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Snowkel - Namikaze Satellite (TV Size)

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dvorak_old
oops some mistake there, not sure why
wait a min gonna add here

190.200 / 5590 > 190.200 // 4315
add 189.000 // 5576
add 191.200 // 10654
191.400 / 61475 >> 190.400 // 61475
183.000 / 63982 >> 183.400 // 63996
192.700 / 65293 >> 194.400 // 65304

seems I wrote down old data ...

Thank you Netteke :)
Topic Starter
Yuji Tokaji
Thanks.

EDIT : Fixed.
Colin Hou
[Easy]:
  1. 01:18:223 (3,4,5,1) - use sosft hitsound fit better.
[HT!]:
  1. 00:28:475 (1) - unsnapped note
  2. 01:05:612 (T) - add a note here
[Hard]:
  1. 00:15:361 (1,2) - they are fine. but still suggest move them to 00:15:673 and remove the note 00:16:647 (3)
  2. 00:16:390 (2) - unsnapped
  3. 00:28:316 (2) - ^
  4. 01:18:223 (4,5,1) - use sosft hitsound fit better.
The other 2 Osu diffs are fine except the unsnapped notes.
Topic Starter
Yuji Tokaji
Thanks.

Fixed.
AngelHoney
OMG!!!!!!!!!!!!

All

01:19:212 - this timing is right ?!

fartownik

00:05:734 (1) - end at 00:08:115
00:10:655 (12) - move to 00:10:654
00:10:810 (1) - end at 00:13:164
01:05:141 (7) - end at 01:05:458

01:16:546 - what !!! 2 red lines ?!
01:20:424 (1) - remove whistle

Insane

00:27:361 (5) - move to 00:27:360
00:34:667 (1) - end at 00:35:944
00:50:137 (6) - move to 00:50:163
00:54:096 (1) - end at 00:55:509
01:09:503 (1) - ^
01:10:910 (1) - end at 01:11:832

01:16:534 - same as fartownik
01:16:534 (4) - move to 01:16:546 ?!
01:17:879 (1) - move to 01:17:879
01:19:201 (5) - ^


Hard

00:10:655 (2) - move to 00:10:654
01:03:680 (7) - end at 01:04:323
01:04:977 (1) - end at 01:05:921
01:15:124 (1) - end at 01:16:546
01:18:549 (5) - end at 01:19:212


HT!

00:08:115 (1) - end at 00:10:020
00:10:655 (1) - move to 00:10:654
00:27:361 (5) - move to 00:27:360
00:38:761 (1) - end at 00:40:029
00:53:625 (1) - ^

01:20:575 - this green is unnecessary ?

Easy

00:10:655 (1) - move to 00:10:654
00:28:312 (1) - end at 00:28:942


.......................................
dvorak_old
if you point at 1:20:34? sound, it is on 1/2 of 4/4 in that section, not on end of 4/4.
but give me your opinion then I can make better offset and bpm.
Topic Starter
Yuji Tokaji
Thanks.


AngelHoney wrote:

OMG!!!!!!!!!!!!

All

01:19:212 - this timing is right ?!

fartownik

00:05:734 (1) - end at 00:08:115
00:10:655 (12) - move to 00:10:654
00:10:810 (1) - end at 00:13:164
01:05:141 (7) - end at 01:05:458

01:16:546 - what !!! 2 red lines ?!
01:20:424 (1) - remove whistle

Insane

00:27:361 (5) - move to 00:27:360
00:34:667 (1) - end at 00:35:944
00:50:137 (6) - move to 00:50:163
00:54:096 (1) - end at 00:55:509
01:09:503 (1) - ^
01:10:910 (1) - end at 01:11:832

01:16:534 - same as fartownik
01:16:534 (4) - move to 01:16:546 ?!
01:17:879 (1) - move to 01:17:879
01:19:201 (5) - ^


Hard

00:10:655 (2) - move to 00:10:654
01:03:680 (7) - end at 01:04:323
01:04:977 (1) - end at 01:05:921
01:15:124 (1) - end at 01:16:546
01:18:549 (5) - end at 01:19:212


HT!

