MetalMario201 wrote:
G = B ∖ X.
G = A set of beatmaps ∖ A set of mistakeswait, what
MetalMario201 wrote:
G = B ∖ X.
G = A set of beatmaps ∖ A set of mistakeswait, what
By this, Z is not a subset of G, G is a subset of Z.strager wrote:
This means, given Z = ~Y (∴ Z is a subset of G):
Too lazy to define a map from beatmaps onto mapping techniques. Not the answer I'm looking for.nooodl wrote:
MetalMario201 wrote:
G = B ∖ X.G = A set of beatmaps ∖ A set of mistakeswait, what
Yeah; I fixed that. "Typo." Doesn't change my logic.MetalMario201 wrote:
By this, Z is not a subset of G, G is a subset of Z.strager wrote:
This means, given Z = ~Y (∴ Z is a subset of G):
(~Y would include all maps in X not in Y PLUS all maps in G.)
Still bad. ~Y is a bigger set than Z so B & ~Y doesn't equal B & Zstrager wrote:
Yeah; I fixed that. "Typo." Doesn't change my logic.
Y'know...The_Priest_In_Yellow wrote:
You know, on a more serious note.
No matter what you say, what your arguments may be, what your agenda is.
It's all going down the toilet.
Because it's a joke really. You need to see the comedy in this.
Whether it be maps, administration or the community identity.
It's quite laughable.
Sit back and enjoy the fireworks.
I just said Z = ~Y. How can B & ~Y not equal B & Z?MetalMario201 wrote:
Still bad. ~Y is a bigger set than Z so B & ~Y doesn't equal B & Zstrager wrote:
Yeah; I fixed that. "Typo." Doesn't change my logic.
Your posts are hard to read. I guess you're defining ~Y as B - Y? ~Z = B - Z? So Z is the set of good techniques and permissible bad techniques.strager wrote:
I just said Z = ~Y. How can B & ~Y not equal B & Z?
I don't know math, sorry.MetalMario201 wrote:
[Also in ZFC, there is no complete set, so please don't use inverse sets without any parent set to qualify them with. (ie. P & ~Q bad. P - Q good.)
Assuming that there still are bad things that can be done in a map that hasn't been done yet (in other words, assuming that B does not completely cover X)MetalMario201 wrote:
Let Y be some subset of X such that A = B ∖ Y
Stop trolling my trolling dammit WROOOARR!lesjuh wrote:
Let's make osu better and all map authentic! Oh jeepers symmetrical sliders and patterns!
Yes.lesjuh wrote:
Let's make osu better and all map authentic! Oh jeepers symmetrical sliders and patterns!
authentic style = true?Ekaru wrote:
authentic style = authentic > maps that follow most authentic rules but not 100% authentic-style > truly non-authentic
MetalMario201 wrote:
Authenticity ⊇ Perfection
Is this ironic? I think it's ironic. Yeah, it's totally ironic.MetalMario201 wrote:
Stop trolling my trolling dammit WROOOARR!
K2J wrote:
Holy crap, guys, come on. All kinds of maps are bad.
K2J wrote:
Holy crap, guys, come on. All kinds of maps are.
K2J wrote:
Holy crap, guys, come on. All kinds of maps.
AND YOU'RE A FUCKING RETARD IF YOU'RE MISSING MY GOD DAMNED POINT.
HOLY SHIT, THERE ARE MAPS. A LOT OF THEM ARE BAD, A LOT OF THEM ARE GOOD.
WHICH MEANS THAT.
OH YOU'RE NOT GOING TO BELIEVE THIS.
THERE ARE ALL KINDS OF MAPS HOLY SHIT.
K2J wrote:
It depends on how you define perfection.
Support.Arusha Shuna wrote:
New beatmap ranking criteria : must be authentic style
Wut?The_Priest_In_Yellow wrote:
K2J wrote:
Holy crap, guys, come on. All kinds of maps are bad.K2J wrote:
Holy crap, guys, come on. All kinds of maps are.K2J wrote:
Holy crap, guys, come on. All kinds of maps.
Kecco wrote:
Still don't understanding.
Wut?