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Cherryblossom - Yume no Manual (TV Size)

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kino77
Well done~

[Easy]
Fine~

[Normal]
All good~Notes fit the song well~
Theres too much clap and too loud,need a hitsound pattern I think.

[Hard]
Still need a hitsound pattern,it does well in kiai time,but rest of those...heres my suggestion~
00:05:560 (4) - Clap?
00:17:873 (3) - Remove clap?
00:18:097 (4) - Clap?
00:19:217 (2) - Clap at first repeat?
00:19:888 (3) - Clap?
00:21:679 (4) - Remove clap at first repeat?
00:34:440 (6) - Clap at first repeat?
00:35:560 (3) - Remove clap at first repeat?
00:38:247 (5) - ^
00:38:918 (6) - Remove clap?
00:39:926 (2) - Clap?
00:40:933 (4) - Remove clap at first repeat?
00:41:828 (6) - Clap?
00:43:172 (10) - Remove clap at first repeat?
00:46:530 (11) - ^
00:53:694 (3) - Clap at first repeat?
That's all~
00:57:500 (2,3) - This jump makes me lol~

[blade3285]
Hitsound a little bit loud to me,turn down?
Remove some finish,they doesn't fit...
00:15:411 (6) - Seems finish+clap doesn't work well here...
00:58:396 (1) - End here 00:59:963?

STAR~
LKs
LK STRICT MODDING~

bpm/offest ok

easy
[00:07:35] Slider: remove whistle, First: no, Last: Whistle
[00:21:67] ^
[00:57:78] add clap
[01:07:35] i suggest you use a "flip horizontally" on this slider

normal
[00:15:63] spinner stop at[00:16:30] or [00:16:75]
[00:56:15] slider: first:clap ,last:Whistler
[00:58:17] spinner stop at [00:59:96]
[01;08:91] move 1 grid left
[01:13:62] slider: forst:Whistler

hard
many spacing mistakes in this diff,i do my best to find but i think some were lost XD
I hope you check again
[00:07:12] spacing
[00:10:70] ^
[00:15:41] unless move 1 grid up
[00:15:63] spinner stop at[00:16:30] and set clap
[00:16:75] add combo anf cllap
[00:16:97] clap at slider's beginning
[00:18:54] clap here
[00:25:26] move 3 grids left
[00:36:23] move 1 grid down
[00:36:45] move 1 grid down and 1 grid left
[00:36:90] move 1 grid left
[00;39:92] clap?
[00:42:27] move 1 grid down
[00:57:50] lol why?
[01;24:36] (3,1) fix them

blade3285's Hard
this diff's hitsound very Special..so i didnt mod very well :P
[00:09:81] (1,2,3,4,5,6,7) add some hit sound?
[00:46:30] slider: first:clap,last:finish
[00:50:78] finish?
[01:00:07] stop at [00:59;96]

star
Topic Starter
gfbrd
Thank you kino77 and LKs for you help. ^^
Lissette
YGOkid8's Easy
low the overall diff a bit
slider velocity, to fast for easy, imo (is the same used in normal and hard >.< )

Normal
fine

Hard
it seems that you didnt use distance snap, plz space combos evenly, and try using distance snap, and use new como for jumps
wrong spaced combos exmaples:
00:06:232 (1,2,3,4,5) - in time lime all have the same distance between them, but in the map/chart dont @.@
00:09:814 (1,2,3,4,5) - same here
00:18:993 (1,2,3,4) - ^
00:30:635 (1,2,3,4,5) - ^
so, you must doble check spacing ^^
00:58:172 (1) - move half beat later (shorten), and add note here 00:58:172

blade3285's Hard
00:05:112 (3,4) - spacing
00:15:187 (5,6) - spacing
00:17:650 (3,4,5) - move half beat later?
00:39:590 (1,2,3) - separate 3 from 2, make the space between the same combo the same
00:58:396 (1) - end it at 00:58:396
doble check spacing with AIMod plz

Star
Topic Starter
gfbrd
Thank you Lissette for your help. ^^
Leorda
Hello!