00:08:115 (1) - end at 00:10:020
00:10:655 (1) - move to 00:10:654
00:27:361 (5) - move to 00:27:360
00:38:761 (1) - end at 00:40:029
00:53:625 (1) - ^

01:20:575 - this green is unnecessary ?

Easy

00:10:655 (1) - move to 00:10:654
00:28:312 (1) - end at 00:28:942


.......................................
EDIT : Fixed.
Pokie
General
  • - Disable all countdown
    - Use 00:35:624 (35,624ms) as preview point?
    - Still have some unsnapped notes, please resnap once again

Easy
  • - OAD is too low D:..
    - Correct the lead-in seconds to 1500 (correct it on other diffs too)
01:20:575 - unused section


Not much to say :D
The mapset is fun, although I'm not a fan of Naruto :P
Topic Starter
Yuji Tokaji
Thanks.

Fixed.
[DBF]
[Overall]
01:15:280 - end of KIAI.

[Easy]
Moments like 00:23:465 (1,2) and 00:55:823 (1,2) must be fixed. It's not danger, but be better if you fix it.

[Insane]
OD -1.

01:20:424 (6) - put this note on blue tick.
00:59:906 (10) - end in 01:00:534, and remove that note 01:00:534 (11).

Star~
Topic Starter
Yuji Tokaji
Thanks.

Fixed.
Lissette
Insane
00:28:475 (6) - new combo
00:29:570 (1) - remove new combo
00:59:984 (10) - move to prev white tick

Hard
00:28:312 (2) - isn't snapped

HT!
00:41:297 (1) - remove new combo
00:48:264 (1) - same
01:05:304 - add note

Easy
00:08:750 (4) - kind of confusing @.@ try moving one beat earlier

Star! ^^
orioncomet
[All difficulty]
- 01:16:619 - why here have 2 red timing selection | BPM 176.00 Offset 76,534 and BPM 180.00 Offset 76,546
- At 7th red timing have 2 selection at the same time | BPM 189.00 Offset 27,360 and BPM 188.20 Offset 27,360

[Hard]
01:19:515 (1) - end this spinner at blue tick like other diffs?

[Insane]
01:20:575 (1) - end this spinner at 01:26:484? and make it like fartownik's diff is better imo >_<

that's all for now! If possible I will let someone else re-check timing on this map again ~
Topic Starter
Yuji Tokaji

Lissette wrote:

Insane
00:28:475 (6) - new combo
00:29:570 (1) - remove new combo
00:59:984 (10) - move to prev white tick

Hard
00:28:312 (2) - isn't snapped

HT!
00:41:297 (1) - remove new combo
00:48:264 (1) - same
01:05:304 - add note

Easy
00:08:750 (4) - kind of confusing @.@ try moving one beat earlier

Star! ^^
Thanks.

Fixed.

orioncomet wrote:

[All difficulty]
- 01:16:619 - why here have 2 red timing selection | BPM 176.00 Offset 76,534 and BPM 180.00 Offset 76,546
- At 7th red timing have 2 selection at the same time | BPM 189.00 Offset 27,360 and BPM 188.20 Offset 27,360

[Hard]
01:19:515 (1) - end this spinner at blue tick like other diffs?

[Insane]
01:20:575 (1) - end this spinner at 01:26:484? and make it like fartownik's diff is better imo >_<

that's all for now! If possible I will let someone else re-check timing on this map again ~
Thanks.

Fixed.
Xgor
[All difficulites]
What's up with those random kiai fountains.
A lot of them doesn't even highlight a epic part in the song.
I suggest you only use 1 kiai fountains in this map, more of them is annoying here.

[Easy]
00:00:550 (1,2,3) - For being the easiest difficulty this rhythm is pretty hard as you need to know the song well to know how it goes. Maybe do something simpler with only 1/1 or make it into one long slider.

00:15:997 (2,3,4) - This sounds a bit weird as it is right now, I think it makes far more sense if you move all these beats 1/1 backwards on the timeline and make (4) 1/1 longer.

