wanna ask something..
ini kenapa gw tiap kali masuk edit mode selalu crash ._.
SPOILER
System.DllNotFoundException: Unable to load DLL 'bass_fx.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at Un4seen.Bass.AddOn.Fx.BassFx.BASS_FX_TempoCreate(Int32 channel, BASSFlag flags)
at #Rg.#Rh.#hV(#ce , Boolean , Boolean )
at osu.GameModes.Edit.Editor.Initialize()
at Microsoft.Xna.Framework.Game.GameComponentAdded(Object sender, GameComponentCollectionEventArgs e)
at Microsoft.Xna.Framework.GameComponentCollection.OnComponentAdded(GameComponentCollectionEventArgs eventArgs)
at Microsoft.Xna.Framework.GameComponentCollection.InsertItem(Int32 index, IGameComponent item)
at #pg.#qh.#lS(Object , EventArgs )
at #pg.#qh.#TR()
at #pg.#qh.Update()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.Run()
at #pg.#og.#aN()
ini kenapa gw tiap kali masuk edit mode selalu crash ._.