00:32:261 (x) - ^
  6. 00:34:569 (x) - ^
  7. 00:39:184 (x) - ^
  8. 00:41:492 (x) - ^
  9. 01:18:270 (1,1,1) - same as Easy
pattern in Hard/Insane is okey, but still:
  1. chaos spacing makes it really hard to read
  2. don't spam finishes..
you can check this nobodyknows+ map to learn his hitsounding skill
phonic
Because the offset of hardness is matched and the music score of hardness is a little difficult
It might be also good to change arrangement.



It is my map.
viewtopic.php?t=54009

..my music score.. I hope the Mod star if it avoids it. :)

Star ;)
Darius3
The best map of Hero Comes Back. Needs some modding, maybe... Awesome design!!
star :)
Topic Starter
otaru-soad

loveFantasy wrote:

from #modreqs

[General]
  1. your default- and score- elements are having very low quality
  2. shadow part of hitcircleoverlay.png is cut
  3. you have 3 .osb file, if you're doing a full submit in future, delete the unused ones
  4. you need to add an approachcircle and a spinner-approachcircle element to complete your skin set
  5. countdown is not consistent (only Hard and Insane are disabled)
  6. have the same audio lead-in in Insane and Genkishi's Hard please
  7. offset should be 2,838 to sync with metronome, your high white tick is in wrong beat now
  8. end your map on white tick would be better than on blue tick
  9. resolution of background image must be 800x600 or 1024x768
  10. circle border of sliderfollowcircle is cut
[Easy]
  1. strongly recommend to use distance snap in your easiest diff
  2. 00:11:492 (5) - remove finish
  3. 00:16:684 (1,2,3,1,2) - 3/4 mixed with 1/1 is hard for beginner, using this pattern would be better:

    also you put too many finishes (like 00:11:492), they're not really fitting
  4. there're a lot of 3/4 pattern in this song, try to make them slider instead of having 3/4 beat difference between 2 objects, this will provide more suitable gameplay since this is Easy
  5. 00:41:492 (x) - you really should add a note
  6. 00:43:799 (x) -
  7. 00:54:184 (1,2,3) - too many finished again
  8. 01:18:270 (1,1,1) - just use same combo colors imo
[Normal]
  1. tbh this is not a Normal should be, spacing just keep changing and changing
  2. 00:10:338 (2,3) - too many finished again
  3. 00:16:684 (4,1,2,3) - ^
  4. 00:29:953 (x) - add a note
  5. 00:32:261 (x) - ^
  6. 00:34:569 (x) - ^
  7. 00:39:184 (x) - ^
  8. 00:41:492 (x) - ^
  9. 01:18:270 (1,1,1) - same as Easy
pattern in Hard/Insane is okey, but still:
  1. chaos spacing makes it really hard to read
  2. don't spam finishes..
you can check this nobodyknows+ map to learn his hitsounding skill


fix fix fix

bien bien hise mods en todo lo q pude ^^ ahora a ver la suerte n.n
GiNa
Hi :)
"otaru-soad" <- remove this from Tags because you are the creator already.
Not going to mod this, but have a star ;D
Don't kudosu this ;3
Kiddo-Kun
The video shouldn't have audio. Replace the video with this ----> http://puu.sh/2QSr

Just saw this in #modreq
Mercurius
8-)
Senbon
Hi, here is my mod from your post in #modreqs. :D Take what you want and leave what you don't agree with...

[General]

I think the volume is too high for the map, and especially in [Insane].
The image quality of the spinner-circle is pretty bad, you can see the white edges. The hit circles are a little rough around the edges as well.

[Easy]

Your spacing is inconsistent; you really need to use distance snap. For example:
00:06:155 (2,3,4) - The timeline is equal, but the beats are not spaced apart! Another one is 00:29:232 (2,3,4).

00:14:376 (4) - New combo.
00:19:136 (3) - Using thirds here sounds ugly.
00:21:299 (5) - New Combo.

[Normal]

Distance snap again... I really think distance snap should be disabled only if you're planning to do jumps or slowdowns. It looks really messy, IMO. Your jumps seem a little too far for a [Normal] like 00:23:751 (1,2,3,4).

00:10:049 (x) - Add note.
00:41:492 (8) - New combo.
00:42:069 (1) - Remove new combo.
00:55:770 (1,2,3,4) - These are bad jumps for a [Normal], you especially should reverse (3) as a slider.

[Hard]

Distance snap again, messy.

00:13:799 (6) - Move to the left and then adjust the others.
00:27:934 (7) - New combo.
00:31:251 (4) - Delete and put note at 00:31:395 (x).
00:37:597 (1) - Delete.
01:20:001 (4) - Ugly overlap.
01:25:193 (2) - Delete.
01:27:213 (1,1) - I don't see the point of two spinners... mush them into one.

[Genkishi's Hard]

More like [Genkishi's Insane]! If you want it to be a [Hard] turn down the settings a little.
You should have distance snap on as well for the most part... it works good at x1.2 snap from where you are going.
You are also mapping a lot of random streams... they do not fit into the music well.

00:28:078 (11) - Delete.
00:27:934 (10) - Move to one red tick forward.
00:33:270 (1) - Delete; I am not liking this mini stream it feels inconsistent.
00:33:414 (x) - Add note.
00:33:559 (8) - Delete.
00:36:588 (4) - Delete.
00:36:732 (x) - Add note.
00:43:222 (7) - Delete.
00:43:366 (x) - Add note.
01:00:242 (13) - Delete.
01:10:194 (2) - Remove whistle.
01:10:914 (5) - Move to blue tick and shorten the end by one tick, put claps on beginning and end.
01:10:626 (5) - Add note.
01:13:367 (8) - Clap instead.

