forum

livetune feat.Hatsune Miku - Tell Your World

posted
Total Posts
163
show more
UndeadCapulet
At your request:

General

Silence soft-sliderslide2.wav as well for the Easy and Normal diff.

---

Insane

  1. 00:06:126 - Map this vocal since you map 00:05:026 (4) - vocals.
  2. 00:08:226 (1) - No sound here, I think you wanted this rhythm?
  3. 00:18:426 (4,1) - Improve blanket x:
  4. 00:26:426 (5,6,7) - Weird triplet imo, vocals aren't strong enough for this. If you keep it, put a triplet at 00:29:626 (6) - to match.
  5. 00:47:026 (8) - Think a stream would be good here :P
---

Hard

  1. 00:06:126 (1) - Same as Insane, map this vocal
  2. 00:42:226 (4,3) - Repeat might be covered too much for Hard-level players. Try to overlap it less.
---
So short, you should've mapped the full ver ;w;
Good luck~
Topic Starter
__Hatsune_Miku

UndeadCapulet wrote:

At your request:

General

Silence soft-sliderslide2.wav as well for the Easy and Normal diff.

---

Insane

  1. 00:06:126 - Map this vocal since you map 00:05:026 (4) - vocals.
  2. 00:08:226 (1) - No sound here, I think you wanted this rhythm? ->Fix
  3. 00:26:426 (5,6,7) - Weird triplet imo, vocals aren't strong enough for this. If you keep it, put a triplet at 00:29:626 (6) - to match. ->Fix
  4. 00:47:026 (8) - Think a stream would be good here :P
---

Hard

  1. 00:06:126 (1) - Same as Insane, map this vocal
  2. 00:42:226 (4,3) - Repeat might be covered too much for Hard-level players. Try to overlap it less.->Fix
---
So short, you should've mapped the full ver ;w;
Good luck~
Thank you for help me !!
Topic Starter
__Hatsune_Miku

yaleufeu wrote:

I'm here for the mod request you made on my modding queue !

Insane :
00:08:026 (2,1,2) - Hard to do for a 3.33 ->Nostack and 1.60
00:18:426 (4,1) - Blanket ->Fix
00:20:226 (1,2,3) - X1.3 Distance Snap ->Fix
00:30:626 (2,4,1) - Make the same distance between all theses notes
00:33:226 (1,2,3) - Irregular spacing, try to make the same spacing for thoses 3 notes
00:40:226 (3,4,1) - Way too close, space them more ->Fix 0.90 -> 1.2
00:41:426 (2,5) - Move the 5 to make it aligned to the 2 - > Fix
00:41:426 (2,6) - Stack the 6 on the end of the 2 slider
00:53:226 (1,1,2) - Not the same distance - >cuz deffrent sound

Fluid mapping, I like it ! Good luck !
Thank you
h1b1k11

-from my modding queue-
I'm so sorry for the late mod :o But here it is! Since you've gotten a lot of help/mods already, I didn't have anything to point out instead the flow of the difficulties (a.k.a your mapping style and a.k.a2 more like a testplaying than a mod). I'm so sorry in advanced! :?


Insane
00:11:226 (2) - Flow seems a bit weird here. Considering using a straight slider instead? http://puu.sh/qb4V2/228ff95ed4.jpg
00:27:626 (3) - Seems a bit too close to 00:27:826 (4) so move it up a little bit - http://puu.sh/qb4I6/d5104e19b4.jpg
00:38:426 (3,4) - The spacings of these are too close if you're trying to make a pattern with 00:37:826 (1,2,3,4). I recommend this if so - http://puu.sh/qb5f2/c9f85cfd69.jpg
00:39:826 (2) - Looks too straight, so angle the end a bit more.
00:44:826 (2) - Make this circle align underneath 00:45:026 (3). Looks more better styled - http://puu.sh/qb5pc/52edb3fa4c.jpg

Hard
00:07:426 (1) - Make this more angled - http://puu.sh/qb5EZ/78948dbf40.jpg
00:18:426 - I think you should add another slider here since she sings on this part and ends on 00:18:626
00:12:026 (2) - Make this a straight slider? I see no reason why it should be curved.

Normal
I feel like AR is too high for this. Maybe tone it down to 4 or 3.
00:24:226 (2) - The flow of this slider with the two of these - 00:25:026 (1,2) - doesn't really match. Consider changing it to a straight one?

Good luck with your map! :)
Topic Starter
__Hatsune_Miku

imaikiseta wrote:


-from my modding queue-
I'm so sorry for the late mod :o But here it is! Since you've gotten a lot of help/mods already, I didn't have anything to point out instead the flow of the difficulties (a.k.a your mapping style and a.k.a2 more like a testplaying than a mod). I'm so sorry in advanced! :?


Insane
00:11:226 (2) - Flow seems a bit weird here. Considering using a straight slider instead? http://puu.sh/qb4V2/228ff95ed4.jpg
00:27:626 (3) - Seems a bit too close to 00:27:826 (4) so move it up a little bit - http://puu.sh/qb4I6/d5104e19b4.jpg ->Fix
00:38:426 (3,4) - The spacings of these are too close if you're trying to make a pattern with 00:37:826 (1,2,3,4). I recommend this if so - http://puu.sh/qb5f2/c9f85cfd69.jpg
00:39:826 (2) - Looks too straight, so angle the end a bit more.
00:44:826 (2) - Make this circle align underneath 00:45:026 (3). Looks more better styled - http://puu.sh/qb5pc/52edb3fa4c.jpg

Hard
00:07:426 (1) - Make this more angled - http://puu.sh/qb5EZ/78948dbf40.jpg ->Done
00:18:426 - I think you should add another slider here since she sings on this part and ends on 00:18:626
00:12:026 (2) - Make this a straight slider? I see no reason why it should be curved. ->Done

Normal
I feel like AR is too high for this. Maybe tone it down to 4 or 3. ->safe Guideline [Setup - ◾Approach Rate: 5 or below ]
00:24:226 (2) - The flow of this slider with the two of these - 00:25:026 (1,2) - doesn't really match. Consider changing it to a straight one?

Good luck with your map! :)
Thank you !

Is fix
Fix my thing
No command / No fix
Ayyri
Hello~

NM from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

[General]
  1. Have the kiai break at 00:37:626 - instead of at 00:37:726 - so it follows where the piano begins.
  2. Have the second kiai break at 00:43:826 - instead of 00:44:126 - to better follow where the vocal ends.
[Hard]
  1. Move 00:05:426 - to properly underlap with the tail of 00:03:826 -
  2. 00:05:426 - Could be blanketing 00:06:026 -
  3. 00:07:226 - Why skip this beat? You can clearly hear the vocal here. And it would add a smooth transition into the slider at 00:07:426 -
  4. 00:08:626 - Could be blanketing 00:08:226 -
  5. 00:09:026 - I would shorten this spinner to end at 00:10:226 - to make the beat at 00:10:626 - clickable, since it is where this section begins. (Sounds a tad bit off otherwise.)
  6. Going off of the above point, add a circle at 00:10:626 -
  7. 00:15:026 - Could be blanketing 00:15:426 -
  8. 00:18:426 - Do you want to skip the vocal here? Because you seem to be following it in every other case.
  9. Move 00:20:226 - to properly underlap with the tail of 00:19:626 -
  10. 00:31:026 - Could be blanketing 00:31:426 -
  11. 00:32:626 - Could be blanketing 00:32:426 -
  12. I would move 00:32:626 - and 00:33:026 - back two ticks and put a circle at 00:32:626 - to better follow the rhythm here, and also not have the weird pause at 00:33:426 - (00:32:626 - and 00:33:026 - would be at 00:32:826 - and 00:33:226 - )
  13. 00:35:426 - Could be blanketing 00:35:226 -
  14. 00:36:026 - Like before, do you want to skip the vocal beat here? You could just add a circle instead of having a pause.
  15. 00:39:226 - This is an ugly overlap of 00:40:026 - and 00:40:226 - please move some notes around to avoid that.
  16. 00:40:226 - and 00:41:026 - Should be blanketing 00:40:826 - (Also fix the underlap of 00:40:826 - and 00:39:426 - )
  17. 00:41:826 - / 00:42:226 - / 00:42:626 - / 00:43:026 - / 00:43:226 - / 00:43:826 - Why have the spacing randomly closer together here? Seems weird. (Also fix the blankets for 00:43:826 - and 00:42:226 - as well as 00:43:226 - , 00:43:026 - , and 00:43:826 - )
  18. 00:45:826 - / 00:45:626 - / 00:45:626 - / 00:46:626 - This is a really nice blanket. Thank you.
  19. 00:48:026 - and 00:48:226 - This stacked underlap looks messy. Consider moving them elsewhere. (Also fix the blanket for 00:48:226 - and 00:48:026 - )
  20. 00:49:826 - Could be blanketing 00:49:426 -
  21. 00:56:226 - and 00:56:426 - Should be closer together, since they are closer together. Having the same spacing as between 00:55:826 - and 00:56:226 - will cause them to be read wrong.
Beomsan
forum pm reqs

