Is Taiko Trials 3 ready to be released, or should we wait till AC14 has done its part?
So far I already know certain songs that will make it in (in this order). Although I'm no expert at fullcomboing I have done it for DS3, so that probably sort of "proves" my knowledge with the songs.
1. 百鬼夜行 (Hyakki Yakou) Normal route (I dunno which one is the hardest but let's go with this as the starting gimmick.)
2. お菓子刑事の歌 (Okashi Dega no Uta) (Is it just me or is this harder to FC than a lot of 9 stars and even certain 10s?)
3. 旋風ノ舞 (AC) (Senpuu no Mai) (DEATHSTREAM.)
4. Tank! Ura (All this rhythm crap... yeah you get what I mean.)
5. mint tears (Fast with complicated beats. Overall, kind of like a slower Rotter Tarmination Ura.)
6. メタルホークBGM1 (Metal Hawk) (As Zekira claims as the "un-FCable song", this definitely hits one of the higher spots.)
7. Rotter Tarmination Ura (This should do as a nice returning song.)
8. 練習曲 Op.10-4 Ura (Etude) (Beats are complicated as hell, and has 900+ notes, overall can be a very big problem.)
9. はたラク2000 (Hataraku 2000) (No explanation needed...)
10. Let's leave that for Taiko 14. Maybe Taiko Time can be a potentially tough song with possible 999 beats.
Now as I've said, I'm not 100% sure if these should be the ones, especially the ones in the beginning and the AC-exclusives. However I think the later ones are solid choices for the next Taiko Trials, so be it.
What do you think?
So far I already know certain songs that will make it in (in this order). Although I'm no expert at fullcomboing I have done it for DS3, so that probably sort of "proves" my knowledge with the songs.
1. 百鬼夜行 (Hyakki Yakou) Normal route (I dunno which one is the hardest but let's go with this as the starting gimmick.)
2. お菓子刑事の歌 (Okashi Dega no Uta) (Is it just me or is this harder to FC than a lot of 9 stars and even certain 10s?)
3. 旋風ノ舞 (AC) (Senpuu no Mai) (DEATHSTREAM.)
4. Tank! Ura (All this rhythm crap... yeah you get what I mean.)
5. mint tears (Fast with complicated beats. Overall, kind of like a slower Rotter Tarmination Ura.)
6. メタルホークBGM1 (Metal Hawk) (As Zekira claims as the "un-FCable song", this definitely hits one of the higher spots.)
7. Rotter Tarmination Ura (This should do as a nice returning song.)
8. 練習曲 Op.10-4 Ura (Etude) (Beats are complicated as hell, and has 900+ notes, overall can be a very big problem.)
9. はたラク2000 (Hataraku 2000) (No explanation needed...)
10. Let's leave that for Taiko 14. Maybe Taiko Time can be a potentially tough song with possible 999 beats.
Now as I've said, I'm not 100% sure if these should be the ones, especially the ones in the beginning and the AC-exclusives. However I think the later ones are solid choices for the next Taiko Trials, so be it.
What do you think?