All fixed but waiting for al2e10 to mod his dif =]
I don't know how to draw Love-Heart Shaped Slider XDYGOkid8 wrote:
Only suggestion: Do you think you can incoporate a Love-Heart Shaped Slider in some/all of your diffs?
I was thinking anywhere from 1:11:201 ~ 1:21:132, around there.aesopl19193 wrote:
I don't know how to draw Love-Heart Shaped Slider XDYGOkid8 wrote:
Only suggestion: Do you think you can incoporate a Love-Heart Shaped Slider in some/all of your diffs?
and.. where can I put it ~"~?
updated , thanks!=]al2e10 wrote:
MY MODDD !!
oh, i don't like making slider like this =[YGOkid8 wrote:
I was thinking anywhere from 1:11:201 ~ 1:21:132, around there.
But if you don't know how to draw one, that's fine, only a suggestion. But, there are some beatmaps which you could take a look at that has Love-Heart Shaped Sliders in them.
Here's one of them I know:
Nickelback - Far Away
Shulin wrote:
General
-- Could you resize "lover.png" to 800x600 or 1024x768 it would look better.
- I don't know how to do that .. I cannot cut it to 4:3 since it is 16:9...
Easy:
00:45:029 - Consider mapping this break.
-no
Normal:
00:45:029 - Map this break?
Mapped now ! =] can you try ?
Hard:
01:02:719 (8,1) - Make this a returning slider?
-no
AL2e's DIF:
wait him to mod~
Insane:
00:07:270 (3) - Too close.
-fixed
00:42:546 (6) - Didn't like this, almost impossible to see, consider a different pattern?
-no
00:45:029 - Map this? You did it in Hard. (Or for consistency I guess you could delete the mapped part of Hard.)
Mapped ! (I really don't want to follow vocal)
01:23:615 (1,2,3,4) - Huge jump.
-fixed (it is very huge now because there are 1/8 ...
Lissette wrote:
Easy and Normal
Fine
Hard
00:44:512 - add an inherited timing section to change to soft sounds, 00:44:719 - use this one for the kiai time
Fixed , But ... why should I add it ? It has no problems it I do not change it...
Insane
00:04:995 - 00:14:719 - this part don't follow the music. imo, here are some suggestions of what yo can do to fit the music well:
00:05:201 (2) - move to the next blue tick
00:06:029 (1) - remove one repeat, and move to the next blue tick
00:07:580 (6) - remove
00:07:684 (6) - move to the next blue tick
00:09:339 (6) - same
00:12:649 (8) - remove one repeat, and move to the next blue tick
00:14:201 (5) - remove
00:14:304 (6) - move to the next blue tick
00:15:960 (4) - same
-Fixed =]
actually , When I mapping it session, I think that it will be too difficult and bad feeling if I just follow the music deadly.
you can see if you like
00:48:029 - put this inherited timing section half beat earlier
-Fixed , But why? It has no any problems if I do not change it?
01:23:097 (3) - move to the next white tick
01:23:304 (4) - remove
-no
01:23:615 (1,2,3,4) - i found this combo to drastic O.O in you don't want to reduce the spacing, maybe put the prev combo more separated between them so the last combo can be more predictable
-Fixed ~
AL2e's DIF
Wait him to mod~
Thanks =]ouranhshc wrote:
Easy
00:29:823 (1,2,1) - like this
01:04:581 (1) - line this up with (2)
Fixed~
Normal
00:36:443 (1) - extend this slider to the white tick
- No
Added ! But I think your map is too hard ..Orzclimbb65588 wrote:
I love this song and map!
I have made a taiko map, hope you like it.
Thanks =]Zerostarry wrote:
It's all good, but I think Insane is a bit overmapped...I also don't know what the policy is on Taiko maps.. i'll clear that up soon.
Star though.
11:08 To aesopl19193: : Normal
11:08 To aesopl19193: : 00:45:546 (2,3,4) - i hope this wasn't supposed to be symetric
11:08 To aesopl19193: : 00:51:754 (2,3) - (suggestion) align?
11:10 From aesopl19193: : sorry I don't know what is mean by symetric ... (Sorry for my poor English but I can't find it in
11:10 From aesopl19193: : dictionary
11:10 To aesopl19193: : hurr...
11:10 To aesopl19193: : wait, let's see if google knows
11:11 To aesopl19193: : i don't know if this is the right word
11:11 To aesopl19193: : 对称性
11:11 From aesopl19193: : Oh thx =]
11:11 To aesopl19193: : so, talking about symetry
11:11 To aesopl19193: : in Hard
11:11 To aesopl19193: : 00:43:064 (1,2,3,4) - symetry
11:15 From aesopl19193: : yes it is symetry
11:15 To aesopl19193: : make it more symetric, i mean
11:16 To aesopl19193: : in Al2e's diff
11:16 From aesopl19193: : I see your point , but... how can I do that ? increase distance snap?
11:16 To aesopl19193: : no, no, just ignore distance snap for symetry issues
11:17 To aesopl19193: : then just verify the position of the notes by using CTRL+H or CTRL+J
11:17 To aesopl19193: : so, i was saying
11:17 To aesopl19193: : in Al2e's diff
11:17 To aesopl19193: : 01:21:132 (1) - we don't know where this slider will start, but I think it's good
11:19 From aesopl19193: : oh
11:20 From aesopl19193: : so I don't need to change it , right ?
11:20 To aesopl19193: : i think it's ok, let it as it is
11:20 From aesopl19193: : ok =]
11:23 To aesopl19193: : taiko diff is okay~
11:23 To aesopl19193: : delete .osb file and full submit
11:23 From aesopl19193: : oic~
11:23 From aesopl19193: : I did it ...
11:23 To aesopl19193: : :o
11:23 To aesopl19193: : i may have an old version, my bad
11:23 To aesopl19193: : oh yeah, I already moded that
11:24 From aesopl19193: : yes I know =]
11:24 To aesopl19193: : okay, you win your pubble
0.0...ztrot wrote:
Diff spread is bonkers you have 4 Insane diffs. Remove one or make one easier.
Seriously [Hard] is much easier than Al2's dif and Insane, if you really play the map.ztrot wrote:
Diff spread is bonkers you have 4 Insane diffs. Remove one or make one easier.
Fixed~deepsea wrote:
Seriously [Hard] is much easier than Al2's dif and Insane, if you really play the map.ztrot wrote:
Diff spread is bonkers you have 4 Insane diffs. Remove one or make one easier.
Also, [Hard] , I don't like distance between 00:31:06(7) and 00:31:47(1) that much.
other than that it's all good for me, have a star.
kino77 wrote:
Don't give up~!
The map is soooo good~!