Please use more than just claps on the places when you used Normal sample set.

Remove the last timing section!

Feels more like an Normal for me right now with 3 stars decent fast sliders and lot's of 1/1 and even some 1/2.

[HT!]

00:06:528 - I strongly suggest you place a circle here.

Remove the last timing section!

Good normal although some later 1/2 felt like they wouldn't be needed until Hard or something.

[Hard]
00:15:673 - 00:36:235 - Why is there no hitsounds here? (Ok before 00:25:413 it fits pretty well to the song but after that it's just lame)
Also the hitsounding after that was just random claps :/ Add some finishes whistles and make the clap placement make more sense.

Remove the last timing section!

[Taiko]

Looks great, I don't know much about taiko mapping/modding but here's some suggestions
00:17:621- add red beat here
00:22:815 - add red beat here

Remove the last timing section!

[Insane]
This HP drain is brutal, I suggest you lower it.

Also, yet again.
A large portion of the maps only have weird clap placement and could use more of other hitsounds :/

[fartownik]

Haha pretty good difficulty (Too hard for me though :P )

Pretty good, hitsounding could have been better on your difficulites but it was pretty enjoyable otherwise.
*star*
Topic Starter
Yuji Tokaji
Thanks.

EDIT : Fixed.
Doomsday
Hi

For the timing, on the whole, it seems fine, but there are a few hitches here and there:

[*]At 00:27:31, there are 2 red sections at the same spot. You only need one there, so delete the wrong one?
[*]At 00:27:31, the section there is a bit early. I got offset: 27,334


Sounds like a lot of timing sections for a song like these. Modern rock songs tend to have simple timing. hmm

[*]The preview point you've picked seems to start a bit too far before the chorus I think. If I was gonna add a preview on this song, I would add it at 00:34:986. I'll just throw that out here.

[EASY]


Seems fine, but too hard for the easiest difficulty imo. It feels much more like a normal too, so maybe you could rename it to Normal?

[HT!]

00:28:471 (1) - Apparently, this is unsnapped D:

I quite like this difficulty.

[HARD]

00:28:312 (2) - Unsnapped note :o

It seems solid, even though the layout is a bit boring . Lots of straight lines with the beats and such. Maybe more experimentation there would work well, Apart from that, seems solid.

[LEPIDON! - TAIKO ONI]

Resnap all notes
Apart from that, looks and plays great to me. Good job

[INSANE]

Seems a little overmapped at times. hmm

00:28:475 (1) - Unsnapped note :(
00:33:710 (1,2,3) - Remove these jumps? I'm not sure how these jumps fits in. It seems to come out of nowhere.

[FARTOWNIK]

Much too overlapped for me unfortunately :o

00:41:297 (1,2,3,4,5) - I don't like these jumps. They seem random to me. Perhaps you could remove them?
01:01:790 (3,4,5,6,7,8,9) - ^

On the whole, it is a solid map, even though it is rough around the edges and could use a bit of work here and there. It's alright, but with a bit of work, it can become a great map.

Starred
lepidopodus
usually I don't change the volume of the hitsound. Anyway this is authentic so I don't want to add or delete notes. sorry.
another fix with uninheritted sections.

Download: Snowkel - Namikaze Satellite (TV Size) (Slanox) [lepidon! - Taiko Oni].osu
Topic Starter
Yuji Tokaji

Doomsday93 wrote:

Hi

For the timing, on the whole, it seems fine, but there are a few hitches here and there:

[*]At 00:27:31, there are 2 red sections at the same spot. You only need one there, so delete the wrong one?
[*]At 00:27:31, the section there is a bit early. I got offset: 27,334


Sounds like a lot of timing sections for a song like these. Modern rock songs tend to have simple timing. hmm

[*]The preview point you've picked seems to start a bit too far before the chorus I think. If I was gonna add a preview on this song, I would add it at 00:34:986. I'll just throw that out here.

[EASY]


Seems fine, but too hard for the easiest difficulty imo. It feels much more like a normal too, so maybe you could rename it to Normal?