[Insane]

Kind of weird as you did you distance snap here, haha.

00:37:020 (7) - Delete.
00:47:837 (7) - New combo.
01:08:895 (1) - Shorten to big white tick.
01:16:395 (x) - Add note.
01:28:078 (1) - If you are using finish here, you should be consistent and put a finish on the other difficulties except [Genkishi's Hard].

I see good potential in this, just keep working and it will be a good map.
Genkishi

Senbon wrote:

Hi, here is my mod from your post in #modreqs. :D Take what you want and leave what you don't agree with...

[Genkishi's Hard]

More like [Genkishi's Insane]! If you want it to be a [Hard] turn down the settings a little.
You should have distance snap on as well for the most part... it works good at x1.2 snap from where you are going.
You are also mapping a lot of random streams... they do not fit into the music well.

00:28:078 (11) - Delete.
00:27:934 (10) - Move to one red tick forward.
00:33:270 (1) - Delete; I am not liking this mini stream it feels inconsistent.
00:33:414 (x) - Add note.
00:33:559 (8) - Delete.
00:36:588 (4) - Delete.
00:36:732 (x) - Add note.
00:43:222 (7) - Delete.
00:43:366 (x) - Add note.
01:00:242 (13) - Delete.
01:10:194 (2) - Remove whistle.
01:10:914 (5) - Move to blue tick and shorten the end by one tick, put claps on beginning and end.
01:10:626 (5) - Add note.
01:13:367 (8) - Clap instead.



I see good potential in this, just keep working and it will be a good map.
All fix tnx for the mod

Download: nobodyknows+ - Hero's Come Back (TV Size) (otaru-soad) [Genkishi's Hard].osu
Topic Starter
otaru-soad

Senbon wrote:

Hi, here is my mod from your post in #modreqs. :D Take what you want and leave what you don't agree with...

[General]

I think the volume is too high for the map, and especially in [Insane].
The image quality of the spinner-circle is pretty bad, you can see the white edges. The hit circles are a little rough around the edges as well.

[Easy]

Your spacing is inconsistent; you really need to use distance snap. For example:
00:06:155 (2,3,4) - The timeline is equal, but the beats are not spaced apart! Another one is 00:29:232 (2,3,4).

00:14:376 (4) - New combo.
00:19:136 (3) - Using thirds here sounds ugly.
00:21:299 (5) - New Combo.

[Normal]

Distance snap again... I really think distance snap should be disabled only if you're planning to do jumps or slowdowns. It looks really messy, IMO. Your jumps seem a little too far for a [Normal] like 00:23:751 (1,2,3,4).

00:10:049 (x) - Add note.
00:41:492 (8) - New combo.
00:42:069 (1) - Remove new combo.
00:55:770 (1,2,3,4) - These are bad jumps for a [Normal], you especially should reverse (3) as a slider.

[Hard]

Distance snap again, messy.

00:13:799 (6) - Move to the left and then adjust the others.
00:27:934 (7) - New combo.
00:31:251 (4) - Delete and put note at 00:31:395 (x).
00:37:597 (1) - Delete.
01:20:001 (4) - Ugly overlap.
01:25:193 (2) - Delete.
01:27:213 (1,1) - I don't see the point of two spinners... mush them into one.

[Genkishi's Hard]

More like [Genkishi's Insane]! If you want it to be a [Hard] turn down the settings a little.
You should have distance snap on as well for the most part... it works good at x1.2 snap from where you are going.
You are also mapping a lot of random streams... they do not fit into the music well.

00:28:078 (11) - Delete.
00:27:934 (10) - Move to one red tick forward.
00:33:270 (1) - Delete; I am not liking this mini stream it feels inconsistent.
00:33:414 (x) - Add note.
00:33:559 (8) - Delete.
00:36:588 (4) - Delete.
00:36:732 (x) - Add note.
00:43:222 (7) - Delete.
00:43:366 (x) - Add note.
01:00:242 (13) - Delete.
01:10:194 (2) - Remove whistle.
01:10:914 (5) - Move to blue tick and shorten the end by one tick, put claps on beginning and end.
01:10:626 (5) - Add note.
01:13:367 (8) - Clap instead.

[Insane]

Kind of weird as you did you distance snap here, haha.

00:37:020 (7) - Delete.
00:47:837 (7) - New combo.
01:08:895 (1) - Shorten to big white tick.
01:16:395 (x) - Add note.
01:28:078 (1) - If you are using finish here, you should be consistent and put a finish on the other difficulties except [Genkishi's Hard].

I see good potential in this, just keep working and it will be a good map.


bien bien... n.n cambios echos ^^ hise todo lo que pude, y todo lo que me pareció correcto cambiar gracias por los mods n.n
Kuma-san
[General]
You should not start circles,sliders,spinners(except streams doubles and triples) with blue ticks
[Hard]
00:06:011 - You can do so http://puu.sh/4cNV
00:07:165 (6) - Delete
00:28:366 (1) - move to 00:28:502 -
Arrrr i don't want mod it.Check you timing maybe problem in this
Topic Starter
otaru-soad

Kuma-san wrote:

[General]
You should not start circles,sliders,spinners(except streams doubles and triples) with blue ticks
[Hard]
00:06:011 - You can do so http://puu.sh/4cNV
00:07:165 (6) - Delete
00:28:366 (1) - move to 00:28:502 -
Arrrr i don't want mod it.Check you timing maybe problem in this




gracias n.n
Topic Starter
otaru-soad
diablos -.- Graveyard tengo q revivirla
Mercurial
Podés revivirla si querés desde la parte de beatmaps :)
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