Howdy! This mod was done with the help of Bakari, dual mod.
[General]
I personally discussed with Sonnyc about this difficulty.
The problem with this difficulty was the fact that Sonnyc was following both vocals and beats, but the drummer is completely out of sync with the vocals. What I suggested is to remake the rhythm in order to follow only the vocals, and some specific beats that aren't off. Also discussed about some sliders being way too overextended that were simplifying the rhythm a lot.
[Love]
This difficulty is very troublesome. The main issue with it is that you take consistency and throw it out of your list of concepts, the rhythm, the spacing, the jumps, the patterning. Nothing is consistent, it seems like you mapped a note per month and you completely forgot why did you place it there.
Let's being talking about the rhythm and patterning.
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Good luck with further processing!
[General]
- Try offset +8
- 00:25:258 (3) - the vocals go for regular 1/1 beat, so I'd insist on a regular 1/1 patterning here. Give that a try!
Note: 02:18:466 (3) - same. - 00:29:786 (4) - vocals are off and so are the beats, he's not following anything in particular
- 00:38:843 (3,4,5) - (5) is overlapped with the HP-Bar and curves (3,4) use feel a bit forced here. Go for simplier shapes and avoid overlaps with HP-Bar, please.
Note: 03:30:918 (3,4,5) - same. - 00:59:220 (5) - Perhaps the new combo Should've been placed here. Consider moving it?
- 01:13:937 (2) - the beat on this slider's repeat is really weak. Are you sure you want to map it? Try two circles instead?
Note: 02:17:334 (2) - same. - 01:26:390 (3,4) - blanket could be improved. Give it a try.
- 01:53:560 (1) - don't cover sliderpath completely, please. I believe that for the easy you really should keep it at least a little more readable.
Note: 01:55:824 (3) - 02:29:786 (3) - 02:36:579 (3) - same.
Note 2: 01:55:824 (3,1) - 02:36:579 (3,1) - while we are at it, try to avoid the stack here? - 02:04:881 (2) - feels a bit uneasy to me, but it should be fine if you really want it to be here.
A bit of copypasta has never killed anybody, but I'd prefer to see a bit less of it next time. Overall it's cool.
- 00:16:768 (2,3) - these two feel really off, how about a pattern like this?
- 00:52:428 - consider placing a circle instead of the slider's repeat. As the beat is strong, players will expect something to click on at this point.
- 01:05:447 (2) - try a circle and a slider, instead? There is some kind of a stop in the vocals and mapping it properly should be a good idea. example
- 02:17:334 (2) - as the vocals suggest, you probably should use two circles instead, here. There is nothing to map on the red tick.
I like it a lot, actually. Awesome job!
I personally discussed with Sonnyc about this difficulty.
logs
2016-02-12 13:48 Yuii-: Here comes dadddddddy
2016-02-12 13:49 Sonnyc:
2016-02-12 13:49 Yuii-: So this drummer is sucking ass
2016-02-12 13:49 Yuii-: What a problem
2016-02-12 13:50 Sonnyc: randoms are random
2016-02-12 13:50 Sonnyc: not 100% sure what you're talking about tho
2016-02-12 13:53 Yuii-: Bakari told me to help you with this Hard you made
2016-02-12 13:54 Yuii-: ACTION is editing [https://osu.ppy.sh/b/783170 GFRIEND - Me gustas tu [Sonnyc's Hard]]
2016-02-12 13:54 Yuii-: Thing is, drums are completely off from vocals
2016-02-12 13:54 Sonnyc: drum =/= vocal
2016-02-12 13:54 Sonnyc: different story xDxD
2016-02-12 13:54 Sonnyc: Maybe the composer got a feeling of 1/6
2016-02-12 13:55 Yuii-: But the drummer wanted to 1/24'd
2016-02-12 13:56 Yuii-: Aaaanyway
2016-02-12 13:56 Yuii-: What are you exactly going to follow?
2016-02-12 13:56 Yuii-: (Please, no beats)
2016-02-12 13:56 Sonnyc: Ummm
2016-02-12 13:56 Sonnyc: Actually
2016-02-12 13:56 Sonnyc: I wanted to follow the vocals
2016-02-12 13:56 Sonnyc: and when I mapped, I was using a speaker
2016-02-12 13:57 Sonnyc: didn't knew snaps were s*** xdxd
2016-02-12 13:57 Yuii-: Do I have filters on?