[HT!]

00:28:471 (1) - Apparently, this is unsnapped D:

I quite like this difficulty.

[HARD]

00:28:312 (2) - Unsnapped note :o

It seems solid, even though the layout is a bit boring . Lots of straight lines with the beats and such. Maybe more experimentation there would work well, Apart from that, seems solid.

[LEPIDON! - TAIKO ONI]

Resnap all notes
Apart from that, looks and plays great to me. Good job

[INSANE]

Seems a little overmapped at times. hmm

00:28:475 (1) - Unsnapped note :(
00:33:710 (1,2,3) - Remove these jumps? I'm not sure how these jumps fits in. It seems to come out of nowhere.

[FARTOWNIK]

Much too overlapped for me unfortunately :o

00:41:297 (1,2,3,4,5) - I don't like these jumps. They seem random to me. Perhaps you could remove them?
01:01:790 (3,4,5,6,7,8,9) - ^

On the whole, it is a solid map, even though it is rough around the edges and could use a bit of work here and there. It's alright, but with a bit of work, it can become a great map.

Starred
Thanks.

Fixed.

lepidopodus wrote:

usually I don't change the volume of the hitsound. Anyway this is authentic so I don't want to add or delete notes. sorry.
another fix with uninheritted sections.
Okay, thanks.

Uploaded.
Lokamp
Easy
[General] Same opinion as Doomsday93. This mode sounds better as a Normal mode...
00:28:312 (1) - Snap this object and move it 1-2 squares left, it covers part of the previous slider.
00:32:762 (5,6) - no clap on 6th, clap on 5th.
00:29:883 (4,5) - clap on 4th, not on 5th.
00:42:249 (3,4) - replace them with something better, please...
01:15:907 (1) - maybe soft whistle on this slider's end.

Hard
00:44:469 (8) - a new combo for making more readable this section.
01:09:972 (8,3) - new combo on 3 blue, remove previous new combo.

Insane
[General] follow most of the hints suggested by AiMod (ctrl+shift+a in Edit mode);same thing on Hard.

Xero
Very accurate and fun to listen. Apart some general timing problems seen on the other modes, it's ok!

Fartownik
What a fascinating mode! Just snap the unsnapped objects signed by AiMod and fix timing for the ultimate Insane.

Taiko Oni
A good 6-7 star Oni. Just fix timing and fill the gap between 00:53:625 (14) and 00:55:823 (15).

The little, BIG riddle of this map belongs to its particular timing. This has a bad influence on all the modes, so try to contact a timing specialist around here.
For now, try to raise a little bit the BPM during the kiai sections and to place better hitsound in better places on Slanox's modes.
The rank goal isn't easy to reach, but with all those stars to find a decent Bat or timing expert (or both) isn't a mirage. Keep going!
lepidopodus

Lokamp wrote:

Taiko Oni
A good 6-7 star Oni. Just fix timing and fill the gap between 00:53:625 (14) and 00:55:823 (15).
Oh, that's full-authentic so I'll just leave that one.
Topic Starter
Yuji Tokaji

Lokamp wrote:

Easy
[General] Same opinion as Doomsday93. This mode sounds better as a Normal mode...
00:28:312 (1) - Snap this object and move it 1-2 squares left, it covers part of the previous slider.
00:32:762 (5,6) - no clap on 6th, clap on 5th.
00:29:883 (4,5) - clap on 4th, not on 5th.
00:42:249 (3,4) - replace them with something better, please...
01:15:907 (1) - maybe soft whistle on this slider's end.

Hard
00:44:469 (8) - a new combo for making more readable this section.
01:09:972 (8,3) - new combo on 3 blue, remove previous new combo.

Insane
[General] follow most of the hints suggested by AiMod (ctrl+shift+a in Edit mode);same thing on Hard.

Xero
Very accurate and fun to listen. Apart some general timing problems seen on the other modes, it's ok!

Fartownik
What a fascinating mode! Just snap the unsnapped objects signed by AiMod and fix timing for the ultimate Insane.

