\(^o^)/
Thank you very much!Pokie wrote:
General
- - imo hitsounds are too soft, increase the volume to 80~90?
ok
Hard
- 01:39:041 (4) - copy 01:39:041 (2) - and turn 180 degrees?
ok
01:42:469 (1) - clapno
Extreme
[list:d6a27]- CS+1? (Normal size)no
00:13:155 (6,7) - whistles should be placed on slider's endok
00:15:898 (6,7) - ^ok
00:21:384 (4,5,6,7) - ^no
02:29:098 (4) - how about this o.o? http://osu.ppy.sh/ss/38651nice idea! changed
Party Night (ノ゚ω゚)ノ
Thx\(^o^)/S i R i R u wrote:
\(^o^)/
oop... fixed!Lanttu wrote:
Why doesn't [Normal] have kiai in the last chorus like the other two diffs have? ;u;
This map is awesome! <3 *star*
Thank you very much! >w</kanpakyin wrote:
Here my mod:
------------------------------------------
BluE=suggestion only
ReD=I think you should fix this
*The major issue are in Bold
------------------------------------------
[Normal]
Circle size +1no , because this is the easiest diff.
00:24:298(2)-left 1 grid(LV3)fixed
00:24:641(3)-hairlike spacing mistakefixed
01:03:041(1)-Draw this slider like 01:01:69(1)?fixed
01;46:584(2)-up 1 grid(LV3)fixed
02:08:869(1)-Remove new combono , because keep same as before part
[Hard]
00:38:355(9)-New combo![]()
01:44:184(7)-^no
Good~~
[Extreme]
00:36:298(1~4)-I think it no need to jump herehmm, no.
00:47:269(7)-range it like this?no
00:56:184(1)-Normal hitsound here?no
01:07:115(1)-^no
01:32:869(8)New combono
02:26:698-(1~ end)Maybe that is not appropriate to do the Jump here...It will better if you follow the distance snap here.... I want keep this><
Awesome.Star~
Thanks for mod & kdstar!yongtw123 wrote:
Hi hi~
Overall:
Maybe make hitsounds louder a bit? (eg. 0.5~1 tick)ok
[Normal]
It's best not to stack a note under a slider's end in an easy diff. Up to you though.fixed
00:23:269 (1) - curve this slider?ok
Very good!
[Hard]
00:56:184 (1,2,3,4,5) - I LOVE this pattern wwwwwww
Again, I had great fun playing this.Thank you!
![]()
[Extreme]
At start I feel the jumps are tricky and sometimes cleverly hidden.
But after several tries, I think... =w=, fun~!Thank you
![]()
![]()
![]()
x 10
Very well made! Star and shoot!
I can't find anything wrong because I had so much fun with it.
(omg teach me how to map LOLlol I'm noooooob
)
Thank you very much!Nivalis wrote:
Another mod for your map
[General]
-> Change combo-color 1 or make combo-color 3 lighter? They're quite similar (:
[Normal]
-> SS on first try with no mods... whee, nice intuitive normal
00:17:784 (1) - Add finish sound at start?k
01:01:669 (1) - Move the waypoint before the last one 1 grid leftk
01:45:555 (1) - Maybe like this, so (2) is in the center?k
[Hard]
00:15:727 (5) - The reverse arrow is hard to read without snaking sliders ~_~changed position
00:23:269 (1) - Move the middle waypoint 2 grids left, 1 grid downk
00:27:384 (9) - Curve it a bit?no
01:01:327 (5) - Add clap?k
01:12:298 (5) - ^k
01:34:241 (1) - Change hitsound to finish?k
01:59:955 (3) - Curve it more?k
[Extreme]
-> HP Drain Rate +1?k
00:47:269 (7) - Curve it encircling (6)?k
Jumping funStar!
jericho2442 wrote:
it seems you have not updated since the spinner bug was fixed, put a new combo on every spinner due to this
maybe , ok
Extreme
00:39:041 (3,4,5,6) - straighten this pattern out, it being on a curve really dont play as nice
01:44:869 (3,4,5,6) - straighten this pattern out, it being on a curve really dont play as nice
02:09:725 (4) - resnap this note
All fixed
----------------------
other maps are solid, i don't really find anything to complain about, get some more mods on this first anyway (sure some ppl can find some ROFL nazi on it)
anyway i liked the normal and hard, but found the insane relies tooo much on blatent copy paste on a song what dont really suit it.
changed some pattern
anyway good job and have a star for now o/Thank you very much!
Thank you very much!!NotShinta wrote:
Extreme:
01:47:612 (1,2,3,4,1,2,3,4) - This isn't very good. Nothing warrants the jumps in the first combo, and the revert back can be quite unexpected too. Also, it changes from the vocals to the instrumental quite unintuitively.
02:21:898 (1,2,3,4,1,2,3,4) - ^changed pattern
Nice ending.![]()
Hard:
At parts, this feels more like an Insane. Consdier changing the name.hmm ,I think this doesn't feel like an insane :/
02:00:469 (4) - Remove.no , from 00:54:641 (4) and I wanna keep this.
