hanyuu_nanodesu wrote:
Yo M4M
Thank you for mod before -w-
Damn, I'm late to be first ;-;
Anyway, let's mod
[Sen]dem modThat's all, pretty big mod ehh? ^^ I'm in good mood today -w-
- since it's only one diff, I'll put general mod here too (too lazy to make it's own section, lol) First, you don't need to add "spirited away" to the tags since it's already at the source. If you want, you can put this at tags instead : 千と千尋の神隠し it's the Japanese title, and the romanized one Sen to Chihiro no Kamikakushi Done, arigatou!
- I think the title should be "Gone with the Wind" (remove the capital at W of "with" and T of "the") because with and the are conjunction. Fixed
- Song setup -> design, disable widescreen support (it's only used for storyboard) and letterbox during break. Fixed
- Just to make sure, you don't turn off the distance snap right? Because I see your spacing is kinda inconsistent. If you do, please turn it on so your spacing would be more consistent and your map would be neater. You can adjust the multiplier at the top right corner while pressing Alt. If you want jump, you can press alt while moving your notes -w- I re-did the whole map using the distance snap.. Thanks
- Just suggestion since I'm not expert at hitsounding, but maybe you can use custom hitsound for the sound like here 00:17:910 00:18:767 00:19:282 and many more... Like this puu.sh/j4D56/f541acb039.zip or maybe you can find something better. I dunno tho, I can't play your whistle custom hitsound .-. I already added my own custom hitsounds but thanks anyway ~
- Honestly I don't really see the difference between the part of the song in kiai mode and the one outside kiai mode .-. Maybe the kiai not really necessary... Idk what you're talking about :S I can clearly tell when kiai time starts and when it ends.. Or maybe I'm deaf or smth xD
- Okay, done with general stuff, let's get into the map.
- 00:00:424 (2) - Actually (personally) it's better if you don't stack it. Stacking at slider end at jumpy map would cause anti jump which make player surprised to play the next note and might end up with combo break. But it doesn't really matter if you keep it. I'd like to keep it for now :3
- 00:13:967 (8) - Feels weird because the big beat (the clap, at white tick) falls at the slider end make it less emphasized. It would be better if you can click the big beat so I suggest to change this into two circles or ctrl+g these two 00:13:796 (7,8) - (your choice). But if you don't change, I think it would be better if (8) invisible blanket (3) http://puu.sh/j4CQk/d74060bd27.jpg Good idea, I turned the slider into two notes instead
- 00:17:053 (3,4,5,6,7,8,9) - Maybe you could make this stream parallel with 00:16:539 (1) - it'll look neater that way imo. http://puu.sh/j4CSY/b51c151b09.jpg True, fixed
- Whoops, missed this one 00:12:424 (10) - you better NC here instead of here 00:12:939 (1) - because it's where the big sound is. Ops, fixed
- 00:19:110 (7) - Same as the case above, even worse because the tail falls at big white tick which demand big emphasization Fixed
- 00:20:396 (1) - This spinner is kinda out of place imo .-. there's not really sound and the music don't change much. I assume you are following the increasing background sound but that sound is faint. You better delete it and map this part. Just use the same rhythm as before. I actually am aware of that, yet I added the spinner on purpose due to the fact that I wanted to build the pace gradually, thus adding the spinner helps showing that something harder is coming :3
- 00:27:853 (2) - I think you better change it so it points the other way. The way it is now ruin the flow and it might be surprising after such big jump. Good flow will reduce the shock more. http://puu.sh/j4Dgq/7542df0bc5.jpg Fixed
- 00:37:624 (9,10,11,12,13,14,15) - ^ basically same problem, better make this points the other way. Tip : if you do change, just use ctrl+h Fixed, p.s. I know :3
- 00:56:996 (1) - Remove NC, give this combo 00:56:310 (1) - a friend Done
