Hello everyone.
Thank you very much for take a time and see my mapset!!! n.n
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About 1/12 section (00:33:495 - ), I tried like 6 or 7 shapes before choose the last qualified shape, but, I know that could be strange. I think this approach was actually aceptable, anyway, I will try this another one -> http://puu.sh/pPXLC/34200038d4.jpg
About 1/6 "triples" (00:55:138 (6) - 00:56:852 (5) - 01:00:280 (5) - 01:03:709 (6) - 01:10:566 (5) - 01:13:995 (5) - 01:17:423 (5) - 01:20:852 (5) - ), I was aware of this, in fact, I tried placed as 1/6, but that was really annoying to play, What point is play a peaceful song and do stupid fails due 1/6 triples?. That was the main reason for prefer 1/4 triples.
About BPM, Changing feels problematic for 1/12 section. Its true that Bosai said, but its more convenient 140bpm for this section.
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I applied volume suggestion, and hitsound in 01:14:530 - . I removed NC in 00:27:530 (4) - too.
Other suffs like triples in 00:13:995 (7) - 00:20:852 (7) - not, for similar reasons (playability).
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Before continue with this map, I am waiting for OnosakiHito (We spoke about adding taiko diffs to mapset).
I know adding new diffs should need run all process again, but we love ragnarok songs, so,![Cool 8-)](https://osu.ppy.sh/forum/images/smilies/icon_cool.gif)
Thank you very much for take a time and see my mapset!!! n.n
[]
About 1/12 section (00:33:495 - ), I tried like 6 or 7 shapes before choose the last qualified shape, but, I know that could be strange. I think this approach was actually aceptable, anyway, I will try this another one -> http://puu.sh/pPXLC/34200038d4.jpg
About 1/6 "triples" (00:55:138 (6) - 00:56:852 (5) - 01:00:280 (5) - 01:03:709 (6) - 01:10:566 (5) - 01:13:995 (5) - 01:17:423 (5) - 01:20:852 (5) - ), I was aware of this, in fact, I tried placed as 1/6, but that was really annoying to play, What point is play a peaceful song and do stupid fails due 1/6 triples?. That was the main reason for prefer 1/4 triples.
About BPM, Changing feels problematic for 1/12 section. Its true that Bosai said, but its more convenient 140bpm for this section.
[]
I applied volume suggestion, and hitsound in 01:14:530 - . I removed NC in 00:27:530 (4) - too.
Other suffs like triples in 00:13:995 (7) - 00:20:852 (7) - not, for similar reasons (playability).
- Finish in 00:41:530 - is really appropriate, if you delete this slider and listen, here is a "Plaaassshhhhh" background sound. The best hitsound for this is a Finish.
- 00:46:673 (1) - Im following contrabass here, as Fycho said.
- 01:49:245 (4,5) - Flow is fine here. Any player felt it wrong (and I took a lot of testplays)
- OD8 is fine, its only 3 diffs maps, not a 7diifs set.
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Before continue with this map, I am waiting for OnosakiHito (We spoke about adding taiko diffs to mapset).
I know adding new diffs should need run all process again, but we love ragnarok songs, so,
![Cool 8-)](https://osu.ppy.sh/forum/images/smilies/icon_cool.gif)