[Easy]
  1. 00:26:626 (3,4) - 여기 00:25:826 (2) - 이거를 -90도 돌려서 쓰셨나 모르겠는데 아니면 그렇게 쓰세요 00:27:426 (4) - 이거 블랭킷이 왜 안맞는지 알아내려고 돌리다보니까 복붙을 아예 안쓰신 거 같던데 굳이 안쓸 이유가 없는 거 같네요
  2. 00:25:026 (1,2,3,4) - 여기 1/1로 비교적 채운 박자인데 00:28:226 (1,3) - 여기 이후로는 2/1슬라이더 사용해서 비운 박자가 대부분이기 때문에 앞부분도 박자면에서 맞춰주는게 맞다고 봅니다. 벌써 모딩 해버렸지만 박자만 가져와서 다시 찍으시면 좋겠음.
  3. 00:39:026 (3) - 오른쪽으로 좀 더 빼시고 00:39:426 (4) - https://osu.ppy.sh/ss/5694123 이 스크린샷 상의 (2)노트처럼 대서 좌표 따보니 x가 378 이 좌표에 맞춰서 수평으로
[Normal]
  1. 00:24:026 (1,2) - 플로우는 https://osu.ppy.sh/ss/5694135 대충 이렇게 하는게 지금보다 훨씬 더 매끄럽다고 생각합니다
  2. 00:27:426 (6) - 각도 -11~12도 돌려서 쓰세요 기울기가 영 보기 싫네요 지금 상태는
  3. 00:28:626 (2,3,4,5) - 이것들도 8도정도 돌리는게 더 나아보이는데 선택인듯
  4. 00:37:826 (1,2) - 아무리 생각해도 1/1슬라이더가 맞는 거 같은
  5. 00:34:626 (1) - 이지 똑같은 부분 한 번 보시고 노말이면 더 어렵게 만들어ㅏ주셈
  6. 00:49:826 (5,6) - / 00:48:226 (2,3) - 복붙해서 컨h
하드랑 인세인은 제가 건드리기엔 힘든 부분이 있네요.
Topic Starter
__Hatsune_Miku

Beomsan wrote:

forum pm reqs

[Easy]
  1. 00:26:626 (3,4) - 여기 00:25:826 (2) - 이거를 -90도 돌려서 쓰셨나 모르겠는데 아니면 그렇게 쓰세요 00:27:426 (4) - 이거 블랭킷이 왜 안맞는지 알아내려고 돌리다보니까 복붙을 아예 안쓰신 거 같던데 굳이 안쓸 이유가 없는 거 같네요 ->문제없는 것다만요?
  2. 00:25:026 (1,2,3,4) - 여기 1/1로 비교적 채운 박자인데 00:28:226 (1,3) - 여기 이후로는 2/1슬라이더 사용해서 비운 박자가 대부분이기 때문에 앞부분도 박자면에서 맞춰주는게 맞다고 봅니다. 벌써 모딩 해버렸지만 박자만 가져와서 다시 찍으시면 좋겠음.
  3. 00:39:026 (3) - 오른쪽으로 좀 더 빼시고 00:39:426 (4) - https://osu.ppy.sh/ss/5694123 이 스크린샷 상의 (2)노트처럼 대서 좌표 따보니 x가 378 이 좌표에 맞춰서 수평으로 -> 수정
[Normal]
  1. 00:24:026 (1,2) - 플로우는 https://osu.ppy.sh/ss/5694135 대충 이렇게 하는게 지금보다 훨씬 더 매끄럽다고 생각합니다-> 수정
  2. 00:27:426 (6) - 각도 -11~12도 돌려서 쓰세요 기울기가 영 보기 싫네요 지금 상태는
  3. 00:28:626 (2,3,4,5) - 이것들도 8도정도 돌리는게 더 나아보이는데 선택인듯 -> 수정
  4. 00:37:826 (1,2) - 아무리 생각해도 1/1슬라이더가 맞는 거 같은
  5. 00:34:626 (1) - 이지 똑같은 부분 한 번 보시고 노말이면 더 어렵게 만들어ㅏ주셈
  6. 00:49:826 (5,6) - / 00:48:226 (2,3) - 복붙해서 컨h -> 수정
하드랑 인세인은 제가 건드리기엔 힘든 부분이 있네요.
모딩감사합니다.
Kibbleru
;w;
dammit i never accepted this m4m. w/e i like this song so ill let this one pass.


Anyway, I thought giving you some general advice on where your map should be would be more helpful than a full on mod.

Insane
not done yet i suppose.

Hard
getting there
you need to be careful to avoid careless overlaps like 00:07:426 (1,4) - 00:27:426 (4,1) - , they make your map look very unpolished
00:33:426 - i would recommend mapping this out, having a gap here really breaks the flow of the map.

Normal
This diff struggles to be a diff of its own - It seems more like an easy to me with some normal diff elements thrown in.
00:11:426 (2,4,2,3) - 00:34:626 (1) - stuff like this are oversimplified which seems like an easy diff for me, and you need to be more consistent with your rhythm density.
Its not good to just have a few bursts of 1/2 like 00:19:026 (4,5,6,1,2,3) - but rather it should be consistent throughout the map.
It might help to check some other people's normal diffs to see how it should be mapped.

Easy is generally fine with just some fine tuning to do.
Topic Starter
__Hatsune_Miku

Kibbleru wrote:

;w;
dammit i never accepted this m4m. w/e i like this song so ill let this one pass.


Anyway, I thought giving you some general advice on where your map should be would be more helpful than a full on mod.

Insane
not done yet i suppose.

Hard
getting there
you need to be careful to avoid careless overlaps like 00:07:426 (1,4) - 00:27:426 (4,1) - , they make your map look very unpolished ->Fix
00:33:426 - i would recommend mapping this out, having a gap here really breaks the flow of the map. ->add note

Normal
This diff struggles to be a diff of its own - It seems more like an easy to me with some normal diff elements thrown in.
00:11:426 (2,4,2,3) ->Follow Vocal 00:34:626 (1) -(Fix) stuff like this are oversimplified which seems like an easy diff for me, and you need to be more consistent with your rhythm density.
Its not good to just have a few bursts of 1/2 like 00:19:026 (4,5,6,1,2,3) - but rather it should be consistent throughout the map. ->Follow vocal
It might help to check some other people's normal diffs to see how it should be mapped.

Easy is generally fine with just some fine tuning to do.

Thank to give me advice !!
CodeS
M4M

From my Q <3.



-Add "kz" to the tags, he was the mastermind behind this amazing song, he was gave the video by google and from him the wrote the song, I believe he deserves to be in the tags


-Hard


Ok, diff is def Ok and is almost good for ranking, so gonna give some small advices to see if we can make it look a bit more "polished"

00:03:626 (1,2,1,2,3,4,5) - Right now, there are small details you could do to make this pattern look a bit cleaner, right now the entire pattern looks like this:
00:04:826 (3) - Move X:152 Y:300
00:05:026 (4) - Move X:212 Y:236 and if you do sharp the reverse arrow to X: 268 y: 272
00:05:426 (5) - Stack head with 00:03:826 (2) - Tail, this will not only improve shape of the pattern but will also improve the blanked between these 2 00:04:226 (1,5) -

At the end would look like this:


00:07:226 - You should really map a NOTE here, the entire "electric voice" is amazing and is what you've follow to map this 00:07:026 (4) - and you've been keeping a constant movement, also, there's a piano there.
00:08:626 (4) - Not really important as it plays good right now, but in my opinion these 2 should be Notes because the "vibration" makes "clicking" it feel really good, also this sound 00:08:826 - is too strong to be just a slider head (even tho is in red tick)

00:18:426 - You've been following the voice very nicely, why not putting a note here? which leads to
00:18:626 (1) - This should be an slider in my opinion, the "hold on" voice is what you used to map 00:19:026 (2,4) - as sliders too, also, the sudden "stop" feels weird when the music is still going, so like this:


00:20:226 (1) - stack head with 00:19:626 (4) - tail?
00:21:826 (1,2,3,4,1) - CTR G them to make a diamond? (00:21:826 (1,1) - might not stack at first, but is because you're using a big grind, but believe me, they do stack
00:28:626 (2,3,4) - These triangles could look much better, try CTR SHIFT D to make a cleaner one and stack with 00:28:626 (2) - and then rearrange 00:29:226 (5,6,1,2) - around the cleaner triangles, for better instruction, I made a video because is actually simple, but I'm too lazy to explain x.x


I will keep it up for 1 day. (DON'T ACCEPT just because I made a video, accept the suggestion if you like it! remember, you're the mapper and is your map!)

00:41:826 (3,4) - Blanket?
00:45:826 (1) - CTR G?


The rest of the map looks good ^^



Insane

00:04:626 (2,3) - I know you're using the vibration, but the voice is an hold on, you could make a triangle here.
00:06:226 (2,3) - avoid overlays, I believe something like putting the slider head between 00:06:026 (1,2) - would be good, also:
00:07:226 - add a note here, there's no reason for it to be lacking a note when you're following the voice and there's a piano here too, if you follow the last 2 advices it you could make it look like:


00:18:226 - I know you're following the voice, but don't you think not mapping this and 00:18:426 - is a bit sad? specially when you've been keeping the player moving all around the map
00:26:526 - what are you mapping here?
00:28:326 (2) - Overmapped, there's nothing here, if anything, this stream should be from 00:27:826 - to 00:28:026 -
00:34:326 - lacking a note here, I understand what you're following, but I feel you're putting the triples in the wrong place.
00:37:426 - This could be an slider, shame that the "woosh" sound ends so abruptly
00:46:926 - Same, kinda wasted potential, I'm not telling you to use every triple in every opportunity you has, but you should use the song potential to make it more interesting.



In my opinion, the maps looks good, but there are some rhythm choices a bit... messy on the insane's side, overlays like 00:33:026 (1,2) - and 00:41:026 (1,2) - and 00:44:626 (2,3) - or 00:46:426 (2,3) - makes the map feel a bit "messy", I'm not saying they're wrong, or bad to play, because they're not, but it feels like you could try avoiding it by adding more DS (and while yes, makes the pattern harder, if your hardest diff, why not ^^?)

Also, pay attention to silent sliders! for example 00:41:226 (2) - look at this, do you hear something in the head of the slider? this slider should be 00:41:426 - , where the strong song is, we could argue that these 00:44:826 (3,4) - are also silent, but there's a song in their head so it's fine, still, the strong sound ends in the tail so it's kinda a shame.

Anyway, this is all my opinion, besides the "mapped where's no sound", is your map, remember that ^^
Also sorry if a time copy doesn't fit with the suggestion, first mod I've done in months so I'm rusty T_T

Topic Starter
__Hatsune_Miku

Katyusha wrote:

M4M

From my Q <3.



-Add "kz" to the tags, he was the mastermind behind this amazing song, he was gave the video by google and from him the wrote the song, I believe he deserves to be in the tags


-Hard


Ok, diff is def Ok and is almost good for ranking, so gonna give some small advices to see if we can make it look a bit more "polished"

00:03:626 (1,2,1,2,3,4,5) - Right now, there are small details you could do to make this pattern look a bit cleaner, right now the entire pattern looks like this:
00:04:826 (3) - Move X:152 Y:300->Fix
00:05:026 (4) - Move X:212 Y:236 and if you do sharp the reverse arrow to X: 268 y: 272 ->Fix
00:05:426 (5) - Stack head with 00:03:826 (2) - Tail, this will not only improve shape of the pattern but will also improve the blanked between these 2 00:04:226 (1,5) -

At the end would look like this: ->Fix


00:07:226 - You should really map a NOTE here, the entire "electric voice" is amazing and is what you've follow to map this 00:07:026 (4) - and you've been keeping a constant movement, also, there's a piano there.
00:08:626 (4) - Not really important as it plays good right now, but in my opinion these 2 should be Notes because the "vibration" makes "clicking" it feel really good, also this sound 00:08:826 - is too strong to be just a slider head (even tho is in red tick)

00:18:426 - You've been following the voice very nicely, why not putting a note here? which leads to ->Add note
00:18:626 (1) - This should be an slider in my opinion, the "hold on" voice is what you used to map 00:19:026 (2,4) - as sliders too, also, the sudden "stop" feels weird when the music is still going, so like this:


00:20:226 (1) - stack head with 00:19:626 (4) - tail? ->Fix
00:21:826 (1,2,3,4,1) - CTR G them to make a diamond? (00:21:826 (1,1) - might not stack at first, but is because you're using a big grind, but believe me, they do stack
00:28:626 (2,3,4) - These triangles could look much better, try CTR SHIFT D to make a cleaner one and stack with 00:28:626 (2) - and then rearrange 00:29:226 (5,6,1,2) - around the cleaner triangles, for better instruction, I made a video because is actually simple, but I'm too lazy to explain x.x


I will keep it up for 1 day. (DON'T ACCEPT just because I made a video, accept the suggestion if you like it! remember, you're the mapper and is your map!)

00:41:826 (3,4) - Blanket?
00:45:826 (1) - CTR G?->Fix


The rest of the map looks good ^^



Insane

00:04:626 (2,3) - I know you're using the vibration, but the voice is an hold on, you could make a triangle here.
00:06:226 (2,3) - avoid overlays, I believe something like putting the slider head between 00:06:026 (1,2) - would be good, also:
00:07:226 - add a note here, there's no reason for it to be lacking a note when you're following the voice and there's a piano here too, if you follow the last 2 advices it you could make it look like:


00:18:226 - I know you're following the voice, but don't you think not mapping this and 00:18:426 - is a bit sad? specially when you've been keeping the player moving all around the map ->Add note
00:26:526 - what are you mapping here? -> Cuz Vocal in there
00:28:326 (2) - Overmapped, there's nothing here, if anything, this stream should be from 00:27:826 - to 00:28:026 - ->Same up
00:34:326 - lacking a note here, I understand what you're following, but I feel you're putting the triples in the wrong place.
00:37:426 - This could be an slider, shame that the "woosh" sound ends so abruptly
00:46:926 - Same, kinda wasted potential, I'm not telling you to use every triple in every opportunity you has, but you should use the song potential to make it more interesting. ->Fix to Add note



In my opinion, the maps looks good, but there are some rhythm choices a bit... messy on the insane's side, overlays like 00:33:026 (1,2) - and 00:41:026 (1,2) - and 00:44:626 (2,3) - or 00:46:426 (2,3) - makes the map feel a bit "messy", I'm not saying they're wrong, or bad to play, because they're not, but it feels like you could try avoiding it by adding more DS (and while yes, makes the pattern harder, if your hardest diff, why not ^^?)

Also, pay attention to silent sliders! for example 00:41:226 (2) - look at this, do you hear something in the head of the slider? this slider should be 00:41:426 - , where the strong song is, we could argue that these 00:44:826 (3,4) - are also silent, but there's a song in their head so it's fine, still, the strong sound ends in the tail so it's kinda a shame.

Anyway, this is all my opinion, besides the "mapped where's no sound", is your map, remember that ^^
Also sorry if a time copy doesn't fit with the suggestion, first mod I've done in months so I'm rusty T_T

Thank you for Helping ME !
-Nanaka-
uuu

General

  1. add soft-sliderslide2

Normal

  1. 00:11:426 (2) - 00:13:026 (4,1) - swap rhythm,00:13:826 - circle is not necessary here
  2. 00:22:626 (4) - whistle 00:23:026 (5) - change Finish
  3. 00:37:426 (6) - remove finish 00:37:826 (1) - add
  4. 00:40:226 - whistle 00:41:026 - Finish
  5. 00:44:226 - 00:45:826 - fhinsh
  6. Distance error
    00:14:226 (2,3) -
    00:16:226 (5,1) -
    00:26:626 (4) -
    00:27:426 (6,1,2) -
    00:34:626 (1) -
    00:36:226 (3) -


Hard

  1. 00:01:026 (1) - Changed Finsih
  2. 00:04:226 - 00:07:426 - add Finish
  3. 00:08:626 (4) - For your style
  4. 00:09:026 (1) - Finish
  5. 00:14:826 (3,4,1,2) - quite a weird flow, try this
  6. 00:40:026 (3,4) - Why is only stack here? seems out of place to me


Insane

  1. 00:08:326 (1) - imo, Jump is not a place to do
  2. 00:24:626 (4) - looks cool

sry short mod
GL this
Topic Starter
__Hatsune_Miku

-Nanaka- wrote:

uuu

General

  1. add soft-sliderslide2->It dosent need

Normal

  1. 00:11:426 (2) - 00:13:026 (4,1) - swap rhythm,00:13:826 - circle is not necessary here
  2. 00:22:626 (4) - whistle 00:23:026 (5) - change Finish
  3. 00:37:426 (6) - remove finish 00:37:826 (1) - add ->Fix
  4. 00:40:226 - whistle 00:41:026 - Finish->Fix
  5. 00:44:226 - 00:45:826 - fhinsh
  6. Distance error
    00:14:226 (2,3) - ->Fix
    00:16:226 (5,1) - ->Fix
    00:26:626 (4) - ->Fix
    00:27:426 (6,1,2) -
    00:34:626 (1) -
    00:36:226 (3) -


Hard

  1. 00:01:026 (1) - Changed Finsih
  2. 00:04:226 - 00:07:426 - add Finish
  3. 00:08:626 (4) - For your style->Fix
  4. 00:09:026 (1) - Finish
  5. 00:14:826 (3,4,1,2) - quite a weird flow, try this
  6. 00:40:026 (3,4) - Why is only stack here? seems out of place to me ->No stack


Insane

  1. 00:08:326 (1) - imo, Jump is not a place to do
  2. 00:24:626 (4) - looks cool ->Fix

sry short mod
GL this
Thank you for helping me !
gaston_2199
Hi~~
Mod from M4M in my thread
Sorry foy my bad mod and english, i am a beginner :o

[Easy]

00:55:826 (4,1) - Extend slider (4) to 00:56:426 and move spinner (1) to 00:56:826
[Normal]

00:04:226 (1) - Move to 00:07:426 and replace with this (suggestion)
00:09:826 (1,1) - Remove
00:11:426 (2,3) - Extend slider (2) to 00:12:226 and delete (3)
00:13:026 (5,1) - Remove (1) and the slider (5) convert in this (suggestion)
00:14:226 (2,3,4,5) - Suggestion
00:17:426 (2) - Extend to 00:18:226
00:20:226 (1,2) - Cut sliders
00:24:226 (2) - Extend slider to 00:25:026 (1) - and delete (1)

[Hard]

00:14:226 (2) - Cut slider to 00:14:426 and add whistle in final
00:15:426 (1) - Remove and add NC in 00:15:626 (2)

[Insane]

00:19:826 (4) - Remove


Bye bye o/
Julie
Is been so long I follow your mapping, and I'm going to be honest, I AM IMPRESS.
You never gave up even if BAT/BN never came (including me from my lazyness). I have no idea what happen to your previous map, I hope you explain to me what happen and why they are deleted.

I am not an official std BNs, so hopefully I won't get flood with request after checking yours. I honestly think you deserve it. I've been lazy and delaying my mods (or not doing) everytime you ask me. But I'm going to stars this so I don't get lazy and actually do my jobs here.

After all this year, you deserve it, and I'm willing to put my time in this map.

Now don't forget to reply that last mods before I post mine x3
Topic Starter
__Hatsune_Miku

gaston_2199 wrote:

Hi~~
Mod from M4M in my thread
Sorry foy my bad mod and english, i am a beginner :o

[Easy]

00:55:826 (4,1) - Extend slider (4) to 00:56:426 and move spinner (1) to 00:56:826 ->Fix
[Normal]

00:04:226 (1) - Move to 00:07:426 and replace with this (suggestion)->Spinner place sane => Easy / Normal
00:09:826 (1,1) - Remove ->Vocal
00:11:426 (2,3) - Extend slider (2) to 00:12:226 and delete (3)
00:13:026 (5,1) - Remove (1) and the slider (5) convert in this (suggestion)
00:14:226 (2,3,4,5) - Suggestion
00:17:426 (2) - Extend to 00:18:226
00:20:226 (1,2) - Cut sliders
00:24:226 (2) - Extend slider to 00:25:026 (1) - and delete (1)

[Hard]

00:14:226 (2) - Cut slider to 00:14:426 and add whistle in final -> feeling empty
00:15:426 (1) - Remove and add NC in 00:15:626 (2) ->I Put NC Big white tic

[Insane]

00:19:826 (4) - Remove ->heard vocal


Bye bye o/
Thank you mod my map !
Chihara Minori
NM* From my Weekend Modding Queue

Normal
Normal:

・00:07:826 - insert break time there if you dont meant to map that part, the gap is more than 1 mayor beat. also do same thing for easy
・00:09:826 (1,2) - annoying overlap fs, i mean it. if you want to overlap that make (2) end circle perfectly end inside the (1) slider
・00:21:026 (2) - move this about 2~3 grid down to make the flow softer
・00:23:026 (5,1) - move both until (1) stacked perfectly with (2) imo
・00:29:826 (1) - you too overused the curve slider at this part imo. straight slider is more than enough there
・00:30:626 (3,4) - proper blanket indeed
・00:36:226 - move the end of first kiai here, the current one is a big nope
・00:39:426 (1,2) - blanket fix
・00:49:426 (2,3,1) - too focus with blanket until you ignore that flow breaker lel. horizontal slider with enough up curve will absorb angle movement from (3) softer
・00:54:826 (2,3,4) - pattern suggestion http://puu.sh/qpul6/b892eb6319.jpg
・00:58:426 - make the volume became 5% to make the end of slider end point softer to hear

