hi flowers poem 69/10
roses are red
violets are blue
i am noob
violets are blue
i am noob
Mod Requested by Tokufi
[
General]
AIMod
- Unsnapped objects in Muzukashii and Oni.
Time Length - For CtB diffs, I would suggest ending the map at 01:38:682 because the sound at here is much louder.
- All Taiko diffs have 1:23 time length while the CtB diffs with 1:38. It is better to have the same time length among all the diffs so either increase Taiko diffs to end at 1:38 (suggested) or reduce the CtB diff time lengths to 1:23 (not suggested). However this is just optional.
Design - Untick Widescreen Support in Futsuu, Oni and Moekufi's Platter.
Combo Colors - In Deceit's Salad, there are 3 combo colors; while in Moekufi's Platter, there are just 2. Maybe there needs some consistency so unify the combo colors among the CtB diffs is a good choice.
Difficulty Spread - For CtB, it still lacks a Rain. Either map a Rain, or just add the Standard part (I guess Shurelia is doing it), and the Standard part have to be in full spread (or with at least 3 diff), then it will be rankable with 2 CtB diff, 3 Taiko diff and 3+ Standard diff / 3 CtB diff, 3 Taiko diff and x Standard diff.
[
Deceit's Salad]
Difficulty
- The Salad is probably too easy to meet the standard of Salad, since I only dashed like 3-4 times to FC this diff. I would suggest adding a few more dashes (maybe cost like 6+ dashes to FC).
Gameplay - 00:12:906 (5) - This note is not following the audio as you are trying to follow vocal at this stanza. There is a vocal sound at 00:13:251 so I would suggest making a 1/1 reversed slider, starting at 00:12:906 to match it.
- 00:13:940 (7) - Not really matching the vocal as well since 00:14:457 has a vocal sound. Maybe you have to remap this part.
- 00:23:940 (5) - Same as 00:12:906 (5)
- 00:24:974 (7) - Same as 00:13:940 (7)
- 00:27:388 (2) - Well it is matching the audio but it seems inconsistent with 00:27:906 (1,2,3,4) since (1,2,3,4) are following the vocal; but at this part 00:27:388 (2) it didn't match the vocal part, which I suggest moving (2) to 00:27:561 in the timeline and enlarge the distance there.
- 00:37:216 (3,4) - Sounds really weird although they are suiting the audio, it might also give confusions to player in reading the notes. I would suggest changing the timeline to something like *this.
- 00:44:113 (1,2) - Move either (2) or (1) away from each other because it is too static in movement here, which is not suggestible in CtB.
- 00:55:147 (3,4,5) - The distance of (3,4) is not even with (4,5) and 00:56:699 (6,7,8) so Move (3) to x:16.
- 01:05:837 (5,6) - Flowing here is a bit bad, as (5) is opposing the flow. Make it something like *this do helps.
- 01:13:078 (3,4) - Distance can be a bit larger for even distances. Maybe (2,3,4) need to be remapped to have such effect.
- 01:21:871 (4,5) - Move (5) a bit to the left?
- 01:34:113 - Add a note here?
- 01:34:630 (1) - Why not starting the spinner at 01:34:457 or 01:34:113 if you don't agree the above point 01:34:113
New Combos - Some combos here are too high in my opinion.
- 00:13:940 (7) - Add a NC here.
- 00:24:974 (7) - ^
- 00:55:492 (4) - ^
- 01:06:526 (6) - ^
- 01:31:354 (3) - ^
[
Moekufi's Platter]
Slider Velocity
- 0.8 is way too low for Platter, yet Salad is already with 0.8 and with SV changes in Kiai Time. I would suggest increasing the SV in Platter.
Gameplay - 00:02:906 (5,1) - Spacing here is pretty weird, as the gap is too high but (5) seems too short. I suggest remapping this part or move (1) / (5) closer.
- 00:05:664 (6,1) - Better avoid 1/4 HDashes in Platter, it will be too hard for players to read, especially the beginner-to-Platter players.
- 00:07:216 (4,5) - Increase the distance here. It feels too static in movement at this place.
- 00:08:423 (7,1) - Same as 00:05:664 (6,1)
- 00:19:975 (1,2) - Remove the HDash please, it feels unnecessary as (2) is not at strong beat.
- 00:25:147 (1) - Basically the note missed the vocal sound at 00:25:492 so it is better to stop the slider at white tick and map a circle at red tick.
- 00:33:078 (1,2,3,4,1) - HDash usage here is bad, I would add HDash at (2,3) instead of (4,1) in order to emphasize Finish at (3), but not to stress the vocal sound at (1) which is not too strong in beat.
- 00:34:802 (4) - Same as 00:25:147 (1)
- 00:37:561 (3) - Try using *this timeline. It is better in my opinion and it will be less boring at this part.
- 00:40:147 (4,5) - Remove HDash here because (5) is not really strong in beat or vocals.
- 00:41:526 (3,1) - You may add HDash here if you removed the one mentioned above.
- 00:43:251 (5) - Not matching the audio, please remap this slider.
- 00:47:216 (1) - ^
- 00:49:802 (6) - Missed the beat at white tick, so ^
- 00:57:388 (3,4,5,6) - The stream here is too static, remapping it is a wise idea.
- 01:03:768 (1) - Why not mapping this part with more details as you missed quite a lot of potential beats here.
- 01:05:147 (3) - Not matching audio as the drum beat at white tick is missed, and there are barely no sound at red tick.
- 01:08:940 (4,1) - Add a HDash?
- 01:14:630 (6,1) - ^
- 01:17:216 (2) - Same as 01:03:768 (1)
- 01:18:595 (5) - ^
- 01:20:147 (2,3) - Add a HDash?
- 01:20:837 (4,1,2) - The HDash at (4,1) seems unnecessary. I would suggest removing it and add HDash at (1,2).
- 01:22:388 (4) - Not matching audio, maybe reduce the slider to 1/1 as no sound at red tick.
- 01:25:664 (5,1) - Weird spacing, please lower the distance.
- 01:28:423 (5,1) - Avoid 1/4 HDash.
- 01:31:009 (7,1) - Add HDash?
New Combos - 00:49:802 (6) - Add NC.
- 01:24:285 (4) - ^
- 01:27:044 (4) - ^
Hitsounds - 01:00:837 (4) - Sounds weird with Finish as you didn't add that at 00:49:802 (6) so remove it.
- 01:09:285 - 01:14:630 - Sounds weird with Finish as well. Use the normal hitsound instead.
- There are quite a few hitsound problem as well (most are with the bell spam). Please check and fix them.
Good luck ranking the map!
-AFB