Taiko Oni
A good 6-7 star Oni. Just fix timing and fill the gap between 00:53:625 (14) and 00:55:823 (15).

The little, BIG riddle of this map belongs to its particular timing. This has a bad influence on all the modes, so try to contact a timing specialist around here.
For now, try to raise a little bit the BPM during the kiai sections and to place better hitsound in better places on Slanox's modes.
The rank goal isn't easy to reach, but with all those stars to find a decent Bat or timing expert (or both) isn't a mirage. Keep going!
Fixed.

Thanks.
Cyril Scarlet
ヾ(●´▽`●)ノ彡 ~~
Topic Starter
Yuji Tokaji
Thanks for you star ;3
Derekku
There was really no need for so many timing sections. I re-timed this song from scratch, and found the following to be correct to +/- 5ms after testing multiple times. You can either copy the [TimingPoints] section below into each .osu file in notepad (doesn't account for your kiai/etc inherited sections, though) OR delete the old sections in the editor and add these new ones. Whichever you do, RESNAP on all difficulties after applying the timings.

[TimingPoints]
533,315.789473684211,4,1,1,79,1,0
15695,323.450134770889,4,1,1,79,1,0
26055,319.150134770888,4,1,1,79,1,0
36251,315.457413249211,4,1,1,79,1,0
66539,313.152400835073,4,1,1,79,1,0
71523,313.152400835073,4,1,1,79,1,0
76555,330.396475770925,4,1,1,79,1,0
79174,322.58064516129,4,1,1,79,1,0

~BPM~ | Offset
190.0 | 00,533
185.5 | 15,695
188.0 | 26,055
190.2 | 36,251
191.6 | 66,539
191.6 | 71,523
181.6 | 76,555
186.0 | 79,174
fartownik
lepidopodus
Topic Starter
Yuji Tokaji

Derekku wrote:

There was really no need for so many timing sections. I re-timed this song from scratch, and found the following to be correct to +/- 5ms after testing multiple times. You can either copy the [TimingPoints] section below into each .osu file in notepad (doesn't account for your kiai/etc inherited sections, though) OR delete the old sections in the editor and add these new ones. Whichever you do, RESNAP on all difficulties after applying the timings.

[TimingPoints]
533,315.789473684211,4,1,1,79,1,0
15695,323.450134770889,4,1,1,79,1,0
26055,319.150134770888,4,1,1,79,1,0
36251,315.457413249211,4,1,1,79,1,0
66539,313.152400835073,4,1,1,79,1,0
71523,313.152400835073,4,1,1,79,1,0
76555,330.396475770925,4,1,1,79,1,0
79174,322.58064516129,4,1,1,79,1,0

~BPM~ | Offset
190.0 | 00,533
185.5 | 15,695
188.0 | 26,055
190.2 | 36,251
191.6 | 66,539
191.6 | 71,523
181.6 | 76,555
186.0 | 79,174
Okay, Thanks !

Fixed.
James
fartownik's:
oh yeah 1/2 attack!!
00:02:743 (10) - remove the slider and put a circle at 00:02:743.. sounds and plays better
00:36:251 (1) - remove clap
00:46:345 - starting from this section, you misplaced all of the claps xD
00:46:345 (3) - remove clap
00:46:661 - - put clap
00:46:976 (5) - remove clap
00:47:292 - put clap
00:47:607 (7) - remove clap
00:47:922 - put clap--it stops here, next section is OK
00:56:440~end - misplaced claps again, dont change those clap spam in those sections its perfectly fine tho..
it sounds REALLY awkward when you misplaced claps..

insane:
placement is OK
but i feel that claps are just put randomly.. which is bad
01:20:544 (1) - not snapped properly, start at white tick and i dont know where to end it lol

hard:
cool, just snap the last slider at the red tick.. its not really noticeable.

xero:
tick 0.5? its fine as it is tho

easy:
drop the diff rating to less than 3 stars.. sorry i know its easy enough but stupid rules are rules..

p.s. i did not check taiko since you can just put anything there so theres no need to mod it for me.. have others check at it..
Topic Starter
Yuji Tokaji

James wrote:

insane:
placement is OK
but i feel that claps are just put randomly.. which is bad
01:20:544 (1) - not snapped properly, start at white tick and i dont know where to end it lol

hard:
cool, just snap the last slider at the red tick.. its not really noticeable.

xero:
tick 0.5? its fine as it is tho

easy:
drop the diff rating to less than 3 stars.. sorry i know its easy enough but stupid rules are rules..

p.s. i did not check taiko since you can just put anything there so theres no need to mod it for me.. have others check at it..
Thanks.

