aquabluu wrote:
@Zekira: You know that actually sounds like a good idea. If someone can make a non-vector, no outline picture for me that'd be awesome. I'm only good with simple vector art~ (is trying to run for cutest map of 2011)
You probably know more people than I do, so go find someone, lol
EDIT: So I'm looking at insane right now (not modding it yet). Something feels incredibly off here... or is it just me not being used to small circles?
EDIT2: OK now I found out what it is. The slider velocity. It's a bit low for an Insane, lol.
Also, looking at the BG again, I really think something more cartoon-y will really fit way, way better here; you already have Arumu everywhere, why not take a more cartoonified carnival from somewhere or what...? IDK where you'll find one though
Wait
[Insane]
May I suggest +1 Approach Rate?
EDIT3: ...OK sorry but I'm still watching Insane right now and I really, really think this needs to be improved a bit more. Sorry, but just personal opinion, lol.
EDIT4: ...okay, uh...
For such an energetic song, I really think the difficulties need to reflect such as well; right now I don't think they're as happy as what Arumujika is supposed to be portraying. The Normal diff. however, is VERY well made, I must say (I still think the slider velo is kinda low, lol)
EDIT5: Ah fuck it, let's just songstar this, lol
EDIT6:
[Normal]
I, however, fret on the usage of 1/4s here. Sure the song calls for it, but it's kinda annoying to hit for Normals.
May I suggest something: for those parts that have the beat like this:
http://osu.ppy.sh/ss/50885Make the white-blue consecutives into sliders instead.
In case that's a bit confusing:
