star
I didn't add another reverse to give the player time to click the other circle.sonnyc wrote:
00:42:700 (2) Increase 1 more reverse?
Teara wrote:
Not bad, I enjoyed it. But, it lacks a proper hard. The difficulty jump between [Light+] and [Real] is quite big. My suggestion would be to make [Light+] a tiny bit easier and then map a decent hard, or to ask someone to do it for you ( a guest diff ) then I will give this a 10/10.
Other way to say "I wasn't creative enough to do a hard diff" ^^' . And I didn't want to destroy the map with a unaccurated hard. I know if lacks of a Hard, but anyway Real isn't as insane as a 'real' insane, I think. Let's say "Real" is only harder than a hard, but easier than a insane.Neo Adonis wrote:
Real: On first instance, I wanted to do a hard map and not jump directly to Insane. But I though: "Hey, this song is so difficult on Keyboardmania and, anyway, other beatmaps offer harder challenges".
I modified many things, too. But these are the most important. Thanks!!Shulin wrote:
General:
-- The sound effects of this skin (e.g. retry, skip etc) sound awful on this piano piece.
Note to myself: DON'T USE a theme just to make the map look "prettier"
Light:
01:39:289 (1,1,1,2,3,4) - Stacking looks awful and hard for new players to know when to click, sliders imo or at least space the beats around the map (not center).
I thought it was easier ^^' . Anyway, I modified
Light +
-- The difficulty name sounds somewhat silly, think of something else. Idk "Moderate"
I followed the names of the diffs on KEYBOARDMANIA.
01:02:375 (1) - Finish.
01:43:156 (5) - Remove finish.
01:43:859 (7) - ^
01:44:210 (8) - Finish.
I think it sounds good the way I did it. If not, notify me.
Real:
00:13:859 (x) - Beat?
00:14:328 (x) - ^
00:24:406 (x) - ^
00:24:875 (x) - ^
00:25:343 (x) - ^
00:25:812 (x) - ^
00:26:281 (x) - ^ Triples fit the music so well.
Do you know? yesterday I thought in that ^^. You won me the idea!
01:13:039 (2,3,4,5,6,7,1,2,3,4,5,6,7,8) - Sounds weird 1/2 would be better imo.
Your opinion was correct!
01:44:093 (2,3) - Jump is rather weird.
Changed!
The timing points on Light and Light+ are only used to ensure the correct spacing of the bars in Taiko, using 3/4 and 4/4 compasses. However, on Real, they change the speed, and those were checked correctly (as same as on Light(+)).Zekira wrote:
[General]
Please inspect the green timing points and make sure they're snapped to where you want them snapped.
On Light, I don't use so many hitsounds to make the map easier on Taiko. I hope you can understand. On the other diffs, I think I did all I could with the hitsounds.Zekira wrote:
Hitsound work needed IMO.
LOL. Heavy. XDZekira wrote:
[General]
[Heavy]
01:12:218 (13) - you see the problem here, right? Make an effort to stack to the tail with Grid Snap turned off.
Thanks for modding!!fartownik wrote:
I don't know about the preferred skin. It doesn't fit the song and background at all.
I could swear I did it before. But I checked that and now it's fixed!!
Resnap all of the timing sections (or at least kiai starts/ends), example: 01:23:937 - the start of the kiai section is not centrainly on the tick.
Not necesary, but anyway fixed (I won't move the sections on Real. They work as I want (osu! spacing and Taiko notes speed).
[Light+]
01:30:500 (3) - Move right a tick.
Done.
[Real]
Set slider tick value to 2. 4 is too much.
If I did that, the notes over Taiko sound awful. And I don't see any problem with that.
00:07:531 (5) - Stack this note properly with the Grid Snap turned off.
I won't use Grid Snap so often ^^
00:28:507 (6) - New combo (it's not necessary in this case, but it is in the next pattern which has 16 notes in the combo and I think it would be nice to have here the same combo value).
Done
00:39:875 (1,2) - Spacing. (2) is a bit too close to (1).
Done
[00:41:867] - Add a note here? I know, it fits the rhythm in the current case, but sounds better if you add a note. You don't have to do this, it's only a suggestion.
But it has a note already. Are you reffering to a note BEFORE this one? I don't think it sounds well. But let the public choose
00:59:796 (2,3,4,5,6,7,8,9,10,11) - Move them a bit right and a bit down to make them similar to previous streams.
Done
[Heavy]Oh god, did I just fail so hard? O_O
When I read Leorda, I understood "as the source" ^^'. DoneBeuchi-chan wrote:
- Yeah, Konami made the game so... add it to Tags
Atfer serious discussions with my mind, I decided to name it Light+ (as on KEYBOARDMANIA) and between brackets "Medium". And I won't do changes except to the word "medium" maybe.Beuchi-chan wrote:
- Why Light+? Find a better name... maybe Medium? I don't know xD
The most important part. Well, I'm deciding between remap the map with x1 spacing or let it on that way. While then, to avoid problem with the diff, I'll let the spacing on x0.5Beuchi-chan wrote:
00:39:875 (x) - I understand why the slow down... but I think it would look a lot less messier if you space the circles a bit more oxo
I'll do it... Someday XDNoHItter wrote:
Delete the .osb file and full submit
Which points, per example? I see it good, but maybe I could be wrong. Anyway, I won't use again the default colors.NoHItter wrote:
The combo colors blend in with the video at certain points. Change them. (to default maybe?)