2016-02-12 13:57 Because ****
2016-02-12 13:58 Sonnyc: nah
2016-02-12 13:58 Sonnyc: that's a star
2016-02-12 13:58 Yuii-: aw cool HAHA
2016-02-12 13:58 Yuii-: Sooo, what are you gonna do?
2016-02-12 13:59 Sonnyc: need to adjust several patterns
2016-02-12 13:59 Sonnyc: for an accurate snapping
2016-02-12 13:59 Sonnyc: should be done
2016-02-12 13:59 Yuii-: Yup, try to follow vocals only and should be perfect
2016-02-12 13:59 Yuii-: And also check specific spots as the ones I'm gonna mention
2016-02-12 14:00 Yuii-: 01:39:975 (1) - 01:56:296 (2) - 02:00:777 (7) -
2016-02-12 14:01 Yuii-: And some others
2016-02-12 14:01 Yuii-: Also 02:34:881 (2,3,4) - this flow lel
2016-02-12 14:01 Yuii-: Will re-check this once it's done
2016-02-12 14:02 Sonnyc: 01:39:975 (1) - will be fine since there are drums supporting behind 1/1
2016-02-12 14:02 Yuii-: It's not about the drums, it's about what you are following there, it'd be cool to do it only with the vocals
2016-02-12 14:03 Sonnyc: 01:56:296 (2) - is a mixture of instrument and drum. although 01:56:862 - could be expressed, I'd like to end at the drums
2016-02-12 14:03 Sonnyc: 02:00:824 (7) - fixed indeed
2016-02-12 14:04 Yuii-: Try to not simply it that much, it's a Hard after all haha
2016-02-12 14:04 Sonnyc: um still I'd prefer my rhythm
2016-02-12 13:49 Sonnyc:
2016-02-12 13:49 Yuii-: So this drummer is sucking ass
2016-02-12 13:49 Yuii-: What a problem
2016-02-12 13:50 Sonnyc: randoms are random
2016-02-12 13:50 Sonnyc: not 100% sure what you're talking about tho
2016-02-12 13:53 Yuii-: Bakari told me to help you with this Hard you made
2016-02-12 13:54 Yuii-: ACTION is editing [https://osu.ppy.sh/b/783170 GFRIEND - Me gustas tu [Sonnyc's Hard]]
2016-02-12 13:54 Yuii-: Thing is, drums are completely off from vocals
2016-02-12 13:54 Sonnyc: drum =/= vocal
2016-02-12 13:54 Sonnyc: different story xDxD
2016-02-12 13:54 Sonnyc: Maybe the composer got a feeling of 1/6
2016-02-12 13:55 Yuii-: But the drummer wanted to 1/24'd
2016-02-12 13:56 Yuii-: Aaaanyway
2016-02-12 13:56 Yuii-: What are you exactly going to follow?
2016-02-12 13:56 Yuii-: (Please, no beats)
2016-02-12 13:56 Sonnyc: Ummm
2016-02-12 13:56 Sonnyc: Actually
2016-02-12 13:56 Sonnyc: I wanted to follow the vocals
2016-02-12 13:56 Sonnyc: and when I mapped, I was using a speaker
2016-02-12 13:57 Sonnyc: didn't knew snaps were s*** xdxd
2016-02-12 13:57 Yuii-: Do I have filters on?
2016-02-12 13:57 Because ****
2016-02-12 13:58 Sonnyc: nah
2016-02-12 13:58 Sonnyc: that's a star
2016-02-12 13:58 Yuii-: aw cool HAHA
2016-02-12 13:58 Yuii-: Sooo, what are you gonna do?
