This beatmap was submitted using in-game submission on Tuesday, September 13, 2016 at 6:59:57 PM
Artist: Lensko
Title: Cetus
Source: NoCopyrightSounds
Tags: Cetus Lensko edm ncs electronic chillstep Drum&Bass DnB Drumstep Dubstep Electronic FutureBass Future Bass Hardstyle House Indie Dance Trap
BPM: 128
Filesize: 4590kb
Play Time: 00:26
Difficulties Available:
Download: Lensko - Cetus
Information: Scores/Beatmap Listing
---------------
First beatmap and very much a WIP. Any feedback is welcome!
Artist: Lensko
Title: Cetus
Source: NoCopyrightSounds
Tags: Cetus Lensko edm ncs electronic chillstep Drum&Bass DnB Drumstep Dubstep Electronic FutureBass Future Bass Hardstyle House Indie Dance Trap
BPM: 128
Filesize: 4590kb
Play Time: 00:26
Difficulties Available:
Download: Lensko - Cetus
Information: Scores/Beatmap Listing
---------------
First beatmap and very much a WIP. Any feedback is welcome!
EDITS
Edit: 6/1/16
Completion: 30-37%
Spacing seems comfortable at this point. Placement of notes though, I don't have a method to go with that feels comfortable, so it's just based on automatic snap distance right now...
Working on making the map less "angular". Curving sliders/streams.
Added background image -> May eventually add the video clip.
Edit: 6/2/16
37-47%
Cleaned up most sliders, map definitely feels less sharp, but also feels like it rotates clockwise a lot. May revisit this.
Removed the break at the beginning, added longer sliders.
Tweaking the "staircase" effect at around 1:54 to 2:01.
Fixed a problem with slider length at 00:52:520
Edit: 6/3/16
47%-50%
Considering ending the song here.
Cleaned up a lot of my clockwise rotation habit, but probably need to smooth out other note placement.
Offset adjustment to 12ms.
Edit: 6/5/16
Readjusted most of my note placement. Less circles in general, better motion, slightly more consistant long jumps.
Adjusted the long stream near the end to have increasing spacing for flavor.
Now with kiai sections!
Edit: 6/7/16
Added Normal difficulty
0-20.1%
Created preview time, and synced with normal difficulty.
Edit: 6/8/16
Improving "flow" by cleaning some note placement, and adding hitsounds.
-Some significant changes to note placement, ~34.6% finished here.
Edit: 6/9/16
Further improvements to flow. Potentially finished!
Audio finally cut, hurray for correct song length!
Edit: 6/10/16
Finished Normal difficulty pending mods/advice/concerns.
Edit: 6/12/16
Started on Hard difficulty - 14.4% complete. Probably.
Edit: 6/14/16
Made a significant number of NC tweaks via -Bumblebee-'s suggestions. Minor modifications to Normal and Insane difficulties.
Edit: 6/15/16
Making progress on Hard difficulty - 18.4%. This one feels like the hardest to map...
Insane edits -> Adjustments and stacking of notes, cleaning of some rotations, patterns made smoother. A lot more stacking improvements. Edited volume of hit sounds to be less loud while not in Kiai sections.
Edit: 6/17/16
Adjusted circle size on insane difficulty. Why does this make so much difference? O_O
Edit: 9/13/16
Lots of very WIP in changes from comments below. This includes some changes to slider velocity, some big adjustments to one of the chains. I understand much of this still needs to be adjusted to some 1/6ths though.
Completion: 30-37%
Spacing seems comfortable at this point. Placement of notes though, I don't have a method to go with that feels comfortable, so it's just based on automatic snap distance right now...
Working on making the map less "angular". Curving sliders/streams.
Added background image -> May eventually add the video clip.
Edit: 6/2/16
37-47%
Cleaned up most sliders, map definitely feels less sharp, but also feels like it rotates clockwise a lot. May revisit this.
Removed the break at the beginning, added longer sliders.
Tweaking the "staircase" effect at around 1:54 to 2:01.
Fixed a problem with slider length at 00:52:520
Edit: 6/3/16
47%-50%
Considering ending the song here.
Cleaned up a lot of my clockwise rotation habit, but probably need to smooth out other note placement.
Offset adjustment to 12ms.
Edit: 6/5/16
Readjusted most of my note placement. Less circles in general, better motion, slightly more consistant long jumps.
Adjusted the long stream near the end to have increasing spacing for flavor.
Now with kiai sections!
Edit: 6/7/16
Added Normal difficulty
0-20.1%
Created preview time, and synced with normal difficulty.
Edit: 6/8/16
Improving "flow" by cleaning some note placement, and adding hitsounds.
-Some significant changes to note placement, ~34.6% finished here.
Edit: 6/9/16
Further improvements to flow. Potentially finished!
Audio finally cut, hurray for correct song length!
Edit: 6/10/16
Finished Normal difficulty pending mods/advice/concerns.
Edit: 6/12/16
Started on Hard difficulty - 14.4% complete. Probably.
Edit: 6/14/16
Made a significant number of NC tweaks via -Bumblebee-'s suggestions. Minor modifications to Normal and Insane difficulties.
Edit: 6/15/16
Making progress on Hard difficulty - 18.4%. This one feels like the hardest to map...
Insane edits -> Adjustments and stacking of notes, cleaning of some rotations, patterns made smoother. A lot more stacking improvements. Edited volume of hit sounds to be less loud while not in Kiai sections.
Edit: 6/17/16
Adjusted circle size on insane difficulty. Why does this make so much difference? O_O
Edit: 9/13/16
Lots of very WIP in changes from comments below. This includes some changes to slider velocity, some big adjustments to one of the chains. I understand much of this still needs to be adjusted to some 1/6ths though.