[YGOkid8's Easy]
00:14:515 (2) - Move 4 grid left?
00:16:754 (2) - Move 1 grid left?
00:49:441 (3) - Move 2 grid right?


[Normal]
00:25:709 (5) - Move 4 grid left?
01:18:097 (7) - Move 1 grid right?
01:27:053 (9) - Move 1 grid down?


[Hard]
00:15:635 (1) - Unrankable spinner LOL (AutoPlay must have a bonus score at least 2000, the AutoPlay have a bonus score 1000)
00:48:993 (7) - Make symetric?
01:05:560 (4) - ^


[blade3285's Hard]
00:27:724 (5) - Make symetric?

Not bad
STAR
Topic Starter
gfbrd
Thank you Leorda for your help. ^^
YGOkid8
Feel free to change whatever Leorda said. But with Lissette:

Lissette wrote:

YGOkid8's Easy
low the overall diff a bit
slider velocity, to fast for easy, imo (is the same used in normal and hard >.< )
yes, it is a little fast for easy. But, I think the map is already easy enough. The way I work with an Easy map: if the beats are usually far apart, I have a slightly faster Slider Velocity, but not too fast. If they're close-ish, i slower velocity.

But, if it's really bothering people, then I'll change it, of course :)
Sonnyc
Hello

[Easy]
  • 00:47:650 (1) None
    00:53:023 (3) Clap
[Normal]
  • (I think Clap is too spammed)
    00:25:262 (4) None
    00:34:217 (3) Spacing
[Hard]
  • 00:58:172 (1) Finish
[Blade]
  • 00:28:620 (7) Whistle
Star
Topic Starter
gfbrd
Fixed. Thanks for your help. ^^
Lokamp
YGOkid's Easy
00:54:814 (1,2,3) - quite unintuitive spacing... find a better one!
00:57:500 (4) - new combo?
01:23:470 (1,4) - move them 3 squares up and a square left

Normal
[General] ... a 4,5 Star Rating Normal mode? You had better to make this mode more simple (maybe by removing some beats or by lowering the Overall Difficulty) in order to call it as a Normal mode...
Except for this point, it's fine!

Hard
00:32:202 (5,1) - ...this jump is exagerate even for an Hard mode...
00:37:575 (2,3) - One square down!

blade3285's Hard
00:39:590 (1,2,3) - tricky spacing can make this section quite ugly to plat... link these beats with a slider with a repeat!
01:18:993 (3) - new combo
01:24:366 (3) - ^

An honest, well-made creation which needs some hitsounds cures on Normal and Hard modes... (maybe try to add some finish hitsounds!)
The rest was good, so have your star!
Topic Starter
gfbrd
Thank you for your help Lokamp. ^^
Natteke
Hi.

I don't like how you arranged the hitsounds. If you want, I can mod sounds and give you some suggestions.

[YGOkid8's Easy]

Good.


[Normal]

Good! :)


[Hard]

Looks good, but i see the spacing throughtout the map is small, but suddenly some unexpected jumps appear like these ones: 00:39:590 (1,2,3) Isn't it too hard for [Hard] ? :D


[blade3285's Hard]

Looks more like [Insane] D:
Well, didn't see any mistakes.

Star!
Topic Starter
gfbrd
This map has been deleted on the request of its creator. It is no longer available.
Zerostarry
[blade's hard]
00:08:023 (4) - Spread this slider out a bit?

I'd like to see more creative hitsounds...there are too many claps being used. Try whistles?
blade3285
^ I made the slider like that on purpose.
Topic Starter
gfbrd
Thanks for the suggestion Zerostarry.
I will try to fix up the hitsounds a bit. ^^
gdeath
Overall :
PreviewTime: 4664[blade3285's Hard]
PreviewTime: 1093[Hard]
PreviewTime: 1093[Normal]
PreviewTime: 4664[YGOkid8's Easy]
as you see,the Pre-time is different from some diffs
Set the same numerical value in all diffs

[YGOkid8's Easy]
make the slidertick decrease to 1.0
eg:00:11:829 (1) - you'll sound "di di di di di di"
it doesnt sound good.