2016-02-12 13:59 Sonnyc: need to adjust several patterns
2016-02-12 13:59 Sonnyc: for an accurate snapping
2016-02-12 13:59 Sonnyc: should be done
2016-02-12 13:59 Yuii-: Yup, try to follow vocals only and should be perfect
2016-02-12 13:59 Yuii-: And also check specific spots as the ones I'm gonna mention
2016-02-12 14:00 Yuii-: 01:39:975 (1) - 01:56:296 (2) - 02:00:777 (7) -
2016-02-12 14:01 Yuii-: And some others
2016-02-12 14:01 Yuii-: Also 02:34:881 (2,3,4) - this flow lel
2016-02-12 14:01 Yuii-: Will re-check this once it's done
2016-02-12 14:02 Sonnyc: 01:39:975 (1) - will be fine since there are drums supporting behind 1/1
2016-02-12 14:02 Yuii-: It's not about the drums, it's about what you are following there, it'd be cool to do it only with the vocals
2016-02-12 14:03 Sonnyc: 01:56:296 (2) - is a mixture of instrument and drum. although 01:56:862 - could be expressed, I'd like to end at the drums
2016-02-12 14:03 Sonnyc: 02:00:824 (7) - fixed indeed
2016-02-12 14:04 Yuii-: Try to not simply it that much, it's a Hard after all haha
2016-02-12 14:04 Sonnyc: um still I'd prefer my rhythm
The problem with this difficulty was the fact that Sonnyc was following both vocals and beats, but the drummer is completely out of sync with the vocals. What I suggested is to remake the rhythm in order to follow only the vocals, and some specific beats that aren't off. Also discussed about some sliders being way too overextended that were simplifying the rhythm a lot.
[Love]
This difficulty is very troublesome. The main issue with it is that you take consistency and throw it out of your list of concepts, the rhythm, the spacing, the jumps, the patterning. Nothing is consistent, it seems like you mapped a note per month and you completely forgot why did you place it there.
Let's being talking about the rhythm and patterning.
- I don't know if you read the conversation I had with Sonnyc, but one of the problems with the map is that the drummer is out of sync with the vocals, meaning almost every time you will have to map the vocals, because the drums are inaccurate and you don't have that timing, meaning it will be off.
- 00:52:428 (1,2,3,4,5,1,2) - From a player's perspective the spacing in this section looks like this is altogether, even if there is a break before the New Combo. You want to separate things like that as they are usually hard to read at a first try based on how you are mapping this.
- 00:57:428 (2,3) - Considering you are making stacks with sliders for 1/4 only, I don't really feel like hiding these 1/6s notes under a slider is a great idea, especially if there is a break right after the slidertail. Go over this section 00:56:956 (1,2,3,4,5,6) - and check how do you manage the spacing and the rhythm, you will notice how similar they look and the amount of reading required to read a pattern like this.
- 01:05:636 - Really weird how you ignored this. Shouldn't be ignored, drums are being constantly mapped throughout the difficulty, so why would you ignore just one?
- 01:25:164 - You are missing an amazing opportunity of making things clickable a lot of times. There are some which are very noticeable and they don't sound good at all being at the slidertails. You always want to take these chances. If there's a sound that is more highlighted than the others, emphasise it. Same goes to 00:22:900 (3) - for example. Make two circles instead of a slider.
- 01:55:400 (6) - Drums are on 01:55:447 - so I'm not sure what are you trying to follow.
- 02:02:192 (2,4) - They seem to be overmapped, the drums are completely off here and the vocals don't need this level of attention to be mapped as a stream-y pattern at all.
- 01:37:334 (8,9,1,2,3,4) - Pattern is kinda tricky, I wouldn't make a stack here, makes it hard to read.
- 01:40:541 (1,2,3,4) - Looks extremely unpolished. As said previously, whenever there's a break you can do two different things as long as you are consistent: the first one is making a stack with the previous object, depending on how you are mapping, works a lot; however this is not the case, and there's when the second point appears, separate the patterns http://puu.sh/n5Fts/bb140aa0ec.jpg make players notice there's a break before moving into the next object.
- 02:23:277 (2) - This is what I meant with the sliderends. The slider is completely overmapped, there's only one section audible and that's the tail, anything else is pointless, why would you make a slider for a silent sound?
- 02:38:277 (6,7,8) - This is really, really weird. Throughout the entire map you have been mapping this pattern with overlaps but now you don't? Even though you shouldn't don't be inconsistent like this.
- 03:11:579 (2,3,1,2) - The inconsistent spacing here is bugging me a lot.
- 02:13:937 (7) - Should be an NC here.
- 01:50:730 (5,6,7) - Anything similar to this, avoid it and add more spacing. In every aspect of the song, you will find how emphasised drums are. There's no need to make overlaps with a single object.
- 03:09:975 (1,1) - Pro-tip: until you learn how sliders really work, you shouldn't make the shape of 03:09:975 (1) - like that, what you are telling the player with this movement is that the following object will be at the right-bottom of this slider, but it's above, which is a really bad bait. Try to map simple for now.
- 03:15:636 (4,6) - Overlap looks a bit ugly.
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Good luck with further processing!