No, sorry. The most I can do is change "Medium", no more.NoHItter wrote:
Just change it into Medium...
Remapped that part. I hope you like it ^^ as same as the players.NoHItter wrote:
The slowdown part looks very compressed. It doesn't look very neat...
It fits, perhaps. But it doesn't like me by any reason... Should I use it as a preferred skin?VanMoNky wrote:
2. I recommend you to use the Cantabile skin by LuigiHann. It fits to this song.
Fixed with the spinner (I hope so...)VanMoNky wrote:
01:24:406 - This not may be too close with the end of the spinner.
Remapped. I didn't know how to remap it, but your tips helped me ^^VanMoNky wrote:
01:39:289 (1,1,1,2,3,4) - This is an easy diff, right? Why there are blue ticks in the diff?
Really? I heard a note, but I've read many suggestions like this one, so I've removed the note.VanMoNky wrote:
00:56:867 (1) - Remove this. The melody starts one 1/4 beat after this note.
Making the approach circles hard to seeNoHItter wrote:
The combo colors blend in with the video at certain points. Change them. (to default maybe?)
Derekku Chan wrote:
01:36:125 (3,4,5,6,7,8,9) - bahhh more offbeats that are hard to sightread, let alone hit correctly. Try to change this section so that it's not so tricky @.@
I let that section the way it is because I didn't see how to change it and it follow well the rhythm. The other tricky sections were changed, though.VanMoNky wrote:
Well, it's not a big problem since I can see that by the approach circle.
To fix the problem, I decided to end the spinner one white tick after, but...VanMoNky wrote:
01:24:406 - This not may be too close with the end of the spinner.
So I decided not to revert the spinner.Derekku Chan wrote:
01:20:187 (1) - I find it odd that kiai starts in the middle of this spinner, so perhaps end the spinner one white tick earlier? :V
VanMoNky wrote:
00:56:867 (1) - Remove this. The melody starts one 1/4 beat after this note.
This is going me nuts! I followed Derekku's tip.Derekku Chan wrote:
00:56:875 - add a note here
Thanks so much for your modding!! (Although I wished a pubble )xxheroxx wrote:
- • 00:45:976 (x) - Add a circle - No. Thanks.
[Medium][Real]
- • 00:29:101 (5,1) - Spacing (keep "Distance Snap" active and fix it) - Fixed!
- • 00:41:758 (x) - Add a circle
• 00:45:976 (x) - ^
• 00:56:875 (1) - Delete this circle
• 00:58:047 (4) - ^
• 00:59:453 (4) - ^
• 00:59:687 (1) - ^
• 01:00:859 (4) - ^
• I'm following the rhythm of the piano, so I won't change that
Pubbles dont exist anymore, just so u know, ehh anywas on to the moddingNeo Adonis wrote:
Thanks so much for your modding!! (Although I wished a pubble )
I checked that, but I didn't found any problem. I can see the BG on all the diffs.tmokb93 wrote:
Why Background is in your map folder but it isn't present in the diffs?
No. AImod didn't say nothing.tmokb93 wrote:
AImod!
Check all map spacing.
Not really. But I changed it near almost you said me. Thanks!!Sakura301 wrote:
I have an intuition that kiai should begin here: 01:24:883
Just joking! I thank all the modding.Neo Adonis wrote:
Thanks so much for your modding!! (Although I wished a pubble )
My bubble...MetalMario201 wrote:
No pop because the issues were rather minor, but please look at these:
Light:Medium:
- Set tick rate to 2 like the other diffs. Done. I didn't wanted to spoil Taiko mode, but well... It's more important osu!
- 00:42:695 (2) - An easy player shouldn't be expected to read approach circles after kick sliders. Lowered difficulty of the sliders. i won't do anymore for these.
Real:
- Lower stacking leniency by one notch so that 01:07:539 (5) - isn't off-center. OK
- 00:08:359 (2,3,4,5,6,7,8) - These play much more naturally if they're lengthened by 1/2 and moved back by a 1/4. NO
- 00:59:570 (1,2) - Spacing. Move further apart. I didn't noticed that
- 00:32:265 (6,7,8,9) - Confusing. That's the purpose, but lowered diff of these.
- 00:35:781 (7,8,9,10) - ^ OK.. Of this not.
- 00:41:875 (1) - I want to hit this a 1/4 early. Consider replacing 00:41:523 (5,1) - with a slider? They follow well the piano rhythm, so I won't replace them.
- 00:46:093 (1) - ^
- 00:48:320 (1,2) - Covered up and hard to see Fixed.
- 00:53:242 (1,2,3,4,5,6,1) - This plays like a regular stream but looks super odd. Space them normally? Fixed.
- 01:20:195 (1) - lol it's been so long since I've seen spiral sliders. Widen it just a bit so it doesn't touch itself? (my fix) Thanks!