others are fine,but i dont like the hitsound of this map...
hmmm...there are too many clap in your maps,try using whistle & finish or finding other custom hitsound : )
Star.
Topic Starter
gfbrd
Thank you for your help gdeath. ^^
James2250
easy:
00:39:590 (3) - take clap off this and make it finish?
00:49:441 (3) - I dont like clap on this...maybe make the clap on the end of the slider
00:53:023 (3) - add finish to start of this slider instead?

normal:
not going to mod hitsounds much...but all the claps don't sound great
00:06:456 (1) - I would make this a whistle
00:11:381 (1,2) - align?
00:25:709 (5) - move up to align with 3
00:34:217 (3) - move up to align with 1
01:27:724 (1) - sounds kinda odd with finish

hard:
so many clapsss
00:26:157 (8) - add note?
00:42:948 (9,10) - align?
01:27:724 (1) - maybe remove finish

blade's hard:
00:08:023 (4) - don't really like finish at the end of this..
00:49:217 (8) - I would just start spinner here
00:54:814 (1,2,3,4) - don't have too many finishes together
01:08:918 (3,4) - move these right to stack above the 1 and 2 from before? (and move notes after to align)
01:23:470 (1,2,1,2,3,1,2,3) - why so many finishes..

Overall I think hitsounds are overused in all the diff's but oh well
*star*
Topic Starter
gfbrd
Thank you James2250 for your help. ^^
GeekMayCry
his was a rlly decent map. Very Awesome!thx for this,nice vid btw
Topic Starter
gfbrd
Thanks KingSRS2 ^^
jmaeshawn
This is a very good map! I couldn't really find anything that really stood out or cried out "fix me" :P :D

Here's a higher quality mp3 for you:
http://up.ppy.sh/files/yume_no_manual_t ... uality.mp3

Hope it helps! :)

Oh, and *star*
Topic Starter
gfbrd
Thank you jmaeshawn for the mp3 ^^
I will start fixing it tomrrow or on the weekends when I have time. :)
Chacha17
This is great! :)

nice work on all difficulties
Diasios
[Hard]

00:39:926 (2) - 10 squares up (grid level 3)
01:25:262 (1) - 15 squares down (grid level 3)
Topic Starter
gfbrd
Thank you Chacha17 and xxheroxx. ^^

xxheroxx: Great suggestions. :)
However, I think they are fine but if theres more people that want those to be changed, I will change it.
Fixed. Thanks.
Teara
[Combo Colors]

Aqua? I think, I don't like it :< doesn't fit the background at all

[YGOkid8's Easy]

00:11:380 (3) - Hidden notes are bad on a easy :< they can be confusing for new players.

[Hard]

00:39:926 (2) - 10 squares up (grid level 3) < good suggestion from xxheroxx, plays nicer:3

01:21:903 (4) - a tiny bit off-screen

[blade3285's Hard]

Awesome diff!!

Consider upping OD by 1 :3 plays nicer

minor nazi

00:46:306 (6)

Topic Starter
gfbrd
Thank you for your help Teara. ^^
Real1
[Easy]
I think you should either lower the slider tick rate to 1 or lower the HP drain with 1 tick. It's because, if a beginner plays this map, he may die by just missing one longer slider.
00:58:396 (1) - I'd start this spinner at 00:58:172, and end it where it ends now. Not only does this fit better with the lyrics, it also gives the newbies a slightly bigger chance of finishing the spinner.

[Normal]
This diff, has less slider tick rate than Easy. Kinda strange. Maybe make slidertickrate 2?
01:27:724 (1) - Ends in silence on Easy, ends in sound here. Intended?

[Hard]
Again, lower slidertick than Easy?
01:00:411 (1,2,3) - Sounds better if they have finishes instead!

[Blade's Hard]
Slidertick etc.


Good map, have a star
Topic Starter
gfbrd
Thank you Real1 for your help. ^^
fartownik
[Ygokid]
It's fine.


[Normal]

00:08:247 (1) - I don't like the way how this spinner work. The come back time after it is too short. It works good in [Hard], but it's a bit innatural for a Normal difficulty. I prefer deleting it or expanding, but do what you want, it's only a suggestion.
00:15:635 (1) - ^
01:05:336 (3,4) - Spacing.