Hard
Hard:
・00:03:826 (2) - upcurve instead of down curve
・00:12:026 (2) - if you meant to follow hte vocal, it actually vibrating until next red tich which mean it supposed to be 1/1 slider
・00:20:226 (1,2,3,4) - improve pattern or flow, the current not emph neither vocal or song well
・00:27:226 (3) - stack with 4 for flow fix, it better to re-tap at same place instead of try to catch flow breaker pattern
・00:28:226 (1,2,3,4,5,6) - another flow breaker, maybe you could improve the patterning somehow
・00:31:426 (1,2,3) - try this patterning http://puu.sh/qpuCH/0dbfab7198.jpg
・00:36:226 - same as normal
・00:48:626 (4,1) - still same
・00:55:826 (1,2,3) - dat trap a really nope for hard. make it on proper ds fs
・00:58:426 - same as normal
overall you figure the blanket really great, but the pattern more just like flowbreaker that puushed too much to eomph the actuall beat. Maybe you could improve with looking my Yumeji map, im doing same mapping style with what yours at this diff

Insane
Insane:
why it have diffrent bg from others (which looks like ss)? xD
・00:17:226 (2,3) - dont overlap it
・00:36:226 - same as normal
・00:58:426 - same as normal
less flow breaker, more old style map pattern ~ i like this one

There's my mod, good luck
Topic Starter
__Hatsune_Miku

Time Capsule wrote:

NM* From my Weekend Modding Queue

Normal
Normal:

・00:07:826 - insert break time there if you dont meant to map that part, the gap is more than 1 mayor beat. also do same thing for easy
・00:09:826 (1,2) - annoying overlap fs, i mean it. if you want to overlap that make (2) end circle perfectly end inside the (1) slider
・00:21:026 (2) - move this about 2~3 grid down to make the flow softer
・00:23:026 (5,1) - move both until (1) stacked perfectly with (2) imo ->Fix
・00:29:826 (1) - you too overused the curve slider at this part imo. straight slider is more than enough there ->Fix
・00:30:626 (3,4) - proper blanket indeed
・00:36:226 - move the end of first kiai here, the current one is a big nope
・00:39:426 (1,2) - blanket fix
・00:49:426 (2,3,1) - too focus with blanket until you ignore that flow breaker lel. horizontal slider with enough up curve will absorb angle movement from (3) softer
・00:54:826 (2,3,4) - pattern suggestion http://puu.sh/qpul6/b892eb6319.jpg
・00:58:426 - make the volume became 5% to make the end of slider end point softer to hear

Hard
Hard:
・00:03:826 (2) - upcurve instead of down curve
・00:12:026 (2) - if you meant to follow hte vocal, it actually vibrating until next red tich which mean it supposed to be 1/1 slider
・00:20:226 (1,2,3,4) - improve pattern or flow, the current not emph neither vocal or song well
・00:27:226 (3) - stack with 4 for flow fix, it better to re-tap at same place instead of try to catch flow breaker pattern
・00:28:226 (1,2,3,4,5,6) - another flow breaker, maybe you could improve the patterning somehow
・00:31:426 (1,2,3) - try this patterning http://puu.sh/qpuCH/0dbfab7198.jpg
・00:36:226 - same as normal
・00:48:626 (4,1) - still same
・00:55:826 (1,2,3) - dat trap a really nope for hard. make it on proper ds fs ->Not be a problem.
・00:58:426 - same as normal
overall you figure the blanket really great, but the pattern more just like flowbreaker that puushed too much to eomph the actuall beat. Maybe you could improve with looking my Yumeji map, im doing same mapping style with what yours at this diff

Insane
Insane:
why it have diffrent bg from others (which looks like ss)? xD
・00:17:226 (2,3) - dont overlap it
・00:36:226 - same as normal
・00:58:426 - same as normal
less flow breaker, more old style map pattern ~ i like this one

There's my mod, good luck

Thank you !
Lilyanna
Hi nm from my queue

easy
00:37:826 (1,2,3,4) - can make more symmetrycal
normal
00:30:626 (3,4) - it kinda overlaps fix it like this where the slider go around the tail
hard
00:08:626 (4) - this kinda flow wierd maybe ctrl j and place it back
00:12:826 (1) - remove nc
00:14:226 (2,3) - doest look appealing pattern maybe blanket together
00:17:026 (1,2) - can be better blanket
00:18:226 - sound something missing maybe add note here
00:51:626 (1,1,1) - remove the newcombos no need
00:53:826 (2) - nc here
insane
i would name insane to light insane since doesnt reach the insane star
00:46:426 (2,3) - the jump from 2 to 3 looks wierd to me tbh
00:50:826 (2) - move to x386 y130
00:53:226 (1) - x130 y255
Good luck
Topic Starter
__Hatsune_Miku

Lilyanna wrote:

Hi nm from my queue

easy
00:37:826 (1,2,3,4) - can make more symmetrycal
normal
00:30:626 (3,4) - it kinda overlaps fix it like this where the slider go around the tail ->Fix
hard
00:08:626 (4) - this kinda flow wierd maybe ctrl j and place it back ->Fix
00:12:826 (1) - remove nc ->Fix
00:14:226 (2,3) - doest look appealing pattern maybe blanket together
00:17:026 (1,2) - can be better blanket ->Fix
00:18:226 - sound something missing maybe add note here
00:51:626 (1,1,1) - remove the newcombos no need
00:53:826 (2) - nc here
insane
i would name insane to light insane since doesnt reach the insane star
00:46:426 (2,3) - the jump from 2 to 3 looks wierd to me tbh ->Fix
00:50:826 (2) - move to x386 y130
00:53:226 (1) - x130 y255
Good luck
Thank you ~
Kawashiro
Insane
22:32 UnLock-: 00:06:626 (3,4) - Ctrl G 추천, 이유는 00:06:026 (1,2) - 이거와 박자 흐름이 똑같기 때문
22:32 UnLock-: 00:08:026 (2) - 1/2 슬라로 바꾸길 추천, 이유는 보컬이 늘어지는것 같고 뒤에 노트와의 흐름도 좋아짐
22:33 UnLock-: 00:13:426 (4,1,2) - 박자 추천, http://puu.sh/qv8us/1291683998.jpg
22:34 UnLock-: 00:18:426 (5,1) - 디스턴스 조정하시는게 좋아보이네요, 이유없이 너무 가까움
22:34 _ Hatsune Miku: 00:18:426 (5,1) -
22:35 _ Hatsune Miku: 디스턴스 고정시키고 박자만 바뀌는 부분 거리 넣르라고 븐이 말해서
22:35 _ Hatsune Miku: 디스턴스는 못할거같아요
22:35 UnLock-: ?
22:35 UnLock-: 뭔소리임
22:36 _ Hatsune Miku: 븐이 맵만들때 제가 막 거리넣고 그러면 이상하다고
22:36 UnLock-: 네
22:36 UnLock-: 이상하니까 바꾸라는건데요
22:36 _ Hatsune Miku: 리맵핑하라고할때 거리는 고정시키고 음이바뀌는 부분만 넣으라고 했어요
22:36 UnLock-: 그러니까 1.4로 다시 맞추라는건데요?
22:36 UnLock-: 1.4를 베이스로 매핑한거잖아요?
22:36 UnLock-: 5 1 저 사이만 0.6으로 되어있는데
22:37 UnLock-: 제가 맵을 잘못 받은것?
22:37 _ Hatsune Miku: 음..
22:37 _ Hatsune Miku: 수정
22:37 UnLock-: ㅇㅇ
22:37 UnLock-: 00:27:426 (3,4) - Ctrl G 해서 보컬이랑도 맞춰보시는건 어떰?
22:38 UnLock-: 00:28:626 (4,5,6,1) - 박자 추천, http://puu.sh/qv8Jk/bf31d820b8.jpg
22:40 UnLock-: 00:44:826 (3,4,5) - 박자상의 이유로 Ctrl G 추천
22:41 UnLock-: 00:46:426 (2,3) - 여기도 좁게 둘게 아니라 원래 쓰던 1.4로 맞추세요
22:41 UnLock-: 이상입니다

GL
Topic Starter
__Hatsune_Miku
UPdate
Shunao
Hey!