- 00:56:310 (1,1) - Blanket btw Done
- 00:57:682 (3,4) - ^ Done
- 01:00:424 starting here, your rhythm kinda getting boring .-. You just use 1/1 slider followed by two circles all of the time, maybe use some more variation? -w- Slow parts are always boring
I've no idea how to change it tho.. Gonna leave it as is for now
- 01:24:082 (4,5,6) - Maybe take advantage of the slider (3) shape more so it'll looks neater. http://puu.sh/j4DsV/54d1c1a0d6.jpg Done
- 01:28:710 (7) - You have quite lot of these o-o Pay attention to it at your next map okay. Oke ;w;
- 01:33:510 (9,10,11,12,13) - This stream seems off imo .-. Maybe swap the place with (8) would be better (stream then circle) http://puu.sh/j4DwC/803f79d875.jpg You're right, fixed
- 01:47:910 (8) - I think you better make this into straight slider... Fixed
- 02:00:510 (7) - Maybe you can change this slider shape so the shape with the stream looks like spiral. http://puu.sh/j4DAs/0c86037907.jpg it'll flow better that way too. Done
- 02:00:510 (7) - Furthermore, I was wondering why this seems off and found out it started at blue tick x-x either add another note before this so it become a 1/2 slider which start at red tick http://puu.sh/j4DDu/7d24ba1e6e.jpg or remove one note so it become a 1/1 slider which start at white tick http://puu.sh/j4DG3/0832c89d31.jpg (Higher suggestion) Good point, fixed
- 02:19:967 (1,2,3,4,5,6) - Try to make this into a 6 point star shape. Use create polygon circles function (ctrl+shift+d) and use 6 points. Adjust the DS and adjust the position. But before that, because the notes are at red and white tick (not blue tick), firstly change the beat snap divisor (at the top right corner) to 1/2 (currently 1/4) and do that ^ If you don't change it, the note would be placed at blue tick. I'll be honest, I tried it out and I couldn't get it to work.. So I left it as it is :c
- 02:28:539 (1) - Remove NC or remove here 02:28:196 (1) - like you always do Fixed
- 02:37:453 (9) - Single 1/2 slider followed by a circle fit better imo. I'll keep the reverse slider for now :3
- 02:40:196 (9) - Flow breaker, better curve it the other way http://puu.sh/j4DRE/23a4bab9e4.jpg <--- that's a rough example, you could make one better. Fixed
- 02:41:567 (8) - ^ Also Fixed
- 02:47:996 (5,6) - Anti jump, you better place them out of slider's tail http://puu.sh/j4E0c/b5e499106f.jpg Damn, fixed
- 03:09:510 (1) - your sudden change of rhythm is surprising o-o People might think this is placed at white tick and click it too early. Maybe give more space between this note and the previous one to indicate rhythm change (I highly suggest this) Done
- 03:29:910 (1,2) - Blanket pls Done
- 03:31:282 (1,2) - ^ and everything else Done
- 03:57:682 (2,3,4) - Same as before. Also done
- 04:00:424 (2,3,4) - ^ Done
- 04:12:424 (1) - Move this to the left a bit so the flow to the next note would be better http://puu.sh/j4EbA/e1fda014df.jpg you might as well change the shape a bit http://puu.sh/j4EcA/3b8dd0d27f.jpg Fixed
- 04:59:910 (7) - This better http://puu.sh/j4EfJ/38093f612f.jpg Done
- 05:00:339 You can add a note here to make a triplet since there's a significant sound that support it. Done
- 05:20:996 (1,2,3,4,5,6) - Yeah, make these to 6 point star as well, use the technique above ^ Same as before ;_;
- 05:55:282 (1) - This slider looks weird .-. maybe you could use normal slider wave... http://puu.sh/j4ElV/fa7bf22683.jpg you could spin it if you want, press ctrl+shift+R while selecting it. Wavyyyyy ~~~ Done
- 05:56:653 (1) - If you do that ^ you can symmetry this. ^
- 05:58:024 (1) - Maybe try to gradually reduce the spinner sound to make a fade out effect Idek how to reduce the spinner sound ;_;
Overall, your rhythm is already pretty good since the song is prettily simple and uses the same rhythm. But your placement is still messy xD maybe try to make your placement neater, it'll be a huge plus point. Try to make your flow smoother too, as I see, the current flow is pointy![]()
Good luck~^^
Thanks a lot for the great mod! Appreciate it