[Hard]

Decrease HP Drain a bit? (1 tick?).

00:26:605 (1,2,3,4,5,6,7,8) - Awwr. This spacing change is pretty odd. There should be a simple reason like a louder/faster part of the song for changing spacing like this (example of good use of spacing change: 01:00:411 (1,2,3). Please space it in the regular Distance Spacing.
00:33:321 (1,2,3,4,5,6) -
[00:40:933] - Unreasonable volume change. Make it normal volume.
00:43:844 (1,2,3,4,5) - The same spacing thing like before.
01:01:306 (1,2) - Inconsistent spacing.
00:57:500 (2) - Hidden slider.


[blade3285]

00:35:112 (1) - Stack on vanishing (3).


Nice one. +star
Armin
[YGOkid8's Easy]

Nothing of wrong.

8,5/10

[Normal]

00:08:247 (1) - 00:09:814 (1) Recovery time is too short. Remove it and add three hitcircles on white ticks?
00:13:172 (5) Stack these perfectly with the previous slider's end
00:15:635 (1) 1/4 shorter
00:57:724 (3) Add a repeat and move the next spinner of 1/4 (make it shorter of another 1/4)

8,5/10

[Hard]

00:32:202 (5) stack this with the previous (2)
00:33:993 (4,5,6) Bad position. Make a pentagon like in the picture?



00:36:903 (1) Inconsistent spacing considering the place of 00:36:232 (3,4,5)
Nice,

9/10

[blade3285's Hard]

01:27:053 (1) 1/4 shorter, it fits better in my opinion

9/10
Topic Starter
gfbrd
Thank you fartownik and Armin for your help. ^^
NoHitter
Good job mapping this.

Only one thing and I'll pubble

Timing sections that change volume must be put 1/4 back before the note, and on [Hard] there are a lot of those.

Fix and I'll pubble

Edit: Pubbled
Topic Starter
gfbrd
okay I made the changes, ready for a pubble.

Thank you for your help NoHItter. ^^
minyeob
I think that hitsound is a bit loud.
Can you lower a bit?
Just a suggestion :3
Topic Starter
gfbrd
Okay I lowered it.
Hope it is better now thanks for suggestion. ^^
abalee
All clear up. Bubbled.
YGOkid8
almost a month bubbled :(
Topic Starter
gfbrd
Yea it is taking a long time unfortunately. =(
It is just a bit hard to get some BATs to look at it right now, I am still trying though.
Hopefully I can find one soon and get it ranked already. =)

If you want, you can also help me try to find some BATs to take a look at it.
minyeob
[Easy]
01:26:157 (4) - Balance with (1)

[Hard]
01:26:829 (7,8)-> Nice try but this is totally wrong orz.

[blade3285]
Change diff name to "Insane" instead of "Hard"

Fix and reconnect me <(_ _)>
Topic Starter
gfbrd
Okay I changed it thanks for your help. ^^
minyeob
@_@
blade3285
bump :D
Shinxyn
What happened to the bubble? o.o?

YGOkid8's-
Fine

Normal-
Hmm... most of the formations could look better, but nothing critical...

Hard-
Looks better than Normal, sounds quite nice too

blade3285's-
Seems more of an Insane (overall diff and drain wise), but miny already mentioned, and this was left unchanged
Hitsounds are quite nice

So... I guess this is just a bubble repair~
NoHitter
Never edit the thread title or update (even bump) the thread or else the bubble will be gone
YGOkid8

NoHItter wrote:

Never edit the thread title or update (even bump) the thread or else the bubble will be gone
Topic Starter
gfbrd
@Shinxyn: Thanks for the bubble repair, now I just need to get it ranked haha.

@NoHItter, and YGOkid8: Yea I kinda messed up the bubble by updating the map. >_<
Now I know I wasn't suppose to do that. hahaha
Gens
Ranked.

Hoho, also my first rank. o/

EDIT: +10 offset >.>; totally not expected to mess up my first rank
YGOkid8
n'awww, Gens~ :(
Yuriii_old
this song very good >.<
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