NM ready :)

General

  1. You puts more notes in the vocal than in the music.

Difficulties

Hard

  1. 00:02:226 (2) - Overlap with the tail 00:03:026
  2. 00:08:226 (3) - Remove this note and replace 3 circles stack (for more hard)
  3. 00:07:426 (1) - Fix this blanket
  4. 00:11:626 - Add a circle
  5. 00:12:426 - 00:12:626 - Add a circle (for the rythm)
  6. 00:18:226 - Add a circle
  7. 00:36:826 - 00:36:926 Add a circle and stack them on this note 00:37:026

Insane

  1. 00:05:026 - Stack 3 circles for more difficulty
  2. 00:07:226 - Add a circle for the music
  3. 00:16:926 - add a circle
  4. 00:18:226 - add a circle

Good luck for your map! :)
Lami
N

00:25:026 (4) - NC setting miss.

H

00:44:826 (2,3,4) - DS가 불필요하게 바뀌네요

I

00:56:226 (2,3) - 하드보다 인센이 점프가 더 작네요.....

asdf
Topic Starter
__Hatsune_Miku

Lami wrote:

N

00:25:026 (4) - NC setting miss. ->2beatDown

H

00:44:826 (2,3,4) - DS가 불필요하게 바뀌네요 ->IF change sound, make higher ds

I

00:56:226 (2,3) - 하드보다 인센이 점프가 더 작네요..... ->1-2 long DS. so no problem

asdf
Topic Starter
__Hatsune_Miku

ShogunMoon wrote:

Hey!

NM ready :)

General

  1. You puts more notes in the vocal than in the music.

Difficulties

Hard

  1. 00:02:226 (2) - Overlap with the tail 00:03:026
  2. 00:08:226 (3) - Remove this note and replace 3 circles stack (for more hard)
  3. 00:07:426 (1) - Fix this blanket
  4. 00:11:626 - Add a circle
  5. 00:12:426 - 00:12:626 - Add a circle (for the rythm)
  6. 00:18:226 - Add a circle
  7. 00:36:826 - 00:36:926 Add a circle and stack them on this note 00:37:026

Insane

  1. 00:05:026 - Stack 3 circles for more difficulty ->STack
  2. 00:07:226 - Add a circle for the music
  3. 00:16:926 - add a circle
  4. 00:18:226 - add a circle

Good luck for your map! :)
Thank you!


#Next Time, make better your mod skill
Ashton
yea so you requested this in my que but, uh, well this is already pretty much done, good luck in ranking!
Sylphi
via in-game pm.

[Normal]
  1. 일부 뉴콤보가 곡의 분위기랑 안맞는다는 느낌이 듭니다. 일단 안맞는다고 생각되는 부분은 00:24:026 - 부터 00:50:626 - 까지이므로 확인해보시는게 좋을것 같습니다.
    1. 일단 대충 뉴콤보를 고쳐보자 하면 다음과 같이 해주시면 되겠습니다.
    2. 뉴콤보 추가: 00:25:026 - 00:28:226 - 00:31:426 - 00:34:626 - 00:37:826 - 00:41:026 - 00:44:226 - 00:47:426 -
    3. 뉴콤보 제거: 00:26:626 - 00:29:826 - 00:33:026 - 00:36:226 - 00:39:426 - 00:42:626 - 00:45:826 - 00:49:026 -
  2. 00:15:226 (3,4) - 1/2에서도 마찬가지로 1.1x 거리를 사용하다가 여기서만, 1.04x가 사용됩니다. 티가 나는건 아니지만 일정하게 변경해주는게 나중에 탈이 없을지도 모릅니다.
  3. 00:24:826 (3) - 사실상 잘 들리지도 않는 음이고, 이어진다고 서클로 채우기에는 미묘합니다.
  4. 00:30:626 (3) - 지금까지 휘슬이 안나오다가 머리부분에서 갑자기 나오는데, 느낌이 썩 좋은편은 아니네요. 그리고 다른 비슷한 부분은 1/1 슬라이더인데 비해 이거만 3/2 슬라이더란게 좀 미묘하네요. 뭔가 이런 악센트를 줘야할만한 느낌이 드는것도 아니고, 오히려 이거때문에 패턴이 좀 기묘하게 나오는 경향이 있습니다.
  5. 00:33:826 (2) - 머리부분의 클랩 안어울립니다.
  6. 00:50:226 (3,1,2,3) - 거리가 좀 미묘하게 일정하지 않은게 있습니다. 마찬가지로 심하게 차이가 있는건 아니지만, 만약을 위해서 수정해주는게 좋을지도 모릅니다.
[Hard]
  1. SV가 인세인 난이도랑 동일해서, 기본적인 노트간의 거리가 인세인하고 별 차이가 없습니다. CS가 3.5라서 인세인보다는 노트간의 거리가 가깝다고 생각이 될수도 있지만, 결국 비슷한 느낌이 드는건 똑같습니다. SV를 내리거나, 전체적으로 거리 조정이 필요하다고 생각됩니다.
  2. 00:11:226 - 보컬 자체는 여기서부터 묶이니 1번 포함해서 슬라이더로 만드는게 낫지 않을까 싶네요.
  3. 00:18:626 (1) - 보컬 자체가 이어지기 때문에 처음에 1/1 슬라를 사용하는것도 괜찮다고 생각해요.
  4. 00:26:026 (4) - 서클이 너무 위쪽으로 올라가있습니다. 전체적으로 살짝 패턴을 내려주는게 좋을것 같네요.
  5. 00:39:426 - 왜 갑자기 여기서 힛사의 전체적인 틀이 바뀌는지 이해가 안가네요. 사실상 비슷한 느낌이기에 그대로 유지하는게 좋았을거라 생각하는데...
  6. 00:56:226 (2,3) - 이전 노트와의 박자 거리 및 패턴 거리를 생각해봤을때, 이 패턴을 하드를 플레이 하는 사람들이 1/2로 볼거라고는 생각되지 않습니다. 만약 저 거리를 유지하고 싶다면 이전 1/1 노트의 거리를 훨씬 더 늘리는 방법이 있습니다만, 그 경우 하드보다는 인세인에 가까운 패턴이 되기에 그냥 이 두 노트의 거리를 줄이거나, 다른 표현을 하는게 좋을거라 생각합니다.
[Insane]
  1. 00:19:226 (2) - 슬라이더 끝부분의 휘슬을 빼는게 곡에는 더 잘맞는다고 생각됩니다.
  2. 00:19:826 (4) - 마찬가지로, 주변에 비해서 보컬음 자체가 낮기 때문에 강조를 안하는 편이 나을수도 있습니다. 대신 00:20:026 (5) - 에 넣는것도 괜찮다고 봅니다.

    플레이할때의 느낌이라던가, 리듬은 괜찮지만 대부분의 패턴이 딱딱하다는 느낌이 들어서 퀄리티가 높은 곡이라고는 보기 힘드네요. 대부분의 연타를 그저 단순히 곡선이나 일자로 늘어놓는 경우가 대부분인데, 00:46:626 (3,4,5) - 같은 경우는 이런식으로 나열하기 보다는 4, 5번을 한곳에 스택시키는게 오히려 보기에는 좋습니다 (개인적인 의견이지만, 대부분 사람들이 현재 패턴이 보고 "매우 좋다"라는 느낌을 받기는 어렵다고 봅니다). 너무 같은거만 하려 하지 마시고, 조금 더 다른걸 시도해보시는게 좋을것 같습니다.
Topic Starter
__Hatsune_Miku

Sylphi wrote:

via in-game pm.