All I can see in a hurry. As I said earlier, the mapping does seem to go from vocals to instruments and back quite often, but otherwise, the mapping is actually quite good.
Thank you very much!cheukhin1985 wrote:
[OVERALL]
1:06:812 - Place an inheriting section line to stop Kiai
1:07:155 - ^ to start Kiai
They helps to increase epicness of the chorus part
but this don't fit imo , sorry
![]()
[Extreme]
2:00:984 (3,4,5) Make them into a 1/8 slider?no , sorry
2:25:327 (3,4) Slider starts from top to bottom may be betterok
[Hard]
1:05:612 (4) Not a suitable place to place a note, delete itI think not
![]()
1:55:841 (7) Make it straight![]()
2:11:441 (4) Delete this noteno
[Normal]
2:19:841 (3) Make it like this?changed
nicely polished map~ star
OK. Thank you~ >w<OnosakiHito wrote:
この曲とマプは本当にかっこいいです!
難しいマプは面白いです~
えと、僕は太鼓マプを製する良いですか?> <
(Is it okay if I make a Taiko guest diff.?> <)
星~
Thank you! >w< nice taiko map & bgOnosakiHito wrote:
良いよ。^^
ああ、ありがとうございます!> <
はい、できった僕の太鼓DIFF.~
Thank you for accepting it.~
Little mod(nothing big):
Two timing points are not on the right timing place.
> 01:29:012
> 01:34:069
this is on purpose for a rule
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Info for Taiko modder:
00:54:812 stream is fine, listen to the music.
lepidopodus wrote:
Ono's Taiko Oni
- Patterns are overally, pretty random.
- Try to use big notes more regulary, and spare them for some epic parts. Currently it's just in everywhere.
00:17:327 (2,3,4,5,6,7,1) - I prefer kkkkkkkd in 1/6 starting at 00:17:441. You can add don in 00:17:355, but that makes a pattern a little bit hard, so consider it. - changed on my way
00:54:812 (1,2,1,1,2,3,1,1,2,1,1,2,1,1,1,1,1) - Im kinda negative about this stream. Make it more easier, or split up to 'x xxx xxxxx x x x'.- denied01:08:184 (2) - K? - changedOnosakiHito wrote:
00:54:812 stream is fine, listen to the music.
01:09:384 (2,1,2,3) - 'xxx x' or 'x xxx' would be better. - changed
01:11:955 (x) - Consider adding don here? - changed
01:18:127 ~ 01:27:555 - I personally think big notes are spammed here. Reconsider them? - changed
01:39:727 (1,2,3,1) - Actually this part is not for 1/3s, but whatever.
01:49:669 (3) - Remove finish? - changed
01:54:469 (1,2,3,1) - Similar issue with 01:39:727, but it's not that impressive this time.
02:00:641 (5,6,7,8,9,10,11,1) - 'x xxx xxxxx x x x' would be better, same as 00:54:812.- denied because player would be sad if they miss at the end in such "hard" stream.
02:10:069 (1,1,2,1) - 'xxx x' or 'x xxx' would be better. - changed
02:18:469 (1,1,2,1,2,3,1,1,2,1,2,3) - This kind of rhythm isn't suit well with music, if you asked me. - changed
Changed more things especially the big dons in the hole song(didn't wrote down every)
00:37:327 (2,1,1,2,1,1,2,1,2,1,1) - deleted big notes
00:47:012 (3) - added this note
01:15:212 (1) - added this note
01:36:469 (1) - changed to kat
01:37:241 (2) - added this note
01:56:098 (2,3) - changed combo
Hmm, at least patterns flow somewhat good with the music, but it's not that suit well, I think. I'd say, integrity of the map is kinda low.
Patterns are too changing so the map lacks representative parts or patterns. Consider total composition of the song next time. (Actually most songs are quite repetitive, so it's not that strange that the patterns become somewhat repetitive sometimes.)
And I won't delete taikomap. Don't worry.ありがとうございました!
fight~ ヾ(゚ω゚)ノ゛OnosakiHito wrote:
Ah, no problem, I will look trough the diff. and try to find better ways to make the beats.~
fixed offset and resnaped.kioukiou wrote:
Timing is a bit late for me.
-5 ms to all offset?
star for now.
donekioukiou wrote:
You did not update [Ono's Taiko Oni] well.
resubmit again please.
Krisom wrote:
Taiko-
00:11:264 (2,3,4,1,2,3,1,2,1,2) - Why are these 1/3? the beat is clearly following 1/4! changed~
01:34:236 (1,2,3,4) - Again 1/6? changed~
I won't pop this because there's probably a good reason on taiko for doing this but I'd like to know why x_x
Because I've done a stupid misstake > <
Oh, and the osu diffs are awesome,modded and found nothing. star!