Sat down for some tea with Bearizm
IRC-Log
2016-03-24 14:03 Bearizm: lets go come on lol
2016-03-24 14:03 Bearizm: sure
2016-03-24 14:05 Asonate: 00:28:645 (1,2) - these 2 felt off a bit while playing, might be because the starting points are stacked and you can hit them without following the sliders at all
2016-03-24 14:05 Asonate: maybe distance 00:28:645 (1) - a bit from 2
2016-03-24 14:06 Asonate: and that fucks up blankets, i guess its not that important
2016-03-24 14:07 Asonate: 00:57:707 (3) - move that slightly to lie in the sliderpath of 00:57:426 (2) -
2016-03-24 14:07 Bearizm: it i unstack it, it wouldn't give any clues other than the approach rate that it is actually spaced 1/4, not 1/2
2016-03-24 14:07 Bearizm: if u know what i mean
2016-03-24 14:07 Asonate: yeah, i get that
2016-03-24 14:08 Bearizm: ok done
2016-03-24 14:08 Asonate: it just feels weird to have no momentum there
2016-03-24 14:08 Asonate: but thats just me and lets be honest, noones gonna worry about it
2016-03-24 14:08 Bearizm: haha
2016-03-24 14:08 Bearizm: I hope so
2016-03-24 14:09 Asonate: god, this is so good i can pretty much just nazimod small circle movements
2016-03-24 14:09 Asonate: 00:58:926 (2,3) - maybe have these all have the same spacing?
2016-03-24 14:10 Asonate: i get the emphasis on circle thing
2016-03-24 14:10 Asonate: if you keep the slider as it is, consider moving the circle up slightly, to get the same angle 00:58:645 (1,2) - has
2016-03-24 14:11 Bearizm: haha yeah
2016-03-24 14:11 Bearizm: mapping this, i didn't really keep track of DS and stuff
2016-03-24 14:11 Bearizm: so it's very inconsistent if u look very closely, but no one's going to notice when playing since it's quite fast paced anyways
2016-03-24 14:11 Asonate: yeah, i wouldnt notice it without editor either, yeah
2016-03-24 14:12 Asonate: double yeah xd
2016-03-24 14:12 Bearizm: lol
2016-03-24 14:12 Asonate: 01:01:645 (1,2) - this might look cooler if you ctrl+h it, so the slider goes down
2016-03-24 14:12 Asonate: also better transition into 01:02:207 (3) -
2016-03-24 14:12 Bearizm: uhh about those patterns
2016-03-24 14:12 Asonate: i mean, the dropoff flow you got is neat, but this might be even better
2016-03-24 14:12 Bearizm: i don't think i'l ever change that
2016-03-24 14:12 Bearizm: because uhm
2016-03-24 14:12 Asonate: inb4 shot down
2016-03-24 14:13 Bearizm: 00:55:645 (1,2) - 00:58:645 (1,2) -
2016-03-24 14:13 Bearizm: 01:01:645 (1,2) - 01:04:645 (1,2) -
2016-03-24 14:13 Bearizm: i wanna keep em consistent and stuff c:
2016-03-24 14:13 Asonate: well, it stays consistent
2016-03-24 14:13 Asonate: it just goes slightly down at first
2016-03-24 14:14 Asonate: instead of slightly up
2016-03-24 14:14 Asonate: wait, i meant ctrl+j fk me
2016-03-24 14:14 Bearizm: ohh that's what u meant
2016-03-24 14:14 Bearizm: holy shit sorry i have vision problems
2016-03-24 14:14 Asonate: lol, me too
2016-03-24 14:14 Asonate: and my brain is dead
2016-03-24 14:15 Bearizm: same
2016-03-24 14:15 Bearizm: umm ok, if i flip that, the stream wouldn't transition smoothly
2016-03-24 14:15 Asonate: 01:09:895 (5,6,7) - this is so sexy
2016-03-24 14:15 Bearizm: cuz right now, it's creating like a snake movement, an S
2016-03-24 14:15 Bearizm: :^)
2016-03-24 14:16 Bearizm: it's a bit off actually imma fix that
2016-03-24 14:16 Asonate: well, you get a pretty nice direction change
2016-03-24 14:16 Asonate: which calls focus on the slider itself
2016-03-24 14:16 Bearizm: jk it's it's not
2016-03-24 14:16 Bearizm: yeah
2016-03-24 14:16 Asonate: but meh, thats really minor, so weeeeeeellllllll
2016-03-24 14:17 Asonate: 01:12:895 (4,5) - maybe ctrl+g on this
2016-03-24 14:17 Asonate: pls no h8, me is big nub on double flow
2016-03-24 14:17 Bearizm: yeah it could work i guess
2016-03-24 14:18 Asonate: i mean, the stupid thing is sightread fced it, so i cant really blame anything lol
2016-03-24 14:18 Asonate: 01:49:645 - maybe silence that spinnerend
2016-03-24 14:18 Asonate: since the guitar continues
2016-03-24 14:19 Asonate: 01:54:145 - and ends here
2016-03-24 14:19 Bearizm: hehehe
2016-03-24 14:19 Bearizm: in all honesty i have 0 clue on how to map this
2016-03-24 14:19 Bearizm: i just randomly do things and hope it works lmfao
2016-03-24 14:19 Asonate: lol me too haha
2016-03-24 14:19 Bearizm: that spinner is silenced
2016-03-24 14:19 Asonate: wat
2016-03-24 14:19 Bearizm: 5% already
2016-03-24 14:19 Bearizm: can't go down to 0
2016-03-24 14:20 Asonate: i cant check because osu is a bitch
2016-03-24 14:20 Asonate: is that on soft hitsounds?
2016-03-24 14:20 Asonate: or normal
2016-03-24 14:20 Bearizm: soft
2016-03-24 14:20 Asonate: ok, then my hitsounds are stupid
2016-03-24 14:20 Bearizm: anyways, i ended the spinner on where it is because i'm following pishi
2016-03-24 14:20 Asonate: it sounded like drum or something
2016-03-24 14:20 Bearizm: to stay consistent
2016-03-24 14:20 Asonate: yeah, sure
2016-03-24 14:21 Asonate: well, with that were done i guess