Fixed.

I wait Farto for fix his diff.
fartownik

James wrote:

fartownik's:
oh yeah 1/2 attack!!
00:02:743 (10) - remove the slider and put a circle at 00:02:743.. sounds and plays better
00:36:251 (1) - remove clap
00:46:345 - starting from this section, you misplaced all of the claps xD
00:46:345 (3) - remove clap
00:46:661 - - put clap
00:46:976 (5) - remove clap
00:47:292 - put clap
00:47:607 (7) - remove clap
00:47:922 - put clap--it stops here, next section is OK
00:56:440~end - misplaced claps again, dont change those clap spam in those sections its perfectly fine tho..
it sounds REALLY awkward when you misplaced claps..
Lol, I feel... ashamed? I knew that there's something wrong with hitsounding in this one, but after too much listening to it, I just didn't know how to fix it. Really thanks. I'm surprised that only 1 person noticed this ;d Also fixed section started from 00:36:267, it was broken too.
Thanks for your mod :)

Download: Snowkel - Namikaze Satellite (TV Size) (Slanox) [fartownik].osu
Topic Starter
Yuji Tokaji
Thanks.

Uploaded.
James
fartownik's
youre welcome~ of course id notice that. it feels... irritating when i heard that part xD
01:20:383 (6) - this circle is kinda off.. its somewhere between the red and blue tick, but its not really noticeable while playing so i guess its ok

insane:
you could just follow fartownik's clap patterns so that you wont have anymore problems with it ^^v
last spinner is still weird, you could just remove em or something~

hard:
01:19:496 (1) - snap at 01:20:303




almost there~!
fartownik

James wrote:

fartownik's
youre welcome~ of course id notice that. it feels... irritating when i heard that part xD
01:20:383 (6) - this circle is kinda off.. its somewhere between the red and blue tick, but its not really noticeable while playing so i guess its ok
I think it plays okay :roll:

Btw - "Cut" is the past tense for "cut", so your sentence in the signature is misspelled.
James
bubbled and thanks for correcting
Kiddo-Kun
S
T
A
R
~
^
_
^
Topic Starter
Yuji Tokaji
Thanks for your star :3
-Xero-
shit...
Add Tag: -Xero-
Sorry, i should have mentioned it earlier :(
Topic Starter
Yuji Tokaji
No, Xero_HT is fine now.
Ekoro
~Star
Topic Starter
Yuji Tokaji
Thanks for your star.
ztrot
not sure about the timing the 1st section seems early can another BAT confirm this plz?
blissfulyoshi
I decided to check the first section. The only thing that really caught me attention were the first 2 measures, so I made a separate timing section for them.

BPM:190 or 190.1
Offset:549

BPM:190 (This is just the old timing section moved up 2 measures)
Offset:3,057

Please have someone test this timing before using it.

Edit: Fixed my grammar.
Serval
Star~
Topic Starter
Yuji Tokaji
Thanks for your star :3
Derekku
yoshi's slight adjustment sounds much better, so use that.

Also:

*You're missing an approachcircle in your folder. :c
*Why does easy's kiai end earlier than the other diffs?
*I'm not sure why you place inherited sections on top of uninherited ones (maybe for kiai? But you already have the uninherited ones with kiai...)
*Except for kiai sections, you should try to place your inherited sections before the notes you want them to fall on (especially after all of these timing changes) to make sure that you're getting the correct slider bpm changes, volume changes, etc.
Topic Starter
Yuji Tokaji
Okay, I'll fix this.
fartownik
Cool, got graved with a bubble ._.
Sallad4ever
wow and here I thought bubbled map won't go to graveyard :o
lepidopodus
I though bubbled map can't be graveyarded but maybe I was wrong.
James2250

lepidopodus wrote:

I though bubbled map can't be graveyarded but maybe I was wrong.

