I've noticed an increasing number of maps with wrongly snapped objects (ones AIMod doesn't pick up on, usually 1/12 or 1/16) so I'm deciding to release the beat dumping version of AIBat that I use.
It will return the snap divisors of all objects in the map (if 1/12 or 1/16 don't work it reports it as 1/x).
This will allow you to find and investigate places with strange snapping.
The beat dumping
works on all gamemodes so it should be helpful to any BATs that want to be extra careful about snapping.
You can get the runnable jar
here. Put it in the same folder as your AIBat 3.1 so it uses the same settings file.
Please note that this is built off of AIBat 1.0 so it doesn't have the fancy features of 3.1. Because of that, this version should only really be used for finding beat information.
Keep using 3.1 for everything else.If you want to give it a test run, I recommend testing
Hades in the Heaven as it has all gamemodes and strange snapping.