[Normal]
  1. 일부 뉴콤보가 곡의 분위기랑 안맞는다는 느낌이 듭니다. 일단 안맞는다고 생각되는 부분은 00:24:026 - 부터 00:50:626 - 까지이므로 확인해보시는게 좋을것 같습니다.
    1. 일단 대충 뉴콤보를 고쳐보자 하면 다음과 같이 해주시면 되겠습니다.
    2. 뉴콤보 추가: 00:25:026 - 00:28:226 - 00:31:426 - 00:34:626 - 00:37:826 - 00:41:026 - 00:44:226 - 00:47:426 -
    3. 뉴콤보 제거: 00:26:626 - 00:29:826 - 00:33:026 - 00:36:226 - 00:39:426 - 00:42:626 - 00:45:826 - 00:49:026 -
    4. 전부 수정
  2. 00:15:226 (3,4) - 1/2에서도 마찬가지로 1.1x 거리를 사용하다가 여기서만, 1.04x가 사용됩니다. 티가 나는건 아니지만 일정하게 변경해주는게 나중에 탈이 없을지도 모릅니다. -> 수정
  3. 00:24:826 (3) - 사실상 잘 들리지도 않는 음이고, 이어진다고 서클로 채우기에는 미묘합니다.->서클이 없으면 빈느낌이 들음니다.
  4. 00:30:626 (3) - 지금까지 휘슬이 안나오다가 머리부분에서 갑자기 나오는데, 느낌이 썩 좋은편은 아니네요. 그리고 다른 비슷한 부분은 1/1 슬라이더인데 비해 이거만 3/2 슬라이더란게 좀 미묘하네요. 뭔가 이런 악센트를 줘야할만한 느낌이 드는것도 아니고, 오히려 이거때문에 패턴이 좀 기묘하게 나오는 경향이 있습니다.->1/2슬라 교체 & 빨간 틱에 노드추가
  5. 00:33:826 (2) - 머리부분의 클랩 안어울립니다.->지금 상태가 나은거같습니다.
  6. 00:50:226 (3,1,2,3) - 거리가 좀 미묘하게 일정하지 않은게 있습니다. 마찬가지로 심하게 차이가 있는건 아니지만, 만약을 위해서 수정해주는게 좋을지도 모릅니다.->수정
[Hard]
  1. SV가 인세인 난이도랑 동일해서, 기본적인 노트간의 거리가 인세인하고 별 차이가 없습니다. CS가 3.5라서 인세인보다는 노트간의 거리가 가깝다고 생각이 될수도 있지만, 결국 비슷한 느낌이 드는건 똑같습니다. SV를 내리거나, 전체적으로 거리 조정이 필요하다고 생각됩니다. ->같은맵 먼저 랭된맵에서 타이밍셋가져와서 SV문제될건 없을거같습니다.
  2. 00:11:226 - 보컬 자체는 여기서부터 묶이니 1번 포함해서 슬라이더로 만드는게 낫지 않을까 싶네요.
  3. 00:18:626 (1) - 보컬 자체가 이어지기 때문에 처음에 1/1 슬라를 사용하는것도 괜찮다고 생각해요.
  4. 00:26:026 (4) - 서클이 너무 위쪽으로 올라가있습니다. 전체적으로 살짝 패턴을 내려주는게 좋을것 같네요.->수정
  5. 00:39:426 - 왜 갑자기 여기서 힛사의 전체적인 틀이 바뀌는지 이해가 안가네요. 사실상 비슷한 느낌이기에 그대로 유지하는게 좋았을거라 생각하는데...->제대로 설정했는데 음악땜에 다르게들릴수있는거같아요
  6. 00:56:226 (2,3) - 이전 노트와의 박자 거리 및 패턴 거리를 생각해봤을때, 이 패턴을 하드를 플레이 하는 사람들이 1/2로 볼거라고는 생각되지 않습니다. 만약 저 거리를 유지하고 싶다면 이전 1/1 노트의 거리를 훨씬 더 늘리는 방법이 있습니다만, 그 경우 하드보다는 인세인에 가까운 패턴이 되기에 그냥 이 두 노트의 거리를 줄이거나, 다른 표현을 하는게 좋을거라 생각합니다.-> 2/3 거리 2.0 ->1.8
[Insane]
  1. 00:19:226 (2) - 슬라이더 끝부분의 휘슬을 빼는게 곡에는 더 잘맞는다고 생각됩니다. ->수정
  2. 00:19:826 (4) - 마찬가지로, 주변에 비해서 보컬음 자체가 낮기 때문에 강조를 안하는 편이 나을수도 있습니다. 대신 00:20:026 (5) - 에 넣는것도 괜찮다고 봅니다.->수정

    플레이할때의 느낌이라던가, 리듬은 괜찮지만 대부분의 패턴이 딱딱하다는 느낌이 들어서 퀄리티가 높은 곡이라고는 보기 힘드네요. 대부분의 연타를 그저 단순히 곡선이나 일자로 늘어놓는 경우가 대부분인데, 00:46:626 (3,4,5) - 같은 경우는 이런식으로 나열하기 보다는 4, 5번을 한곳에 스택시키는게 오히려 보기에는 좋습니다 (개인적인 의견이지만, 대부분 사람들이 현재 패턴이 보고 "매우 좋다"라는 느낌을 받기는 어렵다고 봅니다). 너무 같은거만 하려 하지 마시고, 조금 더 다른걸 시도해보시는게 좋을것 같습니다.->시도는 해볼게요
모딩감사합니다!
Len
via ingame pm



Insane:

00:17:226 (2) - 오버랩 ㄴ
00:24:626 (4) - 삼각형 할거면 최소한 00:24:426 (3) - 랑 안겹쳐야 이쁨

나머지는 모르겠음
riffy
Everyone is google chrome, Creator

General
[]
  1. Please, get somebody familiar with Japanese metadata to have an extra check on the metadata. I have a feeling that the words "Your" and "World" should be written with a capital letter, but I have no proofs, so it's better if we double check that.
  2. Some of the websites shown on the background images (imageboards mostly) could be not safe for chidren. Is there any way to edit them out or replace BGs? I am pretty sure that some of the pages contain inappropriate images, so it's better if we edit out any referencesto them.
Easy
[]
  1. It is better to set Overall Difficulty and HP Drain to 2. As the other difficulties have AR higher than other settings it would make sense to do the same for Easy by lowering OD/HP.
  2. As the difficulty uses 1/1 and 2/1 rhythms the Tick Rate should be set to 1. It makes more sense with the rhythm you are following and makes sliders less demanding in terms of accuracy, which is a plus for a Easy difficulty!

    Nothing else to add, really well-done!
Normal
[]
  1. 00:09:826 (1,2) - try to avoid a slight overlap here? Alternatively, you can just make something like this to make the pattern look slightly neater.
  2. 00:18:426 - to avoid the 3/2 gap that might feel a bit awkward try to use a circle here or place an 1/2 slider like this.
  3. 00:33:026 (3,1) - minor - a very slight overlap could be visible here. Can we try to avoid it?
    Note: wondering why? Give this a watch :)
  4. 00:36:226 (1,2,3,4) - minor - the square is not perfectly shaped. If you're up for making everything 100% accurate, might want to fix that.
    Note: you can make a plain square and use Ctrl+Shift+R to rotate the pattern and give it the angle you want, this way.
  5. 00:55:826 (3) - as there is a 3/2 gap and a change of the sound I would recommend to add a new combo for better readability and music amphasis.

    Literally nothing to add. I like it very much, neat and well-done in terms of rhythm.
Hard
[]
  1. 00:25:626 (3,4,5) - minor - it would be a good idea to turn this into a stacked pattern like this?
  2. 00:27:426 (4,5,1) - minor - yet another minor thing, forming a triangle here would slightly improve your flow. Looks better, huh?
    Note: just be sure to keep spacing and stacks afterwards, so we don't break anything in the map's structure.