Lybydose wrote:

The map was last updated on Sep. 18th, well after the last bubble, which was on Aug. 25th. Popping a bubble by uploading map changes won't change the first post's icon if you don't hit the submit button after uploading because it never updates the original post. The true icon is whichever shows on the forum listing.
Posted just to clear any confusion up
Anyway its fixed now~
Andrea
Revived.
Topic Starter
Yuji Tokaji

blissfulyoshi wrote:

I decided to check the first section. The only thing that really caught me attention were the first 2 measures, so I made a separate timing section for them.

BPM:190 or 190.1
Offset:549

BPM:190 (This is just the old timing section moved up 2 measures)
Offset:3,057

Please have someone test this timing before using it.

Edit: Fixed my grammar.

Derekku wrote:

yoshi's slight adjustment sounds much better, so use that.

Also:

*You're missing an approachcircle in your folder. :c
*Why does easy's kiai end earlier than the other diffs?
*I'm not sure why you place inherited sections on top of uninherited ones (maybe for kiai? But you already have the uninherited ones with kiai...)
*Except for kiai sections, you should try to place your inherited sections before the notes you want them to fall on (especially after all of these timing changes) to make sure that you're getting the correct slider bpm changes, volume changes, etc.
Fixed.
TheVileOne
General

Eh I give up on the timing. It's weird in the beginning. Please have it rechecked.

BPM 191.6 71523 Move offset to 70428. The timing should start earlier. Note this will not set the stanzas in the right place. Find someone else if you want the metronome to look right.

Remove naruto from tags. It's already a source.

I would suggest that you go through the difficulties and see if all the green lines are where they should be.

Easy

00:01:496 (2) - The end of this sounds too loud.

00:07:812 (3) - Move here? 00:08:127 - (It will go with the sound you placed for this note 00:13:180 (3) - )

00:08:759 (1,2,3) - This beat sounds more on red ticks than white ticks. I really suggest you remove the repeat and move 00:09:391 (2,3) - back to the red ticks. That note in the middle doesn't play right at all where it is.

00:16:665 (3,4) - I think it would sound better if you deleted 3 and moved 4 to where 3 is on the timeline and respaced them. Then added two repeats.

00:34:991 (3,1) - Too close. Hard to read, especially for an easy.

01:04:326 (8,1) - Bad overlap and note 8 sounds weird.

Hard


00:05:601 (1,2,3,4,5,6,7,8) - Doesn't sound right. Timing seems wrong.

00:44:452 (1,2) - Perhaps don't stack? It plays weird as a stack.

00:45:714 (1,2,3,4) - Diamond isn't spaced the same?

00:55:020 (3) - Delete? I think it sounds a lot better without.

fartonik

00:08:443 (1,2,3,4,5,6,7,8,9,10,11,12) - Feels overmapped to me. I think the hard clap sounds and the dings are separate rhythms and shouldn't be mapped as they were part of the main guitar.

http://osu.ppy.sh/ss/88801

I think that's the true beat for the main guitar.i'm not sure how well your patterns could work though, but I think a note needs to be here 00:09:864 - and 00:10:575 (11) - that doesn't make any sense to me why its there. Also consider deleting the last note and starting the spinner there.

00:21:840 (6,1,2,3) - Spacing? The stack is overlapping with the previous slider and it doesn't look good.

00:36:251 - Timing and kiai time aren't on the same line?

00:40:667 (1) - Remove new combo?

01:01:803 (3,4,5,6,7,8,9) - Spacing is just random here.

01:09:044 (1,2,3,4,5) - Awkward to me. Maybe not for others.

01:17:050 - I would prefer this gap mapped.




Star in hopes this beatmap turns out well.
Genkishi
Whoa nice map and song also..

i'll give this map a star! :)
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