    Could look a bit better in a couple of patterns, perfect otherwise.
Insane
[]
  1. 00:22:626 (3) - the way vocals break in the middle of the slider feels bette rif you use two sliders to represent it. example. Or you can even make it long to stress the vocals even better example2
    00:46:926 (4) - this one feels overmapped. Try snapping it to 00:47:126 - as it would sound a lot better with the music.

    Pretty unusual style, I should say! I like the way it looks, actually. Feels very nice to see something like that every once in a while.

[]
This is definitely a good-quality set. I like the way it looks and sounds, great job!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
__Hatsune_Miku

Bakari wrote:

Everyone is google chrome, Creator

General
[]
  1. Please, get somebody familiar with Japanese metadata to have an extra check on the metadata. I have a feeling that the words "Your" and "World" should be written with a capital letter, but I have no proofs, so it's better if we double check that. -> metadata all right
  2. Some of the websites shown on the background images (imageboards mostly) could be not safe for chidren. Is there any way to edit them out or replace BGs? I am pretty sure that some of the pages contain inappropriate images, so it's better if we edit out any referencesto them.
Easy
[]
  1. It is better to set Overall Difficulty and HP Drain to 2. As the other difficulties have AR higher than other settings it would make sense to do the same for Easy by lowering OD/HP.
  2. As the difficulty uses 1/1 and 2/1 rhythms the Tick Rate should be set to 1. It makes more sense with the rhythm you are following and makes sliders less demanding in terms of accuracy, which is a plus for a Easy difficulty!

    Nothing else to add, really well-done!
Normal
[]
  1. 00:09:826 (1,2) - try to avoid a slight overlap here? Alternatively, you can just make something like this to make the pattern look slightly neater.
  2. 00:18:426 - to avoid the 3/2 gap that might feel a bit awkward try to use a circle here or place an 1/2 slider like this. -> Change slider
  3. 00:33:026 (3,1) - minor - a very slight overlap could be visible here. Can we try to avoid it?
    Note: wondering why? Give this a watch :)
  4. 00:36:226 (1,2,3,4) - minor - the square is not perfectly shaped. If you're up for making everything 100% accurate, might want to fix that.
    Note: you can make a plain square and use Ctrl+Shift+R to rotate the pattern and give it the angle you want, this way.->Slightly tilted square
  5. 00:55:826 (3) - as there is a 3/2 gap and a change of the sound I would recommend to add a new combo for better readability and music amphasis.->NC

    Literally nothing to add. I like it very much, neat and well-done in terms of rhythm.
Hard
[]
  1. 00:25:626 (3,4,5) - minor - it would be a good idea to turn this into a stacked pattern like this?
  2. 00:27:426 (4,5,1) - minor - yet another minor thing, forming a triangle here would slightly improve your flow. Looks better, huh?
    Note: just be sure to keep spacing and stacks afterwards, so we don't break anything in the map's structure.

    Could look a bit better in a couple of patterns, perfect otherwise.
Insane
[]
  1. 00:22:626 (3) - the way vocals break in the middle of the slider feels bette rif you use two sliders to represent it. example. Or you can even make it long to stress the vocals even better example2 ->Fix to example2
    00:46:926 (4) - this one feels overmapped. Try snapping it to 00:47:126 - as it would sound a lot better with the music. ->Fix

    Pretty unusual style, I should say! I like the way it looks, actually. Feels very nice to see something like that every once in a while.

[]
This is definitely a good-quality set. I like the way it looks and sounds, great job!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!

Len wrote:

via ingame pm



Insane:

00:17:226 (2) - 오버랩 ㄴ->수정
00:24:626 (4) - 삼각형 할거면 최소한 00:24:426 (3) - 랑 안겹쳐야 이쁨->수정

나머지는 모르겠음
DeletedUser_423548
Hi~From my Queue 8-)

Do you know Japanese?
I'm sorry, my English is not good


  • [Easy]
  1. 00:10:626 (1) - Add finish
  2. 00:25:026 - Add finish As Normal
  3. 00:29:826 (3,2) - Overlap
  4. 00:34:626 (1,1) - Do not stack?
  5. 00:36:626 - delete slidertick2
    I think no problem. It is proposed


  • [Normal]
  1. 00:09:826 (1,2) - Overlap
  2. 00:33:026 (3,1) - ^
  3. 00:36:026 - add note
  4. 00:37:826 (1,4) - Overlap
  5. 00:43:026 (4,2) - Why do not in a different form?
  6. 00:50:626 (1,2) - blanket?

This is short song :?

Good luck!
AzureDoctor
Here is your NM :)
I probably won't help too much since you've gotten lots of mods already :oops: But I will do my best to help!
I'll mod your Insane difficulty as well, b/c it's only 3 stars.

General

  1. I don't think the break in the Kiai time is needed.

Easy

00:20:226 (1,2) - Fix this blanket.

Normal

Looking good!

Hard

00:35:226 (2,3) - Fix this blanket.
00:23:426 (1) - Remove NC, add NC at 00:24:026 (2) -

Insane

00:05:026 (4) - Maybe this could be changed to circles?

I hope my mod was helpful.
Good luck on rank :)
Topic Starter
__Hatsune_Miku

Annika Flina wrote:

Here is your NM :)
I probably won't help too much since you've gotten lots of mods already :oops: But I will do my best to help!
I'll mod your Insane difficulty as well, b/c it's only 3 stars.

General

  1. I don't think the break in the Kiai time is needed.

Easy

00:20:226 (1,2) - Fix this blanket. .->Fix

Normal

Looking good!

Hard

00:35:226 (2,3) - Fix this blanket.->Fix
00:23:426 (1) - Remove NC, add NC at 00:24:026 (2) -.->Fix

Insane

00:05:026 (4) - Maybe this could be changed to circles?

I hope my mod was helpful.
Good luck on rank :)
Thank you
Topic Starter
__Hatsune_Miku

Yasaija 714 wrote:

Hi~From my Queue 8-)

Do you know Japanese?
I'm sorry, my English is not good


  • [Easy]
  1. 00:10:626 (1) - Add finish
  2. 00:25:026 - Add finish As Normal
  3. 00:29:826 (3,2) - Overlap
  4. 00:34:626 (1,1) - Do not stack?
  5. 00:36:626 - delete slidertick2
    I think no problem. It is proposed


  • [Normal]
  1. 00:09:826 (1,2) - Overlapone more Think
  2. 00:33:026 (3,1) - ^ ->not problem
  3. 00:36:026 - add note
  4. 00:37:826 (1,4) - Overlap->not problem
  5. 00:43:026 (4,2) - Why do not in a different form?
  6. 00:50:626 (1,2) - blanket? ->What?

This is short song :?

Good luck!
Thank you for help me!! :3
Luel Roseline
#modreqs에서 찾아왔습니다.

[Insane]
00:24:126 (1,2,3) - 여기 1,2,3이 잘 나열되었으면 조금 더 보기 좋을 것 같아요...밑에 있는 이미지처럼 말이지요.

다른 분들이 대다수를 다 처리했으니 이것밖에 안남았군요...
Topic Starter
__Hatsune_Miku

S A V E R Y wrote:

#modreqs에서 찾아왔습니다.

[Insane]
00:24:126 (1,2,3) - 여기 1,2,3이 잘 나열되었으면 조금 더 보기 좋을 것 같아요...밑에 있는 이미지처럼 말이지요.
수정
다른 분들이 대다수를 다 처리했으니 이것밖에 안남았군요...
Sylphi
추가로 Bakari가 General쪽에서 말하고 있는것중 하나는, BG에 있는 사이트 목록에 모든 연령에 적합하다고 판단되지 않는 사이트가 있으니 리스트에서 빼거나, 배경을 바꾸는게 좋다고 말하고 있는겁니다. 사실상 저도 처음엔 잡을까 하다가 애매해서 그냥 두긴 했는데, GMT 2명이 고민한 시점에서 바꾸는게 좋다고 생각됩니다.
show more
Please sign in to reply.

New reply